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micro jump module one step closer to making eve wow

Author
Rivur'Tam
the united
#1 - 2012-03-31 01:52:46 UTC
this module makes it so if u get pointed u hit it and u escape the only counter there is will be the bubble for them.

how are u suppose to stop this in low sec they need to make scrams or infinite points stop this from working that or make the wind up time 5 mins

as is i will be fitting 1 to both my erebus and nyx lets see teh whine when i escape hic points in them

[b]Inappropriate signature removed. Spitfire

^^ my sig was awesome that naugty spitfire stole it for himself true story

United Recruitment Director.[/b]

Adacia Calla
Native Freshfood
Minmatar Republic
#2 - 2012-03-31 02:31:49 UTC
Rivur'Tam wrote:
this module makes it so if u get pointed u hit it and u escape the only counter there is will be the bubble for them.

how are u suppose to stop this in low sec they need to make scrams or infinite points stop this from working that or make the wind up time 5 mins

as is i will be fitting 1 to both my erebus and nyx lets see teh whine when i escape hic points in them


Obviously you weren't listening when they said a normal point will prevent anyone from doing this...and that there will be bubbles with a larger radius than regular warp inhibitors to prevent the micro jump drives from working, but regular warp will still initiate.

Test signature....forum not applying settings :(

kyrv
State Protectorate
Caldari State
#3 - 2012-03-31 10:29:52 UTC
will it be dubbed the G.T.F.O. module?
Raven Ether
Doomheim
#4 - 2012-03-31 10:36:46 UTC
what a noob OP
Alara IonStorm
#5 - 2012-03-31 10:42:41 UTC
A mechanic I don't like or understand.

Time to drop the WoW Card.
Bouh Revetoile
In Wreck we thrust
#6 - 2012-03-31 11:31:40 UTC
This module really can change a lot of things.
Remember it's a prop module : it will take the place of another module unless dualprop, and if dualprop, you drop a shield/EW module (beside there is already never enough midslot).
IIRC, module also take some time to activate, time during which you are not moving fast (other prop mod would be off) and can be tackled. Even if the time to activate is as long as align time, that mean that you would have been able to jump out, exactly like you can now.

I think people are really too scared of change.
Vito Antonio
Doomheim
#7 - 2012-03-31 11:42:40 UTC
This is it guys, this module is the last straw.
I'm going back to wow.
Roime
Mea Culpa.
Shadow Cartel
#8 - 2012-03-31 13:45:11 UTC
That's it, I'm done with this game! Exchanging all my stuff for 1 Tritanium

How dare they invent something that can lead to new, fun fleet doctrines and make a bunch of ships usable again

.

Jayrendo Karr
Caldari Provisions
Caldari State
#9 - 2012-03-31 20:42:55 UTC
align to turn on module. The module should have a penalty of disabling warp for 1 minute after activation.
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#10 - 2012-03-31 21:43:28 UTC  |  Edited by: Cedo Nulli
I am so sure the OP has erebus and nyx ... judging by the utter lol-fail of his post :D

Edit: How is wow even relevant to those modules ? :D ... And they say weed doesent affect your brain.
Aranakas
Imperial Academy
Amarr Empire
#11 - 2012-03-31 21:46:16 UTC
Micro jump modules in WoW... WTF are you smoking?

Aranakas CEO of Green Anarchy Green vs Green

Berendas
Ascendant Operations
#12 - 2012-03-31 22:10:25 UTC
Where do you see these new mods/changes? I don't think I missed a dev blog.
DarkAegix
Center for Advanced Studies
Gallente Federation
#13 - 2012-03-31 23:36:04 UTC
Berendas wrote:
Where do you see these new mods/changes? I don't think I missed a dev blog.

Fanfest. There's a whole bunch of other stuff, too.
Klymer
Hedion University
Amarr Empire
#14 - 2012-04-01 01:02:55 UTC
Will it work on a Hulk?

Shocked
Sigras
Conglomo
#15 - 2012-04-01 01:26:42 UTC
according to the data dump:

its a battleship sized module as it takes >1300 PG
It takes 30 sec to spool up (-5 seconds per level of skill trained)
it shoots you 100km in the direction your ship is facing preserving speed and direction of travel.
Ireland VonVicious
Vicious Trading Company
#16 - 2012-04-01 02:25:56 UTC
This mod is mainly going to be good for orca to get off station so it can warp to gates behind stations easier. (( No BM's needed anymore ))

Sniper fit BS's might get a lot out of this but only time will tell. (( T3 BC's might like it too ))
Alexa Coates
Center for Advanced Studies
Gallente Federation
#17 - 2012-04-01 03:08:14 UTC
op's an idiot abandon thread

That's a Templar, an Amarr fighter used by carriers.

FlinchingNinja Kishunuba
Crunchy Crunchy
#18 - 2012-04-01 13:03:28 UTC
Came expecting Panda module..... left disappointed...
Rivur'Tam
the united
#19 - 2012-04-04 20:12:38 UTC
no a point won't stop it and the only thing that can stop it will be a super cap ccp are doing this so supercaps have a roll my m8 that runs ccp told me

[b]Inappropriate signature removed. Spitfire

^^ my sig was awesome that naugty spitfire stole it for himself true story

United Recruitment Director.[/b]

Aralieus
Shadowbane Syndicate
#20 - 2012-04-04 20:18:22 UTC
Seriously? Wait...its a fuken troll guys, nothing to see here. At least I hope so Big smile

Oderint Dum Metuant

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