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eve - cpu or gpu heavy?

Author
Lyron-Baktos
The Scope
Gallente Federation
#1 - 2012-03-27 21:05:20 UTC
thinking about getting the cheaper version of the GTX560Ti for $129 and was curious if it would make a difference to what I have now as I'm not sure if eve relies more on cpu or gpu

current specs:
Q6600
GTX 260
6GB memory
W7

Thanks
Callis Tsero
Science and Trade Institute
Caldari State
#2 - 2012-03-28 00:19:08 UTC  |  Edited by: Callis Tsero
I run at 60fps constant (bout to test higher FPS limits now) in normal space max settings @ 1680x1050. No idea how much fleet battles yet.
Q6600 @ 3.0ghz @ stock volt (1.325)
4GB DDR800
560 Ti 1GB ASUS DCUII [Fact oc'd but it's small]

Most new games suck outdoors (eg skyrim) because they are clockspeed limited (need 4ghz i5) thankfully Eve runs amazingly well. my GPU isn't anywhere near maxxed so a 560ti would be very recommended, anything else and you need to upgrade your CPU (thus an entirely new mobo,ram etc).
Fairhand
Aliastra
Gallente Federation
#3 - 2012-03-28 07:13:07 UTC
I know it is completely different architecture but it may give you another benchmark to compare your system against...


I am running the Windows client of Eve on a 2010 Mac Pro using Win7-64 in Bootcamp. The game runs a flat 60fps at 2560x1440 on the following hardware...

6x3.33GHz Xeon
12Gb ECC RAM 1333
ATI HD 5870 1Gb, stock speed
240Gb SSD SATA-II

The Eve settings are EVERYTHING on high or selected except AA which I have left at Disabled. I get a steady 60fps everywhere and the frame rate even on undocking from Jita only dips for about 2-3 seconds. I do hear a little fan noise in those gassy nebula in mission deadspaces when using the Tactical overlay but otherwise the fans are running quiet. I don't know how many cores Eve uses on a CPU but the fan speeds indicate a lot of headroom before they would need to ramp up.

Short answer, your 560 will love Eve.
Liranan
H A V O C Industrial
Fraternity.
#4 - 2012-03-28 12:49:44 UTC
EVE depends heavily on the GPU, however your GTX260 is fine good. You should increase that CPU from 2.4 to at least 3, it will give you a performance boost in all games, not just EVE.

I ran my EVE clients using my old 4870 and it worked just fine. I actually see no difference going from the 4870 to my 6870. I didn't buy the 6870 for EVE, as that's pretty daft.

http://www.youtube.com/user/zeitgeistmovie?blend=1&ob=4#p/u/23/Lio3n66bwOo This shit's got to go - Jacque Fresco

Lyron-Baktos
The Scope
Gallente Federation
#5 - 2012-03-28 21:51:09 UTC
thanks for the replies. Guess I'll wait another year or so and do a full upgrade
Liranan
H A V O C Industrial
Fraternity.
#6 - 2012-03-29 04:17:07 UTC
If you increase your CPU to 3 it will last you even longer than a year.

What I forgot to tell you is that a 4870 is equal to a GTX260. They're both just now dropping from mid range to somewhat below mid range, but that doesn't mean they're bad cards. At 1680x1050 I get 180 FPS with everything on high. As EVE is somewhat better optimised for nVidia cards you should be getting over 180. However despite your CPU being quite a bit slower than mine (I have a 955 at 3.6) you should still be getting at least 100 fps with a single client. I can't really remember the performance of a Q6600 as I killed mine several years ago.

http://www.youtube.com/user/zeitgeistmovie?blend=1&ob=4#p/u/23/Lio3n66bwOo This shit's got to go - Jacque Fresco

Othran
Route One
#7 - 2012-03-29 07:25:56 UTC  |  Edited by: Othran
Liranan wrote:
If you increase your CPU to 3 it will last you even longer than a year.

I can't really remember the performance of a Q6600 as I killed mine several years ago.


A Q6600 is fine for Eve, I can quite easily run two clients in large battles and four clients in smaller situations on a Q9000 (mobile Q6600 @ 2GHz).

Eve is a single thread application anyway (its not multi-processor aware) so if you restrict affinity to a single core (not core 0) then you will get better performance than relying on the Windows scheduler to control affinity. No idea what its like on a mac, but I'd expect the BSD scheduler to be better than Windows - Linux certainly is.
KanashiiKami
#8 - 2012-03-29 16:16:26 UTC
HAHAHAHA

i like to answer this question

depending on ur GFX setting. i use a 5770, single boxing, absolutely nice ... ave frame rates can be > 60-80

...

so where does the lazy grunt come from?

LOADING textures in high object count environments like outside jita for example ...
EVE method of optimizing rendering details for near far objects is VERY BAD ...

so it does not really matter if u use dual 6990
you WILL still get into the spot of sudden framerate drops and total lost of GUI control

which is why i did not like the bright nebulae backdrops, they look nice? i think they are not very spacey looking ...

i hope CCP guys are reading this ..

WUT ???

Lyron-Baktos
The Scope
Gallente Federation
#9 - 2012-03-29 17:06:38 UTC
I'll play around with the infinity tonight, thanks for the tip. I was having my FPS locked at 60 but I changed my GPU interval level and it jumped up to around 80 FPS or so with everything maxed out. I did appear to lose the "shiny film" that covered my ship though, I'll keep playing with the settings to see if the interval level messed that up.

This issue I'm mostly having is when I undock from a station, the station is complety missing for a few seconds but when I click in space or make a command, it suddenly pops in view and then zooms way out. Also get jump gate lag. Could a faster hard drive improve this?
Rykuss
KarmaFleet
Goonswarm Federation
#10 - 2012-03-29 18:28:00 UTC
Q6600 @2.43
750i SLI Mobo
Win Vista x64
8 Gig NVidia SLI Ready RAM
EVGA GTX 560 Ti 2 Gig

Crashing after getting a glittery pink screen of death. The only common report I've seen between everyone that has issues right now is youtube. There is no one single game that people report having these crashes with. No single OS, monitor, processor or setup. NVidia has finally acknowledged the problem but has no solution yet. There are other cards in and outside this family of cards also experiencing issues.

You, too, can be a Solid Gold dancer.

Liranan
H A V O C Industrial
Fraternity.
#11 - 2012-03-30 13:13:23 UTC  |  Edited by: Liranan
Othran wrote:
Eve is a single thread application anyway (its not multi-processor aware


Wrong, EVE is not single threaded and it is multi core aware. I assume you're not using Win 7, if you were you'd know how well optimised it is for more than two threads.

http://www.youtube.com/user/zeitgeistmovie?blend=1&ob=4#p/u/23/Lio3n66bwOo This shit's got to go - Jacque Fresco

KanashiiKami
#12 - 2012-03-30 13:57:57 UTC
Lyron-Baktos wrote:
I'll play around with the infinity tonight, thanks for the tip. I was having my FPS locked at 60 but I changed my GPU interval level and it jumped up to around 80 FPS or so with everything maxed out. I did appear to lose the "shiny film" that covered my ship though, I'll keep playing with the settings to see if the interval level messed that up.

This issue I'm mostly having is when I undock from a station, the station is complety missing for a few seconds but when I click in space or make a command, it suddenly pops in view and then zooms way out. Also get jump gate lag. Could a faster hard drive improve this?


i think you can try a SSD. but really i think it is the way the client optimizes a large texture. i use a dedicated game drive, and i really think a well optimized GFX engine will solve it ... imagine undocking in jita with everything set to high

WUT ???

KanashiiKami
#13 - 2012-03-30 14:19:10 UTC  |  Edited by: KanashiiKami
Fairhand wrote:
I know it is completely different architecture but it may give you another benchmark to compare your system against...


I am running the Windows client of Eve on a 2010 Mac Pro using Win7-64 in Bootcamp. The game runs a flat 60fps at 2560x1440 on the following hardware...

6x3.33GHz Xeon
12Gb ECC RAM 1333
ATI HD 5870 1Gb, stock speed
240Gb SSD SATA-II

The Eve settings are EVERYTHING on high or selected except AA which I have left at Disabled. I get a steady 60fps everywhere and the frame rate even on undocking from Jita only dips for about 2-3 seconds. I do hear a little fan noise in those gassy nebula in mission deadspaces when using the Tactical overlay but otherwise the fans are running quiet. I don't know how many cores Eve uses on a CPU but the fan speeds indicate a lot of headroom before they would need to ramp up.

Short answer, your 560 will love Eve.



yep thats what im talking about ... the 2-3s dip ... it happens no matter wad config u use

n yes i do not think CPU is a big issue. u can even go for i5 or tri-core AMDs ... it the way the client optimnizes textures ... takes really long to load ... n it freezes up stuff on ur GUI

WUT ???

Liranan
H A V O C Industrial
Fraternity.
#14 - 2012-03-31 01:07:48 UTC
Did you ever consider that that could be a delay between the server and your client?

http://www.youtube.com/user/zeitgeistmovie?blend=1&ob=4#p/u/23/Lio3n66bwOo This shit's got to go - Jacque Fresco