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[Proposal] - Additional ToS regarding in-game griefing and general asshattery

Author
Elsebeth Rhiannon
Gradient
Electus Matari
#21 - 2012-03-30 13:31:31 UTC  |  Edited by: Elsebeth Rhiannon
Unlike people like to think, what is "ingame" and what is not is not always clear.

For example, you are invited to speak on stage because of your ingame character is some high honcho in some famous alliance. You speak of another player character. You then refer to that player character's ingame mail to you about his out-of-game situation and encourage, while you are on stage and out of game, other players to take part in an ingame action in order to cause an out-of-game consequence. You are not clearly in or out of the game there, but a little bit of both.

As another example, I do not consider pointing and laughing in the game on local channels at someone who is obviously out-of-game upset about ingame matters, like losing a ship, to be "just ingame". There is a real-life out-of-game person trying to make another real-life out-of-game person upset for real, and it has gone beyond just blowing up their (completely ingame) pixelated spaceship. I know not everyone agrees with me, but that just proves my point: the rule "if it's ingame it's fair game" is meaningless, because it does not mean the same thing to everyone.
Tirestun
Caldari Provisions
Caldari State
#22 - 2012-03-30 13:38:15 UTC
The whole argument behind the 'EVE Is Real' is exactly the root of the problem. While the RPers aren't a huge percentage of the residents, everyone in EVE is RPing inasmuch as they are imposing their will onto the rest of the galaxy. Thus, it could be said that everyone is roleplaying; Your computer is your interface to your ship, and while you are engaged with the game you are roleplaying your character (which often times is simply roleplaying yourself).

Which brings me back to the point of my OP. There needs to be a written consent agreement that people can, will and are going to be complete assholes when playing EVE, and when you initiate your interface with the game, you acknowledge that you can handle it, regardless of what it is, or if it's going to hurt your feelings.
Elsebeth Rhiannon
Gradient
Electus Matari
#23 - 2012-03-30 13:44:32 UTC
I am a roleplayer and I would rather you did not involve roleplay as an argument in this.

What makes roleplayer a roleplayer, instead of just someone who plays a role because in EVE you cannot avoid, is the separation between in-character and out-of-character, even when playing. An actual roleplayer is the one who is able to step aside when banter gets too hot for one guy, and drop the (verbal) being an *******, and go do something else. It's people who don't have a real grasp of roleplaying who think they should be allowed to do anything as long as they claim "it wasn't really me!!!!"

Again, I am in favour of that agremeent as long as it concerns gameplay. I think the idea that we must let anyone say anything to anyone else as long as they do so using the game client is laughable. Not to mention it is probably illegal in most countries - such an agreement would not be binding.
Drake Draconis
Brutor Tribe
Minmatar Republic
#24 - 2012-03-30 14:42:49 UTC  |  Edited by: Drake Draconis
The main point here is not a matter of what people do or say in-game....its the fact people tend to forget that it IS a game....and when you forget that detail and callously tell someone to "off themselves" in real life....you should pay for it in spades.



It is one thing to greif...smack talk...scam....blow up someones stuff.

It's an another to carry that attitude and motivation to real life outside of the game.

Can't get much simpler that that.

The tricky part is...most people don't give a rats ass about many things in real life...and forget that those things come with consequences.

Example: Robbing your corps assets/wallet is a common thing in EVE and accepted as normal...of which consequences are inconsequential.

Robbing a bank would land you in prison in real life....and likely will have a permanent affect on your life.

Backstabbing a team mate and podding them is a normal thing in this game.

Murdering someone however is not in real life. They don't re-spawn after all. Roll

Reality tends to lose its meaning when you spend too much time here. Believe it or not...I actually encounter people who don't keep this distinction. They claim it..but in reality....

They quite literally don't give a ####.

Changing the TOS to reflect the boundaries would not have much of an impact because people tend to lose that sense of discernment.

Too busy "spai-ing" and can flipping/backstabbing/robbing to care....because THAT makes EVE what it is....IT IS EVE Online.

The "EVE IS REAL" crap however might be going too far.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Tanya Powers
Doomheim
#25 - 2012-03-30 15:11:43 UTC  |  Edited by: Tanya Powers
mxzf wrote:
Wall of text aside, I agree. It may not have been the nicest thing to say, but people need to go back to the old adage "sticks and stones may break my bones, but words will never hurt me". Words only have as much power over us as we choose to let them.



I can''t completely agree on this because this is the best way to let some important things loose their value and for some this should never happen.

How or when should we consider that calling a native born german SS is a cause or a reason to open legal sanctions?

How or when should we consider the Shoa and when can we aloud ourselves to use "words that don't hurt your flesh or bones" to play with and say whatever?

How or when should we consider as pejorative term the regular adjectives used to point someone's colour, origin or culture?

So to make it simple and to return to latest "biased thread" about Fanfest events, how and why should we consider collectively where the line is when we are already incapable to accept others differences and always think our own point of view is the only that should prevail?

Edit: while I'm a defender of liberty on the internet and in general because I think we're in a far police ruled world where our simple liberties are being lost by stuff like this discussion brings up, I also agree something must be done against people that have no limits or are incapable to impose themselves certain limits.

This conscience of what is good or bad being inherently dependant of each one's education, collective responsibility and charge of that education is as different as you can have nations or ethnic colours even if some traits are common we don't share the same values of life and we should start by admitting this simple fact.

But then I'll have to do a wall of text no one cares, witch is one of the many problems we can also add.
Elsebeth Rhiannon
Gradient
Electus Matari
#26 - 2012-03-30 16:11:36 UTC
I do not think that it is contradictory to say that people should remain calm in the face of asshattery, and to say that we want less asshattery.

We do not have to choose between letting anyone say anything, and wishing people did not get too upset when someone does say something stupid. Implying that wishing for less asshattery means that whoever wishes so does not think people have any responsibility to step back if they get too emotional is a false dichotomy and not helpful to the discussion about community standards at all.
Tirestun
Caldari Provisions
Caldari State
#27 - 2012-03-30 16:17:00 UTC
Without attempting to defend Mittens' remarks during fanfest, though it's in the same vein that we need to address;

'Hyperbole (play /haɪˈpɜrbəliː/ hy-PUR-bə-lee;[1] Greek: ὑπερβολή, 'exaggeration') is the use of exaggeration as a rhetorical device or figure of speech. It may be used to evoke strong feelings or to create a strong impression, but is not meant to be taken literally.'

Mittens didn't literally ask thousands of people to convince this guy to kill himself, he was using this literary device when making the comments (though I'm sure he wasn't thinking such while he was saying it per se, though the underlying thought was there). He was, through hyperbole, making a joke [albeit in very poor taste] about the fact that it is indeed just a game, and that one shouldn't get so broken up over losses.

Again, I am not trying to defend Mittens, I am merely trying to discern a line of thought which could be applied both in practice and hypothetically.
Elsebeth Rhiannon
Gradient
Electus Matari
#28 - 2012-03-30 16:49:11 UTC
Attempts of hyperbolic jokes that go too far are in practice inseparable from genuine asshattery. ;)

That said, I do not think many (any?) people believe that Mittens really wanted the guy to really die. I think most accept it was his idea of a joke. What we disagree on is whether it was an acceptable one. The fact that something is humor or intended as such does not make it automatically fine.
Tirestun
Caldari Provisions
Caldari State
#29 - 2012-03-30 17:10:39 UTC
Which is the root of the issue -- who says what's ok and what's not ok? I'm on the side of the fence that says there shouldn't be anyone setting that precedent.
Elsebeth Rhiannon
Gradient
Electus Matari
#30 - 2012-03-30 17:11:38 UTC
CCP does. And no matter how many rules you make, there will always be judgment calls involved in specific cases.
Tirestun
Caldari Provisions
Caldari State
#31 - 2012-03-30 17:23:34 UTC
Which is why we need some language on the subject -- There needs to be a framework for those judgement calls, with additional language outlining EXACTLY -- and that's key -- what is a bannable offense, especially in-game.

I know there are international speech laws that are supposed to protect against cyber-bullying (though I am loathe to use the term because of it's blanket implications against negative language), and I know that CCP is legally incapable of nulling those things, however, as CCP DOES own the space, the isk, the ships and we are simply lessees; and that as a game with unique interactions between it's players, they can stand as landlords and inform those entering their space (read: New Eden) should expect x, and case y (i.e. making direct real-life, physical threats(e.g. 'If you don't drop that can I will come to your house and kill you')) will get them banned for z days.

To take this particular case, the gist of what Mittens said was to harass the pilot because it's fun to stress people out in EVE. That's the whole core appeal of the game -- Risk and stress management. Get too stressed, and someone will ragequit; but that is wholly and completely at the discretion of the person stressed out. The same goes for suicide -- it's wholly at the discretion of the person who is contemplating it to go through with it, and, quite frankly, if they fail to grasp the gravity of that situation, then they have external problems that stem way beyond the scope of the game.

The closest thing I can think of that can apply to this kind of subject would be the epilepsy warning that some games carry to alert those with epilepsy to the possible health risks that come with playing the game. I'd like to see something similar implemented in EVE to the tune of the present discussion.
Elsebeth Rhiannon
Gradient
Electus Matari
#32 - 2012-03-30 18:05:50 UTC
Current EULA reads, btw:

Quote:
You may encounter and converse with people who are rude, offensive, belligerent, and who may use indecent, obscene, and/or threatening or harassing language while playing the Game. You may report any instances of such behavior to CCP. CCP will investigate and take such measures as CCP, in its sole judgment, determines are reasonable under the circumstances. CCP does not guarantee that you will not encounter behavior of others that you may view as insulting, demeaning, offensive, threatening or harassing. You assume all risk associated with playing the Game, and CCP assumes no responsibility for the conduct of any other players, and shall not be liable to you or any other person for their conduct.

Which part of that you think is not enough?
Tirestun
Caldari Provisions
Caldari State
#33 - 2012-03-30 18:17:14 UTC
Elsebeth Rhiannon wrote:
Current EULA reads, btw:

Quote:
You may encounter and converse with people who are rude, offensive, belligerent, and who may use indecent, obscene, and/or threatening or harassing language while playing the Game. You may report any instances of such behavior to CCP. CCP will investigate and take such measures as CCP, in its sole judgment, determines are reasonable under the circumstances. CCP does not guarantee that you will not encounter behavior of others that you may view as insulting, demeaning, offensive, threatening or harassing. You assume all risk associated with playing the Game, and CCP assumes no responsibility for the conduct of any other players, and shall not be liable to you or any other person for their conduct.

Which part of that you think is not enough?


Excellent find. I would just move it into it's own Window, by itself, to give it better visibility.

Productive thread is productive?
Elsebeth Rhiannon
Gradient
Electus Matari
#34 - 2012-03-30 18:23:50 UTC
I was actually looking for something completely different (the use of RP as an excuse for being a jerk is explicitly bannable offense, who knew), when I stumbled on that. It's way down there with the epilepsy warning, which I suspect no one manages to read before playing either :P
Buzzy Warstl
Quantum Flux Foundry
#35 - 2012-03-30 18:34:06 UTC
In most games there is a clear distinction between acceptable behaviour in public vs in private.

In private, Corp/Alliance/Private Channels be as bad as you want to be, it is up to the people in charge of those channels to set and enforce the rules for them.

In public, Local/Constellation/Help/Trade chat channels there are standards set and enforced by the operating company, and these usually reflect IRL norms for acceptable behaviour modified slightly for the game environment (what would EvE be without smack-talk in Local? but even such banter can cross lines of acceptability.)


Because words can hurt people, for real. Anybody who says differently is fooling themselves.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Gabriel Darkefyre
Gradient
Electus Matari
#36 - 2012-03-31 00:42:57 UTC  |  Edited by: Gabriel Darkefyre
Tirestun wrote:
I know there are international speech laws that are supposed to protect against cyber-bullying (though I am loathe to use the term because of it's blanket implications against negative language), and I know that CCP is legally incapable of nulling those things, however, as CCP DOES own the space, the isk, the ships and we are simply lessees; and that as a game with unique interactions between it's players, they can stand as landlords and inform those entering their space (read: New Eden) should expect x, and case y (i.e. making direct real-life, physical threats(e.g. 'If you don't drop that can I will come to your house and kill you')) will get them banned for z days.


http://community.eveonline.com/pnp/terms.asp

Rule 7 is probably the most relevant here

Quote:
You may not violate any local, state, national or international laws or regulations.


It's be a difficult one to call, given that the game is played in so many different countries. What is perfectly legal in your country, for example, can get you prosecuted in other countries. So which set of laws apply? Anything directly relating to you or your current location? Any law relating to the person on the receiving end? Any law relating to anyone who may have witnessed what you have done

Now, we have a situation being interpreted as being under the TOS by CCP where an American citizen has done something in Iceland referring to a player of unknown Nationality but that is being broadcast live Worldwide

TBH, delving into the legalities of that situation is a fairly nasty can of worms, especially when you end up in a situation where in one jurisdiction it's illegal to do something, while in another it's illegal to stop someone from doing the same thing. So, question to CCP in this instance would be:

Which laws would take precedence when interpreting this part of the TOS?
Jack Parr
Kzinti Hegemony
#37 - 2012-03-31 02:51:08 UTC
Tirestun wrote:
The whole argument behind the 'EVE Is Real' is exactly the root of the problem. While the RPers aren't a huge percentage of the residents, everyone in EVE is RPing inasmuch as they are imposing their will onto the rest of the galaxy. Thus, it could be said that everyone is roleplaying...


was mittani roleplaying up on stage? he had his +1 sexterity hat on, right? Maybe he was rp'ing a sparkly vampire? i hear WOW will let you rp. is that where he will get his rp'ing fix while on his "VACATION"?

"The best argument against democracy is a five-minute conversation with the average goon."      - The Mittani

Elsebeth Rhiannon
Gradient
Electus Matari
#38 - 2012-03-31 07:59:18 UTC
Interestingly, it is part of his defense that the character Mittani is who is an *******, while he himself (Alex G) isn't. He did apologize though, so it does not count as using RP as an excuse, but it does mean that he agrees with the fact that it can happen that we take our EVE personages too far.
Neuntausendeins
#39 - 2012-03-31 08:05:26 UTC  |  Edited by: Neuntausendeins
Now what I keep asking me is: Why should some weirdo, who has some 20 accounts and real life issues and who is so connected to the game that he threatens to kill himself when things don't go his way be the responsibility of a player anyway? When CCP see a mail of a player telling some other player, that he wants to kill himself, isn't it THEIR duty to react?

I wonder, if people ingame start crying and tell me how sad their lives are and how they only want to kill themselves, what am I as a player expected to do? Stop playing the game like I want, just to comfort those random internet people that I will probably never even know by name? No sir, I don't think so. I will keep shooting and camping and suiciding or whatever it is that got the guy mad in the first place, and and I will invite all my scumbag-comrades to the party, because that is, what I do. Welcome to Eve Online, Buddy.

If someone can't cope with an internet spaceship game and wants to kill himself, thats a case for a psychiatrist or even the local authorities, but not for the csm, not for the players and not for me.
Elsebeth Rhiannon
Gradient
Electus Matari
#40 - 2012-03-31 09:55:53 UTC  |  Edited by: Elsebeth Rhiannon
Neuntausendeins wrote:
Now what I keep asking me is: Why should some weirdo, who has some 20 accounts and real life issues and who is so connected to the game that he threatens to kill himself when things don't go his way be the responsibility of a player anyway? When CCP see a mail of a player telling some other player, that he wants to kill himself, isn't it THEIR duty to react?

I wonder, if people ingame start crying and tell me how sad their lives are and how they only want to kill themselves, what am I as a player expected to do? Stop playing the game like I want, just to comfort those random internet people that I will probably never even know by name? No sir, I don't think so. I will keep shooting and camping and suiciding or whatever it is that got the guy mad in the first place, and and I will invite all my scumbag-comrades to the party, because that is, what I do. Welcome to Eve Online, Buddy.

If someone can't cope with an internet spaceship game and wants to kill himself, thats a case for a psychiatrist or even the local authorities, but not for the csm, not for the players and not for me.

*sigh* I am starting to get tired of repeating this, but:

The Mittani was not punished for shooting the miner in the first place. He was punished for what he said about it. According to CCP stance on multiple threads, they are not asking you to stop shooting someone's ship if they tell you they are suicidal or whatever. They are asking you to not encourage other people to go after him in order to drive him to complete the threat.

So if you are camping and shooting someone and they ask you to stop because they are suicidal, what you should do is:
- report the threat of suicide to CCP,
- not answer the player,
- continue playing normally (including camping him if that's what you were doing before), and
- not share the communication with any others.
You can block him or report him for petition him for spamming if he keeps on giving you these messages.

CCP has also said they will take steps against people they find using that kind of threats arbitrarily in order to make people back off from banter, because they have to take every case seriously (obviously) and it's a whole lot of work. So even if you find that the request to STFU this one time, rest assured if you petition the incident, he won't do it many times.

It seriously cannot be this hard to separate between an ingame action (firing on a spaceship) and words said about it in public to other players ("if you want this guy to kill himself, here's his character's name, look him up").
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