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[RSS] Exploit notification: "Boomerang" - avoiding CONCORD in high security space

First post
Author
gfldex
#21 - 2012-03-30 15:53:02 UTC
GM Homonoia wrote:
As said earlier, it is always considered an exploit to avoid CONCORD. As for the loose wording, what you stated would invalidate some (currently) legal tactics and we do not want to limit our players any further than we have to.


You mean to tinker with the CONCORD spawn timer is fine? You may be in for a surprise. :)

If you take all the sand out of the box, only the cat poo will remain.

Doddy
Excidium.
#22 - 2012-03-30 15:54:42 UTC
GM Homonoia wrote:
gfldex wrote:
The CCP Award for Loose Wording goes to Lead GM Grimmi! You may want to update it and state that you have to lose your ship within 10 seconds after you gained a GCC in highsec. That wont leave any loopholes that require petitioning.

I know one way to avoid CONCORD that would not fit the wording of that news item. (Not gonna tell you, ofc.)



As said earlier, it is always considered an exploit to avoid CONCORD. As for the loose wording, what you stated would invalidate some (currently) legal tactics and we do not want to limit our players any further than we have to.


This is good to know
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#23 - 2012-03-30 16:03:47 UTC  |  Edited by: PotatoOverdose
This is a ******* terrible system tbh. It works for suicide gankers that read the forums, but consider the following.

Warning: Rant begins.

Player 'Bob' is a pirate. He is also a casual player, and does not read the forums. He like blowing up mackinaws in Oishami. Player 'Bob' has pirate friend 'Jill'. Jill shows him a cool trick where he can do a bit more damage before getting concorded. Bob thinks this is really cool

But Bob is also an upstanding citizen of Eve. He checks the available rules, which state that avoiding death by concord is illegal. But using Jill's trick, Bob might live a little longer, but he still dies to Concord. So everything seems legit. A few days later he gets temp banned by a GM.

The problem in the above scenario is as follows. There are readily available rules in EvE. These rules are readily enforced by concord. Ignorance of the law is not an excuse for violating the law.

But in the above scenario, Bob isn't ignorant of the law. He is ignorant of some vague 'spirit of the law' which is a subjective interpretation by a handful of GM's which changes on a pretty regular basis(1)(2). You can ask people to obey the law. It is their responsibility to do so. But asking people to keep up with how, currently, the GM's interpret the law by way of EvE-O forums is dumb. Because that's exactly what this 'spirit of the law' crap is doing (no offense intended).


Rant over.




(1) Example: in the past people have been punished for dropping decloak cans on gates and in bubbles. Only quite recently, within the last year or so, has dropping large amount of cans on a gate for purposes of decloak been effectively 'legalized'

(2)Example: Rapecageing supers in a pos by deploying tons of bubbles to cover every escape routes was also punishable at one point. It is not any longer.
gfldex
#24 - 2012-03-30 16:09:54 UTC
PotatoOverdose wrote:
But in the above scenario, Bob isn't ignorant of the law.


Player Bob will be given a warning for the first offense, as usual.

If you take all the sand out of the box, only the cat poo will remain.

Zagdul
Federal Navy Academy
Gallente Federation
#25 - 2012-03-30 16:11:17 UTC

So, you've taken away our ability to run from the police in a sandbox.

Well done CCP.

Dual Pane idea: Click!

CCP Please Implement

Astrid Stjerna
Sebiestor Tribe
#26 - 2012-03-30 16:12:20 UTC
GM Homonoia wrote:
PriorofDeath wrote:
"it is considered an exploit to attack a target after you warp away from the grid where you gained that GCC"

so stay on grid and boomerange? Still WIN.

Gridfoo you ninjas


We are looking into how far this can be stretched. Even if you think you have found a loop hole, do not use it without asking a GM for clarification. Doing so anyway could still result in repercussions.



Back in my days at T-Mobile, that's what we called an 'unauthorized workaround'; if you used one of those, you could kiss your employment goodbye.

Gaming the system is not worth it, Prior.

I can't get rid of my darn signature!  Oh, wait....

GM Homonoia
Game Master Retirement Home
#27 - 2012-03-30 16:13:39 UTC
We adjusted the wording slightly to make it less ambiguous. See the full text here:

http://community.eveonline.com/news.asp?a=single&nid=4972&tid=1

I also have to restate that we value the spirit of the law over the letter of the law. Also avoiding CONCORD in any way is simply not allowed, attempts to find loopholes in the wording will not fly.

Senior GM Homonoia | Info Group | Senior Game Master

Mashie Saldana
V0LTA
OnlyFleets.
#28 - 2012-03-30 16:15:00 UTC
Just implement the insta scram and delayed death ray as suggested during FanFest already.
Taedrin
Federal Navy Academy
Gallente Federation
#29 - 2012-03-30 16:16:24 UTC
PriorofDeath wrote:
Adunh Slavy wrote:
PriorofDeath wrote:
Gridfoo you ninjas



Avoiding the spirit of the law by trying to use the letter of the law, will probably not be looked upon kindly.


The spirit of the law means nothing. The Rules state "warp off grid", so until CCP alters this statement I see no clear proof of law stating that a ban is justifiable for this act of violence.


You do realize that CCP always has that "we can ban you at any time for any reason or no reason at all" thing for them to fall back on, right? So CCP can decide to ban you based on the "spirit of the law" and you won't be able to use some sort of technicality to force CCP to not ban you.
Marduk Nibiru
Chaos Delivery Systems
#30 - 2012-03-30 16:17:08 UTC
PriorofDeath wrote:
"it is considered an exploit to attack a target after you warp away from the grid where you gained that GCC"

so stay on grid and boomerange? Still WIN.

Gridfoo you ninjas


I thought purposefully mucking with the grid was also an "exploit".
ChYph3r
Republic Military School
Minmatar Republic
#31 - 2012-03-30 16:17:46 UTC  |  Edited by: ChYph3r
I cant run from the "Space police" now if I shoot someone in empire and run back to finish them off???


nice killing the sandbox.

Want to find all the podcasts around EVE Online visit http://evepodcasts.com @chyph3r  on Twitter

Destination SkillQueue
Doomheim
#32 - 2012-03-30 16:18:45 UTC
Taedrin wrote:
PriorofDeath wrote:
Adunh Slavy wrote:
PriorofDeath wrote:
Gridfoo you ninjas



Avoiding the spirit of the law by trying to use the letter of the law, will probably not be looked upon kindly.


The spirit of the law means nothing. The Rules state "warp off grid", so until CCP alters this statement I see no clear proof of law stating that a ban is justifiable for this act of violence.


You do realize that CCP always has that "we can ban you at any time for any reason or no reason at all" thing for them to fall back on, right? So CCP can decide to ban you based on the "spirit of the law" and you won't be able to use some sort of technicality to force CCP to not ban you.


Pretty much this. You can play with the exact wording to create justifications for yourself, but just understand that your justification and interpretations are worthless and won't shield you from the ban hammer.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#33 - 2012-03-30 16:20:01 UTC
Just for the record;

What people are talking about is calling concord to another belt BEFORE you gank. This lowers your sec status, and abides both the spirit and the letter of the law.

If CCP changes that mechanic also they can go pound salt.

internet spaceships

are serious business sir.

and don't forget it

Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#34 - 2012-03-30 16:22:28 UTC  |  Edited by: Adriel Malakai
I give it six months before our esteemed GM team tells us that ganking in HS is considered an exploit because it's mean and makes people sad.
Karbox Delacroix
Caldari Provisions
Caldari State
#35 - 2012-03-30 16:22:47 UTC
GM Homonoia wrote:
We adjusted the wording slightly to make it less ambiguous. See the full text here:

http://community.eveonline.com/news.asp?a=single&nid=4972&tid=1

I also have to restate that we value the spirit of the law over the letter of the law. Also avoiding CONCORD in any way is simply not allowed, attempts to find loopholes in the wording will not fly.


Thank you, that is clearer.
Shandir
EVE University
Ivy League
#36 - 2012-03-30 16:23:24 UTC
A ruling on this, but no ruling on the Orca unfit trick that goes hand in hand with it?
This is a clever way of slightly increasing damage whilst not avoiding penalty.

The Orca trick lets you reduce the ISK penalty to near nothing, and even lets gankers fit faction modules to a gank-ship.

Please fix that loophole, or at least declare it an exploit, ASAP.
Davor
Deep Core Mining Inc.
Caldari State
#37 - 2012-03-30 16:27:51 UTC
CCP To playerbase:

Stop playing our game supposedly based on freedom in new and innovative ways, or we'll ban you.
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#38 - 2012-03-30 16:29:20 UTC  |  Edited by: PotatoOverdose
GM Homonoia wrote:
We adjusted the wording slightly to make it less ambiguous. See the full text here:

http://community.eveonline.com/news.asp?a=single&nid=4972&tid=1

I also have to restate that we value the spirit of the law over the letter of the law. Also avoiding CONCORD in any way is simply not allowed, attempts to find loopholes in the wording will not fly.


Ok. I've read the link. Here's a copypasta of the relevant section:

Quote:
‘If you gain a Global Criminal Countdown by committing an illegal action in high security space, it is considered an exploit to attack a target after you warp away from the grid where you gained that GCC, even if you later return to that grid while still affected by that GCC.



Riddle me this:


Bob kills a mackinaw at an ice belt. Concord arrives. Bob warps to a point 150k away on the same grid. He is still on grid, concord is still on grid, he never left grid. Concord moves to intercept him, on grid. He warps to another on-grid bounce, because his ship has inertial stabs to align fast. He warps (still on the same grid) to another mackinaw, and pops it. Repeat. Bob has been on grid the entire time.

In this way, in a .5 or .6 system, it is possible to kill many mackinaws without leaving grid before finally succumbing to concord.

I'm gonna take a wild guess and say this violates the "spirit of the law". Perhaps you should change the law as follows:

After obtaining GCC and killing someone, it is mandatory for a player to offline all modules, bring their ship to a complete stop, and assume the position.

I think this would get rid of any and all ambiguity.

Edit: The above requires no special 'gridfoo', it only requires the grid to be greater than 150k. Most icebelts have grid larger than 300k.
Tarsas Phage
Sniggerdly
#39 - 2012-03-30 16:31:29 UTC
GM Homonoia wrote:

This is incorrect, we act on the spirit of the law, not the letter of the law. Tread that line at your own risk.


This means specific indicidents can be arbitrarily acted upon by different GMs. This is Not Good.
GM Homonoia
Game Master Retirement Home
#40 - 2012-03-30 16:33:54 UTC
PotatoOverdose wrote:
GM Homonoia wrote:
We adjusted the wording slightly to make it less ambiguous. See the full text here:

http://community.eveonline.com/news.asp?a=single&nid=4972&tid=1

I also have to restate that we value the spirit of the law over the letter of the law. Also avoiding CONCORD in any way is simply not allowed, attempts to find loopholes in the wording will not fly.


Ok. I've read the link. Here's a copypasta of the relevant section:

Quote:
‘If you gain a Global Criminal Countdown by committing an illegal action in high security space, it is considered an exploit to attack a target after you warp away from the grid where you gained that GCC, even if you later return to that grid while still affected by that GCC.



Riddle me this:

Bob kills a mackinaw at an ice belt. Concord arrives. Bob warps to a point 150k away on the same grid. He is still on grid, concord is still on grid, he never left grid. Concord moves to intercept him, on grid. He warps to another on-grid bounce, because his ship has inertial stabs to align fast. He warps (still on the same grid) to another mackinaw, and pops it. Repeat. Bob has been on grid the entire time.

In this way, in a .5 or .6 system, it is possible to kill many mackinaws without leaving grid before finally succumbing to concord.

I'm gonna take a wild guess and say this violates the "spirit of the law". Perhaps you should change the law as follows:

After obtaining GCC and killing someone, it is mandatory for a player to offline all modules, bring their ship to a complete stop, and assume the position.

I think this would get rid of any and all ambiguity.

Edit: The above requires no special 'gridfoo', it only requires the grid to be greater than 150k. Most icebelts have grid larger than 300k.


We changed the wording to take that into account

Senior GM Homonoia | Info Group | Senior Game Master