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[Proposal] Buff Covert opts frigates

Author
Righty Macgee
Point Precision
Recursion
#1 - 2012-03-29 14:23:21 UTC  |  Edited by: Righty Macgee
With T3's having induction nullifier subsystems making them immune to bubbles this gives them at a huge advantage over cov-opts at scouting. I propose that Covert opts frigates (not bombers) be given an immunity to bubbles as well. This idea came from watching fanfest where CCP said T3's shouldnt do a better job then their T2 equalivents.
Maoriwarrior
The Scope
Gallente Federation
#2 - 2012-03-29 14:37:50 UTC
Good post.

It makes sense that a ship designed purely for scouting/probing should have some advantage over t3's that are customized with with subsystems to provide this role as well as heavy tackle, or other cloaky recons.

What you said falls inline with what was talked about at fanfest in the ship balancing presentation.

id like to see this happen as other ships at this time can do a better job than a ship designed for this purpose.
Samillian
Angry Mustellid
#3 - 2012-03-29 15:24:16 UTC
Personally I would prefer the removal of the Interdiction Nullifier subsystem or to have it modification to allow a skill/bubble strength modified chance of it failing to counteract the effects of a bubble rather than the buffing of Covert Ops frigates.

NBSI shall be the whole of the Law

Shandir
EVE University
Ivy League
#4 - 2012-03-29 16:03:38 UTC
You'd have to remove it outright to make it less effective a scout than a scout ship.
Either that or give a covops a unique bonus to scouting, and force recon a similar bonus.
I would suggest - not showing up in local, or showing up 'unidentified' in local
Drake Draconis
Brutor Tribe
Minmatar Republic
#5 - 2012-03-29 16:12:38 UTC
Making cov ops frigs (minus bombers) imune to bubbles would be a neat thing.

Cov Ops frigs are the worst combat capable ship in their line....for obvious reasons....not exactly a bad idea.

But I'm a bit hesitant to throw my hat in for the mere fact that its hard enough to catch the buggars.What?

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Xorv
Questionable Acquisitions
#6 - 2012-03-29 16:14:55 UTC
They should give that to all T2 Cov Ops ships.

As to Local, that shouldn't be a Cov Ops only thing, everyone should be removed from Local Chat regardless of ship type.
mxzf
Shovel Bros
#7 - 2012-03-29 17:21:15 UTC
Drake Draconis wrote:
Making cov ops frigs (minus bombers) imune to bubbles would be a neat thing.

Cov Ops frigs are the worst combat capable ship in their line....for obvious reasons....not exactly a bad idea.

But I'm a bit hesitant to throw my hat in for the mere fact that its hard enough to catch the buggars.What?


This pretty much exactly mirrors my own feelings. Though I would say that calling CovOps 'combat capable' is using the loosest possible definition of the term.
Drake Draconis
Brutor Tribe
Minmatar Republic
#8 - 2012-03-29 17:57:18 UTC
mxzf wrote:
Drake Draconis wrote:
Making cov ops frigs (minus bombers) imune to bubbles would be a neat thing.

Cov Ops frigs are the worst combat capable ship in their line....for obvious reasons....not exactly a bad idea.

But I'm a bit hesitant to throw my hat in for the mere fact that its hard enough to catch the buggars.What?


This pretty much exactly mirrors my own feelings. Though I would say that calling CovOps 'combat capable' is using the loosest possible definition of the term.


You CAN fit weapons on them.

But doing so is like begging to get podded by your corp.

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Veshta Yoshida
PIE Inc.
Khimi Harar
#9 - 2012-03-29 18:24:21 UTC
So in order to address the fact that T3 are broken and need revision, you want to break the CovOps as well? Nullifier was a bad idea to begin with, it might have had merit if it came with insane drawbacks.

Why the pure null bias? CovOps are used everywhere.

Make it interesting (read: useful everywhere) instead:
Rolebonus: 100% bonus to capacitor use and strength of ECM burst modules.

Gives you a very good chance of escaping your bubbles, can be used to mess up enemies in general (suicide but if a whole gang/fleet can be saved ...) and gives us all a handy/cloaked flashbang grenade to toss around.
X Gallentius
Black Eagle1
#10 - 2012-03-29 19:06:01 UTC
Their "vision" for T3s is so far away from reality it's a joke. LOL at "more flexible but not better than T1 or T2".
Dark Drifter
Sons of Seyllin
Pirate Lords of War
#11 - 2012-03-30 09:52:56 UTC
mxzf wrote:
Drake Draconis wrote:
Making cov ops frigs (minus bombers) imune to bubbles would be a neat thing.

Cov Ops frigs are the worst combat capable ship in their line....for obvious reasons....not exactly a bad idea.

But I'm a bit hesitant to throw my hat in for the mere fact that its hard enough to catch the buggars.What?


This pretty much exactly mirrors my own feelings. Though I would say that calling CovOps 'combat capable' is using the loosest possible definition of the term.


wow there is a lot of SB hate here...

the SB is and never was supposed to be an IWIN frigit platform. its a pack animal. use it alone and it will die, run with the wolves and it well never go hungry.

from an RP standpoint:

-----------------------RP BULL BELLOW READ AT OWN RISK-----------------

when sleeper tech was first discovered by the empires they try'd all technologically possible ways to integrate the new systems they found.

unfortunately the current ship designing methods would not allow or even enable them to fit these experimental subsystems to existing ships of the line. what was universality decided, after many failed tests costing 10s of trillions of isk and millions of navy servicemens lives, that a totally new design method was required to make these subsystems a viable asset. each of the empires turned to their top research divisions for this answer.

the result of this was the 4 T3 hulls. these base hulls are basically sleeper cruisers with empire paint jobs, their electronics and mechanical systems are all unique thus fitting one races modules to another is currently impossible, this is not to say that i cant be done, its just that the resulting electrical and fluidical feedback would be catastrophic.

on the front of the interdiction nullifyer.
it was noted in initial encounters with sleeper craft that they would run from a fight. to counter this the navies fielded top of the line interdction ships (not currently available to the greater capsuleer community) however the sleeper craft would repeatedly jump when affected by this module. however when a POD capsuleer from the amarrian millita was met with this problem he decided to to focus all his warp disruption strength on to one target. as a result of the pre existing "infini-point" the sleeper craft was stopped from exiting the field and disabled for capture . the ammarian empire considered the ability to leave the field of battle un hindered by warp disruption bubbles to be an exceptional advance in this field so naturally kept it to their selves.

as we all know there are always greater forces at work in eve and soon this tech was available to all of the empire factions.

to date the interdiction nullifieing tech is still in its infancy and no way has been found to reduce its size without uncompromising its unique ability. as for any current ships of the line there is still no plausible way for sleeper components to be fitted to them


------------------END OF RP DUCHERY----------------------

TLDR:

Arrowdont be hating on SBs
Arrowinterdiction nullifying is a trait unique to a sleeper subsystem (its experimental) not in wide commercial use
Arrowthe hardware for this ability is just to big for use on a frigit hull
Sernum
Infinite Point
Pandemic Horde
#12 - 2012-03-30 11:08:49 UTC
t3 700mill > covops 40mill

cheap fucks buy a t3
Arduemont
Rotten Legion
#13 - 2012-03-30 11:17:50 UTC
Hmm...

You have my hesitant support.

Quote:
Why the pure null bias? CovOps are used everywhere.

Make it interesting (read: useful everywhere) instead:
Rolebonus: 100% bonus to capacitor use and strength of ECM burst modules.


I know that's just an example, but its a terrible idea. You will get inst-popped by almost anything in a cov-ops, there is literally no point in trying to buff it any other way. Also, if you make it better at anything other than scouting, your just encroaching on another ships territory. We have electronic attack frigates for a reason.

I agree though on one point, the interdiction nullifier should have some serious drawbacks. Mind you, the cov-ops ship is pretty useless at everything at the moment anyway (except scanning, obviously).

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Drake Draconis
Brutor Tribe
Minmatar Republic
#14 - 2012-03-30 14:36:23 UTC  |  Edited by: Drake Draconis
Dark Drifter wrote:
RP Stupidity


This is about covert ops frigates.

Stealth Bombers don't need a buff...they are strong enough in their own right.

Stop jumping to conclusions and start learning how to read before you respond as you'll only continue to embarrass yourself.

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Tanya Powers
Doomheim
#15 - 2012-03-30 14:55:10 UTC
Righty Macgee wrote:
With T3's having induction nullifier subsystems making them immune to bubbles this gives them at a huge advantage over cov-opts at scouting. I propose that Covert opts frigates (not bombers) be given an immunity to bubbles as well. This idea came from watching fanfest where CCP said T3's shouldnt do a better job then their T2 equalivents.


I agree and disagree.

I agree that specialised ships should be really really effective compared to versatile ships.
I agree that Cov Ops should get a lot of love such as EAF's but then this would make no sense when you bring Recons and Black Ops to the discussion, and you have to bring those because they share same mechanics.

I disagree: Why Stealth Bombers should stay away of the discussion or be excluded from an eventual buff since they're not much tanky than Cov Ops, they share the same moving abilities, and just like recons and black op's they shouldn't stay out of this discussion because if one has more tank than the second they all share the same base purpose: gather intell in shadows

This is why I like your idea but only if it's applied to at least one variant of all T2 ships that share the same mechanics, and lets say it, this would be a very nice buff to Black Ops


mxzf
Shovel Bros
#16 - 2012-03-30 15:59:43 UTC
Dark Drifter wrote:
wow there is a lot of SB hate here...

the SB is and never was supposed to be an IWIN frigit platform. its a pack animal. use it alone and it will die, run with the wolves and it well never go hungry.


Learn2Read. No one was hating on the SB at all, I personally love them. We were talking about CovOps though, not the SB. If you can't tell the difference you should probably stop posting.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#17 - 2012-03-30 18:22:28 UTC
Drake Draconis wrote:
mxzf wrote:
Drake Draconis wrote:
Making cov ops frigs (minus bombers) imune to bubbles would be a neat thing.

Cov Ops frigs are the worst combat capable ship in their line....for obvious reasons....not exactly a bad idea.

But I'm a bit hesitant to throw my hat in for the mere fact that its hard enough to catch the buggars.What?


This pretty much exactly mirrors my own feelings. Though I would say that calling CovOps 'combat capable' is using the loosest possible definition of the term.


You CAN fit weapons on them.

But doing so is like begging to get podded by your corp.


I must respectfully disagree with the above statements....

Helios vs Jaguar (solokill)
Helios vs Fed Navy Comet (Solokill)
Gang Support Helios killing a sabre
Helios vs Autocannong Wolf (solokill)
Helios vs Arty Wolf (Solokill)
Helios vs Slicer (Solokill)
Helios vs Thrasher (Solokill)
Combat Helios vs Combat Buzzard

I'm to lazy to go back father than march, but covops can be quite potent... they are just like most frigs, they need to be fit right, anf flown right, so you don't get instapopped....

Also, I hate interdiction nullified ships, and do NOT want to implement more of them. The ONLY way I would support interdiction nullified covert ops ships is if the interediction nullified mechanics were changed back to a previous version.

The previous version of I.N. meant you could warp OUT of a bubble, but you would still be dragged IN by bubbles. This made catching interdiction nullified ships with surprise drag bubbles possible. The current mechanics, if applied to a covert frigate, would make them invulnerable to everything but lag spikes.

Finally, please don't nerf my combat covert ops ships either!!!!
Neuntausendeins
#18 - 2012-03-31 08:13:10 UTC
And while we are at it - why are Strategic Cruisers better Command Ships than Command Ships? And why aren't they better Mining Ships than Exhumers on the other hand? So many Questions ...
Cyprus Black
School of Applied Knowledge
Caldari State
#19 - 2012-03-31 12:38:24 UTC
My Tengu can use combat probes, burn through warp disrupt bubbles, warp while cloaked and do more DPS than most other T2 cruisers.

When I got my Tengu I found my Buzzard to be obsolete since my Tengu can do everything a Buzzard can plus more.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Dark Drifter
Sons of Seyllin
Pirate Lords of War
#20 - 2012-03-31 19:40:39 UTC
totaly spotted that blatant error of mine after i posted, but hay still even the covops frigs can be deadly if used correctly
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