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What would you want to try in EVE

First post
Author
Hiram Alexander
State Reprisal
#121 - 2011-09-25 23:31:56 UTC  |  Edited by: Hiram Alexander
CCP Zulu wrote:
Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill?

FW is one of the few things in EVE that I still haven't made a point of getting really involved in; other than flying hulls larger than BS's - I'd like to own a carrier at some point, just to have had that experience, but as far as FW goes, the closest I ever came was a month or two with Minnie FW a couple of years back, but didn't really know what I was doing in those days and found it difficult to get fleet invites.

What was I looking for? Well, I'm actually a huge fan of the EVE 'lore' and wanted to experience the 'involvement' that I imagined FW would bring. Small gang pvp that had a 'real' consequences; that would actually impact the lives of the empire pilots outside of FW itself, for example.

Oops.

Conceptually, I think FW should be a far more important part of EVE, but outside of the pvp fun and the friendships it builds, it's actually a pretty big disappointment. Your personal choice of faction could 'win' at FW for a year or even ten, and no one outside of it would ever be any the wiser.

Ironically perhaps, this character - which I consider to be my 'main' - has nowhere near the amount of SP that I have on one of my other accounts - and that's a character I'd created (over three years ago?) specifically for joining Gallente FW, and never did. I'd heard it was doubly pointless/dead.

As a fan of the lore, I'd hoped live events would interest me too, but "God-modding" RP'ers made my skin crawl a bit.

So now, I live in WH's and go roaming for the occasional ganks and lulz while I remind myself to keep logging in...

I never got to try the other CQ's either (ahem) - some people still care about that, and will probably never get to shootslaughter high five the guy who put the pod at the bottom of that bloody ladder...
Blink
Siabhra
Interstellar Archaeology
#122 - 2011-09-25 23:39:07 UTC
Quote:
I'd love to suggest that you guys institute eve arenas, 2v2, 3v3, 5v5 with real ships, real pilots, no podding (or concord) in a controlled environment. Purely Gladiator style of the future.


This would be cool, not just to do, but to watch.
Circumstantial Evidence
#123 - 2011-09-25 23:41:46 UTC
CCP Zulu,

Asking an open ended question gets you a bunch of open ended responses.

Pick some topics here, and some of the most commented topics from CCP Greyscale's excellent week of research in Features and Ideas (archives) and make a SURVEY. Checkboxes. 1-10 rankings. Percentages. It's the way to go.
Roh Voleto
Doomheim
#124 - 2011-09-26 00:25:21 UTC
I'd love to try FW, bounty hunting, COSMOS missions, and the epic arcs. Alas, all those aspects of your game are broken. I was also interested in T2 and booster production, but gave up because they were overly complicated and the necessary work stands in no relation to any possible rewards.

And then there is small gang PvP. "Small gang" as in less than twelve ships total per confrontation. I don't do it because it's just as fruitless and frustrating as solo PvP. Roaming for three hours only to spend thirty seconds either mercilessly ganking a weaker target, or being blobbed to death is just not my idea of fun.
Junky Juke
Atom Heart Mothership
#125 - 2011-09-26 00:35:35 UTC
I always wanted to bring my corp mates in low sec, but I never found a good reason to do so.

-Low sec PVE is not rewarding (low sec lvl4 missions suck, lvl5 missions are impossible to do because of high pirate presence in lvl5 agents areas)
-Low sec exploration is boring
-Low sec mining sucks
-Low sec to high sec smuggling is almost impossible
-Low sec solo PVP is gank in 99.9%
-Low sec is a big sea full of bored sharks that have nothing to do but shooting each other.

My suggestion is to give an overall boost to low sec, that will also attract more people to null sec.

Also... I always wanted to open that damned stuck door in mw CQ and walk in station.... Twisted
Alexandra Alt
Doomheim
#126 - 2011-09-26 01:05:17 UTC  |  Edited by: Alexandra Alt
CCP Zulu wrote:

Please, sir. These are the EVE forums. There's no room for your logic and levelheadedness here.


It's true many of this guys posting have no Idea whatsoever about what they really want new, but I can assure you they can tell you pretty much what they don't want, you could probably start there and iterate on what your next planning would focus on, new features trying to throw sand at users eyes to forget momentarily about what they don't want ? or actually fixing what they don't want (or change it into something they would embrace or at least accept to work with).

I could write alot about MMO's and Internets and Users, but you know pretty well alot other more significant people than me already have books about it, therefore I can't quite figure out what's your intention by this thread, if it's real feedback gathering, or just a means to point the finger at someone saying something witty as "See see, they don't know wth they want, why should I oblige ?"

Anway, I'll instead oblige as someone with always good intentions as I am (until proven otherwise), I would like to try in EvE:

- Incursions, I didn't try that yet because the groups running them are very elitist, the simple thought of a noob at it (although I can fly pretty much everything well below sub cap with 45mil+ sp's) just any question about it would label you as a noob and as a liability, and since my corp isn't rly into it, I can't run it with them, I don't want to leave corp either, as my friends are there obviously.

- Wormholes, would like to give it a go, again, too much of a hassle, not that I think it should be less hassle, the risk/reward should remain, it's just something I would like to try, I haven't, but I don't think it should change apart from some glaring issues wormhole dwellers know better about than me.

- Feeling important sometime, you know, right now living in null sec it's all about 50+ ships vs 50+ ships, that rarely distinguishes someone's feats, apart from a good or bad FC, the rest, were just guys listening and following orders blindly, it's boring, get's boring, and with the lag fest (see my posts today about it) it doesn't get more pleasant at all, besides, it's damn boring, new primary, target, shoot, dead, new primary, target, oh man, dead before lock, new primary, it's boring, it's terrible, I so much rather skirmishes than this sov batling routine where personal skill might come into the equation and your own experience, where you know, you can feel important. But this doesn't end in PvP alone, I could continue about this on several other aspects of the game, Faction Warfare, you get a title (or you did when I was in FW) awesome, and what ? I quit faction warfare for 2 reasons, blobs, and I could not generate enough income to support my losses, wasn't worth it, I have no idea if the issues remain, probably should listen to who knows what's wrong, and try to make it better.

My view of what should be changed/added/new features, well, that's always going to be biased in my personal view of the game, even if I try not to be and think of greater scheme of things, everyone will be the same, it's the game designers job though to provide fixes, changes, new features according to what the players consider urgent, not us.
Arquem
Smiley Face Industries
#127 - 2011-09-26 01:13:51 UTC  |  Edited by: Arquem
I would like to have a button for turning off this damn INCARNIA crap please. I miss my old ship rotating view. This walking around crap is just that , CRAP! Smell like yesterdays Earth and Beyond(game) junk but updated. If I wanted this dress up stuff I would go play one of those dress up games like Fresta or Evercrap XXXXVII.

Give me a button to turn this junk off please. I am playing this game to have fun in space not do socal crap.

If you want a new idea do this; A unknown alien force has entered into the known galaxy and forces alll human races to join forces against this new threat . This will make valid reason for capital ships in normal space.
Takamori Maruyama
Ministry of War
Amarr Empire
#128 - 2011-09-26 01:33:35 UTC
more frigates options , more frigate surviability...

A change into capsuleer story since we had incarna

Loud and clear...

Obsidiana
Atrament Inc.
#129 - 2011-09-26 02:21:44 UTC
Only recently got into manufacturing. Having fun.
Only recently got into invention. Very... meh.

Need to get into exploration.

WH space is interesting, but not for this character. I've been to 0.0 before. I've be to lowsec before too. Those are old to-do's of sorts. I think people should try it out if only to say: "Ya, I've done that in Eve."
non judgement
Without Fear
Flying Burning Ships Alliance
#130 - 2011-09-26 04:10:27 UTC  |  Edited by: non judgement
Grey Stormshadow wrote:
I wanted to build a corporation where everyone would have some important/meaningfull role without a fear that some day some other member had cancelled all their industry jobs, stolen their ships from pos hangar, emptyed corp wallets and hangar.

Then I realized that only way to do this is not to hand out any important/meaningfull roles and not to even try recruiting.

Current corporation roles/configuration options are very limited and support mainly corporation model where few guys run the corporation and remaining players will be ants forever. Even in this case some inside guy will eventually bail and collect everything corp has as his retirement fund.

I'd just keep most the expensive corp stuff in a hanger/wallet division that most people can't access.

They should have divisions in corp Industry and research jobs as well (If they don't already ).

That way, if someone takes everything they can get, it'd only be 1/6th or 1/7th or even less if you keep most the isk in a separate division just for saving.
Zarnak Wulf
Task Force 641
Empyrean Edict
#131 - 2011-09-26 06:54:02 UTC
When FW first rolled out it was exciting. You could hop into a ship, go 5 jumps in any direction, and find a fight. On top of that, the dynamic of the acceleration gates offered some control over what you would face. One of my favorite memories in Eve was falling on the tail end of a 30 man Amarr T1 frigate gang in my Wolf as they were jumping through a gate. I took out a disproportionate number of them as they jumped back in helter skelter to engage me.

That is what low sec should be: small group and solo PvP. Carriers and Dread sightings should cause a stir. Battles of 100 vs 100 should be news worthy. There is an appetite for this. Nullsec has it's own appeal but not everyone has the hours of time to devote to it. (30 minutes to assemble, hours of positioning and moving, 2 hour fight..) you want to broaden Eve's appeal - try low sec.
Zimmy Zeta
Perkone
Caldari State
#132 - 2011-09-26 07:25:15 UTC
Quite some time ago someone posted a good idea how to make low sec interesting again:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=368761&page=1#3
tl;dr: only frigates may attack other players in 0,4 or lower and with each decline in security level, the next bigger ship is allowed to attack.
I really love this idea. Could use some minor tweaking, though, so that stealth bombers for example count as battleships (since they use battleship size weapons)-- otherwise 0,4 would be a deathrap of cloakies for everyone who enters.
I would suggest that additionally the total number of fleetmembers in low sec is restricted (like, maximum10).
Small scale gang warfare should be the defining feature of low sec, huge cap battles should be restricted to 0.0

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#133 - 2011-09-26 08:04:33 UTC
I would like to see Sansha's spawn at high-sec stations, planets and moons.
Super Chair
Project Cerberus
Templis CALSF
#134 - 2011-09-26 08:59:05 UTC
spent an hour typing up long thought out post regarding FW, hit preview, lost all my work, so heres a sort version,


fix FW:

plexxing mechanics are more hide and seek and warp out with stabbed, untrained alt in frig that it causes no rewards for a player to kill or the owner to lose.

meaningful occupancy (not station docking rights denied, that would defeat the casual nature of FW, unless assests were magically moved to a nearby accessable station..)

allow alliances to join, if any alliance wants to hotdrop/bridge in FW lowsec theyll do it anyway. Too many people want to stay in their corp but also want to join FW, give incentives for corps of newer players to enlist since they may not have a pimped out t3 to solo FW level 4's, or at least make it more obvious to newer players how they can benefit from being in FW (besides the obvious pew pew)


Oh, and **** the new forums and losing my work...........................Sad
Jowen Datloran
Science and Trade Institute
Caldari State
#135 - 2011-09-26 10:01:55 UTC
Captain Hindsite wrote:
Now I'm not a game designer. I don't know how to tell you to do your job, Zulu. But I can tell you this: you're game is boring as hell. You guys need to figure out a way to bring back FUN. Period. Make the damned game fun. Or people are not going to stick around.

Careful now. You are essentially asking for the game to entertain you instead of having to seek out a purpose yourself. What you are asking for is the design philosophy behind all the "themepark" MMOs. True, EVE is boring when you do not invest your own effort into it but I prefer it that way. Especially as I cannot invest in the themepark games where the ride resets every week and the only mark of progress you get is the color of your hat.

The "solution" is most certainly not to turn EVE into a themepark MMO. I will rather have half the number of subscribers than that.

Mr. Science & Trade Institute, EVE Online Lorebook 

Klandi
Consortium of stella Technologies
#136 - 2011-09-26 10:53:43 UTC
Jowen Datloran. wrote:

Careful now. You are essentially asking for the game to entertain you instead of having to seek out a purpose yourself. What you are asking for is the design philosophy behind all the "themepark" MMOs. True, EVE is boring when you do not invest your own effort into it but I prefer it that way. Especially as I cannot invest in the themepark games where the ride resets every week and the only mark of progress you get is the color of your hat.

The "solution" is most certainly not to turn EVE into a themepark MMO. I will rather have half the number of subscribers than that.


Agree completely

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Ayuren Aakiwa
When i Look Up At The Stars I Am Filled With Rage
#137 - 2011-09-26 11:04:05 UTC  |  Edited by: Ayuren Aakiwa
I've always wanted to participate in a large incursion but there always 50 jumps away or in null, or both.
Also I want to partake small fleet pvp with some kind of purpose besides being a waste of isk.
I've also wanted hold space and play the sov game since I started Eve, but it's hard to do this without being a slave or having an obnoxious supercap blob at your disposal.

No Nex store would be nice too...
Steph Wing
No Dukks Given
#138 - 2011-09-26 11:08:02 UTC
I'd like to fly Gallente without ending up as a stain on somebody's hull.

I'd like to do any pvp outside of hisec without being dropped by supercarriers.

I'd like to give orders to my drones without them going haywire.

And while I'm at it, I'd really like to spin my ship.
Stilyan
Science and Trade Institute
Caldari State
#139 - 2011-09-26 11:08:47 UTC
CCP Zulu wrote:
But never got around to try?

Have you always wanted to run Cosmos dungeons but never found one? Wanted to mine but didn't know where to start? Take part in a live event but couldn't find one?

Discuss.


Holding Sov in just one system (even the shittiest one) and build a station to offer a null-sec trade hub to anyone arround.
Pretty sure i'd get my ass handed to me in no time as there will always be someone to eat all the cake.

Just owning a system and manufacturing with my mates (and anyone willing to) for the greater good of all warriors out there.
Today's 0.0 is pretty much all about being steamrolled..
CCP Prism X
C C P
C C P Alliance
#140 - 2011-09-26 11:12:13 UTC  |  Edited by: CCP Prism X
Hop into some noob ship with CCP Prism X and teleport to somewhere way down south. Set a route to somewhere way up north, preferring unsafe routes. Then I'll go to the forums and post my intentions and select parts of my route.

I sacrifice my pride in this manner as it is my hope that people will scoop up my frozen corpse for gloating rights. Gloating rights they will have to fight tooth and nail for as I will immediately update the topic with the location of my demise as well as with the name of the scallywag who took me out. He will thus become the next target in this morbid chain of "Tag!" while he possesses my body or until it is destroyed.

But I'm pretty sure we have rules against this as, in the end, someone might end up with a unique item after Dev interactions and that's not cool. Besides, I can get the entire EVE Community against me by posting something stupid.. so I don't really need to do this. Pirate