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Are missiles getting nerfed again?

Author
Jayrendo Karr
Caldari Provisions
Caldari State
#1 - 2012-03-29 02:29:42 UTC
And if so how?
mxzf
Shovel Bros
#2 - 2012-03-29 02:39:37 UTC
What makes you wonder?
Trinkets friend
Sudden Buggery
Sending Thots And Players
#3 - 2012-03-29 02:40:29 UTC
And if not, why?
OfBalance
Caldari State
#4 - 2012-03-29 02:42:39 UTC
In a thread, posting.
Meditril
Hoplite Brigade
Ushra'Khan
#5 - 2012-03-29 10:00:38 UTC
Why should missiles get nerved? Have I missed something?
Perihelion Olenard
#6 - 2012-03-29 10:01:11 UTC
Aren't they getting buffed or something?
Celtix Rhineheart
Perkone
Caldari State
#7 - 2012-03-29 10:03:11 UTC
i hope they arent getting nerfed i just started this game and going down the missile path......
Perihelion Olenard
#8 - 2012-03-29 10:11:33 UTC  |  Edited by: Perihelion Olenard
Celtix Rhineheart wrote:
i hope they arent getting nerfed i just started this game and going down the missile path......

Missiles always hit as long as the ship isn't faster than the missiles, no falloff, no tracking, no capacitor usage, and you can pick your damage type. The raven even has a damage bonus that applies to all missile damage types. Missiles are easy.
Vito Antonio
Doomheim
#9 - 2012-03-29 10:13:21 UTC
NATO is building more and more anti missile bases all over the world so yes, missiles are getting nerfed.
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#10 - 2012-03-29 10:16:08 UTC
Perihelion Olenard wrote:
Celtix Rhineheart wrote:
i hope they arent getting nerfed i just started this game and going down the missile path......

Missiles always hit as long as the ship isn't faster than the missiles, no falloff, no tracking, no capacitor usage, and you can pick your damage type. The raven even has a damage bonus that applies to all missile damage types. Missiles are easy.


IDK about this thread too much tbh but you do realise that you are giving a new player self-contradictory advice in these few lines I hope...
Celtix Rhineheart
Perkone
Caldari State
#11 - 2012-03-29 10:18:07 UTC
Perihelion Olenard wrote:
Celtix Rhineheart wrote:
i hope they arent getting nerfed i just started this game and going down the missile path......

Missiles always hit as long as the ship isn't faster than the missiles, no falloff, no tracking, no capacitor usage, and you can pick your damage type. The raven even has a damage bonus that applies to all missile damage types. Missiles are easy.



which is why i went down the missile path. I was told hybrid is better but speed tanking things seems much more efficient
Perihelion Olenard
#12 - 2012-03-29 10:19:33 UTC
Crellion wrote:
Perihelion Olenard wrote:
Celtix Rhineheart wrote:
i hope they arent getting nerfed i just started this game and going down the missile path......

Missiles always hit as long as the ship isn't faster than the missiles, no falloff, no tracking, no capacitor usage, and you can pick your damage type. The raven even has a damage bonus that applies to all missile damage types. Missiles are easy.


IDK about this thread too much tbh but you do realise that you are giving a new player self-contradictory advice in these few lines I hope...

Well? Go on. Which part is wrong about missiles?
Jayrendo Karr
Caldari Provisions
Caldari State
#13 - 2012-03-29 11:59:12 UTC
Perihelion Olenard wrote:
Celtix Rhineheart wrote:
i hope they arent getting nerfed i just started this game and going down the missile path......

Missiles always hit as long as the ship isn't faster than the missiles, no falloff, no tracking, no capacitor usage, and you can pick your damage type. The raven even has a damage bonus that applies to all missile damage types. Missiles are easy.

Which is why we have to worry about Signature radius, explosion radius, explosion velocity, the enemies velocity.
I can make turrets sound easy, stay in optimal range and fire right? No turrets aren't easy, but neither are missiles.
Raven Ether
Doomheim
#14 - 2012-03-29 12:01:21 UTC
Jayrendo Karr wrote:
Perihelion Olenard wrote:
Celtix Rhineheart wrote:
i hope they arent getting nerfed i just started this game and going down the missile path......

Missiles always hit as long as the ship isn't faster than the missiles, no falloff, no tracking, no capacitor usage, and you can pick your damage type. The raven even has a damage bonus that applies to all missile damage types. Missiles are easy.

Which is why we have to worry about Signature radius, explosion radius, explosion velocity, the enemies velocity.
I can make turrets sound easy, stay in optimal range and fire right? No turrets aren't easy, but neither are missiles.




Yup, not to mention that even the largest turrets can hit a frigate, while the largest missiles won't even manage to get in its way.
Tanya Powers
Doomheim
#15 - 2012-03-29 12:06:50 UTC
OfBalance wrote:
In a thread, posting.


Not empty quoting
Exploited Engineer
Creatively Applied Violence Inc.
#16 - 2012-03-29 12:09:56 UTC  |  Edited by: Exploited Engineer
Perihelion Olenard wrote:
Missiles always hit as long as the ship isn't faster than the missiles,


Mr. Defender Missile likes to disagree.

Also, hitting for next to no damage is, for all practical purposes, identical to missing.
Jayrendo Karr
Caldari Provisions
Caldari State
#17 - 2012-03-29 12:12:41 UTC
Exploited Engineer wrote:
Perihelion Olenard wrote:
Missiles always hit as long as the ship isn't faster than the missiles,


Mr. Defender Missile likes to disagree.

Also, hitting for next to no damage is, for all practical purposes, identical to missing.

Lets be honost, nobody uses that ****.
Sahara Uhuru
#18 - 2012-03-29 12:16:55 UTC
Jayrendo Karr wrote:
Exploited Engineer wrote:
Perihelion Olenard wrote:
Missiles always hit as long as the ship isn't faster than the missiles,


Mr. Defender Missile likes to disagree.

Also, hitting for next to no damage is, for all practical purposes, identical to missing.

Lets be honost, nobody uses that ****.


Nobody except most rat BS in game. Not everything is about pvp.
Tanya Powers
Doomheim
#19 - 2012-03-29 12:23:27 UTC
Vito Antonio wrote:
NATO is building more and more anti missile bases all over the world so yes, missiles are getting nerfed.



Really? -and what ammo do those use? Lol
Flurk Hellbron
Science and Trade Institute
Caldari State
#20 - 2012-03-29 18:22:06 UTC
Tanya Powers wrote:
Vito Antonio wrote:
NATO is building more and more anti missile bases all over the world so yes, missiles are getting nerfed.



Really? -and what ammo do those use? Lol


Russian ammo
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