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Player Features and Ideas Discussion

 
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searching the stars,SETI style, ( now with picture...)

Author
joe hamil
Deep Core Mining Inc.
Caldari State
#1 - 2012-03-28 18:26:46 UTC  |  Edited by: joe hamil
I had this idea the other night as i was mining away, i was looking at the textures of the new nebulae and zoomed in to see all the stars hidden from veiw

And i did kinda ponder what sort of sounds would you hear in EVE? there are plenty of videos on the web of the " noise " our universe makes, as stars create masses of radio signals, But we know (in eve) there are things out there, drones, sleepers, ancient ruins long forgotten

Now i know this is the domain of the scanner, but some of these are too far for your scanners, in other systems, or maybey in the gaps inbetween

But how about something to do when you are mining away, or hauling items? or waiting for a encounter in pv
How about if you had a module even something that is the same as the in built scanner on your ship
zooming in on the nebulae you slowly scan along, listening for a signal, some noise, a code..., the ships computer seeing it merely as noise, but to human ears you can make it out a burst of static, followed by garbled SoS beacon, some information about a derelic space wreck, or a communication about a module that had been developed

its crew long gone, its makers now no longer broadcasting, but the signal keeps going on its journey
corporations on the edges of null anchor huge arrays and let them scan down the darkness of spac

You take a few more days as you get a few more bits of signal, slowly building a picture of the location, allwoing you to track it down and reap the benefits

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

i always tend to think the sounds of eve are kinda left behind, and i would love to see something like this for lazy days,

the interface would be mostly like the directional scanner, but with a grid overlay so you can " scan " the sky and mark where you may have heard signals, but makes the zoom and camera position fixed. so you can stare at stars in the nebula's , giving background noise and static.

pointing it at a station for example would give you alot of station chatter and radio communications, a temperate planet you may hear radio broadcasts. even pointing at gates could be used as a " sonar system, " large groups of players creating a huge amount of noise

the data would come in packets, several would be needed to find locations or receive data to symbolyse its degrading nature, some would move or hint at other locations to create a " treasure hunt " style system, mayby naming a stars colour or type.

some bursts would be one offs, a clean feed with a rare chance of happening,

what do you think of something like this
Syekuda
Little Builders
#2 - 2012-03-28 18:47:39 UTC
I admit it would be fun. This would be a new style of gameplay in the exploration department. What I don't want this to do is to connect normal space to wormhole space. Make sure those are still seperate and stays that way. But I think I heard a dev or their message in this is theres enough systems so I don't think this would work cause creating new systems would be useless.

problem is not the number of space but how people use it. Theres way too many in highsec and not enough in 0.0 but this is a good idea
joe hamil
Deep Core Mining Inc.
Caldari State
#3 - 2012-03-28 18:54:35 UTC  |  Edited by: joe hamil
Syekuda wrote:
I admit it would be fun. This would be a new style of gameplay in the exploration department. What I don't want this to do is to connect normal space to wormhole space. Make sure those are still seperate and stays that way. But I think I heard a dev or their message in this is theres enough systems so I don't think this would work cause creating new systems would be useless.

problem is not the number of space but how people use it. Theres way too many in highsec and not enough in 0.0 but this is a good idea


i wouldnt say so much wormhole space , but the spaces " inbetween " systems, since really there is no borders you can cross in eve, even then it could be at the fringes of systems , or another one all together,

you could be looking towards the next region, and find something that would require you to travel across eve,

or you sit there harvesting the parts and discover its some sort of hidden location, or bpc

even adding some sort of " tuning system " where you have to clean the signal before you can use it, this could be related to skills like " signature analysis " etc
mxzf
Shovel Bros
#4 - 2012-03-28 19:14:06 UTC
It sounds like you're asking to get exploration escalations just for AFKing your ship in space. I wouldn't expect that to happen any time soon, since it encourages people to just make a crapload of alts and have them all stare at the sky to magically find exploration sites.
joe hamil
Deep Core Mining Inc.
Caldari State
#5 - 2012-03-28 19:22:05 UTC  |  Edited by: joe hamil
mxzf wrote:
It sounds like you're asking to get exploration escalations just for AFKing your ship in space. I wouldn't expect that to happen any time soon, since it encourages people to just make a crapload of alts and have them all stare at the sky to magically find exploration sites.


id like to see it more like you have to manually scan using your camera, if you have ever right and left clicked and zoomed right into the detail in the starfeilds, it wouldnt be a blanket scan, you would phisically have to move around to probe the sky, moving the scanner to each star in turn

also unlike scanner signatures you may need to go back at different times or over multiple days, checking to see of the brodcasts are there, building up a picture of what you are hearing,

you could even have " false positives " imagine tracking down a signal, decoding it, and all you get is a quafe advert that has bounced back from somewhere


if you were afk how could you be listening to the sounds to intercept the signal?

just as inspiration heres YT vid of the sounds from nasa spacecraft, imagine searching it for a faint code or noise

http://www.youtube.com/watch?v=5ZYFaEZV-aQ

I agree it would have to be designed more , but I find the exploration with probes so boring, deploy probes, move em a little, scan a few times, find site, resolve then rescan, I'd prefer something like I said. That leads you around, or requires multiple parts or is chance based, if you are not paying attention you may miss it completely .
joe hamil
Deep Core Mining Inc.
Caldari State
#6 - 2012-03-28 21:35:45 UTC
lol i suck at photoshop but heres a mockup, kinda half assed but you would have a certain amount of time, to save the audio you just heard, and then its off to the filtering lab ( the bar that was meant to be below) to filter all the noise and isolate the signal

http://eve-files.com/dl/253266