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What have miners done to avoid being suicide ganked?

Author
BeanBagKing
The Order of Atlas
#41 - 2012-03-28 02:57:22 UTC
As a pvp'er I can say one thing would be to not sit at 0 in a belt. this is coming from a mostly nullsec perspective, but I imagine it holds true in high. Reason being is because if I (or my fleet as the case usually is) jumps into a system and shotguns the belts, we're going to land at 0. Anything close to us is dead. However, if they created warp ins for the belt, and they're 100km away from the 0 location, chances are they can warp out.

The lesson for highsec miners being, if you don't sit at 0, and you're mining away, and suddenly a tornado lands 100km away, you might want to warp out, and chances are reasonable you'll make it. Again though it takes situational awareness, i.e. not being AFK and seeing the tornado warp in to begin with. Just another thing that gives you a few more seconds to move your butt.

Sad thing is, I feel perfectly comfortable giving this kind of tip because next week I'll be out on a frigate roam and we'll land on someone sitting at 0 on a belt. Miners don't die because CCP hates them, the die because they make a mistake and/or are just genuinely stupid, and I know that posting this won't change that.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#42 - 2012-03-28 03:01:14 UTC
Zircon Dasher wrote:
EDIT: lol point systems..... srs? Who the hell pay attention to those LolLolLolLol

Points are more indicative of a player's abilities than a pure kill count. A pilot who averages ten points a kill with only a few (or one) ships on the killmail is probably more formidable than one who averages .2 points per kill and shares his killmails with dozens of people. This is usually a sign that he has enough competence to engage solo/in small groups instead of just mashing the function keys each time his null blob fc barks out a new name.

I know there are exceptions, I know that people have alts for different play styles, and that some use a lot of neutral assistance to score kills, but in general, this mindset has served me well when evaluating the abilities of people I meet.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Xython
Federal Navy Academy
Gallente Federation
#43 - 2012-03-28 03:09:04 UTC
Aiwha wrote:
Unfortunately, there isn't a whole lot they can do besides being aware of their surroundings.


In an open world PVP sandbox game?

MADNESS!
Terrorfrodo
Interbus Universal
#44 - 2012-03-28 03:15:01 UTC
Tbh killmails are useless for judging pvp skills and will always be, because so much depends on circumstance.

For example, a km could show a blob kill where 10 guys kill one ship.

Now this could be a case where the victim was alone and completely careless and the killers just came along by accident and smashed him. No effort, no skill needed.

It could also be a case where one of the killers invested considerable skill and effort to make the kill possible by sneaking up on the victim, collecting intelligence etc. to make sure that victory is ensured before the first shot is fired. The killing itself is only an afterthought then. (That's what I prefer to do.)

And it could be that there was actually a big fight between two fleets going on but everyone else got away, so only one kill was recorded.

So a killmail says nothing unless you know all the stuff that's not in the mail.

I still like killmails though Cool

.

masternerdguy
Doomheim
#45 - 2012-03-28 03:15:37 UTC
Xython wrote:
Aiwha wrote:
Unfortunately, there isn't a whole lot they can do besides being aware of their surroundings.


In an open world PVP sandbox game?

MADNESS!


Madness?

This
Is
General DiscussionRoll

Things are only impossible until they are not.

Keen Fallsword
Skyway Patrol
#46 - 2012-03-28 03:24:53 UTC
Fredfredbug4 wrote:
All I hear from miners is asking CCP or their fellow miners and carebears alike to do something about suicide ganking. While the first step to solving a problem (not confirming nor denying it is a problem) is addressing the situation and letting others know about it, this seems to be the only step miners have taken to stop or limit suicide ganking.

All anti- suicide ganking threads are the same. They first talk about what they were doing right before they got ganked (usually sitting completely still in a mining ship), they ask for CCP to either outlaw or severely nerf suicide ganking and then they start pointing fingers and calling names. The responses to these threads are either the usual trolls or people giving geniune advice to try and solve their problem, both of which are generally met with hostility from the OP and those that agree with him.

I've ready many of these threads, hoping to see something new on the subject each time and one thing I've noticed is that the OP never once mentions any precautions they took to avoid getting suicide ganked such as aligning or scouting with an alt/other player.

I'm not calling anyone out here, this is a question out of complete curiosity

As miners who are fully aware of suicide ganking, what have you done to try and avoid being suicide ganked?

I also have a follow up question in the event you actually did try to avoid being suicide ganke

If you have tried to avoid being suicide ganked and your attempt failed, why do you think it failed?

Update 1: Based on these suggestions that you have all posted, I have another question.

How come many miners insist that despite these precautions (which I confirmed work due to the views of actual miners), CCP should still make it nearly impossible to be suicide ganked?


I dont understand one thing.. Why Miners are digging in hi-sec ... ??? Geee
In 2006 i was miner and hell it was fun. But we was mining for ships in esoteria. Coz first thing that ive asked was where are good mins and how we can get there ! Hi-sec Miners are just farmers for me.. Sorry to Say ..

If you are stupid you will be and should be ganked. No "easy" mode in eve
Kolya Medz
Kolya Inc.
#47 - 2012-03-28 03:28:31 UTC  |  Edited by: Kolya Medz
-Mine in groups, but spread out. Don't be a victim of smartbombing.

-Call concord to the belt. Doesn't help so much with arty alpha gankers.

-Tank your mining barge, damage control, rigs and all. It makes a difference.

-Use an Orca w/ ganglinks.

-Use RR, it can be a lifesaver. Doesn't have to be tech II, a noob in an rr domi can still be damn helpful.

-Bring a counter suicide ganker(s). I prefer the arty alpha ships for this, since there isn't much counter for it, like ewar or blaster boats. Just make sure you fit a sebo or two or three. Gotta be on top of things or they'll pop your miner before you can pop them. If they're packing arty alpha too, don't even give them the chance to target your miner, blow him out of the sky asap. This is all situational tho, you have to weigh the cost of your ship vs the mining ship in danger.

-ECM drones can work wonders.

-DO NOT SIT AT 0. YOU WILL DIE.

-Scan down places to mine/mine in missions. Not only is it safer, sometimes you can make more isk.

-Train your tanking skills up, a lot of you miners don't.

-stay aligned. You can set your speed to 5 m/s if you don't want to move.

-DO NOT MINE IN POPULATED AREAS. THIS IS REALLY STUPID.

All I can think of right now
Renturu
In Glorium et Decorum
#48 - 2012-03-28 04:29:22 UTC
Certainly not fit like these Hulks linked in this thread Terribad Hulk Fits -> NO CRYING!!!

Too many miners are obsessed with quantity and not defending themselves properly while still being able to haul. And, now with the Orca in play, there is no excuse, none!

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Ricardo Aguti
Diagnosed Power Units
#49 - 2012-03-28 05:16:08 UTC  |  Edited by: Ricardo Aguti
To add, why don't you try moving around? Orbit something or whatever it takes. Of course blasters at 2000m when neither ship is moving are going to kill you. That's exactly what they were designed for. Think a little bit people.

Also if you want to be totally safe when not at your computer ie not even playing the game then dock up. Alternately, uninstall eve and find a new game.
Fearless M0F0
Incursion PWNAGE Asc
#50 - 2012-03-28 05:34:03 UTC
Nova Fox wrote:
My question is can a fully tanked out hulk survive a gank?


Barges and industrials are bigger than cruisers yet have the base stats of frigates. Even destroyers have more cpu/pg Roll

You can try to pimp your hulk with very expensive modules to reach the tank of a T1 fitted cruiser.

Imho, i think CCP has overlooked barges and industrials over years of new ships, modules and rebalancing, that might be why is so easy to suicide them.

Barges and Industrials use cruiser size rigs yet they don't have enough pg/cpu to fit cruiser tanking mods. I am not saying they should tank like a cruiser but maybe half?... fighting chance... hello?

btw, i can't care less about miners/haulers, I just find this unbalance breaks immersion.
Renturu
In Glorium et Decorum
#51 - 2012-03-28 05:51:19 UTC
Fearless M0F0 wrote:
Nova Fox wrote:
My question is can a fully tanked out hulk survive a gank?


Barges and industrials are bigger than cruisers yet have the base stats of frigates. Even destroyers have more cpu/pg Roll

You can try to pimp your hulk with very expensive modules to reach the tank of a T1 fitted cruiser.

Imho, i think CCP has overlooked barges and industrials over years of new ships, modules and rebalancing, that might be why is so easy to suicide them.

Barges and Industrials use cruiser size rigs yet they don't have enough pg/cpu to fit cruiser tanking mods. I am not saying they should tank like a cruiser but maybe half?... fighting chance... hello?

btw, i can't care less about miners/haulers, I just find this unbalance breaks immersion.


I run about 19k hp and 85% resists all around and deal 170 DPS (drones, I know) I tested with a corp mate and took down his desty quite quickly compared to the damage (both of us were at optimal when testing) he dealt me. It also has to do with skills as most miners don't skill up for tanking nor fit an implant or two to help.

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

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