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First impressions.

Author
Quincey Maricadie
The Scope
Gallente Federation
#1 - 2012-03-27 10:30:41 UTC
Hello, i bought EVE last Friday when it was on sale, now that i have played through the weekend i have to say that i absolutely love it! I've tried to get into EVE many times in the past years but i was never able to get beyond first hours because of the almost nonexistent tutorial that didn't really explain anything, but now i was able to get in and found a really great and friendly corporation to go with it!

I have couple of questions.

1. Is there any hazards other than players and hostile npcs

2 .Is there cockpit view or interior view planned? I would love to walk around my ship or at least a small portion of it

3. I'm curious about building planetary infrastructure, how does that work exactly? Is it "fun"

I know i would find answers for my questions if i'd search for them enough, but i will rather ask these from the community

Also is there a place where i can see what is planned for the future updates and expansions?
Liang Nuren
No Salvation
Divine Damnation
#2 - 2012-03-27 10:34:06 UTC
Quincey Maricadie wrote:
1. Is there any hazards other than players and hostile npcs


You can get stuck in wormholes and have to pod yourself. That's always annoying. Be careful of players (scams, pirates, null sec sov owners, etc).

Quote:
2 .Is there cockpit view or interior view planned? I would love to walk around my ship or at least a small portion of it


Yeah, I hear there's some kind of internal spaceship view planned. For now we're stuck with Captain's Quarters though.

Quote:
3. I'm curious about building planetary infrastructure, how does that work exactly? Is it "fun"


Hmm, I hear Eve-Uni has a great intro course: http://wiki.eveuniversity.org/w/index.php?title=Planetary_Interaction

Quote:
Also is there a place where i can see what is planned for the future updates and expansions?


Dev Blogs are a great place to start, but we just had Fanfest. The information stream is just now getting under control and we'll probably have some consolidated views out there soon. :)

-Liang

I'm an idiot, don't mind me.

Ashley SchmidtVonGoldberg
Doomheim
#3 - 2012-03-27 10:36:35 UTC
Be prepared to put on a lot of weight and start wearing glasses and also never see another vagina again in your entire life


Then you should fit right in


enjoy the game

Standing in for Karn Dulake who was banned for saying bad words

malaire
#4 - 2012-03-27 10:39:03 UTC
> 1. Is there any hazards other than players and hostile npcs

Not much. Some missions can have toxic areas which constantly damages your ship, or structures which cause damage when they explode. And I've heard something about certain forms on mining causing damage, but I don't remember details.

But main hazards are players and NPCs.

> Is there cockpit view or interior view planned? I would love to walk around my ship or at least a small portion of it

According to lore, when inside ship you are still in your pod - so walking around in ship would not fit in with lore.

> I'm curious about building planetary infrastructure, how does that work exactly? Is it "fun"

I havn't tried this yet, so can't really comment.

> Also is there a place where i can see what is planned for the future updates and expansions?

devblogs are used to tell what is coming, check them regularly if you want to keep uptodate:
http://community.eveonline.com/devblog.asp

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Quincey Maricadie
The Scope
Gallente Federation
#5 - 2012-03-27 10:39:21 UTC  |  Edited by: Quincey Maricadie
I will definitely watch that tutorial when i log back in, and great to know that there is some sort of interior view coming.

I have another question, this is more about the lore but do we pilot the ship alone with an A.I or do we have a crew on our ships?

EDIT: Malaire, i didn't know that, well an interior view is good enough for me.
Eugene Kerner
TunDraGon
Goonswarm Federation
#6 - 2012-03-27 10:40:28 UTC
1.)
Suffication duew to closed windows while playing for 10 hours, along with "to die of thirst" or to die of hunger"...no scrach that...you can always order something...
Tenosynovitis, blindness....well it is serious buissness...

2.) You do not walk outside stations....actually you do not walk inside stations so much either...just Captain´s box.
You are swimming in a strange liquid inside your pod.

3.)
Not "fun" but interesting and a lot to know...

http://wiki.eveuniversity.org/w/index.php?title=Planetary_Interaction
http://www.eve-online-fan.co.uk/guide-planetary-interaction/
http://eveplanets.com/
http://www.eve-online-fan.co.uk/wp-content/uploads/2010/04/Eve_PI_Diagrams_v1_4.pdf

Welcome to EvE

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

malaire
#7 - 2012-03-27 10:45:22 UTC  |  Edited by: malaire
Quincey Maricadie wrote:
I have another question, this is more about the lore but do we pilot the ship alone with an A.I or do we have a crew on our ships?

There is crew according to lore, but that is not shown ingame in anyway.
http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Terminal Insanity
KarmaFleet
Goonswarm Federation
#8 - 2012-03-27 10:47:13 UTC  |  Edited by: Terminal Insanity
NOOB!

But seriously, my biggest recommendation is do NOT get suckered into some small corp. Do NOT 'get in on the ground floor'. You will spend years there.

If you have a Reddit account, i have to recommend joining Dreddit/TEST alliance. If not, look into Eve University or Red vs Blue. These are solid organizations. If you dont end up in one of those, before you join anyone, make sure you ask for a Public Channel to hang out in first to see what kind of people they are. Look for Corps/Alliances with a large number of active players for the most enjoyment.

PVP is the main focus of eve. You can make a killing as well as a living with combat skills. If you train purely industrial skills, you will be limited to industrial activities only.

If you decide to go PvP route, train for tech2 small guns, and Tech2 Frigates. This will put you in extremely capable ships that will make you a valuable addition to any fleet, even with low SP. After that, train Battlecruisers and tech2 medium guns. By that time you'll definatly have an idea of how the game plays and where you want to go from there.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Liang Nuren
No Salvation
Divine Damnation
#9 - 2012-03-27 10:48:40 UTC
Ooooh, RVB or one of the bigger Amarr/Minnie militia corps. The Gallente and Caldari have too much ~drama~.

-Liang

I'm an idiot, don't mind me.

Quincey Maricadie
The Scope
Gallente Federation
#10 - 2012-03-27 10:49:47 UTC
Terminal Insanity wrote:
NOOB!

But seriously, my biggest recommendation is do NOT get suckered into some small corp. Do NOT 'get in on the ground floor'. You will spend years there.


What is bad about the smaller corporations? I've not an experienced MMO player by any means and i haven't really been interested in guilds or corporations, but this time i decided to try what it would be like.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#11 - 2012-03-27 10:54:33 UTC  |  Edited by: Terminal Insanity
Quincey Maricadie wrote:
What is bad about the smaller corporations? I've not an experienced MMO player by any means and i haven't really been interested in guilds or corporations, but this time i decided to try what it would be like.

Smaler corps are far less active. For example, TEST alliance had multiple 'ops'/roams/activities every day. Smaller corps might only do one every other day... or less.

Of course, there are some small corps that are super active, but they are rare, and usually full of experienced players. The large alliances will be prepared to deal with new players, training, etc. Small ones usually ether expect you to already know, or THEY don't know ether.

If after a while you choose to join a smaller corp, thats fine. But for your first corp/alliance ever, i highly recommend the large organizations so you can just hop in and start killing

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Ezurae
Science and Trade Institute
Caldari State
#12 - 2012-03-27 11:00:32 UTC
Quincey Maricadie wrote:
Terminal Insanity wrote:
NOOB!

But seriously, my biggest recommendation is do NOT get suckered into some small corp. Do NOT 'get in on the ground floor'. You will spend years there.


What is bad about the smaller corporations? I've not an experienced MMO player by any means and i haven't really been interested in guilds or corporations, but this time i decided to try what it would be like.


joining a small corp can be very interesting. When I started eve i joined a small corp of some friends i knew from another game. I really dont see much of a problem with smaller corps. You have fewer people but you get to know them a lot better than the people in some big corp. With time the corporation will grow and have more success and being part of that process is really fun.

If you join a big corp/alliance especially in the beginning its easy to feel kind of lost between all those members because there are just too many. I think especially in the beginning a small corp is a lot better to get to know the game and the people. You'll get friends ingame faster that way. Ofc i have to say that not every small corp is worth joining and you have to do your research before you join them because there are some small corps that just get nothing done and were the CEOs or Directors just have no clue about the game ;-). Anyways for the beginning i'd join a small corp, see how that goes and maybe later switch to a bigger one or check out factional warfare or RvB when you got the hang of the game
Jafit
Caldari Provisions
Caldari State
#13 - 2012-03-27 11:03:06 UTC
Quincey Maricadie wrote:
1. Is there any hazards other than players and hostile npcs


Yes. You. You are the biggest danger in the game. Your own bad decisions cost you more than any other player or NPC ever can. You are the one who decides to take an officer fit Golem into nullsec without support. You are the one who decides to give all of your assets to the Goon 'recruitment officer' who says he's running a totally legit free jumpfreighter service. You are the one who clicks on contracts posted in Jita local. You are the one who sells your faction battleship for 295k. You are the one who signs up to Blink and wastes billions on lotteries that are rigged for new players to win so that they get sucked in just like you did.

Your own inhibitions are also, in my opinion, one the biggest threats you will face. "Just one more mission, then I'll be ready to play the game that I saw in the trailers". "Oh, maybe I'll wait until I can fly a better ship before trying the part of the game that I actually want to play"... Before you know it you've wasted years shooting red crosses, and despite all your skills you still know nothing about the game.

Good luck newbro. Never forget, it's just a game.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#14 - 2012-03-27 11:04:43 UTC
Planetary Interaction is a great way to make easy semi-passive isk. Its a bit complex so it takes a lot of reading to really know how to set it up, but in the long run its worth it.

There is no cocpit view for the ships, and probably never will be. They are however working on "WIS"/walking in stations. You can currently walk around your Captains Quarters (introduced fairly recently) But they're still working on the main station areas. Probably wont see that for a while. They're focused back on the spaceship aspect of the game for now.

And... stay outta lowsec (0.4 security and below) unless you want to be shot at (And you should totally check that out because its awesome! but you WILL lose your ships! everyone does.)

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Terminal Insanity
KarmaFleet
Goonswarm Federation
#15 - 2012-03-27 11:07:36 UTC  |  Edited by: Terminal Insanity
Ezurae wrote:
joining a small corp can be very interesting. When I started eve i joined a small corp of some friends i knew from another game. I really dont see much of a problem with smaller corps.

Small corps are really hit-or-miss with more misses then hits. I recommend going to large corps first so you can hop into ops much quicker and consistently. RvB for example has frequent planned fights. Eve University will take rifter noobs directly into 0.0 and give them a real crash course with 50 other players. Its a lot of fun.

If you're a 'weekend warrior' type who is only on for an hour a day, chances are you wont be online for your small corp's ops.

And again, you can find really good small corps out there as well, but its much harder to find the quality ones.

Playing alone in a multiplayer game is booooring.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Sendo Jarix
Caldari Provisions
Caldari State
#16 - 2012-03-27 11:12:17 UTC
Quincey Maricadie wrote:
Terminal Insanity wrote:
NOOB!

But seriously, my biggest recommendation is do NOT get suckered into some small corp. Do NOT 'get in on the ground floor'. You will spend years there.


What is bad about the smaller corporations? I've not an experienced MMO player by any means and i haven't really been interested in guilds or corporations, but this time i decided to try what it would be like.


There is nothing wrong with them, as long as you are happy with the corp and they are active then stick with them while you are still working out what you want to do in the game.
The Antiquarian
Imperial Academy
Amarr Empire
#17 - 2012-03-27 11:12:48 UTC  |  Edited by: The Antiquarian
And of course, if you are into the most cherished collecting profession, I insist you get on it right away!

Also, if you are interested in joining the Live Event hosted by CCP Developer and players, please refer to the link below:

Arek'Jaalan
Quincey Maricadie
The Scope
Gallente Federation
#18 - 2012-03-27 11:14:11 UTC
Jafit wrote:
Quincey Maricadie wrote:
1. Is there any hazards other than players and hostile npcs


Yes. You. You are the biggest danger in the game. Your own bad decisions cost you more than any other player or NPC ever can. You are the one who decides to take an officer fit Golem into nullsec without support. You are the one who decides to give all of your assets to the Goon 'recruitment officer' who says he's running a totally legit free jumpfreighter service. You are the one who clicks on contracts posted in Jita local. You are the one who sells your faction battleship for 295k. You are the one who signs up to Blink and wastes billions on lotteries that are rigged for new players to win so that they get sucked in just like you did.

Your own inhibitions are also, in my opinion, one the biggest threats you will face. "Just one more mission, then I'll be ready to play the game that I saw in the trailers". "Oh, maybe I'll wait until I can fly a better ship before trying the part of the game that I actually want to play"... Before you know it you've wasted years shooting red crosses, and despite all your skills you still know nothing about the game.

Good luck newbro. Never forget, it's just a game.



So basically you are saying that i shouldn't trust no one?
I haven't actually saw any trailers for EVE so i won't be yearning for stuff that has happened in the trailers.
Of course i will remember that it's just a game, drawing a conclusion from your last sentence EVE has a big potential to suck players life out?
Roime
Mea Culpa.
Shadow Cartel
#19 - 2012-03-27 11:19:21 UTC
Welcome to EVE!

Really good advice in this thread.

I'm a CEO of a small, new corp and I agree with Terminal Insanity. While we are active and do stuff together every day, we obviously can't offer the same kind of structured new player experience and education the larger, established organisations have been maintaining for years.

Still, if you don't need your hand held and willing to try things, small corps have advantages too. Problem is that it's very hard to tell what a small corp is like for real until you fly with them for a while (or don't fly, as it often can be.)



.

Terminal Insanity
KarmaFleet
Goonswarm Federation
#20 - 2012-03-27 11:23:39 UTC
Quincey Maricadie wrote:
So basically you are saying that i shouldn't trust no one?
I haven't actually saw any trailers for EVE so i won't be yearning for stuff that has happened in the trailers.
Of course i will remember that it's just a game, drawing a conclusion from your last sentence EVE has a big potential to suck players life out?

Scamming, stealing, backstabbing, all valid tactics in eve. There are many trustworthy people out there, but also many pirates! Pirate

If you lend or give anyone anything, you cant be guarenteed you'll ever get it back again. People will give you offers that sound too good to be true, and usually are.

For the most part, you can trust your corp/alliance members. Most corps have OK security. But all of that is what makes eve awesome. You can literally do whatever you want. Play good or evil. Be a pirate, or hunt the pirates. Mine rocks all day long or build spaceships and trade them. Whatever you decide to do, be aware there is someone out there doing the opposite of you =)

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

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