These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Dual or Tri Boxing Tengus

Author
Admiral Ciril Loro
Doomheim
#1 - 2012-03-25 23:43:27 UTC
So, when the 60 day trials came out I immediately made 3 and began training for Tengus. They are about a month from completion (T2 tank, T2 Heavy Missiles, V's in all subsystems, IV's in all relevent navigation and missile support). Originally, they were going to be for sale. At around 5-6 bil each, that's a considerable amount of money for someone whose main is only around 8 million SP.

However, I've begun thinking of long term plans, and long term cash flow. Currently I have enough isk to finish training the characters, and transfer them to a buyer's account. Alternatively, I have enough isk to finish training the characters and buy three Tengus. Also, I'm currently in a large null-sec alliance with pretty much infinite access to hubs/havens/sanctums. Additionally, if it's more profitable to run LvL 4 missions, do that instead.

So, Choices:

A) Buy three Tengus. Tri Box them using ISboxer (which is entirely legit for eve online). I'm pretty sure this is overkill for a Hub, so I'd be going Sanctums/Havens (or spamming lvl 4 missions). Some concerns; Can Tengus tank Sanctums/Havens? I'm also concerned about overlapping dps; 1 volley from each is just wasted missiles on a frigate or cruiser. And maybe even 2 volleys each is wasted on a BS. My question is really, would the performance of three Tengus be worth it when compared to the increased inefficiency?

B) Buy two Tengus, sell one character. The dps overlapping mentioned above won't be as bad, and I'd get a large chunk of isk too. Also, I'm pretty sure I could manually dual box two ships (Orbit @ set distance change targets, set modules) and wouldn't have to use ISboxer.

C) Buy one Tengu, sell two characters. Basically, keep a Tengu for myself for ratting purposes. Get a big chung of isk to keep.

D) Sell all three Tengus, have a ton of isk to keep.

E) I just now came up with alternative E. Buy one Tengu, sell two characters. With the isk from the characters, buy a Carrier pilot (which I'm really interested in getting into). Use the carrier pilot, along with participating in alliance ops and personal logistics, to assign fighters to the single Tengu to augment DPS.

So, choose an alternative and tell me why. This is purely a question of isk/hr. I mostly play the game to participate in fleet operations, but I'd like to be able to fly the best ships available in those fleets while also using PLEX to pay for the three accounts.
Tetragammatron Prime
Pink Sockers
#2 - 2012-03-25 23:48:44 UTC  |  Edited by: Tetragammatron Prime
E probably...I do the same when power of 2 is on..3plex for 6months sell for 6b each...easy money :)

just you really want thanatos and so does everyone else whcih means price is very high

other option just sell all three and get thanny pilot...make good isk per hour...really no need for tengu + thanny
Jack Miton
School of Applied Knowledge
Caldari State
#3 - 2012-03-26 01:41:33 UTC
the most isk you can make with 3 tengus is running c4 WH sites i'd say.
3 rr tengus will also run havens much faster than any carrier.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Versuvius Marii
Browncoats of Persephone
Ironworks Coalition
#4 - 2012-03-26 03:02:12 UTC
So lemmie make sure I got this right. You paid for three new accounts, and the skills... and are also prepared to pay the transfer fee upon said characters being ready to roll.
Surely it'd be better isk to just buy/sell GTC/plex?

Either that or you have no patience and more money than sense, in which case I'd like some free isk too.

The Gaming MoD - retro to modern, console to MMO, I blog about it if it's a game and I'm interested in it. Yes, I play games other than Eve and I don't care if you think I'm wrong.

Pelleas IV
I like space and spaceships
xXPlease Pandemic Citizens Reloaded Alliance.Xx
#5 - 2012-03-26 03:21:35 UTC
Personally I would try to get away with selling one of the tengu pilots, then buying a single carrier pilot to sit under the pos and assign its fighters to the tengus (i would not recommend doing this with a single tengu unless you have no other options though tbh, being able to send 10 fighters as opposed to 5 makes a pretty big difference)..


Also keep in mind that the thanny's bonus dose not apply to assigned fighters, so racial carrier dose not really matter from a ratting standpoint. Unless you actually want to warp the carrier into the anom ofc, which is not something i'd recommend in the first place... Smile
Arazel Chainfire
Aliastra
Gallente Federation
#6 - 2012-03-26 06:01:37 UTC  |  Edited by: Arazel Chainfire
To the OP:
as long as you can keep moving, 1 tengu can tank a haven/sanctum (especially in serp/guristas space... not quite as sure about the others though). This is running with pure t2, t2 medium shiled booster, 3 hardeners, 6 missile launchers. If facing guristas, you can actually tank it sitting still. That being said, 3 tengu's is going to cause a lot of wasted missiles and overkill, unless you ISboxer 2 of them and set the third for frigate swatting seperately. Of course, it works even better when you can assign fighters to all of the tengus, but you can't really do that without selling 1 for a carrier... Now, if you are patient, here is another alternative:

Sell 2, buy carrier pilot, use remaining isk for power of 2 w/ plexes, get 2 more accts, train for tengu, and in 6 months (or whatever) run 3 tengu's with carrier assigning drones. If you go for drake first, you can even use 2 drakes next to the tengu first for a bit (just carry ECM drones in the drakes)

Versuvius Marii wrote:
So lemmie make sure I got this right. You paid for three new accounts, and the skills... and are also prepared to pay the transfer fee upon said characters being ready to roll.
Surely it'd be better isk to just buy/sell GTC/plex?

Either that or you have no patience and more money than sense, in which case I'd like some free isk too.


Shall we spell it out for you? He gets 60 days free for the accts. Then he uses plex purchased on market - 4 more months (if thats what he needs, possibly might need less) runs between 1.6-2 bil isk, or he could go ahead and pay for them. Then he goes and sells pilot, and it takes either some money (forgot how much) or 2 plexes. Assuming he used plexes, thats another .8-1bil isk. So he spends 2.4-3bil isk to make 6-8bil per acct. Not a bad profit margin. And this is assuming that he didn't roll them into drakes first and use ISboxer to make some isk on the side running missions or something. He can then use the isk to either pay up those accts until he can sell another set of pilots, or just let those accts lapse and wait till the next deal to do something similar.

Pelleas IV wrote:
Personally I would try to get away with selling one of the tengu pilots, then buying a single carrier pilot to sit under the pos and assign its fighters to the tengus (i would not recommend doing this with a single tengu unless you have no other options though tbh, being able to send 10 fighters as opposed to 5 makes a pretty big difference)..

Also keep in mind that the thanny's bonus dose not apply to assigned fighters, so racial carrier dose not really matter from a ratting standpoint. Unless you actually want to warp the carrier into the anom ofc, which is not something i'd recommend in the first place... Smile


Carrier pilot assigning fighters to tengu's works very nicely - can clear forsaken hubs w/ 20mil isk ticks/acct when the tengu pilots and carrier pilot are all underskilled. However, I do believe that they fixed that about the thanny's assigned fighters, and they do now have their damage bonus when assigned.

Edit: do keep in mind though that assigned drones control range is still limited to the same as the pilot they are assigned to, so the assignee still needs drones 5 and scout drone operation lvl 5 (electronic warfare drone operation to get out past 45km)

-Arazel
RRRadomiRRR
Hesap var AG
#7 - 2012-03-26 14:15:39 UTC  |  Edited by: RRRadomiRRR
2x tengus with 5 fighters each. ownage- 120mio per hour + escalations
Admiral Ciril Loro
Doomheim
#8 - 2012-03-26 20:21:16 UTC  |  Edited by: Admiral Ciril Loro
Versuvius Marii wrote:
So lemmie make sure I got this right. You paid for three new accounts, and the skills... and are also prepared to pay the transfer fee upon said characters being ready to roll.
Surely it'd be better isk to just buy/sell GTC/plex?

Either that or you have no patience and more money than sense, in which case I'd like some free isk too.



3 60 day trials. One plex to upgrade them and two plex to transfer them. The whole thing is around 1.8 billion isk per Tengu pilot; and they sell for between 5 and 6 billon isk.

13+ billion profit (If I choose to sell them) for clicking a button every few days.
Herr Ronin
Brutor Tribe
Minmatar Republic
#9 - 2012-03-27 14:23:37 UTC
Admiral Ciril Loro wrote:
So, when the 60 day trials came out I immediately made 3 and began training for Tengus. They are about a month from completion (T2 tank, T2 Heavy Missiles, V's in all subsystems, IV's in all relevent navigation and missile support). Originally, they were going to be for sale. At around 5-6 bil each, that's a considerable amount of money for someone whose main is only around 8 million SP.

However, I've begun thinking of long term plans, and long term cash flow. Currently I have enough isk to finish training the characters, and transfer them to a buyer's account. Alternatively, I have enough isk to finish training the characters and buy three Tengus. Also, I'm currently in a large null-sec alliance with pretty much infinite access to hubs/havens/sanctums. Additionally, if it's more profitable to run LvL 4 missions, do that instead.

So, Choices:

A) Buy three Tengus. Tri Box them using ISboxer (which is entirely legit for eve online). I'm pretty sure this is overkill for a Hub, so I'd be going Sanctums/Havens (or spamming lvl 4 missions). Some concerns; Can Tengus tank Sanctums/Havens? I'm also concerned about overlapping dps; 1 volley from each is just wasted missiles on a frigate or cruiser. And maybe even 2 volleys each is wasted on a BS. My question is really, would the performance of three Tengus be worth it when compared to the increased inefficiency?

B) Buy two Tengus, sell one character. The dps overlapping mentioned above won't be as bad, and I'd get a large chunk of isk too. Also, I'm pretty sure I could manually dual box two ships (Orbit @ set distance change targets, set modules) and wouldn't have to use ISboxer.

C) Buy one Tengu, sell two characters. Basically, keep a Tengu for myself for ratting purposes. Get a big chung of isk to keep.

D) Sell all three Tengus, have a ton of isk to keep.

E) I just now came up with alternative E. Buy one Tengu, sell two characters. With the isk from the characters, buy a Carrier pilot (which I'm really interested in getting into). Use the carrier pilot, along with participating in alliance ops and personal logistics, to assign fighters to the single Tengu to augment DPS.

So, choose an alternative and tell me why. This is purely a question of isk/hr. I mostly play the game to participate in fleet operations, but I'd like to be able to fly the best ships available in those fleets while also using PLEX to pay for the three accounts.


D) Sell all three Tengus, have a ton of isk to keep.

Reason for this is simple, People do not like missile boats for Vanguards, There is so much competition it is unreal, Frankly Tengu's just don't cut it.

Sell them, Tengu's are in demand at the minute, You will be better off dual boxing two Machariel's.

I'll Race You For A Amburhgear