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CCP: Make yourself richer and players happier

Author
Aranakas
Imperial Academy
Amarr Empire
#21 - 2012-03-26 18:04:54 UTC  |  Edited by: Aranakas
Nix Hikaru wrote:
I think I'm going to bow out of this thread.

OP is never going to understand that Eve is about the journy and what you choose to make it. Not about endgame and having all the skills and being OMGROXOR in a SuperStarDestroyer!!!!!!

Feel free to keep posting this idea OP.


I stand by what I said on my main.... The majority of players and CCP know that instant buying skills will kill Eve.

Fly safe!


If skills aren't important and eve is about the journey

WHY DO SKILLS EXIST?!?

Skills obviously have some relevance. All I want is to not be at a disadvantage because I oh so unfortuitously chose to join EVE later rather than sooner.

And if buying skills will kill EVE, eve is already dead because of the Character Bazaar.

Aranakas CEO of Green Anarchy Green vs Green

Feligast
Brutor Tribe
Minmatar Republic
#22 - 2012-03-26 18:24:52 UTC
Same idiotic suggestion, same bullshit argument feverishly attempting to support it.

The skill system is fine the way it is. Comparing PLEXing for raw SP and buying characters is sophistry at its worst and you know it.
Buzzy Warstl
Quantum Flux Foundry
#23 - 2012-03-26 18:36:55 UTC
After umpteen iterations through this argument, I still haven't heard anybody against it give a clear argument as to what it actually breaks.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Aranakas
Imperial Academy
Amarr Empire
#24 - 2012-03-26 19:38:36 UTC
Buzzy Warstl wrote:
After umpteen iterations through this argument, I still haven't heard anybody against it give a clear argument as to what it actually breaks.


Aranakas CEO of Green Anarchy Green vs Green

Vigilant Archer
Doomheim
#25 - 2012-03-26 20:09:24 UTC  |  Edited by: Vigilant Archer
Aranakas wrote:
Nix Hikaru wrote:
I think I'm going to bow out of this thread.

OP is never going to understand that Eve is about the journy and what you choose to make it. Not about endgame and having all the skills and being OMGROXOR in a SuperStarDestroyer!!!!!!

Feel free to keep posting this idea OP.


I stand by what I said on my main.... The majority of players and CCP know that instant buying skills will kill Eve.

Fly safe!


If skills aren't important and eve is about the journey

WHY DO SKILLS EXIST?!?

Skills obviously have some relevance. All I want is to not be at a disadvantage because I oh so unfortuitously chose to join EVE later rather than sooner.

And if buying skills will kill EVE, eve is already dead because of the Character Bazaar.


OK One EVE is about the journey and skills are part of the journey in fact it's a large part of the journey.

two, you won't necessarily be at a disadvantage to older players, 3 month players can and do compete with 5 year players and they do succeed I have seen it myself.

buying a character on the character bazaar is not unfair because somebody somewhere still has to put the time in to train that character, it's not just created out of nowhere and given to you. Plex for sp creates sp out of nowhere, with no disadvantage to you other than you just lost a plex. And if the character you want is not on the character bazaar you're out of luck.
Vigilant Archer
Doomheim
#26 - 2012-03-26 20:13:25 UTC

It's not the destination that matters it's the journey. The same can be said about life.
We're all on a journey that ends in our death. We know our destination we don't know how we will get there we just know that we will someday. It's the good experiences and the bad experiences, the friends we make and the enemies we create, what we accomplish, what we fail to accomplish, the love that we make and the love that we lose, the good that we do and the bad that we do, the interesting people we meet, our hopes and our fears, our wishes, our longings, the times that we laugh in joy and the times that we cry in despair, those are what make life worth living. At the end of our life when our sun is about to set, when we look back on our life before we die it is if we smile in joy our cringe in regret that determines if we lead a good life, not our death. When we die our bodies decay into dust, those who remember us also eventually die, and sooner or later we are all forgotten by history, nobody to remember what we have accomplished, when our sun is about to set if we ourselves can't look back on our life and smile then we have not lived life to the fullest, I wouldn't have it any other way. Besides who knows death may just be the beginning of an exciting new adventure just as the sun that sets will eventually rise again and repeat it's journey across the sky once again.
Aranakas
Imperial Academy
Amarr Empire
#27 - 2012-03-26 20:17:14 UTC  |  Edited by: Aranakas
You can create a character out of nowhere anyways. Create a character, poof there's a character. Does it matter whether someone had him sitting in a hangar for a year or not?

Why am I out of luck? Why does it have to be this way? What if I don't WANT another character because I have this one and I put so much effort into it already.

P.S. Losing PLEX is a disadvantage. You get the same skills you would have gotten by waiting, but you don't get the game time.

Aranakas CEO of Green Anarchy Green vs Green

Vigilant Archer
Doomheim
#28 - 2012-03-26 20:25:14 UTC  |  Edited by: Vigilant Archer
Aranakas wrote:
Vigilant Archer wrote:
Aranakas wrote:
Nix Hikaru wrote:
I think I'm going to bow out of this thread.

OP is never going to understand that Eve is about the journy and what you choose to make it. Not about endgame and having all the skills and being OMGROXOR in a SuperStarDestroyer!!!!!!

Feel free to keep posting this idea OP.


I stand by what I said on my main.... The majority of players and CCP know that instant buying skills will kill Eve.

Fly safe!


If skills aren't important and eve is about the journey

WHY DO SKILLS EXIST?!?

Skills obviously have some relevance. All I want is to not be at a disadvantage because I oh so unfortuitously chose to join EVE later rather than sooner.

And if buying skills will kill EVE, eve is already dead because of the Character Bazaar.


OK One EVE is about the journey and skills are part of the journey in fact it's a large part of the journey.

two, you won't necessarily be at a disadvantage to older players, 3 month players can and do compete with 5 year players and they do succeed I have seen it myself.

buying a character on the character bazaar is not unfair because somebody somewhere still has to put the time in to train that character, it's not just created out of nowhere and given to you. Plex for sp creates sp out of nowhere, with no disadvantage to you other than you just lost a plex. And if the character you want is not on the character bazaar you're out of luck.


You can create a character out of nowhere anyways. Create a character, poof there's a character. Does it matter whether someone had him sitting in a hangar for a year or not?

Why am I out of luck? Why does it have to be this way? What if I don't WANT another character because I have this one and I put so much effort into it already.


sure you can create a character out of nowhere, but it won't have maxed out skills which is how it should be.

If you don't want another character because you have spent so much time on your current one then continue to invest time into that character.

Plus If you want to keep your current character because you have put so much time into it, you want to keep it because you have INVESTED TIME INTO IT, which is what happens with skills currently. if you just buy sp for skills using plex you have just killed a large portion of the time invested into your character thereby destroying it's importance to you. Your character is important to you because you have spent so much time training it's skills all the standings it has take a minimal amount of time to regain, and you can always get the isk with plex.
Vigilant Archer
Doomheim
#29 - 2012-03-26 20:39:59 UTC
Aranakas wrote:
You can create a character out of nowhere anyways. Create a character, poof there's a character. Does it matter whether someone had him sitting in a hangar for a year or not?

Why am I out of luck? Why does it have to be this way? What if I don't WANT another character because I have this one and I put so much effort into it already.

P.S. Losing PLEX is a disadvantage. You get the same skills you would have gotten by waiting, but you don't get the game time.


One: I did say that plex is a disadvantage

two: people would buy plex solely for the sp not for the game time just as players do so now for isk,

And yes I did catch your edit.
Simi Kusoni
HelloKittyFanclub
#30 - 2012-03-26 22:01:14 UTC
Aranakas wrote:
Let players consume 30 Day PLEX to instantly recieve 30 days of skill points to distribute as they wish.

P.S. Screw the character bazaar, I don't want some ugly dude with a stupid name that someone else made.

OP: Make us richer and happier.

Give us all your isk and biomass your toon.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Tarn Kugisa
Kugisa Dynamics
#31 - 2012-03-26 23:36:42 UTC
Nix Hikaru wrote:
I think I'm going to bow out of this thread.

OP is never going to understand that Eve is about the journey and what you choose to do in the game. Not about endgame and having all the skills and being OMGROXOR in a SuperStarDestroyer!!!!!!

Feel free to keep posting this idea OP.


I stand by what I said on my main.... The majority of players and CCP know that instant buying skills will kill Eve.

Fly safe!


I still like Frigs over Capitals

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Aranakas
Imperial Academy
Amarr Empire
#32 - 2012-03-26 23:57:00 UTC  |  Edited by: Aranakas
Skills don't make me like my character. Standings do for a small degree because you actually work for those. What makes me connected is REAL standings. Contacts, friends, corpmates and enemies. The name people know me by, etc. Nonetheless, I want more skillpoints because it allows me to compete with other players on a level playing field. Not even an advantage. An equality.

What would be wrong with people buying plex solely for sp? People do that now anyways. They buy plex, and don't even play the character for a month while it trains if they have other things to do.

This would in no way break the game. If anything, it would balance the game because it would provide a money-sink for rich characters and would allow new players to catch up with veterans and never be forever behind, which is a serious balance issue.

Aranakas CEO of Green Anarchy Green vs Green

ShahFluffers
Ice Fire Warriors
#33 - 2012-03-27 01:10:18 UTC  |  Edited by: ShahFluffers
Aranakas wrote:
If anything, NOT being able to catch up to older players on your own character will KILL EVE.

This is patently false. The current skill system makes it so that you CAN "catch up" to an older player, one specialty at a time.

Here's how it works:

- All skills cap at level 5. No matter how many years you have played the game, you cannot exceed that limit.

- Only a limited number of skills affect any one ship, module, weapon system, and specialty at any given time.
Ex1: Someone you are facing has about 20 million SP, but how much of that overall SP is actually combat related. He/she could be a HUGE industrial player that just wants to blow off some steam.
Ex2: You have suberb gunnery support skills and have a fair bit trained into projectile weapons. However, today you want to use lasers. You fit some to your ships and go out to shoot some stuff... however you notice that despite placing excellent hits on the target(s), you are not dealing much damage. This is because your gunnery support skills, which allow you hit stuff better, are being applied... but without training up the skill specific to lasers your damage will be anemic.

- Getting a skill to level 5 from level 4 only adds on an extra 2% here, 5% there. If you simply train up all the skills within a specialty and defer getting them to level 5 until you have/want to, you will still find yourself flying at about 80 to 90% of the effectiveness of a multi-year veteran in that specific specialty.

- Getting a skill to level 5 is supposed to be a painful train. Many players (yes, even veteran ones) opt to avoid doing it and instead train up other skills to level 4.

- Ships and weapons have been balanced against one another.
Ex: A battleship can potentially instapop a frigate... but the frigate can fly very fast, making it difficult for the battleship's weapons to track, especially at very close range... then again, the battleship can deploy drones to deal with the frigate... and the frigate can shoot the drones down... however the battleship might have a Large Energy Neutralizer fitted to nuke the frigate's capacitor every 24 second... in which case the frigate could use a Small Nosferatu that sucks out capacitor every 3 seconds... etc. etc.

Aranakas wrote:
You know why people leave? Because they have to wait months to do anything in this game and can never catch up in skill points to older players. That's why I left the first time. That's why my friends refuse to play.

Tell your friends to strap themselves in a frigate, go out, and DO something. You don't need "the best" skills to compete. Tech 1 ships are not "horribly underpowered" compared to Tech 2 ships. And it IS possible for a pack of week old characters in frigates to tear apart a multi-year pilot in a battleship.

Aranakas wrote:
YOU CAN ALREADY USE THE CHARACTER BAZAAR.

The character and its value are not created out of "thin air" as your proposal does. In the current system, another player had spend a great deal of time setting the skills and speccing the character until it is "just right." After that, the ISK you spend for it is shifted.
Aranakas
Imperial Academy
Amarr Empire
#34 - 2012-03-27 01:15:05 UTC  |  Edited by: Aranakas
-So your idea of an equal race is one where one runner can only ever hope to catch up with another after the race is already over? Does that sound balanced?

-The 5% here and here adds up.

-If I had an assload of skillpoints, no matter what they were in, I'd make use of them. I am well aware that industry pilots might not be the best combat pilots, but they're still good industry pilots aren't they?

-Barely anyone spends time "tweaking and lovingly nurturing" the characters you see on the bazaar. At least half of them were expressly created to be sold. If you just do it yourself or plex it yourself what's the difference?

Aranakas CEO of Green Anarchy Green vs Green

ShahFluffers
Ice Fire Warriors
#35 - 2012-03-27 01:26:03 UTC  |  Edited by: ShahFluffers
Aranakas wrote:
-So your idea of an equal race is one where one runner can only ever hope to catch up with another after the race is already over? Does that sound balanced?

Please rephrase this as I am having trouble understanding.

What I can gather is that you're seeing things from a "directly confrontational" viewpoint. In any PvP engagement, you'll be lucky if this is the case. Often, people will employ Ewar and/or tactics to compensate for any weaknesses in skills they may or may not have. Having "friends" also helps in this regard to.

edit: oh... now I get it. Yeah... there is no "race" here. There is no "endgame" per se in EVE at all. Someone did some math and calculated that it would take 27 years to get all the skills in EVE to level 5.
I will also repeat the point I made in my last post: all skills cap at 5. You cannot go any higher. No matter how old you are. This limits the power of older players and allows younger ones to "catch up"... again... one specialty at a time.

Aranakas wrote:
-The 5% here and here adds up.

(I get the feeling that you didn't read my post in its entirety)

Up to a point. Again, only so many skills affect so many things. You can have the skill Large Energy Turret at level 5 and it won't make your frigate's laser turrets operate any better.

Aranakas wrote:
-If I had an assload of skillpoints, no matter what they were in, I'd make use of them. I am well aware that industry pilots might not be the best combat pilots, but they're still good industry pilots aren't they?

See above. You can only apply so many skillpoints in any one activity you are engaging in.

Beyond that, you are at the mercy of "Industry pilots" when buying a new ship and its mods. Likewise, out in space you at the mercy of PvP/combat pilots.

Aranakas wrote:
-Barely anyone spends time "tweaking and lovingly nurturing" the characters you see on the bazaar. At least half of them were expressly created to be sold. If you just do it yourself or plex it yourself what's the difference?

They were created and effort (however little) was spent on them. Nothing about them or their stats were created out of "thin air."
LOL56
STK Scientific
The Initiative.
#36 - 2012-03-27 01:29:20 UTC
The way the skill system works, you can easy catch up. take for example Recon ships. i would consider myself a fairly accomplished pilot in a recon ship. in order to be able to fly them as well as i do i trained several months of support skills and a Ilittle over a month on Recon 5. If you want to fly a recon ship as well as me, you can. It wont even take more than 6 months or so, and then only if you want to highly specialize in recons. Since there is no secrete 100m SP only Recon 6 club, you are now 'cough up' to me and are on an even footing.

At that point, my only advantage is I can also fly a mining barge, or a carrier, or use a POSes guns and labs, none of which will make me any better at flying a Recon.
Astroniomix
School of Applied Knowledge
Caldari State
#37 - 2012-03-27 02:31:06 UTC
The biggest flaw in your plan is that the vets you are trying to catch up to will simply buy plex and add sp as well. So you will be stuck where you were before you started dumping money into your head to fix your problems.
Aranakas
Imperial Academy
Amarr Empire
#38 - 2012-03-27 03:16:57 UTC
I'm tired of trying to explain why a player would want high skills. I'm not going to respond anymore to people trying to tell me how much fun I can have if I spend a year specializing in something and doing positively nothing else but this one area of specialization so that I can, in some way, be equal to a veteran.

Astroniomix wrote:
The biggest flaw in your plan is that the vets you are trying to catch up to will simply buy plex and add sp as well. So you will be stuck where you were before you started dumping money into your head to fix your problems.


Hell, at least I'd be able to do something with my game-time and money. Right now, I can only fly a few ships, crappily, but I have assloads of money from playing often and trading.

Plus, this gives me a chance to catch up. A CHANCE. If I try and lose to win the isk race, I'll be fine with that. Losing the "who signed up first race" just makes me see this game as pointless.

Aranakas CEO of Green Anarchy Green vs Green

Kristoffon Ellecon
The Scope
Gallente Federation
#39 - 2012-03-27 03:19:11 UTC
While I personally would like such a mechanic it'll never happen because it'll cause players to get bored quickly and CCP would lose subscriptions instead of keeping us reaching out for that carrot just in front of us.
ShahFluffers
Ice Fire Warriors
#40 - 2012-03-27 03:49:01 UTC  |  Edited by: ShahFluffers
Aranakas wrote:
I'm tired of trying to explain why a player would want high skills. I'm not going to respond anymore to people trying to tell me how much fun I can have if I spend a year specializing in something and doing positively nothing else but this one area of specialization so that I can, in some way, be equal to a veteran.

Two things:

1. It takes three months to "specialize" in frigates. Four to six months for cruisers. However, if you have good interpersonal skills you can team up with others, train for many different things, and use numbers to compensate for your lacking skills (say what you want about them, but Goonswarm proved that this was possible).

2. You appear to be stuck in the mindset of "if it isn't 'the best' it isn't worth flying." This is a self-defeating attitude as it will forever trap you in station because you assume that everyone is better than you (hint: they aren't).


Personal story: I have flown Vexors for as long as I have played the game. I have quite a few in my hanger right now. And I don't fly them because I lack ISK or skills but because they are actually GOOD. A Vexor can rip apart almost all frigates (Tech 2 or otherwise) and even some Tech 2 cruisers (if I play my cards right). If I have a buddy in another Vexor (or a Rupture) I will not hesitate in taking on a battlecruiser or even a battleship.