These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Ganker Wishlist: Ideas for improving suicide ganking for gankers!

First post First post
Author
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#61 - 2012-03-26 00:46:33 UTC
Usul Atreides wrote:
Qvar Dar'Zanar wrote:
Usul Atreides wrote:
This is EVE - it's harsh. Deal with it.


'And if CCP says it's not, and want to change it, we will whine until it is', you should add.

Funny how "pvpers" pictures their own opinion about what Eve is even above CCP itself.


EVE is a PVP based game. Its economy relies upon the destruction of player created assets. Even if you're a miner, you're still participating in/fueling PVP in a way.

I suppose you think that CCP doesn't want its game to be harsh? Roll


Because zero money gets spent on Pve, and nothing gets destroyed in Pve.

Eve is an open ended game whose economy is partially balanced by PvP.

internet spaceships

are serious business sir.

and don't forget it

Ocih
Space Mermaids
#62 - 2012-03-26 00:54:46 UTC
Terminal Insanity wrote:
Ocih wrote:
Nobody points out the truth.

Gate/ station camper, suicide, gank PvP in EVE is boring.
Sure you will get a kill here and there but for the most part you don't. It's a huge time sink with a reward lottery that is minimal at best. Payload kills are one in a million and rumors of payload killmails feed the scam.

Nobody is making billions bringing T2 BPO's in with an Orca. T2 BPO's never leave thier stations. You don't even see copies of them in Jita.

What you really mean is you want suicide griefing and gate camping to be fun. Too bad.


Hrm, i never considered this.

You're right, PvP is pretty boring. I guess i'll have to buy a hulk and have some fun


Because those the only things in EVE to do. Camp Jita or mine Veldspar.

Keep crying, Drama Queen.
Ludi Burek
The Player Haters Corp
#63 - 2012-03-26 01:01:05 UTC
Ocih wrote:
Nobody points out the truth.

Gate/ station camper, suicide, gank PvP in EVE is boring.
Sure you will get a kill here and there but for the most part you don't. It's a huge time sink with a reward lottery that is minimal at best. Payload kills are one in a million and rumors of payload killmails feed the scam.

Nobody is making billions bringing T2 BPO's in with an Orca. T2 BPO's never leave thier stations. You don't even see copies of them in Jita.

What you really mean is you want suicide griefing and gate camping to be fun. Too bad.



Allow me to point you to this kill:

http://eve.battleclinic.com/killboard/killmail.php?id=15195149

and then this thread:

https://forums.eveonline.com/default.aspx?g=posts&m=821939


tehehe
Herr Wilkus
Aggressive Salvage Services LLC
#64 - 2012-03-26 07:27:50 UTC
Damn. I wish I could say I've done that.

The suspense when you checked the loot must have been unbelievable.

Seemed you got a nice cash out!
Herr Wilkus
Aggressive Salvage Services LLC
#65 - 2012-03-26 07:47:51 UTC
Ludi Burek wrote:

Ganks in high sec are not about being a space samurai, wondering around matching your pvp skills with others. It's about killing swiftly and moving on, mostly for profit, sometimes for punishment, other times for indirect gain. Where do people get this idea that at P v P has to emulate jousting. It is piracy like advertised on the box. Plundering the shipping lanes. These shipping lanes are not in low sec bros. Killing moron fitted tech 1 cruisers and BCs in low sec is the dumbest thing in eve I can contemplate of doing tbh.

So those saying get out of high sec, completely miss the point and don't even get what this game is about.


Somebody who 'gets it'. From one of my favorite posters, thanks for dropping by!

Why waste your time in lowsec, popping insured trash-fit Drakes and Rifters, when you can do far more damage in highsec?

Suppose you destroy 'Billy Badass' flying a T2 Drake in lowsec. He won't care. Its insured, it cost him almost nothing. He was expecting to lose it in the first place. Congrats, you've had almost zero affect on him.

Kill his theoretical high-sec miner alt "Ronny Roidcruncher" flying a 250M ISK Hulk - you've done FAR more damage to him. With a single Hulk kill you've destroyed the equivalent of 7 or 8 Drakes.

Add "Ronny Roidcruncher" to your addressbook and whenever he onlines, track and kill his Hulk over and over.

Now, you are REALLY hurting 'Billy Badass' - and cutting into his PVP income.

And that is what it is about. Hurting players, and often earning ISK doing it.

Commerce raiders and U-Boats. Not 'knights jousting at a tourney'.
Tobiaz
Spacerats
#66 - 2012-03-26 08:02:38 UTC  |  Edited by: Tobiaz
Buck Futz wrote:
So far most of the ideas I am seeing, "Crimewatch" etc, seem to be just part of a big carebear wet dream. We get to read loads of disingenuous self-serving carebear suggestions on how to 'improve' ganking - all of which involve various ways to make it nearly impossible and/or highly unprofitable. They simply want to be 100% safe instead of just 98% safe like they are today.

But MAYBE, just maybe - that's simply because CCP hasn't heard much of anything constructive from the suicide ganking community.

Maybe they just need OUR input, on common sense things that can be done to make our profession

A) more convenient.
B) more accessable to younger gankers
C) more profitable.


1. Income for Pod Killers
-Killing pods is generally very difficult to do in highsec (without bubbles), and often you have to forcably 'remove' the ship first - before Concord intervenes. Yet despite the tasty implants that lie within, NONE EVER DROP. Pod killers are struck with the harshest of security status penalties. They deserve an income as well. Allow reprocessing of corpses for a 50% drop rate on the implants....with all the talk of RISK vs REWARD - lets have some rewards for podding already.

2. Orca 'Stealth' Cargo Bay nerf
- We've seen a ton of Orca nerfs lately. But the most damaging and game-distorting Orca 'bug' of all still remains. Its the effortless profits that come from hauling highly valuable goods in Orcas - almost completely without risk. Every day, goods are moved from one sector of space to another, and earn their pilots billions in profit. The only possible risk? Suicide gankers. Yet gankers aren't allowed to scan Orcas - to see what is concealed within the magic 40K cargo bay. And even if the Orca does get randomly popped (unlikely due to high EHP) - the 'secret' loot is 100% destroyed, without even a record of its destruction on the KM.

Lets just say - if I was going to theoretically move multiple T2 BPO's from point A to point B in highsec.....they would be moved in the 'secret compartment' of a heavily tanked Orca with an empty 'normal' cargo bay. Its safer than the fastest blockade runner or fleetest Covert-Ops ship. Safer than the highest EHP Jump Freighter. Because nobody knows what you have behind all the EHP - and they won't get it anyway. The less dim traders out there have figured this out long ago - and this abuse needs to end.

3. Crimewatch seems to be about getting other players involved in law enforcement! Thats Great! Guess that means we can roll back Concord a bit, then.

You know, kind of like 2007/2008. When Concord took 30 seconds to show up in 0.5, and sec status penalties were about 1/3 of today. I am all for greater player involvement in enforcing high-sec rules, rewards for 'white hats', a meaningful bounty/sec status reward system. Even the 'suspect' flag can be worked with - (though if it happens, I'd like to see ALL player wrecks set blue - not just for gankers - so a succesful sui-ganker can actually loot a victim without having to picking up aggro from everyone else on the gate. As it is, its already a race with the vultures....)

But with all that extra player involvement, we don't need Concord to be quite so lightning prompt, now do we? As it is, annoying pop-ups and normal trans-Atlantic lag (or crappy internet service) eats up a LOT of your 'ganking window'. Reset Concord to 2008-era reponse times, give gankers a bit more 'breathing room' to account for lag-issues and additional risks added by Crimewatch.

4. Return Concord Pop-up Window defaulting to 'YES' from 'No.'
-Sorry to say this, CCP but this was a **** move. That window (impossible to shut off in highsec, BTW) is dealt with by the ganking community far more than any other class of player. In just TONIGHTs miner ganking session, I've had to clear it 36 times. Yes, Tab-Enter is FAR more annoying than just hitting Enter, because only have two hands and one is on the mouse.

I don't get it - is your aim really to eventually force gankers down the road of hotkey and macro use, just to clear multiple clunky pop-ups? You know, kind of like a sick joke - as miner gankers tend to blow up botters and AFKers more than anything else?

Granted, sounds like you are going to have this 'fixed' with Crimewatch safety condoms for carebears. (and kill off the entire 'profession' of baiting and destroying LVL 4 mission runners in the process....well, it was a 4 year run, Suddenly Ninjas, sorry CCP don't want you around no more.....) But I suppose we'll get to that bridge when someone starts coding on something other than a whiteboard.

5. I don't know! What do you think??
I understand that gankers tend to be a pretty adaptable bunch. Generally we just figuring out how to make things work through experimentation and practice. We just aren't used to asking CCP to change the conditions of the game on our behalf - short of asking for clarifications of stealth-nerfs and complaining about the goalposts always being shifted against us.




1. Destroy the ship for the loot, but the pod is just for the KM. Killmail-whores don't deserve more rewards.

2. Agreed. The Orca is just broken. I suspect the majority of Orcas in the game are used solely for this purpose.

3. Concord is fine exactly as it is. CCP Greyscale hinted though at making them even more powerful.

4. The pop-up warnings are going to be fixed (as in: possible to shut off) with the new Crimewatch.

5. I think people should stop whining that suicide ganking has become a problem. There were people already doing it in 2003. The only difference is that there are now just more stupid people flying around with insanely valuable cargo and this is why there are so many more suicide-gankers at the moment.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Darius III
Interstellar eXodus
#67 - 2012-03-26 08:35:58 UTC
I believe Orcas should be completely scannable.

Suiciding on a professional level is very competitive and time consuming, but when it works-it's beautiful.

I would love to see pods drop inplants. Even 10% of the time. But even wothout it, I am still podding in Jita when I get time-Very relaxing way to spend an afternoon. Just having a list of destroyed implants was a nice perk :D

PS: Don't feed the trolls, many of them are overweight and on specialized diets overseen by licensed nutritionists-D3

Hmmm

Seleia O'Sinnor
Drop of Honey
#68 - 2012-03-26 08:41:09 UTC
Bribing Concord to look away.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Ender Karazaki
Sebiestor Tribe
Minmatar Republic
#69 - 2012-03-26 08:45:10 UTC
I want to pop ships by scowling at them. Make it so CCP.
Herr Wilkus
Aggressive Salvage Services LLC
#70 - 2012-03-26 12:14:07 UTC
I've always thought there should be a way to buy back sec status. It would greatly facilitate players who either live in lowsec or casually gank in highsec and hate ratting.

If Concord can be bribed to 'look the other way' during a wardec.....why couldn't they be bribed to overlook petty crime?

Make it expensive, if you like, say 100M ISK per point of sec status.
So bringing it up from -10 to 0 would cost, say, 1 Billion ISK. Hardly chump change.

Further that payment would

A) facilitate more destruction and crime, instead of passively ratting (a good thing - as ratting is a massive ISK faucet)
B) it would be a rather convenient ISK sink for a game that really needs them right now.
Grumpy Owly
Imperial Shipment
Amarr Empire
#71 - 2012-03-26 12:25:14 UTC  |  Edited by: Grumpy Owly
Herr Wilkus wrote:
I've always thought there should be a way to buy back sec status. It would greatly facilitate players who either live in lowsec or casually gank in highsec and hate ratting.

If Concord can be bribed to 'look the other way' during a wardec.....why couldn't they be bribed to overlook petty crime?

Make it expensive, if you like, say 100M ISK per point of sec status.
So bringing it up from -10 to 0 would cost, say, 1 Billion ISK. Hardly chump change.

Further that payment would

A) facilitate more destruction and crime, instead of passively ratting (a good thing - as ratting is a massive ISK faucet)
B) it would be a rather convenient ISK sink for a game that really needs them right now.


I'm guessing you didn't even watch or read about the Crimewatch proposal then.

It included the use of officer/commander tags to repair security.

CCP Greyscale wrote:
Officers are Estamel, Thon et al. Commanders are Dread Guristas, Dark Bloods, True Sanshas etc. Yes, you'll be able to buy your way up, but we'll probably balance it so that it's gonna cost you
Buck Futz
Sebiestor Tribe
Minmatar Republic
#72 - 2012-03-26 12:38:13 UTC
Yeah, HW probably didn't get the word, but I've noted it on the second post.

'ISK for sec status' would be a better system. CCP has stated they need to look into ISK inflation.
This would help.

A) Direct ISK Sink, and 'price of forgiveness' could be adjusted by CCP to meet their needs.
B) Reduces ratting (by far, the largest ISK faucet)
C) Simpler, less subject to market manipulation, and thus, more useful to the average +sec status ganker, or the odd pirate/Lowsec PVPer that wants to spend some time in highsec.

It also would lead to more crime and asset destruction in high sec, but that is exactly what we are looking for.

The tags, on the other hand, would have the advantage of giving them an actual purpose, other than margin trading scams.
But where do these tags come from? Yup, ratting.
Grumpy Owly
Imperial Shipment
Amarr Empire
#73 - 2012-03-26 12:49:43 UTC  |  Edited by: Grumpy Owly
Buck Futz wrote:
Yeah, HW probably didn't get the word, but I've noted it on the second post.

'ISK for sec status' would be a better system. CCP has stated they need to look into ISK inflation.
This would help.

A) Direct ISK Sink, and 'price of forgiveness' could be adjusted by CCP to meet their needs.
B) Reduces ratting (by far, the largest ISK faucet)
C) Simpler, less subject to market manipulation, and thus, more useful to the average +sec status ganker, or the odd pirate/Lowsec PVPer that wants to spend some time in highsec.

It also would lead to more crime and asset destruction in high sec, but that is exactly what we are looking for.

The tags, on the other hand, would have the advantage of giving them an actual purpose, other than margin trading scams.
But where do these tags come from? Yup, ratting.


I see so PLEX to win for pirates then? Or as is the actual case PLEX to avoid risk for pirates. The reasons why tags where quoted is to ensure some effort is placed into the aquisition of tags either directly or by proxy.

Considering that ratting is the effective recognised method of repairing security at present I don't see what if any reduction of significance in this activity your are actually providing here as a result.

Or moreso that CCP are considering rebalancing bounties to avoid any economic issues.
Buck Futz
Sebiestor Tribe
Minmatar Republic
#74 - 2012-03-26 13:05:15 UTC  |  Edited by: Buck Futz
Grumpy Owly wrote:


I see so PLEX to win for pirates then? Or as is the actual case PLEX to avoid risk for pirates. The reasons why tags where quoted is to ensure some effort is placed into the aquisition of tags either directly or by proxy.

Considering that ratting is the effective recognised method of repairing security at present I don't see what if any reduction of significance in this activity your are actually providing here as a result.

Or moreso that CCP are considering rebalancing bounties to avoid any economic issues.


Actually, the fastest 'ratting' is in highsec is just farming adjacent LVL 4 missions. (B/C killing different racial rats gives faster bonuses, and the targets are in consistant locations), so sec status repair doesn't exactly 'force' anyone into lowsec now.

Second, as far as 'PLEX to win' goes:
PLEX > ISK > Tags > Sec status isn't really much different than PLEX > ISK > Sec status, agreed?

Third, While the 'Direct ISK sink' effect is the more important of the two effects, sec status amnesty would also reduce the faucet. Because some people rat exclusively for sec status (and incidentally, earn the bounties)
If players are not required to 'rat for sec status', it also creates a downward pressure on ISK inflation from rat bounties.
Because less people are now ratting......

Some people will continue to rat because they can't afford amnesty. But if the price is set appropriately (and who can say what that is, I speculate between 100M-200M for a single point would be fair), some people will pay, and others will rat, and the EVE player base is better served by it.

More options are good. I personally don't rat. -10 with a highsec alt works fine for me, but different players may go a different route and the suggestion deserves a place on the front page.
Dasrufken
Nova Ardour
#75 - 2012-03-26 17:25:35 UTC
Professor Alphane wrote:
Tobiaz wrote:
I don't think I've seen anything on crimewatch that really affected suicide-ganking. There's no reason to change much in that aspect

But I agree that Orca hangars should be scannable though. It's very easy to get an Orca's EHP well over 200k so it's not a very profitable ship to suicide-gank (unless you're carrying billions in loot, in which case it's your own bloody fault.)

Professor Alphane wrote:
Sorry no suicide ganking was always an exploit of poorly implemented security, CCP stated High sec should be secure but have'nt until know done anything to make it so

So Gratz CC

Gankers QQ please


You should look again where ever you pulled that statement from. I think you missed a rabbit

Suicide-ganking is one of the oldest professions in EVE and CCP always condoned it. The only measure they've taken is against recycling of alts and forfeiting insurance. More then enough. If carebears are still insisting on making themselves a viable target, it's their own bloody fault.



You mean in the early they didn't have the resouces to change it and it grew like a weeds, perhaps...

But this is CCP so the official line is always WAI isn't it Roll



You must be a special kind of re-tard...
Grumpy Owly
Imperial Shipment
Amarr Empire
#76 - 2012-03-26 17:37:19 UTC
Buck Futz wrote:
Grumpy Owly wrote:


I see so PLEX to win for pirates then? Or as is the actual case PLEX to avoid risk for pirates. The reasons why tags where quoted is to ensure some effort is placed into the aquisition of tags either directly or by proxy.

Considering that ratting is the effective recognised method of repairing security at present I don't see what if any reduction of significance in this activity your are actually providing here as a result.

Or moreso that CCP are considering rebalancing bounties to avoid any economic issues.


Actually, the fastest 'ratting' is in highsec is just farming adjacent LVL 4 missions. (B/C killing different racial rats gives faster bonuses, and the targets are in consistant locations), so sec status repair doesn't exactly 'force' anyone into lowsec now.

Second, as far as 'PLEX to win' goes:
PLEX > ISK > Tags > Sec status isn't really much different than PLEX > ISK > Sec status, agreed?

Third, While the 'Direct ISK sink' effect is the more important of the two effects, sec status amnesty would also reduce the faucet. Because some people rat exclusively for sec status (and incidentally, earn the bounties)
If players are not required to 'rat for sec status', it also creates a downward pressure on ISK inflation from rat bounties.
Because less people are now ratting......

Some people will continue to rat because they can't afford amnesty. But if the price is set appropriately (and who can say what that is, I speculate between 100M-200M for a single point would be fair), some people will pay, and others will rat, and the EVE player base is better served by it.

More options are good. I personally don't rat. -10 with a highsec alt works fine for me, but different players may go a different route and the suggestion deserves a place on the front page.


Wrong.

With tags it enforces someone to have to obtain bounties to enact a supply. So principally offsets here may arise that others will have to incur bounties elsewhere to supply them so any lack of ratting techniques or other bounty methods will still have the bounty involvement with the tag aquisitions.

This is also the subtle difference in that some effort is required to supply them (even if it is someone else doing it) rather than it simply becoming a market transaction that could literally take minutes or seconds in real terms. Sorry if this subtelty of incurring some effort in EvE gameplay (even if by proxy) for benefits that were previously also handled by having to do some effort is lost on you.

I'll leave CCP to decide on "costs" and have no problem with these being driven by market forces, especially when the criminal fraternity also has the opportunity to influence this area themselves.
Buck Futz
Sebiestor Tribe
Minmatar Republic
#77 - 2012-03-26 18:34:04 UTC
I'd argue that earning ISK takes effort, however....why else would people be out there mining and grinding missions?

I was merely posing that if your concern was: people 'buying PLEX' converting it to ISK and buying their way out of 'outlaw' status....

well, its functionally not much different than buying a PLEX, converting it to ISK, then buying tags.... or anything else for that matter.

EXCEPT, you lose the ISK sink, AND the disincentive to rat. (rat bounties being the largest ISK faucet, by far, in the game.)


And if the cost of forgiveness is priced right, I don't think it will be a 'slam dunk' for anyone, especially if you are planning on going out and committing more crimes. In reality, it likely would have to be a bit more complicated than simply

X Million ISK per point of sec status, because sec status doesn't go up and down on a linear scale......the effort it takes to go from -9.0 to -10.0 is a lot more than say, 0.0 to -1.0.

Doesn't mean that a system couldn't be put in place.

Grumpy Owly
Imperial Shipment
Amarr Empire
#78 - 2012-03-26 18:37:40 UTC
Buck Futz wrote:
I'd argue that earning ISK takes effort, however....why else would people be out there mining and grinding missions?

I was merely posing that if your concern was: people 'buying PLEX' converting it to ISK and buying their way out of 'outlaw' status....

well, its functionally not much different than buying a PLEX, converting it to ISK, then buying tags.... or anything else for that matter.

EXCEPT, you lose the ISK sink, AND the disincentive to rat. (rat bounties being the largest ISK faucet, by far, in the game.)


And if the cost of forgiveness is priced right, I don't think it will be a 'slam dunk' for anyone, especially if you are planning on going out and committing more crimes. In reality, it likely would have to be a bit more complicated than simply

X Million ISK per point of sec status, because sec status doesn't go up and down on a linear scale......the effort it takes to go from -9.0 to -10.0 is a lot more than say, 0.0 to -1.0.

Doesn't mean that a system couldn't be put in place.



Don't like chinese water torture debates or criminals who simply want an easy life.
Buck Futz
Sebiestor Tribe
Minmatar Republic
#79 - 2012-03-26 18:59:33 UTC
Grumpy Owly wrote:


Don't like chinese water torture debates or criminals who simply want an easy life.


"Improvements for me, but not for thee." huh?
Happens to be helpful in providing an ISK sink...(I mean, that WAS an argument for removal of insurance - but only for us)
....but if the ISK sink somehow benefits 'criminals' it just shouldn't be considered.

Got it.
Grumpy Owly
Imperial Shipment
Amarr Empire
#80 - 2012-03-26 19:04:17 UTC  |  Edited by: Grumpy Owly
Buck Futz wrote:
Grumpy Owly wrote:


Don't like chinese water torture debates or criminals who simply want an easy life.


"Improvements for me, but not for thee." huh?
Happens to be helpful in providing an ISK sink...(I mean, that WAS an argument for removal of insurance - but only for us)
....but if the ISK sink somehow benefits 'criminals' it just shouldn't be considered.

Got it.


Your arguments are in no way considered a compromise however, they are simply asking for CCP to provide clear mechanics that provide either a risk free element or cheapen existing mechanics to provide a more easier life for pirate gameplay.

Yet I have tried previously in points to compromise with suggestions but they seem to be irrelevant to you.

CCP are reducing bounties accross the board to address the problems associated with them, thus it doesnt require any "special" treatment or courtesy to be afforded to pirates as a result. Your simply trying to engineer a positive PR message that's made redundant by these corrections and in so doing providing a potential pay to win / insta fix feature for pirate security reputation. Why should I not be concerned? Roll