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Combining fleets

Author
killorbekilled TBE
The Scope
Gallente Federation
#1 - 2012-04-14 23:00:32 UTC
Hi CSM dudes

i came up with an idea and have posted it the ideas forum but some one said i should post it here to so here it is

https://forums.eveonline.com/default.aspx?g=posts&t=96088&find=unread

enjoy

:)

Mars Theran
Foreign Interloper
#2 - 2012-04-15 07:19:44 UTC  |  Edited by: Mars Theran
Actually, I think having two independent fleets merge as independent fleets is better than two fleets merging and becoming one fleet.

Having more than one fleet commander is actually a good thing; particularly when members of a fleet are accustomed to taking orders from their Fleet Commander and don't know jack about the other guy.

Better to just have a system where you can merge multiple fleets as far as overall effect is concerned, but still have them as seperate entities. Simple answer is they all get puplr backgrounds and color coded tags, or better yet, somebody actually makes a fleet icon and tag that would be visible in chat and elsewhere in addition to the fleet color coding. Sort of like the little tag with the skull and crossbones for outlaw, but only visible to fleet members.

Communication between fleets could be restricted to FCs in a separate channel, rather than having everybody using overlapping communications too.

edit: One thought is that merged fleets could get a separate background color like white to immediately identify them as allies, then a fleet colored tag and icon, and perhaps we could add an additional smaller color tag in the top left corner that identifies their true affiliation: Grey for Neutral, Blue for Ally, Red for enemy, etc...

That might be useful elsewhere too.

edit2: While I'm at it, I'll just add that it would be nice if players could choose which color tag was shown. (i.e: for that top left one, whether it was in relation to them, their Corp, their Alliance, or their Fleet.)
zubzubzubzubzubzubzubzub
Kusum Fawn
Perkone
Caldari State
#3 - 2012-04-15 08:04:20 UTC
Mars Theran wrote:
Actually, I think having two independent fleets merge as independent fleets is better than two fleets merging and becoming one fleet.

Having more than one fleet commander is actually a good thing; particularly when members of a fleet are accustomed to taking orders from their Fleet Commander and don't know jack about the other guy.

Better to just have a system where you can merge multiple fleets as far as overall effect is concerned, but still have them as seperate entities. Simple answer is they all get puplr backgrounds and color coded tags, or better yet, somebody actually makes a fleet icon and tag that would be visible in chat and elsewhere in addition to the fleet color coding. Sort of like the little tag with the skull and crossbones for outlaw, but only visible to fleet members.

Communication between fleets could be restricted to FCs in a separate channel, rather than having everybody using overlapping communications too.

edit: One thought is that merged fleets could get a separate background color like white to immediately identify them as allies, then a fleet colored tag and icon, and perhaps we could add an additional smaller color tag in the top left corner that identifies their true affiliation: Grey for Neutral, Blue for Ally, Red for enemy, etc...

That might be useful elsewhere too.

edit2: While I'm at it, I'll just add that it would be nice if players could choose which color tag was shown. (i.e: for that top left one, whether it was in relation to them, their Corp, their Alliance, or their Fleet.)


1. what are independent fleets mergingg but staying independent mean?

2. separate entities such as wings? or a way to tag the entire other fleet as friendly rather then each character or corp standings adjustment.

3. this is often taken care of in out of game voice comms.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

killorbekilled TBE
The Scope
Gallente Federation
#4 - 2012-04-15 08:12:11 UTC
Thanks for your feed back mars

and some good points there particularly about pilots being used to taking orders from there own fc which is why i think once the merger is complete the joining fleet is put in its own wing. that way the joining commander can still control his own fleet independently

when it comes to comms if the two fleets are using ingame comms to co-ordinate there efforts the tools are already there to join them as well but the chances of this are slim unless they are a incursion ratters. In other words if they are using mumble, vent or ts3 then there own arrangements should be made

reminder this should be initialy for small gang war fare at first then developed for larger fleets in the hundreds , thousands in another patch / expansion

:)