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Titan changes - update

First post First post First post
Author
CCP Greyscale
C C P
C C P Alliance
#1 - 2012-03-27 15:21:03 UTC  |  Edited by: ISD Ezwal
Hi again everyone,

As originally discussed in this thread, we're making some adjustments to titans in an upcoming release.

After considering and digesting the feedback, we're making some changes to our original plan.

Specifically, we're reverting the changes to SCAN RESOLUTION that were announced in the above-mentioned thread.


We're aware that this is going to reduce the overall efficacy* of the changes, but we feel that the scan resolution reduction had too much of a negative impact on the titan's other options, and we're not happy with any of the other possible changes we'd previously considered.


Please post additional constructive input in this thread!

Thanks,
-Greyscale
Neo Agricola
#2 - 2012-03-27 15:30:10 UTC
Guess nobody cares about Titans anymore ....

DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=706442#post706442 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710

pmchem
Brutor Tribe
Minmatar Republic
#3 - 2012-03-27 15:37:27 UTC
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

La Dasha
#4 - 2012-03-27 15:40:41 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.

Definitely this.
Tergerom Loregeron
Sebiestor Tribe
Minmatar Republic
#5 - 2012-03-27 15:43:17 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


Not empty quoting
Retar Aveymone
DJ's Retirement Fund
Goonswarm Federation
#6 - 2012-03-27 15:47:01 UTC
This is a mistake. If you're dead-set on removing this, add a role to the titan (like the old one for destroyers) that causes -50% tracking in addition to the current nerf.
Retar Aveymone
DJ's Retirement Fund
Goonswarm Federation
#7 - 2012-03-27 15:47:21 UTC
Or the formula fix, that's good too.
EnderCapitalG
Caldari Provisions
Caldari State
#8 - 2012-03-27 15:48:56 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


This.
Aryndel Samson
Deep Core Mining Inc.
Caldari State
#9 - 2012-03-27 15:49:13 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


Implement this please.
Bring Stabity
Caldari Provisions
Caldari State
#10 - 2012-03-27 15:50:18 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


empty quoting
Jita Bloodtear
Bloodtear Labs
#11 - 2012-03-27 15:51:38 UTC  |  Edited by: Jita Bloodtear
Nerfing the scan resolution is fine, but not a 8-9 fold nerf. Maybe 2-4x maximum. The main problems we were facing was that we weren't going to be able to lock other capitals in decent time (~60 seconds to lock dreads/carriers) with one sebo. And a large amount of time to lock other titans, or control towers. You could keep the scan res nerf in as is, if you increased the sig radius of the ships we were designed to lock. That way it doesn't take titans forever to lock capitals/towers.
Yanna Karr
Brave Newbies Inc.
Brave Collective
#12 - 2012-03-27 15:52:16 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


Good idea.
Xolani1990
Brutor Tribe
Minmatar Republic
#13 - 2012-03-27 15:52:23 UTC
Sucks for those people who already sold/welped their titans over this.
xUnlimitedx
Doomheim
#14 - 2012-03-27 15:52:59 UTC  |  Edited by: CCP Spitfire
Inappropriate comment removed. Spitfire
Delegado Cero
Sebiestor Tribe
Minmatar Republic
#15 - 2012-03-27 15:53:00 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


This
adopt
Brutor Tribe
Minmatar Republic
#16 - 2012-03-27 15:53:14 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


Someone give this guy a medal.
Madlof Chev
Deep Core Mining Inc.
Caldari State
#17 - 2012-03-27 15:53:23 UTC  |  Edited by: CCP Spitfire
Please refrain from conspiracy theories and stay on topic. Thanks! Spifire
Oliver Duncan
B0rthole
Spacetime Manifold
#18 - 2012-03-27 15:53:39 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


Yes
Der Hosenbugler
GoonWaffe
Goonswarm Federation
#19 - 2012-03-27 15:53:40 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.


Greyscale, listen to this man.
Onix Pokemon
prime coates Manufacture Corporation
#20 - 2012-03-27 15:54:12 UTC
pmchem wrote:
Greyscale,

Please consider special-casing XL turrets and implementing a signature radius based solution. If you modify chancetohit (from http://wiki.eveonline.com/en/wiki/Turret_damage ) by adding a sigrad based falloff function, but restrict the implementation just to XL turrets, it could be done very quickly. In time for the April escalation release, if not earlier. Plus, special-casing XL would mean subcap v subcap gameplay is not affected and nobody would really care if XL turrets were "special" with respect to sigrad effects. I think if you locked yourself, Masterplan, and Soundwave in a room this could be done in a matter of hours.

This.
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