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Player Features and Ideas Discussion

 
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Target queue

Author
Pidgeon Saissore
Tyrant's
#1 - 2012-02-01 07:05:29 UTC
To compensate for a degree of latency it would help if players could select the next target for their weapons before their current one is destroyed, or fully repaired in the case of logistics. This would be a hotkey used in combination with activating any target related module or with targeting itself. It would immediately switch the target over to the next without interrupting the cycle. At present you must wait twice the latency you have to reengage since you can't even click on a module until your system receives that your cycle has completed after you cancel it.