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EVE Fit project: - pyfa 1.1.7 (Inferno 1.0)

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Minmatar Republic
#41 - 2011-09-28 16:08:04 UTC
Love the layout and design of PYFA. Being able to see all of my fits for any ship at the same time is awesome. Curious though, I am not getting any FIREPOWER display i.e. DPS/Volley readouts.

Is this something yet to be implemented?
Warlords of the Deep
#42 - 2011-09-28 16:11:18 UTC
NavyChief wrote:
Love the layout and design of PYFA. Being able to see all of my fits for any ship at the same time is awesome. Curious though, I am not getting any FIREPOWER display i.e. DPS/Volley readouts.

Is this something yet to be implemented?
You probably collapsed it (all of stats sections are collapsable), it should be somewhere below resistances and capacitor data.
WE FORM V0LTA
#43 - 2011-09-28 18:15:18 UTC
NavyChief you got ammo loaded in the guns?

.

Minmatar Republic
#44 - 2011-09-28 18:31:49 UTC
Roime wrote:
NavyChief you got ammo loaded in the guns?



Well slap me silly and call me sally! Thank you... *pulls* head out of arse. :)
Minmatar Republic
#45 - 2011-09-29 13:22:18 UTC
I'm having trouble accessing API's through a proxy.

Since I can't configure a proxy in Pyfa I asume it's using the default browser settings, which was Internet Explorer 8, it is IE9 now.

IE was configured with a Proxy.pac file, I've changed that to a fixed address at port 8080.

I've updated Pyfa today to the latest nightly.

i've deleted all settings in my profile directory and reentered API details.

After each change I restarted Pyfa to check if I could create a new character and pull my skills with my API key. The API key I enter is the one predefined by Pyfa (followed the link).

Internet access is working fine and I can access API keys and data with other programs and browsers just fine. Pyfa is the only one unable to access the internet.

Any ideas what I can do in order to make this work?

Thanks.
Warlords of the Deep
#46 - 2011-09-29 20:47:51 UTC
First thing, you need proxy which supports https (new eveapi works only using secure http).
Also, even if you got proxy with https support, it still won't work: proxy setting are detected properly, but eveapi lib (which we're using to access api stuff) hangs indefinitely if asked to work through proxy. It's known bug which is already being fixed by Entity :)
WE FORM V0LTA
#47 - 2011-09-29 20:59:43 UTC
Thanks for the latest update!


is it possible to include characters implant on a fit as a set in the current version?

Not sure if the implants are part of the new API, but it's my #1 wish to get implants from API automagically on each fit.

I'm also missing the ability to project a fit on another, to assess EWAR effects and dps against tank and so on.

.

Warlords of the Deep
#48 - 2011-09-29 21:10:35 UTC
1) Not yet possible, but nested implant system is planned (predefined implant sets/per-character implants/per-fit implants)
2) You can drag any fit from shipbrowser onto projected pane to project it, although projected calculations tend to be more buggy than local ones
Gallente Federation
#49 - 2011-09-29 23:11:16 UTC
One very minor request I'd have. Something that I really miss aesthetically from EFT is the "divider" option and color differentiation option between low slot, mid slot and hi slot . Even a clear gap would be nice.

Also, will there be any chance of having fleet and gang boost stats? (Or are they already in there but I've missed them?)

Gallente Federation
#50 - 2011-09-29 23:40:57 UTC
THIS IS BEYOND AWESOME.

Been dreaming of a web fitting tool and a multi-OS fitting tool for a LONG time!

Kudos! Fantastic job!

Support Eve's own built-in Battle-Recorder!

Warlords of the Deep
#51 - 2011-09-30 00:42:58 UTC
Barbelo Valentinian wrote:
One very minor request I'd have. Something that I really miss aesthetically from EFT is the "divider" option and color differentiation option between low slot, mid slot and hi slot . Even a clear gap would be nice.

Also, will there be any chance of having fleet and gang boost stats? (Or are they already in there but I've missed them?)
t
Engine which is used as pyfa backend (named 'eos') supports them for quite a while. As i'm not a person who deals with interface code, i can't say anything promising :) Darriele (he wrote most of the pyfa code) mentioned multiple times that adding separators between racks is hard as hell, but he'll try.
WE FORM V0LTA
#52 - 2011-10-01 08:14:21 UTC
Kadesh Priestess wrote:
1) Not yet possible, but nested implant system is planned (predefined implant sets/per-character implants/per-fit implants)
2) You can drag any fit from shipbrowser onto projected pane to project it, although projected calculations tend to be more buggy than local ones


1) sounds good, they don't really need to come from the API I suppose, just to be able to save a set and have it appear on new fits / drag to the implants window would be just fine.

2) Thanks! I didn't know that, but what skills are applied to the projected fit?


A super feature would be to have an entry in the "Incoming damage pattern" menu for the projected fit to see how fits tank each other.

.

The Bloc
#53 - 2011-10-01 17:00:43 UTC
Upgraded to latest version, but new custom API will not download character data.

Is there something that needs to be done to make this work?
WE FORM V0LTA
#54 - 2011-10-01 18:41:49 UTC
Yes, you need to update the API keys in pyfa, click on the link in the API menu to go to the page where you create the custom API key.

.

Warlords of the Deep
#55 - 2011-10-01 22:42:22 UTC
Delucian wrote:
Upgraded to latest version, but new custom API will not download character data.

Is there something that needs to be done to make this work?
Are you using proxy server (is it set up in system preferences)? Where it stops, on fetching character list of skills of the selected character?
The Bloc
#56 - 2011-10-02 03:29:39 UTC
Yes, I updated my keys in the character editor. Not using proxy.

When I update and it goes to to select cHarcter and update it just hangs up and I have to kill the app. When I do I get a windows error that the app has stopped responding.
#57 - 2011-10-02 14:00:55 UTC
Is it possible to have the state of the program save? As in keep active fits up after I close/re-open?

Awesome program btw replaced EFT and never looking back :)
#58 - 2011-10-02 15:09:13 UTC
so far as I can tell it does not support the new API keys yet. I might just be doing it wrong, but i would like to switch to the new API key soon.
The Bloc
#59 - 2011-10-03 13:59:16 UTC
Not sure if you guys changed something, but the custom API linking is now working for me. Big smile

Is there a way to link a set of implants to the character (or ship to ship) or do we just have to duplicate the implant list manually for each fit?

Its a hassle having to do that manually
Gallente Federation
#60 - 2011-10-03 14:52:56 UTC
nice program love it
there is a problem to with the "to clipboard" EFT

on the forums it will post correctly but on the ingame notepad it doesnt work

ingame notepad will be like this

[Ishkur, Exploration sansha]

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Sisters Core Probe Launcher, Sisters Core Scanner Probe
[Ishkur, Exploration sansha]Light Neutron Blaster II, Void SLight Neutron Blaster II, Void SLight Neutron Blaster II, Void SSisters Core Probe Launcher, Sisters Core Scanner Probe1MN Afterburner IICap Recharger IICap Recharger IICoreli A-Type Small Armor RepairerArmor EM Hardener IIArmor Thermic Hardener IISmall Capacitor Control Circuit ISmall Capacitor Control Circuit IHobgoblin II x5

could be a issue with eve client tho
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