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This Week in EVE #154 - Week 22/2017

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C C P Alliance
#1 - 2017-06-02 12:11:34 UTC  |  Edited by: CCP Phantom
"This week in EVE" is a weekly overview of EVE Online related news and events. The previous overview is here. Orange text links to further information.



The current "This week in EVE" gives an overview of week from May 27 to June 2


Next release date announced: June 13

We have announced the date of the next EVE Online release: June 13.



New Eden Store Weekend special: Skill extractor discount and Barghest SKIN

Special offers from the New Eden Store!

  • 15% discount on single Skill Extractors. Only 119 PLEX instead of the regular 140 PLEX.
  • For the first time in the New Eden Store: Waschi Uprising 'Combat' SKIN for your Barghest battleship for only 390 PLEX.


These offers are only available this weekend (June 2 to 5), don't miss out.

Dev interview: Redesigning the CONCORD Police Frigate

We are redesigning the CONCORD police ships in EVE Online! Check out the interview with CCP Acid Burn and learn more about the redesign process. Discover how the original concepts and ideas evolved, bringing the design to fruition.


The Tech corner: Technical advice from our developers and customer support

  • You can enable high DPI scaling in the EVE Launcher.
  • The latest AMD GPU drivers (17.4.4) can cause issues with EVEOnline starting up.
  • The Game mode on Windows 10 can cause a drop in the framerate. For EVE, you might want to turn off game mode.
  • If the client hangs with a black screen, you might want to reinstall your graphics driver. You also might want to check out if running EVE under DX9 helps.






Are you looking for tips and tricks? Tools and guides? Check out the recent Resources and Guides on reddit!


Watch the amazing video from Adan Dimaloun about the most recent big fight. On June 1, more than 1400 pilots participated in this exciting clash between nullsec alliances. In the end, more than 500 billion ISK got destroyed.


Corporations are one of the cornerstones in EVE Online. Especially as a relatively new player, it immensely helps to be in a fitting corp. How do you find a corp that fits you? Check out the helpful tips how to find a corp that suits you. Thanks to NightCrawler 85 for the guide (even though it is already a bit older).


Missed the recent o7 show this weekend? Check out the recording!


The EVE Community is extremely creative and skilled. You can find beautiful EVE images and amazing screenshot on evepics and Reddit!


Join our next EVE Online mass test on June 6! This is an excellent opportunity to assist our developers with the upcoming release. You also will be able to get a sneak preview of some upcoming features.

CCP Phantom - Senior Community Developer

Caldari State
#2 - 2017-06-02 13:05:33 UTC
A thank you to CCP and to all your hard working and dedicated employees for the constant efforts to keep the Eve Universe the absolutely incredible place that it is today. I'm looking forward to the next Eve release on June 13th, and in particular to the announced client performance updates. And also to being able to try out the new "dangerous rouge drones" game play. Thanks lots my friends (if I can please have the privilege of calling all you programmers and developers and experts my friends)
Brothers of Tangra
#3 - 2017-06-02 13:06:51 UTC
Great information! Appreciate the work being put into the improvements updates. Thank you CCP. I do hope you will reconsider on the planned Anomaly belts and Excavator changes.

Here is another shameless plug for a return to Signature Belts or Creation of actual Ore belts that wrap entirely around Celestials. Big smile

Cheers!

JR
Gallente Federation
#4 - 2017-06-02 13:49:35 UTC
great to see drone event in june to keep interest up.

any more info - hisec?

keep up the good work.... anyone coming to scotty land tamarraw!

cheers
C C P Alliance
#5 - 2017-06-02 13:54:44 UTC
HunterK en Daire wrote:
great to see drone event in june to keep interest up. any more info - hisec?

It would surprise me if Rogue Drones would strictly obey the rules of the Empires/CONCORD and stick to highsec only. But you never know with these pesky buggers! I guess we all will find out soon, Pirate

HunterK en Daire wrote:
keep up the good work.... anyone coming to scotty land tamarraw

If anyone is near, visit the Glasgow player gathering on June 3 in the UK! You won't regret it. Player gatherings are always a lot of fun.

CCP Phantom - Senior Community Developer

Minmatar Republic
#6 - 2017-06-02 14:41:25 UTC
Quote:
Enjoy further customization of the UI and deeper accessibility that enables support for color blind pilots.


Thank you CCP. As someone whose ocular implants were permanently damaged by sub-par clone standards and procedures, this change will make me SO much happier.

You'll also be pleased to know I'm now only buying clones from official CONCORD-sanctioned clone stations.
DARKNESS.
#7 - 2017-06-02 17:35:28 UTC
So the mining change are bad.... see the discution:

https://forums.eveonline.com/default.aspx?g=posts&m=6961463#post6961463
DARKNESS.
#8 - 2017-06-02 17:36:21 UTC
FearlessLittleToaster wrote:
So, I'm actually torn on these changes. On the one hand, this basically reads:

"Dear Goons, through incredible investment of time, money, and effort in your space and the coordination required to defend it you have become able to utilize the Rorqual at it's theoretical limit. We did not anticipate this in the design phase, and we waited until many many players were heavily invested before we took steps to fix it. In short, you will now be punished for being very good at being a nullsec alliance. Also, these changes will apparently break the risk/reward calculus for smaller organizations, so they get punished for Goons being good at Nullsec too."

On the other hand, I can absolutely see how Rorquals are gutting the minerals market in their current form. Given that mining is something people from all regions of the game engage in, that is also a huge problem.

But, Fozzie and the rest of the team, here is the central problem you aren't going to fix by nerfing the Rorq into the floor: The Imperium is going to keep using the crap out of these until you reduce their yield below that of a Mackinaw. I already have four characters at max skills, and I already bought the hulls and drones. Until it's crappier than a barge the Rorq will continue to represent the best isk/hour I can earn while folding my laundry. Meanwhile you will render the hull worthless to players in alliances less able to secure their space.

So I get that you are between a rock and a hard place here. Make the Rorq a doorstop again and save the minerals market. Keep the Rorq as the king of mining and watch Goons bury ever poor new player trying to mine with his Venture in highsec.

However, that is assuming that the only variable that can change is Rorqual yield. I know there are lots of other project and priorities, but might it be worth taking a look at mining in a broader scope? Mining is awful as gameplay, especially in highsec. It might make more sense to remove the direct competition between null and high for lowends, and instead make something unique, valuable, and maybe a bit rare spawn there to give something worthwhile to mine.

Think of it like this. Right now everyone mines the same basic ores, weather they have shovels or massive industrial equipment. So we got better industrial equipment and now the guys with shovels are getting crushed. Would it make sense to give the smaller miners occasional targets that are valuable in smaller amounts but require effort to find? That would diversify mining into two different professions, one for massive industrial harvesting through group cohesion and the other much more like a prospector roaming in search of a gold strike. That could be MUCH more interesting for a new player or alpha clone.

Circle-Of-Two
#9 - 2017-06-02 18:02:02 UTC
Thanks for the shout out!
C C P Alliance
#10 - 2017-06-02 18:11:03 UTC
Adan Dimaloun wrote:
Thanks for the shout out!

Thanks for the awesome videos! Big smile

The monthly compilations of big battles are also always worth watching. For example the major battles in May 2017.

CCP Phantom - Senior Community Developer

Caldari State
#11 - 2017-06-02 18:45:02 UTC
Hiho CCP,

short note: the Link to the video on youtube for "Dev interview: Redesigning the CONCORD Police Frigate" is broken.

It is: http://ttps://www.youtube.com/watch?v=cMxldAFl2GM

Best regards
Caldari State
#12 - 2017-06-02 20:09:01 UTC
I am wondering about the new exoplanet Project Discovery. Any new info soon™ ?
Shadow Cartel
#13 - 2017-06-02 23:01:10 UTC
I see you used the Xenocracy chronicle artwork in this post, surely this means that PI is going to receive some much needed love and attention soon, right? Riiiiight? Bear

╔═══ ♥ ═════════════╗

EVEcandy™; An EVE Gallery!

╚══════════════ ♥ ══╝

#14 - 2017-06-03 00:19:06 UTC
Will the June 13th patch contain the change that allows T2 ammo in faction weapons?

Thank you for all your good work.
#15 - 2017-06-03 01:50:24 UTC
The fething Barghest-skin! At last.
Big smileBig smileBig smile

Praise the Omnissiah!

REFORD
#16 - 2017-06-03 06:53:04 UTC
Custom tracking position for Incarna camera still not implemented !
Advanced audio settings menu not reverted !
High GPU usage in hangars not fixed !

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

C C P Alliance
#17 - 2017-06-03 10:47:52 UTC
Callidus Dux wrote:
The Link to the video on youtube for "Dev interview: Redesigning the CONCORD Police Frigate" is broken.

Thank you for the notification! I have fixed the link now.

CCP Phantom - Senior Community Developer

Circle-Of-Two
#18 - 2017-06-04 15:49:56 UTC
I actually find it funny that devs/ccp replying on the positive replies but not one reply in the mining nerve post, are they too chicken to reply?

I fins that CCP should listen to their community instead of making changes as they see fit, in last few patches there were mining nerves over mining nerves screwing the miners over and over.

I forsee not such a big future if continues like that
#19 - 2017-06-04 20:06:11 UTC
A quick question. When will we be seeing bio pages appearing on structures?

At Fanfest you said it would be implemented fairly quickly.
Ushra'Khan
#20 - 2017-06-05 00:33:04 UTC
You really buried the lead on this one CCP...

An addendum to the weekly update:

The Minmatar Republic has once again achieved Total Victory; the Seven Tribes, and all Matari people revel in blissful freedom, having to no longer fear the panicking vanquished. Tyranny has no crevasse left to slither into. Liberty has been restored to our lands.
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