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Player Features and Ideas Discussion

 
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Rapid Drone Launcher

Author
Caldari State
#1 - 2017-05-19 19:25:38 UTC
Convenience module. Hislot. When you "load" it, you just tag drones in your drone bay, does not provide any extra drone space or bandwidth, or any stat, really.

You fire it as any other weapon, and it fires the drones at MWD speed (if the target is over, say, 10km away?) and auto-targets the drones on the locked target. Then they act according to drone settings. If you hit reload, perhaps it should recall the drones?

Cost: one hislot.
Provides: fast launch, speed boost, and automatically targets drones on active target.

Since it doesn't really affect ship stats, I don't see why it should take much in the way of fitting.



Odd idea, unsure: Sentries. It works fine for the moving drones as above, but how about sentries? It could be interesting if you could fire sentries in the heading of the ship, kind of like bombs. Then activate it a second time to signal the sentries to stop? This allows remote placement of sentries (and no provision for picking them back up, you might wanna use T1). They should also stop short (how short?) of the drone-control range, though you could still fly away.
Goonswarm Federation
#2 - 2017-05-19 19:38:14 UTC
Can't you just do that with keyboard shortcuts already?
Shadow Cartel
#3 - 2017-05-19 19:40:08 UTC
Tyrone Cashmoney wrote:
Can't you just do that with keyboard shortcuts already?

You can.
Ivy League
#4 - 2017-05-19 20:36:36 UTC
ShahFluffers wrote:
Tyrone Cashmoney wrote:
Can't you just do that with keyboard shortcuts already?

You can.


Yeah but that requires pressing two buttons, obviously thats too much work and develoment time needs to be spent on reducing it to one button.
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