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Tracking speed and vicinity.

Author
The Larold
This is an anagram of itself.
#1 - 2017-05-13 18:23:19 UTC
I am a life-long missile user. I've spent less than 30 minutes in my 10-years of eve using turrets.

That's about to change, and I have a silly question.

Lots of ship bonuses apply to tracking speed. I totally understand that helps the guns to keep up a bit easier with radial movement concerning the ships orbiting around me.

What I'm wondering is this: Does this mean, in practice, that as your tracking speed increases, you have a little bit more leeway in how close ships can get to you before they get "under" your range?

In other words, with bad tracking, I might think "Ok, need to take him out before he closes to 25km", but with excellent tracking, that number drops to 10-15? (I'm making up numbers, so no comments on those values specifically please.)

Thanks.

Zhilia Mann
Tide Way Out Productions
#2 - 2017-05-13 18:46:26 UTC
Effectively yes. Radial speed, assuming worst case scenarios where the target's linear speed is exactly tangential, is given by linear speed over radius. Increasing tracking (radial) speed of turrets thus allows the same hit chance at a lower radius (distance to target).

The other thing you can do is shift the target velocity away from tangential, usually by approaching or moving away from the target. Coming from missiles it takes a touch to get used to but it's not hard to put into practice.
Blade Darth
Room for Improvement
Limited Expectations
#3 - 2017-05-14 06:42:34 UTC
You IQ 110+
You do fine.
Return potato chip. Error. Error.
Johnny Riko
The Scope
Gallente Federation
#4 - 2017-05-17 13:06:42 UTC
Zhilia Mann wrote:
Effectively yes. Radial speed, assuming worst case scenarios where the target's linear speed is exactly tangential, is given by linear speed over radius. Increasing tracking (radial) speed of turrets thus allows the same hit chance at a lower radius (distance to target).

The other thing you can do is shift the target velocity away from tangential, usually by approaching or moving away from the target. Coming from missiles it takes a touch to get used to but it's not hard to put into practice.


Radial speed is rate of change of distance between two objects. It doesn't effect turret tracking.

What you're talking about is angular velocity, which is transversal velocity divided by radius, or distance. Higher transversal or smaller distance will increase angular velocity, and give your turrets a harder time tracking the target.

I wanna join up. I think I got what it takes to be a Citizen.

Zhilia Mann
Tide Way Out Productions
#5 - 2017-05-17 16:26:04 UTC
Hrm. Radial velocity is circumferential velocity, isn't it. I supposed I should edit that. At some point.

I strongly considered giving an explanation in terms of a dot product of the velocity vectors but while it's precise it doesn't shed a whole lot of light unless you know dot products already.