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NPC Hi Sec Blue Community

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#1 - 2017-03-02 21:21:28 UTC  |  Edited by: Aaron
EDIT: 29/03/17

Almost ready to go live, please review our proposal document NPC Hi-Sec Community Proposal

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I've been looking into starting a blue community within hi sec for the sole purpose of getting people together and enjoying the game and making friends. It is difficult for new, solo players and smaller corps to operate within hi sec due to the way in which the war dec mechanic is used so I wanted to create something that will give people a break from war decs.

Some general guidelines, ideas and features I've thought of are as follows;

- must be in an NPC corp to be part of the community

- TS3/Voice comms will be provided

- Key people organising missions or low sec pvp ops, people giving advice on how to play Eve

- Chat Channels/ Mailing list for communication

Generally I'd like to keep this cool and stress free without the usual problems that arise from being in a corp or alliance. I'm interested in working with like minded people who are interested in helping to bring back the fun in hi sec. It should be lots of fun.

Please feel free to discuss ideas here and maybe in a few weeks we can get something going.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

The Irukandji 3.0
#2 - 2017-03-02 22:09:58 UTC
Trying to make a community out of people who refuse to participate in any community. Good luck, but this has been tried before :)
#3 - 2017-03-02 22:16:41 UTC  |  Edited by: Vincent Athena
There are many of these already. They are organized by chat channels. But they are hard to find due to the lack of in-game methods of finding or advertising chat channels. The result is many, many players have started such communities. There are dozens of them, and each is so small that they are not much of a community. Players thus don't pay attention to them, and remove the channel from their list to reduce clutter. The channel sprouts up, tried to grow, then dies due to lack of players.

CCP: We need a way for players with common interests to find each other in game. A way for chat channels to be advertised so like-minded players can find each other. Something like the corp finder.

OP: Consider including people who are in corps, but their corp does not have a history of making war decs, or ganking. That way, when said corps do get a dec, the players can drop corp and still be part of a community.

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#4 - 2017-03-02 23:20:55 UTC
Vincent Athena wrote:
There are many of these already. They are organized by chat channels. But they are hard to find due to the lack of in-game methods of finding or advertising chat channels. The result is many, many players have started such communities. There are dozens of them, and each is so small that they are not much of a community. Players thus don't pay attention to them, and remove the channel from their list to reduce clutter. The channel sprouts up, tried to grow, then dies due to lack of players.

CCP: We need a way for players with common interests to find each other in game. A way for chat channels to be advertised so like-minded players can find each other. Something like the corp finder.

OP: Consider including people who are in corps, but their corp does not have a history of making war decs, or ganking. That way, when said corps do get a dec, the players can drop corp and still be part of a community.


Hmmm...

Perhaps these other NPC groups didn't grow due to their lack of marketing in their venture.

Ok, perhaps CCP could change/ add a couple of things to fleets. Maybe if they created some extra fleet features, a limited fleet hanger, a way to divide loot. They have touched on it a little bit as we have the ability to divide mission standings gain among our fleet. I'm fine with the current fleet mechanics, what i put forward was just a thought.

Generally I'm trying to create something very simple and straight forward. perhaps something a new player can get into and be around cool and knowledgeable people. I have no problem with the current war dec mechanic, I just think that some people need to completely avoid it and still benefit from being in somewhat of a community.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

#5 - 2017-03-02 23:39:23 UTC  |  Edited by: Aaron
Sorry I'm off on a bit of a ramble.

I think the issue with the current wardec mechanic is the way we perceive it. If lots of people left their corps and went NPC this might not be a bad thing.

I will be taking fleets out to low sec for PVP, it will be promoted to the community and I would promote other FC's to do the same thing. If we can get lots of groups going to low sec for pvp then the hi sec corp who war decs 200 corps concurrently will have to comply and come to low sec for pvp. I know this is long winded, I'm just trying to think outside of the box and analyse mechanics that we can use to our advantage.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

#6 - 2017-03-03 00:36:25 UTC
I don't think CCP will do much to make life in NPC corp better, since "their metrics show" retention increases for players who are in player corps. It can be trial and error to find the right one, but that is where CCP provides the most help (corp recruitment / Search tab, & ads.)

Wardec corps watch where the most players gather; if a corp is less visible around trade and mission hubs, it should not get "selected" as often. And some wardecs could be avoided if players could simply be more polite with local chatter and when interacting with others.
#7 - 2017-03-03 00:41:39 UTC
Aaron wrote:
- must be in an NPC corp to be part of the community

the 11% npc corp tax makes that seem like a silly rule to me, 1 man tax evasion corps ftw!

@ChainsawPlankto on twitter

Brave Collective
#8 - 2017-03-03 00:46:34 UTC
Aaron wrote:
Sorry I'm off on a bit of a ramble.

I think the issue with the current wardec mechanic is the way we perceive it. If lots of people left their corps and went NPC this might not be a bad thing.

I will be taking fleets out to low sec for PVP, it will be promoted to the community and I would promote other FC's to do the same thing. If we can get lots of groups going to low sec for pvp then the hi sec corp who war decs 200 corps concurrently will have to comply and come to low sec for pvp. I know this is long winded, I'm just trying to think outside of the box and analyse mechanics that we can use to our advantage.

You're right when you say the problem is all in perception. It's nowhere near as pervasive as you claim, and it actually needs to be deregulated by a large amount before it could be called healthy again. But I digress.

Let me raise you a third option: make a confederation (not alliance) of solo corps around a system of chat channels, mailing lists, and maybe freeport citadels.
Make a text art logo and prominently display it in your members' bios. There is an ice mining group based out of Seil that does that and it's apparently it's the best defense against wardecs, awox, and corp theft that there is.
They have community, identity, and plenty of fun while being functionally immune to wardecs and taxes.

You don't have to stay in npc corp to dodge wardecs. 50m per person to wardec isn't feasible for any high sec merc or wardeccing group. Especially when you can roll corp the next day.
The-Culture
#9 - 2017-03-03 01:54:25 UTC
#10 - 2017-03-03 13:58:35 UTC
Chainsaw Plankton wrote:
Aaron wrote:
- must be in an NPC corp to be part of the community

the 11% npc corp tax makes that seem like a silly rule to me, 1 man tax evasion corps ftw!


What's 11% of 0 isk earnings?

That is the reality for some people in eve due to the way the wardec mechanic is used. They are station or gate camped until they drop roles and leave their corp. They join a new corp and the same thing happens. I know you can see it's difficult for some of us to earn.

Being NPC will give us some breathing space where we can learn new tactics or learn how to play. The benefits of being NPC are still good, if people take a step back and spend a few months NPC they can look at joining a hisec corp at a later date.

NPC = completely avoiding wardec mechanics, have a think on it.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Brave Collective
#11 - 2017-03-03 14:40:44 UTC
This is gonna be good. I thoroughly enjoyed the topics here on your Blue Null sec attempt. I put a fiver on Dracvlad screwing you over within 5 pages from now.
Mordus Angels
#12 - 2017-03-03 15:05:55 UTC
Aaron wrote:
Chainsaw Plankton wrote:
Aaron wrote:
- must be in an NPC corp to be part of the community

the 11% npc corp tax makes that seem like a silly rule to me, 1 man tax evasion corps ftw!


What's 11% of 0 isk earnings?

That is the reality for some people in eve due to the way the wardec mechanic is used. They are station or gate camped until they drop roles and leave their corp. They join a new corp and the same thing happens. I know you can see it's difficult for some of us to earn.

Being NPC will give us some breathing space where we can learn new tactics or learn how to play. The benefits of being NPC are still good, if people take a step back and spend a few months NPC they can look at joining a hisec corp at a later date.

NPC = completely avoiding wardec mechanics, have a think on it.



What kind of new tactics?
#13 - 2017-03-03 15:20:38 UTC
Nicolai Serkanner wrote:
This is gonna be good. I thoroughly enjoyed the topics here on your Blue Null sec attempt. I put a fiver on Dracvlad screwing you over within 5 pages from now.


Drac won't be part of this.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

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#14 - 2017-03-03 15:25:02 UTC
I wish you the best of luck. IMO there does need to be something like this in Eve.

As the blessed St. Reptilicus said "Some days you can't get a drink on the cuff anyplace."

Minmatar Republic
#15 - 2017-03-03 15:25:50 UTC
I think it's a pretty good idea, especially for new players to learn how to work together in a fleet.

I suggest advertising in and or around the new player systems, start up a small fleet and run a few missions or exploration sites first to get them sorta familiar with working together in a fleet.

Then maybe do some 1v1 Duel action in high sec with some PvP mods fitted and explain basic encounter tactics, followed with a few 'exercises' of tactical withdraw.

They should also have their Overview set up correctly, practice making / using Safe Spots along with D-scan before actually going to low sec.

Anyway, just something to consider. Hope you have good luck and much success.



DMC
#16 - 2017-03-03 17:59:17 UTC
Aaron wrote:
Sorry I'm off on a bit of a ramble.

I think the issue with the current wardec mechanic is the way we perceive it. If lots of people left their corps and went NPC this might not be a bad thing.

I will be taking fleets out to low sec for PVP, it will be promoted to the community and I would promote other FC's to do the same thing. If we can get lots of groups going to low sec for pvp then the hi sec corp who war decs 200 corps concurrently will have to comply and come to low sec for pvp. I know this is long winded, I'm just trying to think outside of the box and analyse mechanics that we can use to our advantage.


I wish you the very best with this. NPSI is fun and to be encouraged.

That said, if you are going into low sec I hope you are prepared to deal with awoxing, it will almost certainly happen if your idea grows. If you provide a group of targets in low sec, you can be sure that someone is going to try and take advantage of you....this is Eve after all. Very dangerous to assume that high sec war dec corps are scared to operate in low sec...some might be, but there are certainly those who will go low if they know there are targets available.

Not saying you shouldn't do it....just be careful.
Gallente Federation
#17 - 2017-03-03 18:01:26 UTC
A community needs a purpose, a common goal / interest to work. Just a "blue highsec group" is not enough of a program. There are so many channels to hang out and chat, I don't need another one. Convince me to join your group ...

I'm my own NPC alt.

#18 - 2017-03-03 21:13:02 UTC
Tipa Riot wrote:
A community needs a purpose, a common goal / interest to work. Just a "blue highsec group" is not enough of a program. There are so many channels to hang out and chat, I don't need another one. Convince me to join your group ...


The main purpose is to avoid being wardeced, it also serves as a platform for linking up with guys who want to grind missions or pvp. It can serve as training for new players or old players who dont know pvp. It will be more than just a chat channel.

If I have to convince you too much then this is probably not for you and youre probably already well versed with Eve and comfortable with what youre doing already.

I'm looking for the guys who are tired of being in hi sec corps that are constantly war deced where the players unable to do anything..another purpose of this venture is to try and change our perception. Being in a corp is not the only way to play Eve, this can be perceived as an exercise that may help people to think outside of the box.


Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

#19 - 2017-03-03 21:53:06 UTC
Torin Corax wrote:
Aaron wrote:
Sorry I'm off on a bit of a ramble.

I think the issue with the current wardec mechanic is the way we perceive it. If lots of people left their corps and went NPC this might not be a bad thing.

I will be taking fleets out to low sec for PVP, it will be promoted to the community and I would promote other FC's to do the same thing. If we can get lots of groups going to low sec for pvp then the hi sec corp who war decs 200 corps concurrently will have to comply and come to low sec for pvp. I know this is long winded, I'm just trying to think outside of the box and analyse mechanics that we can use to our advantage.


I wish you the very best with this. NPSI is fun and to be encouraged.

That said, if you are going into low sec I hope you are prepared to deal with awoxing, it will almost certainly happen if your idea grows. If you provide a group of targets in low sec, you can be sure that someone is going to try and take advantage of you....this is Eve after all. Very dangerous to assume that high sec war dec corps are scared to operate in low sec...some might be, but there are certainly those who will go low if they know there are targets available.

Not saying you shouldn't do it....just be careful.


I hear you. My Fc'ing will have a careful approach where at first I would only request cheap frigs and cruisers, I'd generally be looking for regular faces within my fleet and help them to grow and understand whats going on within a pvp environment.

I can be quite tricky myself. a small example of the PVP I do: I was in an arbitraitor docked and there was about 7 hostiles in local with one of them (a Cerberus pilot) who kept trying to bait me to undock. I played a little dumb to keep his interest while logging on my second account in a fleet stabber.

My Arbitritor fit was minimal DPS and all tank, I knew he was obviously trying to bait me. I undock in my arbitraitor and wait for him to fire, he fires and I spring into action he is pointed and dual webbed I set my drones on him, small lasers and neut. 5 of his friends undock in frigate and destroyer sized ships and start shooting at me, I undock my 2nd account in a fleet stabber and primary the Cerberus and destroy it quickly. I lost both ships with a value of 80m and the cerberus pilot lost 243m.

I won the isk war and felt reasonably happy. Other fleets will have to be careful of me taking advantage of their bait and losing the isk war.




Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

#20 - 2017-03-03 22:39:12 UTC
This isn't such bad idea tbh i was part of something similar if you persist you can have steady active pilots to create content around them for other pilots to follow.

Depend of how it take it will be cool avenue for ppl to try stuff or it will be just another dead chat channel.

You choke behind a smile a fake behind the fear

Because >>I is too hard

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