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Suitonia for CSM XII

First post
Author
Suitonia
KarmaFleet
Goonswarm Federation
#41 - 2017-02-09 00:23:15 UTC  |  Edited by: Suitonia
Rin Shinwa wrote:
Some players have voiced concerns over the 40km scram range scripted hictors being oppressive to solo/small gang pvp.
Do you agree? How big of an issue is it? How would you fix it, if needed?


I think it's an issue and it's really hurt solo/small gang roaming in nullsec. It's killed a lot of affordable kiting cruisers and pigeon holed a lot of people into going 100mn AB or bust. My preferred solution would be to introduce a new script for HICs that has 40% of the current range, and attach the scramming effect to that script.

Focused Warp Disruption Script - Infipoint, stops capitals from jumping, same range as current.
Focused Warp Scrambler Script - Infipoint, scram effect + above.

This would be a 15km Scram on T2 and a 15.75km scram for TS/Concord HIC scrams. for reference this is better than heated True Sansha scram on any non-bonused hull. I also think that the value of a highslot scrambler has been completely ignored with the balance of the scram effect on HICs. It essentially was an extra midslot on a lot of HICs that were running a scrambler anyway.

I think this is good enough for a HIC to do MJFG defence without making it as cancerous for gatecamping or anti-kiting as it is now.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Valkin Mordirc
#42 - 2017-02-09 01:12:05 UTC
Do you have any plans/idea's on the Navy Caracle, Naga, and Rohk? Personally curious on those. All three of them seem to be overshadowed by similar counter parts and don't have a role to fill.
#DeleteTheWeak
Mason Odell
Blackjack and Exotic Dancers
Top Tier
#43 - 2017-02-09 05:17:44 UTC
A vote for Suitonia is a vote for EVE!

aside that

This is the man for CSM XII, a Top Tier choice indeed if I've ever seen one.

Aaril
Interstellar Consulting Group
#44 - 2017-02-09 08:25:13 UTC  |  Edited by: Aaril
You already have my vote based on the amount knowledge you have shown in your videos.

I am curious, however, on your thoughts related to the lack of NS wormholes after the change a couple of years ago. I am hoping more candidates will push to increase content holes (WH groups like to do small gang NS roams as well).
Suitonia
KarmaFleet
Goonswarm Federation
#45 - 2017-02-10 21:54:22 UTC
Aaril wrote:
You already have my vote based on the amount knowledge you have shown in your videos.

I am curious, however, on your thoughts related to the lack of NS wormholes after the change a couple of years ago. I am hoping more candidates will push to increase content holes (WH groups like to do small gang NS roams as well).


I'd be happy with more nullsec > WH space wormholes, especially for higher class wormholes like C4s and C5s.
Quantum Flux Generators right now are pretty useless I've done a few experiments with them myself and they are pretty weak. They could probably use looking at.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Suitonia
KarmaFleet
Goonswarm Federation
#46 - 2017-02-10 21:57:59 UTC
Valkin Mordirc wrote:
Do you have any plans/idea's on the Navy Caracle, Naga, and Rohk? Personally curious on those. All three of them seem to be overshadowed by similar counter parts and don't have a role to fill.


The Navy Caracal is bad because HAMs/HMLs need some help, and it doesn't get a bonus to RLMLs which are OP.
The Naga and Rokh don't really fit the current metagame at the moment. With RLMLs getting balanced then maybe the Naga will see some more action, and the Rokh will hopefully get better with BS sensor adjustments and less Pirate ship proliferation.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Viciate
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#47 - 2017-02-11 19:16:55 UTC
Before you secure my vote, I need a CSM-related pickup line.
Boozbaz
Brutor Clan
#48 - 2017-02-11 20:26:52 UTC
You presented a good suggestion on how to rebalance RLML in this reddit post:

https://www.reddit.com/r/Eve/comments/5gmhq7/fix_heavy_missiles_just_say_no_to_rlml_spam/datiu1n/?context=3

During the last EVE Vegas, CCP Fozzie said that medium autocannons are a little underpowered and that they plan on taking another look at them soon. Do you think Medium AC's are under powered, and if so, how would you go about rebalancing them?
Tyr Carter
Hold On To Your Dookie Its About To Get Spooky
My Mom Says Blobbing Is Bad
#49 - 2017-02-11 20:41:00 UTC
Formerly respected player, currently member of goonswarm
Suitonia
KarmaFleet
Goonswarm Federation
#50 - 2017-02-11 22:38:24 UTC
Viciate wrote:
Before you secure my vote, I need a CSM-related pickup line.


Are you with the Cartel? Because you're definitely an Angel.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Suitonia
KarmaFleet
Goonswarm Federation
#51 - 2017-02-11 22:41:23 UTC
Boozbaz wrote:
You presented a good suggestion on how to rebalance RLML in this reddit post:

https://www.reddit.com/r/Eve/comments/5gmhq7/fix_heavy_missiles_just_say_no_to_rlml_spam/datiu1n/?context=3

During the last EVE Vegas, CCP Fozzie said that medium autocannons are a little underpowered and that they plan on taking another look at them soon. Do you think Medium AC's are under powered, and if so, how would you go about rebalancing them?


ACs gain the least by going up tiers, more falloff from going to 220 or 425 would be nice. You also lose so much tracking going to 425 from 220 that it's usually not worth it, so reducing the tracking loss between tiers would be nice too.

I also feel like ACs have the worst t2 ammo selection. Not having Scorch/Null feels like hell on blasters/pulse but Barrage isn't nearly as useful as those two types. Maybe putting a big optimal increase on barrage would be nice, i.e. instead of 1.5x more like 3x (This works for ACs since its AC exclusive so wouldn't break arty, would make optimal bonused ships like Jaguar, Munnin etc. better with ACs too instead of wasted bonus) Right now Blasters seem to win against ACs at scram kiting which this would help with.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Boozbaz
Brutor Clan
#52 - 2017-02-11 22:50:37 UTC
Great response, and I learned something from it. Thanks Suitonia.
Moac Tor
Cyber Core
Stain Confederation
#53 - 2017-02-12 00:18:56 UTC  |  Edited by: Moac Tor
Suitonia wrote:
Thecla asked what my thoughts on battleships are on Twitter.

....As for Battleships in general, I think they could use a lot better targeting stats (Sensor Strength, Scan Res, Targeting Range). I wrote this a long time ago https://docs.google.com/document/d/1WeoQNrzcbohR_0nfMVCLIneCTFJF7YQN7dBhxaUhra4/edit . Most BS can't even lock a target past 100km naturally, which hurts MJD offensive plays, I also feel like for the cost of bringing a BS to the field for small gang (The warp speed/mobility), they are far too easy to control through ewar like ECM/Damps, with recent tiericide passes, there are many cruiser hulls with better targeting stats than them. It would be nice if the Sensor Strength and Lock Range got buffed to help deal with these ewar types, also, I feel that scan res can be adjusted upwards a tad.

Confirming this entire post is pretty much spot on in regards to current BS meta. I particularly agree with the sensor strength / scan res / targeting range on BS's needing buffs and so glad to see you have picked up on that. Something I have requested myself in previous threads. You have my vote on that platform alone.

Suitonia wrote:
I think it's an issue and it's really hurt solo/small gang roaming in nullsec. It's killed a lot of affordable kiting cruisers and pigeon holed a lot of people into going 100mn AB or bust. My preferred solution would be to introduce a new script for HICs that has 40% of the current range, and attach the scramming effect to that script.

Focused Warp Disruption Script - Infipoint, stops capitals from jumping, same range as current.
Focused Warp Scrambler Script - Infipoint, scram effect + above.

This would be a 15km Scram on T2 and a 15.75km scram for TS/Concord HIC scrams. for reference this is better than heated True Sansha scram on any non-bonused hull. I also think that the value of a highslot scrambler has been completely ignored with the balance of the scram effect on HICs. It essentially was an extra midslot on a lot of HICs that were running a scrambler anyway.

I think this is good enough for a HIC to do MJFG defence without making it as cancerous for gatecamping or anti-kiting as it is now.

If only people had warned Larrikin that 37.5km scramming HICs would dominate the small gang meta and kill a lot of viable BC and BS options before they were announced over a year ago....... [/S]

https://forums.eveonline.com/default.aspx?g=posts&m=6153434#post6153434

In that post I asked for a 20km script for the scramming effect as it would allow a lot more counters particularly for battleships and BCs; 37.5km is clearly OP though.

Seriously stupid decision. I know you were one of the few that were against it back then too. Another reason anyone interested in the small gang meta and internet spaceships in general should give you their vote.
Moac Tor
Cyber Core
Stain Confederation
#54 - 2017-02-12 00:42:04 UTC  |  Edited by: Moac Tor
Suitonia wrote:
Hi ViolentDesire. I think that everyone in the game (and CCP themselves, especially since CCP Rise has made jokes about when he joined CCP he was going to fix ECM) knows that ECM is a terrible mechanic with horrible game design. I'm not sure how to completely redesign and change ECM to a different mechanic, it would take a lot of work, words and probably be a jesus level feature from CCP since it's deeply ingrained into the game, and would require the rebalance of 8 Caldari Ships on top of everything else.

.....


May I present the following suggestion (also linked in my sig) as a simple and easily implementable solution to the binary and un-fun nature of ECM in eve. There is quite a bit of math, but the concept is relatively straight forward without having to read all the maths involved.

https://forums.eveonline.com/default.aspx?g=posts&t=446879&find=unread

Also I like your solution for ECM drones, although the solution above would have a very similar effect on the excessive use of dishonor drones in solo small gang pvp.
Suitonia
KarmaFleet
Goonswarm Federation
#55 - 2017-02-12 00:56:52 UTC
Moac Tor wrote:
Suitonia wrote:
I think it's an issue and it's really hurt solo/small gang roaming in nullsec. It's killed a lot of affordable kiting cruisers and pigeon holed a lot of people into going 100mn AB or bust. My preferred solution would be to introduce a new script for HICs that has 40% of the current range, and attach the scramming effect to that script.

Focused Warp Disruption Script - Infipoint, stops capitals from jumping, same range as current.
Focused Warp Scrambler Script - Infipoint, scram effect + above.

This would be a 15km Scram on T2 and a 15.75km scram for TS/Concord HIC scrams. for reference this is better than heated True Sansha scram on any non-bonused hull. I also think that the value of a highslot scrambler has been completely ignored with the balance of the scram effect on HICs. It essentially was an extra midslot on a lot of HICs that were running a scrambler anyway.

I think this is good enough for a HIC to do MJFG defence without making it as cancerous for gatecamping or anti-kiting as it is now.

If only people had warned Larrikin that 37.5km scramming HICs would dominate the small gang meta and kill a lot of viable BC and BS options before they were announced over a year ago....... [/S]

https://forums.eveonline.com/default.aspx?g=posts&m=6153434#post6153434

In that post I asked for a 20km script for the scramming effect as it would allow a lot more counters particularly for battleships and BCs; 37.5km is clearly OP though.

Seriously stupid decision. I know you were one of the few that were against it back then too. Another reason anyone interested in the small gang meta and internet spaceships in general should give you their vote.


Me too https://forums.eveonline.com/default.aspx?g=posts&m=6148904#post6148904

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Jin'taan
Pentag Blade
Curatores Veritatis Alliance
#56 - 2017-02-12 01:12:43 UTC
Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11.
Boozbaz
Brutor Clan
#57 - 2017-02-12 04:14:38 UTC
Jin'taan wrote:
Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11.



This is a good question. Another question Suitonia, have you any thoughts on how to improve faction warfare? And if so, what are your thoughts on that subject?
Saint Lucifer
THORN Syndicate
Circle-Of-Two
#58 - 2017-02-12 14:13:23 UTC
No vote for me. Everytime I engage this dude, all he does is trash fellow eve players (me and others) who leverage the game mechanics. Someone who disparages existing mechanics to the point that he does is dangerous on CSM. I have a feeling he'd ban all drugs, all implants, and the ability to receive reps (after all, tough to solo if you run into "Cancer" who flies with implants, drugs, and dudes who may rep you).
Suitonia
KarmaFleet
Goonswarm Federation
#59 - 2017-02-13 12:49:38 UTC
Jin'taan wrote:
Given your own aptitude and interest in balance as a candidate on the CSM, do you feel there are any other candidates who you feel serve the same areas or would compliment your efforts on the CSM? MrHyde last year had a large amount of his vote go to Exhausted (i.e not counted) after he was elected, and I feel that CSM 12 could do more with the raw mechanical knowledge that he and Gorski provided in CSM 11.


I think Vic Jefferson is a solid pick, he has a decent grasp of game mechanics and is also good at presenting discourse and rational arguments. Rhiload could also be a good pick too. I feel like my weakest areas are wormhole space and sov null, so I'm hoping Noobman will be able to serve another term to clue me in if I get elected, and of course, nullsec tends to be pretty widely represented already, and hopefully you'll make it Gin and Tonic :)

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Suitonia
KarmaFleet
Goonswarm Federation
#60 - 2017-02-13 12:51:48 UTC
Saint Lucifer wrote:
No vote for me. Everytime I engage this dude, all he does is trash fellow eve players (me and others) who leverage the game mechanics. Someone who disparages existing mechanics to the point that he does is dangerous on CSM. I have a feeling he'd ban all drugs, all implants, and the ability to receive reps (after all, tough to solo if you run into "Cancer" who flies with implants, drugs, and dudes who may rep you).


I don't have a problem with Implants, Links and Drugs. I can't engage them with my 'clean' playstyle of not using them, so I just avoid them. When those same pilots ask me to 1v1 when they have a deadspace fitted ship with drugs and I don't, and they bring in their link RR legion dishonoring the 1v1, then yeah, I do like to make fun of them in local, but that is part of eve.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o