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highsec gank and stealing

Author
wolford neon40
Science and Trade Institute
Caldari State
#1 - 2016-12-05 17:52:56 UTC  |  Edited by: wolford neon40
hello capsuleers,

i returned to eve after 2 years. i did mainly pvp before but also ratting and misisons to earn some isk.

to get into the game again i started with mission in "new Babylon" called OSMON.

summary after 1-2 month:

- 2x highsec ganked noctis at Mission spot
- 1x machariel ganked on missions spot and came away with have hull
- 1x hauler ganked at gate also came away with hull damage
- 5x visitors in missions trying to lure you into a fault and stealing loot
- miners getting killed in highsec on a daily basis


i play since 2004 and i cannot remember seeing so much crime in highsec before.

to get it straight i love pvp and piracy and i think we have enough chances for pvp in eve. we can have wars, go low-sec and 0.0 and wormhole-space. why do we need this highsec ganking ?

yes eve is a game BUT its also very close to realife. eve is pain and thrill but we should make sure that those people that like to be productive and bring eve forward have a place in this game too. also we should make sure that players can actually use their expensive ships and items rather than spinning them in station because they fear to loose it in highsec. it doesnt make sense to me. are we a society that support crime in the first place ? shouldnt we make sure that we have a balance between good and bad ? i see no balance at all here.

lets say i have a very valueable car in reallife and i life in a country and city that has a working police. can i drive it around ? YES I CAN. because the government and the executive works. here in eve the executive and the government doesnt work anymore. everybody that carries a few million ISK is a potential victim and the criminals have nothing to fear.

why do we actively support this behaviour rather than protecting our citizen in highsec space ?

again i am aware of the fact that eve is pain and thats good but i honestly think we should make sure that there is a place for everybody in eve. also for those that dont want to pvp and just mine in freedom. btw from what i heard from a few Players that quit is that they quit because they are not willing to invest time in a game anymore where producers, miners and traders are cannon-fodder. its simply to real to spend so much time for being killed by those that only seek fun in destroying ppl that cannot defend themself.

i vote for proper punishment for crimes in highsec. IT MUST HURT. in reallife ppl would be kept away for ages or decades and there is no clone soldier tag helping a criminal in reallife.

looking at the players numbers i see roughly a 50% drop in players numbers over the years. to some extend i think this is also related to the unbalanced highsec-crime.

we need crime and we need pain but we also need a more secure highsec AND most important of all i think we shouldnt be seen in the world as a bunch of idiots that only get fun in killing innocent unprotected people. humans should be friendly and helpful and not just seeking ISK and joy in killing easy targets. we teach our players that being a criminal has no downside and is lucrative. teach them that crime will be punished. if you dont you will only get the ****** Players and the good will quit for another game.

IMHO eve-highsec looks to me like a place for poor minded ppl that have no balls for real pvp and just do the easy-killing of players that cannot defend themself. and i see the police is not working. i can totally understand when players say i dont feel save anymore in eve and quit.

i feel sad the way eve looks these days and i honestly hope it will change anytime soon. i see also similarities to GTA5 online where the poor minded ppl kill the same person a 100 times in row and have fun doing it. pointless.


cheers michael

PS: i would be more than happy if we could leave the smack talk out and that peoples opinions get tolerated.
Ima Wreckyou
The Conference Elite
CODE.
#2 - 2016-12-06 08:10:24 UTC
Defending yourself against suicide ganks is probably the most easiest thing in EVE. You propose this change to destroy an entire strand of gameplay and opportunities just because you don't like to invest 5min into thinking about how to make Highsec secure for your activities.

If you had invested the time it took you to write this rather long whine post into examining the game mechanics and your ship/fitting options you would have solved the problem already.
wolford neon40
Science and Trade Institute
Caldari State
#3 - 2016-12-08 08:18:21 UTC
Ima Wreckyou wrote:
Defending yourself against suicide ganks is probably the most easiest thing in EVE. You propose this change to destroy an entire strand of gameplay and opportunities just because you don't like to invest 5min into thinking about how to make Highsec secure for your activities.

If you had invested the time it took you to write this rather long whine post into examining the game mechanics and your ship/fitting options you would have solved the problem already.



what i suggested is simply and easy and most important of all REALISTIC:


ADEQAUATE PUNISHMENT FOR CRIME.

in no Society other than in total rotten one is killing somebody a big crime and has drastic consequences,

in eve we have nothing, no we as Society just say oh well stupid you when you let yourself be killed.

the values in reallife are the same as in the game and we should not tell our youngest Players that crime is totally ok.

EVE is about consequences and so should it be for criminals in highsec.


Ima Wreckyou
The Conference Elite
CODE.
#4 - 2016-12-08 09:36:13 UTC
wolford neon40 wrote:

what i suggested is simply and easy and most important of all REALISTIC:


ADEQAUATE PUNISHMENT FOR CRIME.

in no Society other than in total rotten one is killing somebody a big crime and has drastic consequences,

in eve we have nothing, no we as Society just say oh well stupid you when you let yourself be killed.

the values in reallife are the same as in the game and we should not tell our youngest Players that crime is totally ok.

EVE is about consequences and so should it be for criminals in highsec

1. This is a game which involves shooting spaceships, no one is calling for prison sentences to COD players if the shoot someone
2. Capsuleers are immortals so no one is actually dying
Malcanis
Vanishing Point.
The Initiative.
#5 - 2016-12-08 22:15:28 UTC
wolford neon40 wrote:
Ima Wreckyou wrote:
Defending yourself against suicide ganks is probably the most easiest thing in EVE. You propose this change to destroy an entire strand of gameplay and opportunities just because you don't like to invest 5min into thinking about how to make Highsec secure for your activities.

If you had invested the time it took you to write this rather long whine post into examining the game mechanics and your ship/fitting options you would have solved the problem already.



what i suggested is simply and easy and most important of all REALISTIC:


ADEQAUATE PUNISHMENT FOR CRIME.

in no Society other than in total rotten one is killing somebody a big crime and has drastic consequences,

in eve we have nothing, no we as Society just say oh well stupid you when you let yourself be killed.

the values in reallife are the same as in the game and we should not tell our youngest Players that crime is totally ok.

EVE is about consequences and so should it be for criminals in highsec.




EVE isn't a nice well funded suburb, even in hi-sec

All of the empire factions are involved in a war, they all have a huge amount of corruption, internicene strife and are riddled with piracy and slaver incursions. You're not running missions in Oslo. You're living in, at best, downtown Beirut.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Black Pedro
Yammerschooner
#6 - 2016-12-08 22:25:34 UTC
wolford neon40 wrote:
Ima Wreckyou wrote:
Defending yourself against suicide ganks is probably the most easiest thing in EVE. You propose this change to destroy an entire strand of gameplay and opportunities just because you don't like to invest 5min into thinking about how to make Highsec secure for your activities.

If you had invested the time it took you to write this rather long whine post into examining the game mechanics and your ship/fitting options you would have solved the problem already.



what i suggested is simply and easy and most important of all REALISTIC:


ADEQAUATE PUNISHMENT FOR CRIME.

in no Society other than in total rotten one is killing somebody a big crime and has drastic consequences,

in eve we have nothing, no we as Society just say oh well stupid you when you let yourself be killed.

the values in reallife are the same as in the game and we should not tell our youngest Players that crime is totally ok.

EVE is about consequences and so should it be for criminals in highsec.
I agree there should be consequences for those criminals. Get out there and enforce some on them! Punish them! Make those evil gankers hurt!

Wait, are you asking for someone else to do that for you? Why should they protect you and your ISK making? Shouldn't you do that yourself? Besides, don't act all innocent - you are killing thousands of lowly crew members each time you take on one of those missions from those evil Sisters of Eve folks.

Eve is a silly spaceship game, not real life. We are immortal demi-gods who literally cannot die. It's all only space pixels. More importantly, crime and criminals are intended game play. I think you need to check your premises friend and perhaps take a step back from the game. Immersion is fun and all, but it isn't especially healthy to lose yourself in the role.
Mordachai
Eternal Darkness.
Blades of Grass
#7 - 2016-12-14 09:05:55 UTC  |  Edited by: Mordachai
Tbh i feel more safe in nullsec then in highsec.

However the penalty of highsec ganking could be more severe i.e. first gank if you have positive sec status you loose it all
if you're below 0.0 sec status you go to -3 third you go to -8 or something in that direction.