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My thoughts on the game after coming back to check out Alpha clones...

Author
Nicholas K Severasse
Severasse Trading LLC
#1 - 2016-12-04 06:33:58 UTC
I came back just to check things out because of alpha clones... I quit playing about a year ago. After playing the grind game to make isk I had managed to turn a couple hundred thousand into about 3 billion in less than two months. BUT... IT WAS A SERIOUS GRIND. I don't know how many hours, probablywell over a hundred just to grind out that isk.

I think the conflicting thing about this game is just that everything is tied to isk. You really can't do much of anything without it. That's why I just can't wrap my head around playing this game much. I'd say my logic probably follows along with a lot of people and it doesn't really matter if you have the money to pay to play or not.

I want to play EVE and I don't have the money to pay for a sub.
- Let me spend hours grinding out isk to pay for a sub...
- I still need isk to do the fun things I want to do.... but I just spent my isk for a PLEX...
- Crap... lets grind some more to get isk for the actual fun I want to have.
- EVE online turns into job...
- I quit...

That is the situation I played through when I tried to play without paying a sub.... even though I could (and did for those couple months, even an extra for an alt account one month).
Now, even considering coming back and paying again, my logic goes something like this...

I want to play EVE and I DO have the money to pay for a sub! YAY!
- Well I have paid for my sub, but again I still need isk to blow up space pirates and have fun.
- I can spend some time farming isk to have fun, or I can buy another PLEX.
- I can afford it, just an hour at my actual job can afford me a sub PLEX and a PLEX for fun! Saves me countless hours grinding....
- Buys 2 plexes...
- Why am I paying $30 a month to play a game again? I can go play guild wars 2 or any number of games that are just as much fun without the reliance on in game or real life money.
- Realizes other games are just as much fun without being $30 or even $15 a month....
- Does not compute...
- End Sub


I think currently Alpha Clones do have too many limitations. They shouldn't be able to do everything, but they should be able to do a lot.

The real underlying problem is there isn't really enough fun to be had without constantly worrying about isk. Also, since you are capable of losing a lot of isk just by simply playing the game or making mistakes that makes the point even more sharp. Maybe change up the structure of the economy a little by having NPCs offer a wider variety of ships and mods for purchase very cheaply so there is a broader range of things that can be done without sinking in tons of isk. Let the whales have access to cap ships, personal stations and top of the line modules and such with their abundance of isk and/or money if they want to spend it on the game.

When people come to play the game, they don't want to just fly frigates around all the time. They want to be able to have their battleships too but may not ever be able to get them or continue losing them stupidly resulting in them just quitting because they can't afford to replace them. Maybe instead of just getting game time with a PLEX you could get NPC currency that could only be used to purchase those cheap ships and mods I mentioned. Make them non transferable if you want. This would allow people to still pay for a sub but then also have access to things that make the game fun. Slightly better versions of the ships could be available as usual with isk and just have a moderate advantage over the NPC varieties. So there would still be incentive for people that want to spend the money to acquire isk and these other ships.

Just my opinion. I did enjoy the game for a time... but if it just ends up turning into a second job for farming isk... people won't tend to enjoy it for long.
Black Pedro
Mine.
#2 - 2016-12-04 09:00:28 UTC  |  Edited by: Black Pedro
Eve Online is a virtual world simulation, not space combat simulator as you seem to want it to be. The permanent loss and work required to gather assets and power is completely intentional. It is why many of us play this game and why it has lasted so long.

If you are not interested in playing such a game, I suggest you go play these other games you find cheaper or more enjoyable. CCP is not going to completely remove the "real" aspect of the game so you can whelp ships without worrying about your pocketbook. Worrying about your pocketbook and managing your resources is the point of the game.

Frigates are cheap. Alpha clones can have the lol fights you seem to be into no problem, and earn the tiny amount of ISK needed fairly quickly. If you want to play the real game and compete with the rest of us however, you need to pay.
Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2016-12-04 11:09:44 UTC
git gud?

Join a real corp, do something that makes a lot of isk for not a lot of effort (PI for example, or incursions if there's still a group who runs them in something other than blinged out pirate BS), abuse free ship and reimbursement programs run by whatever real corp you join, dabble in things like industry...there's lots of ways to play the game without grinding for months.
Nicholas K Severasse
Severasse Trading LLC
#4 - 2016-12-04 14:27:12 UTC
I think you two are missing the point here. It isn't about me just arbitrarily wanting the game to be different or just being a matter of "git gud" I didn't lose my assets when I played, and I built up billions in the process. There can be a middle ground where there is more access and things to do for people that do want to play for free or cheaply, while still supporting that sand box for people to lose all the isk they want. The bottom line is that most people don't realize that the game is already supported mainly like a F2P game... except without the actual F2P system to entice players to come. Right now there is just a heavily restricted "free" account. Even after you pay for your sub there is still a grind for isk unless you want to pay more for it. The gaming population is moving to a more casual gaming style that the majority of players don't want to spend this kind of time and money on as there are better options.

The game is already supported by whales that buy multiple plexes a month just so they can win internet spaceships and be the richest space pirates. This is the same thing that happens in F2P games and good F2P games do it without giant paywalls severally limiting players from content and power (IE World of Tanks as so many like to mention). Right now EVE Online is trying to mix relying on these whales to keep the game going while also expecting a paid subscription model that the general public doesn't support anymore. This is most likely the reason why EVE will never see sub numbers over the tens of thousands.

If they are happy with the game how it is, so be it. I will continue to play the games like GW2 that I find more value in the money for as you said. I don't have to pay to play and then also spend hours grinding to "really be able to play", nor am I forced to buy multiple PLEXes a month just to play as I want. But I'm pretty sure the changes CCP are making are trying to encourage more players to come to the game and this isn't going to happen with an antiquated subscription model and a heavily restricted F2P account.

I can see myself still really enjoying a game like this, but just like anyone else, I'm not going to lose any sleep over it. CCP says the value players opinions, I'm just offering mine.
Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2016-12-04 14:42:40 UTC
But I neither pay for plex nor grind for isk? I used to sub two accounts purely with PI ISK, which was about ten minutes a day.

You're making an awful lot of claims and assumptions, and providing nothing to back them up with.
Nicholas K Severasse
Severasse Trading LLC
#6 - 2016-12-04 14:57:02 UTC  |  Edited by: Nicholas K Severasse
Danika Princip wrote:
But I neither pay for plex nor grind for isk? I used to sub two accounts purely with PI ISK, which was about ten minutes a day.

You're making an awful lot of claims and assumptions, and providing nothing to back them up with.


My mistake... the game is so easy to play and make isk. It must be why EVE's sub numbers rival other MMOs such as WoW.

But in all seriousness... you are either making claims and providing nothing to back them up, or are literally like the top .01% of the EVE playerbase. I did a lot of research about making isk back when I played... and I never encountered anyone or heard of any method of PI that was producing 400 million isk an hour... or are you talking about a time far past when PI was far more lucrative maybe? IDK

I saw youtube videos about the claims of PLEXing via PI as well.... but claims of managing a full roster of PI characters, which is what that would take, and doing it in ONLY 10 minutes a day I think is an understatement. It is possible to PLEX with PI, but it is more like 30 minutes a day to do such not just 10. That's more on the order of 133 million isk/hr which is far more attainable, but also resulting in 15 hours of play to grind for that isk, not just 5...

Already this conversation is delving back into exactly what I stated in my original post. It is either a grind to play for free... in which you aren't really playing, just grinding to use all your available isk to pay for PLEX.... or you are multiplexing to have fun. There is a better way.
morion
Lighting Build
#7 - 2016-12-05 09:22:36 UTC  |  Edited by: morion
Nicholas K Severasse wrote:


I think the conflicting thing about this game is just that everything is tied to isk. You really can't do much of anything without it. That's why I just can't wrap my head around playing this game much. I'd say my logic probably follows along with a lot of people and it doesn't really matter if you have the money to pay to play or not.

I want to play EVE and I don't have the money to pay for a sub.

- Let me spend hours grinding out isk to pay for a sub...


I want to play EVE and I DO have the money to pay for a sub! YAY!

- I can afford it, just an hour at my actual job can afford me a sub PLEX and a PLEX for fun! Saves me countless hours grinding....
- Buys 2 plexes...


I think the conflicting thing about this game is just that everything is tied to assets. You really can't do much of anything but sell them. It results in isk that you cant do anything with but spend it.
that spawns moor assets that then require selling .
it's a vicious cycle.



- EVE online turns into job..
having a job and a subscription turns EvE into a game?

-10 trole
Nevyn Auscent
Broke Sauce
#8 - 2016-12-05 10:26:17 UTC
Nicholas K Severasse wrote:

My mistake... the game is so easy to play and make isk. It must be why EVE's sub numbers rival other MMOs such as WoW..

Use a normal MMO, not the most successful MMO in the history of MMO's, and you will find EVE's sub numbers actually rival or better them. EVE regularly featured in top 10 lists when Subs were published by MMO's, and if they count accounts ever created is actually pretty successful vs the F2P MMO's that use that as a metric of their player base also (Over 10 Million apparently).
It takes about 10 hours doing a more lucrative form of income to make your plex. That's two hours a weekend pretty much.
20 hours if you do something lower income like Lvl 4 Missions without super blitz skills. Some forms of income get that as low as 5 hours. Industry & PI require very few play hours to make money, since most of it happens in the background.

Basically you forgot the number one rule on F&I. Don't ask for selfish goals even if you mask them under 'This will help everyone'.
Danika Princip
GoonWaffe
Goonswarm Federation
#9 - 2016-12-05 13:03:34 UTC
Nicholas K Severasse wrote:

My mistake... the game is so easy to play and make isk. It must be why EVE's sub numbers rival other MMOs such as WoW.

But in all seriousness... you are either making claims and providing nothing to back them up, or are literally like the top .01% of the EVE playerbase. I did a lot of research about making isk back when I played... and I never encountered anyone or heard of any method of PI that was producing 400 million isk an hour... or are you talking about a time far past when PI was far more lucrative maybe? IDK

I saw youtube videos about the claims of PLEXing via PI as well.... but claims of managing a full roster of PI characters, which is what that would take, and doing it in ONLY 10 minutes a day I think is an understatement. It is possible to PLEX with PI, but it is more like 30 minutes a day to do such not just 10. That's more on the order of 133 million isk/hr which is far more attainable, but also resulting in 15 hours of play to grind for that isk, not just 5...

Already this conversation is delving back into exactly what I stated in my original post. It is either a grind to play for free... in which you aren't really playing, just grinding to use all your available isk to pay for PLEX.... or you are multiplexing to have fun. There is a better way.


I really don't know why you're throwing around isk per hour figures, that's really not how PI income works.

Ten, perhaps as many as twenty minutes a day to reset extractors, maybe half an hour to an hour once a week to extract, load stuff onto a factory planet, lose haulers to roaming gangs and generally be quite terrible at the game. That was enough to PLEX, and for clarity at the time I was running three accounts, two of which were plexed in this manner. I've changed my setup since then which makes it harder to keep track of things, but I'm still pulling in hundreds of millions every week or so when I can be bothered to extract properly. (I have half a bil sitting in a poco right now, for example.)

There is only a grind in this game if you want there to be a grind in this game. PI isn't grinding, markets aren't grinding unless you're trying to compete with the jita crowd, production, importing and contract sales aren't grinding...

Frankly, why does it even matter how much isk you have? If you're in a decent group, they'll help you with money and ships. If you're not, frigate PVP or FW shenanigans are hardly boring and you can do those with an alpha. Or you could try joining a decent group
Ni Neith
Hedion University
Amarr Empire
#10 - 2016-12-05 14:09:29 UTC
Nicholas K Severasse wrote:

- Realizes other games are just as much fun without being $30 or even $15 a month....
- Does not compute...


I tried to get into Path of Exile which was verry fun 3 years ago. But the problem with that game was that constant change and legues. I didn't want to read countless of guides every 2 to 3 month so I quit it.