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EVEMon - The Open Source Character Planner (v3.0.2)

First post
Author
Blitz Bandis
Republic Military School
Minmatar Republic
#1 - 2016-06-06 00:41:57 UTC  |  Edited by: Blitz Bandis
(Mods, please close old thread, located here: https://forums.eveonline.com/default.aspx?g=posts&t=6765 )

Note: This is the new thread for EVEMon due to change in lead dev.

The latest version is: 3.0.2 (Download | Changes)

The official website for EVEMon is: https://evemondevteam.github.io/evemon/ .

Many thanks to BattleClinic for hosting EVEMon for a decade, and to all of the contributors and testers that have helped us out and to Desmont McCallock for leading the project for years.

Note: To those who have the auto-updater disabled, please re-enable it, in order to trigger the EVEMon update.

Compatible with: Windows 7+.


v3.0.2
====

## Bug Fixes
- More fixes around Market Transactions and Contracts with Citadels
- Fix a bug in Auto-Updater
Blitz Bandis
Republic Military School
Minmatar Republic
#2 - 2016-06-06 16:50:09 UTC
-reserved-
MissPrissy
The Scope
Gallente Federation
#3 - 2016-06-07 22:43:51 UTC  |  Edited by: MissPrissy
Sorry if this isn't the right place for bug reports, but I don't know BitBucket very well and can't find anywhere there to log bug reports. If the wrong place let me know and I will delete.

Is anyone else is experiencing EveMon crashes when the app is idle or is it something specific to my PC? I haven't seen any other reports of this behaviour so must assume it is something specific to my setup.

I am running version 3.01 with the latest patches available on autoupdate (as of 08Jun16) on a Windows 10 Pro 64bit PC. I have 5 character's API's loaded and am monitoring all 3 characters on each account (so 15 characters total).

EveMon starts fine at startup (or if manually run), but after being idle for a while in the taskbar, if I click the icon to open it the icon just disappears and the process (evemon.exe) dies off. If I don't click the icon it still seems to pop up notifications etc just fine so appears to work fine if left untouched.

Sometimes if I have the app open (as in not minimized to the taskbar) and leave it in the background, it will crash as well after a while on its own (as in: I wasn't doing anything with it), but shows an actual Windows crash screen saying that WIndows is trying to find a solution, but this never comes back with anything.

I didn't have any problems with older versions on the same machine so it's only become apparent since upgrading to v3.0.

I have tried re-installing both EveMon and all versions of .Net framework without any joy.

The errors that show up in event log (app log) when I try to open the app from minimized taskbar icon are as follows:
Event ID 1000 (source: Application Error):

Faulting application name: EVEMon.exe, version: 3.0.1.4636, time stamp: 0x5754c237
Faulting module name: KERNELBASE.dll, version: 10.0.10586.306, time stamp: 0x571af331
Exception code: 0xe0434352
Fault offset: 0x0000000000071f28
Faulting process id: 0x24a8
Faulting application start time: 0x01d1c0f42ce43b1e
Faulting application path: D:\Program Files (x86)\EVEMon\EVEMon.exe
Faulting module path: C:\WINDOWS\system32\KERNELBASE.dll
Report Id: bf19f017-f032-485a-b12c-acfe9d4c5268
Faulting package full name:
Faulting package-relative application ID:


Event ID 1026 (source: .Net Runtime):

Application: EVEMon.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ComponentModel.Win32Exception
at System.Windows.Forms.Control.EndInvoke(System.IAsyncResult)
at EVEMon.Common.Extensions.EventHandlerExtensions.ThreadSafeInvoke(System.EventHandler, System.Object, System.EventArgs)
at EVEMon.Common.Controls.TrayIcon+MouseStateHovering..ctor(EVEMon.Common.Controls.TrayIcon, System.Drawing.Point)
at EVEMon.Common.Controls.TrayIcon+MouseState.GetMouseStateHovering()
at EVEMon.Common.Controls.TrayIcon+MouseState.ChangeState(States)
at EVEMon.Common.Controls.TrayIcon+MouseStateOver.HoverTimeout(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.TimerQueueTimer.CallCallback()
at System.Threading.TimerQueueTimer.Fire()
at System.Threading.TimerQueue.FireNextTimers()

Any advice appreciated.
Thanks.

UPDATE: I had Cloud Storage Service enabled to my OneDrive account. After disabling this (using the "reset" button on the configuration screen) it has been running minimized in the taskbar without crashing (still opens fine) for 3 hours so could well be related. Now I will try keeping EveMon open but in the background and see if that crash has also disapeared.
Blitz Bandis
Republic Military School
Minmatar Republic
#4 - 2016-06-08 03:33:51 UTC  |  Edited by: Blitz Bandis
MissPrissy wrote:
Sorry if this isn't the right place for bug reports, but I don't know BitBucket very well and can't find anywhere there to log bug reports. If the wrong place let me know and I will delete..


You're going to need .NET 4.6.1+, you seem to have .NET 4.0. See if that fixes it! If it doesn't, please EVE Mail me.
MissPrissy
The Scope
Gallente Federation
#5 - 2016-06-08 04:18:02 UTC  |  Edited by: MissPrissy
Blitz Bandis wrote:
MissPrissy wrote:
Sorry if this isn't the right place for bug reports, but I don't know BitBucket very well and can't find anywhere there to log bug reports. If the wrong place let me know and I will delete..


You're going to need .NET 4.6.1+, you seem to have .NET 4.0. See if that fixes it! If it doesn't, please EVE Mail me.


Thanks for the quick reply. Yes I did notice that in the error message. Doesn't it come standard with Windows 10? It shows version 4.6.0 in the "Turn Windows Features on or off" list and I have all the latest Windows updates installed.

I did try to install it from the MS Site but was told that I already had it installed What?

UPDATE: I just found a tool written by one of the MS dudes that verifies various .net version (Tool here) and can confirm that it successfully validates both versions 4.6 and 4.6.1 so it is definitely installed.
Shiverwarpz
The Scope
Gallente Federation
#6 - 2016-06-08 06:41:32 UTC  |  Edited by: Shiverwarpz
So I've used EVEMon a long time ago, and I'm just trying to get started again.

The planetary colony tracking seems to be acting a bit strange for me. From what I can tell the "TTC" (Which I assume is Time to Completion), is accurate for my extractors, but the quantity of product located in my Launchpad definitely isn't, and I'm not sure about the other products in factories. How often is it supposed to update? Seems to only be showing the very initial amount that I created, and hasn't updated in about 20 hours

It also doesn't seem to track assets in the citadel I'm living out of in a wormhole, I assume that's just how the API works?
Jaantrag
#7 - 2016-06-08 08:48:51 UTC
just checking in to see if anyone else have problems with the autoupdater ? worked for me when i there was a update prior to the dev management change .. had to manually download and install 3.0.1 and now same thing with 3.0.2 .. pops up the new version box at startup, hit download with auto install ticked will initialize the download, but dosent seem to be able to download anything and just sayd fail failed to download correctly ..

EVElopedia < add this to your sig to show u WANT it back

Dani Gallar
Doomheim
#8 - 2016-06-08 10:25:30 UTC
Auto-update doesn´t work for me ... have Framework 4.6.1 installed according to the verification tool posted by MissPrissy.
Shiverwarpz
The Scope
Gallente Federation
#9 - 2016-06-08 10:40:18 UTC  |  Edited by: Shiverwarpz
Auto update worked fine for me. I just went from version 3.01 to 3.02
Blitz Bandis
Republic Military School
Minmatar Republic
#10 - 2016-06-08 15:41:39 UTC
MissPrissy wrote:
and can confirm that it successfully validates both versions 4.6 and 4.6.1 so it is definitely installed.



Yea, you're right. For some reason, MS reports 4.6.1 as 4.0.3. I think I have an idea of what's causing this.

Quote:

Auto-update doesn´t work for me ... have Framework 4.6.1 installed according to the verification tool posted by MissPrissy.


It's possible there is another bug in the auto-updater related to the change from 2.0 -> 3.0. I'll look into it.
Shiverwarpz
The Scope
Gallente Federation
#11 - 2016-06-08 17:07:59 UTC
Blitz Bandis wrote:

It's possible there is another bug in the auto-updater related to the change from 2.0 -> 3.0. I'll look into it.


Any idea about the planetary colony monitor weirdness I'm seeing? It only seemed to announce "completions" when I actually built some different things on new planets
Lefiel
KarmaFleet
Goonswarm Federation
#12 - 2016-06-09 04:32:21 UTC
asset prices dont seem to be updating since the switch to 3.0, everything stays at 0.0isk per unit
MissPrissy
The Scope
Gallente Federation
#13 - 2016-06-09 06:26:50 UTC
Blitz Bandis wrote:
MissPrissy wrote:
and can confirm that it successfully validates both versions 4.6 and 4.6.1 so it is definitely installed.



Yea, you're right. For some reason, MS reports 4.6.1 as 4.0.3. I think I have an idea of what's causing this.

Quote:

Auto-update doesn´t work for me ... have Framework 4.6.1 installed according to the verification tool posted by MissPrissy.


It's possible there is another bug in the auto-updater related to the change from 2.0 -> 3.0. I'll look into it.


Great thanks. I can confirm that that switching off the cloud services has stopped all of the crashes I was experiencing so it must be related.
kolys0rus
Sovet-Union
Ferrata Victrix
#14 - 2016-06-09 09:29:42 UTC
Blitz Bandis
Republic Military School
Minmatar Republic
#15 - 2016-06-09 20:02:02 UTC  |  Edited by: Blitz Bandis
MissPrissy wrote:

Great thanks. I can confirm that that switching off the cloud services has stopped all of the crashes I was experiencing so it must be related.


Yea it looks like a bug with the OneDrive integration, I'll take care of it for the next release.



Try installing .NET 4.6.1 manually first here: https://www.microsoft.com/en-us/download/details.aspx?id=49981, then run the install/update again.

Quote:

asset prices dont seem to be updating since the switch to 3.0, everything stays at 0.0isk per unit


Will look into it, thanks
Robert Caldera
Caldera Trading and Investment
#16 - 2016-06-11 10:42:47 UTC
sad to see your installer is still not working for me.

Setup still stucks at .net 4.6.1 installation

http://i.imgur.com/PfWdq3d.png
kolys0rus
Sovet-Union
Ferrata Victrix
#17 - 2016-06-14 15:38:39 UTC
kolys0rus wrote:


Try installing .NET 4.6.1 manually first here: https://www.microsoft.com/en-us/download/details.aspx?id=49981, then run the install/update again.



installed
CCP Phantom
C C P
C C P Alliance
#18 - 2016-06-15 15:07:58 UTC
Please use this thread for further discussions of EVEMon.

Thank you, Blitz Bandis, for supporting EVEMon and the EVE Community in such a great way!

CCP Phantom - Senior Community Developer

Adi Tetac
Tetac
CAStabouts
#19 - 2016-06-17 10:34:09 UTC  |  Edited by: Adi Tetac
When I try to update the update goes through (using the installer linked in the OP) but when evemon starts up I get an error.
http://pastebin.com/00teGTtF
I followed the 'archive and then delete the data folder ' but now my skill plans are gone, what would I need to restore to try to get those back?

Edit: I see it now in the old settings file, Ill just revert to 2, backup the skill plans from the manage plans window and re-update to 3 and import them.
Alhira Katserna
F.U.N. Inc.
The Ancients.
#20 - 2016-06-17 17:56:24 UTC
I also have the problem with the wrong .net version. The current Evemon version is for me unusable because as soon as i doubleclick the icon on my desktop i get the error message popping up. Pastebin in case you learn something new: http://pastebin.com/5fmEDmrj

The old portable 3.0.0.4631 version from the "betatests" of Evemon v3 works perfectly fine for me except a few problems where stuff like wallet, market transactions and sometimes contract take half an hour or hour to load and sometimes doesn´t do it at all.
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