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Dev blog: Citadels, sieges and you

First post First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2015-08-13 14:56:47 UTC  |  Edited by: CCP Phantom
Work on the the new Citadel structures is proceeding well. Now it is the time to discuss the design how you can attack, defend and conquer a Citadel.

All Citadels, no matter their size, will have 3 vulnerability windows and will be attacked via Entosis Link mechanics (though no Command Node spawning).

Please read CCP Ytterbium's blog Citadels, sieges and you and inform yourself about all the details! We encourage you also to read the companion blog I feel safe in Citadel city.

Constructive discussions and questions are most welcome, additionally the CSM has compiled an excellent FAQ for your convenience.

CCP Phantom - Senior Community Developer

ChromeStriker
Out of Focus
Odin's Call
#2 - 2015-08-13 15:03:20 UTC  |  Edited by: ChromeStriker
First! .... now to read...

Edit:

So still no word on deploying in WH's?

No Worries

CCP Ytterbium
C C P
C C P Alliance
#3 - 2015-08-13 15:17:43 UTC
ChromeStriker wrote:
First! .... now to read...

Edit:

So still no word on deploying in WH's?


Structures of all sizes can be deployed anywhere, but there will be restriction on which services modules can be fitted. You may not be able to have a Supercapital Assembly Array in high-sec, or a medical facility in Wormhole space. Have a look at the FAQ the CSM compiled, it answers this point Blink
Airi Cho
Dark-Rising
Wrecking Machine.
#4 - 2015-08-13 15:22:22 UTC
CCP Ytterbium wrote:
ChromeStriker wrote:
First! .... now to read...

Edit:

So still no word on deploying in WH's?


Structures of all sizes can be deployed anywhere, but there will be restriction on which services modules can be fitted. You may not be able to have a Supercapital Assembly Array in high-sec, or a medical facility in Wormhole space. Have a look at the FAQ the CSM compiled, it answers this point Blink


hmm titans in WH space would be nice :p
ChromeStriker
Out of Focus
Odin's Call
#5 - 2015-08-13 15:22:25 UTC  |  Edited by: ChromeStriker
CCP Ytterbium wrote:
ChromeStriker wrote:
First! .... now to read...

Edit:

So still no word on deploying in WH's?


Structures of all sizes can be deployed anywhere, but there will be restriction on which services modules can be fitted. You may not be able to have a Supercapital Assembly Array in high-sec, or a medical facility in Wormhole space. Have a look at the FAQ the CSM compiled, it answers this point Blink


Ta :)

How about getting assets back from a destroyed citidel in wh's? whats the closest npc station? THERA? O.o
Edit... Ahh so no delivery for WH's



And i mean about WH security... how do we stop anyone from setting up shop... this is an important mechanic in WH's...

No Worries

Querns
GoonWaffe
Goonswarm Federation
#6 - 2015-08-13 15:27:49 UTC
Hey -- I like pineapple on pizza!

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Arionu
Iminoneih Ltd
#7 - 2015-08-13 15:29:32 UTC  |  Edited by: Arionu
Link on the bottom of the blog that should lead to http://community.eveonline.com/news/dev-blogs/i-feel-safe-in-citadel-city/ leads to http://community.eveonline.com/news/dev-blogs/citadels-sieges-and-you/ instead.

edit: Also same mistake at the top
CCP Ytterbium
C C P
C C P Alliance
#8 - 2015-08-13 15:29:57 UTC
Querns wrote:
Hey -- I like pineapple on pizza!


No one is perfect I guess P
Absent Sworn
Lamprey Systems
#9 - 2015-08-13 15:38:22 UTC  |  Edited by: Absent Sworn
So, no mention of some minimal level of automated defense structures to prevent the lone entosing trollceptor. The CSM FAQ simply says "No", is that still the case and planned direction?

vv thank you for the clarification!

May your mushrooms always be sautéed and your onions always be grilled.

Not Sworn Absent since 2009

CCP Nullarbor
C C P
C C P Alliance
#10 - 2015-08-13 15:44:35 UTC
Absent Sworn wrote:
So, no mention of some minimal level of automated defense structures to prevent the lone entosing trollceptor. The CSM FAQ simply says "No", is that still the case and planned direction?


Correct there will be no automatic guns, but the concerns about trollceptors have been heard loud and clear.

CCP Nullarbor // Senior Engineer // Team Game of Drones

Carneros
Ancient Hittite Corporation
The Bastion
#11 - 2015-08-13 15:47:51 UTC
I will be interested to see if we have some control over the orientation of our citadels so we can create insta-undock celestials.
Yroc Jannseen
Deep Core Mining Inc.
Caldari State
#12 - 2015-08-13 15:49:07 UTC
What role do you see Capitals playing in sieging these structures?
CCP Nullarbor
C C P
C C P Alliance
#13 - 2015-08-13 15:50:57 UTC
Yroc Jannseen wrote:
What role do you see Capitals playing in sieging these structures?


Entosis is supposed to measure who controls the field and capitals should have a role to play in that. How effective that visions works out will depend a lot on the capital rebalance which is gaining some momentum at the moment.

CCP Nullarbor // Senior Engineer // Team Game of Drones

xttz
GoonWaffe
Goonswarm Federation
#14 - 2015-08-13 15:51:05 UTC  |  Edited by: xttz
The decision to only affect new structures via Entosis is both a mistake and a missed opportunity; a kneejerk reaction to the bogeyman of structure grinding.

While the majority of us have a healthy distaste for structure shooting, it does still have a place in the game and shouldn't be dismissed entirely. We have entire classes of ships based around delivering and repairing high quantities of damage and this is an aspect of the game that should remain, albeit in a less central role.
Dreadnoughts have always been really well balanced in this regard, with siege mode forcing them commit to an attack for a minimum period of time. Triage carriers patching up starbases have a similarly mirrored role, frantically trying to restore these assets while making themselves vulnerable.
This was always a fantastic avenue for content, with opponents setting traps or scrambling to catch unexpected sieges. It would be a real shame to lose this aspect of EVE. It feels like you're scooping a load of sand out of the sandbox.

By all means allow sovereignty mechanics to favour grid control over ability to inflict damage, but actively maintained structures should still require a real investment in firepower to destroy. The simplest approach would be for Entosis Links to have a disabling effect on structures, but actual damage should need to be inflicted in order to destroy them for good, while an investment in repair ability should be required to restore them again.
Mr Grape Drink
Sebiestor Tribe
Minmatar Republic
#15 - 2015-08-13 15:55:07 UTC
What about NPC null?

Seems a bit harsh if its lumped in with 0 index sov null timers. Maybe toss it in with wormhole timers?
Jakob Anedalle
The Scope
Gallente Federation
#16 - 2015-08-13 15:55:32 UTC
It appears that you're using the term "vulnerability window" for two separate concepts:

1) a period in time that occurs according to an owner-set schedule during which the structure can be attacked
Ex: "The duration of a vulnerable 1 window is a mandatory timer expressed on a weekly basis, whose length varies depending on the structure size, location and role."


2) the stages by which a structure is reduced by an attacker's actions
Ex: "All Citadels, no matter their size, will have 3 vulnerability windows."


This will be confusing. Vulnerability window is a term you're already using for the scheduled time at which something can be attacked, so I suggest you change the other term to:

* Reduction Stage
* Attack Stage
* Destruction Stage

or the like.

Jakob

Trying out all the things to do here in Eve - it's quite a checklist. So I made a blog Jakob's Eve Checklist

Yroc Jannseen
Deep Core Mining Inc.
Caldari State
#17 - 2015-08-13 15:59:40 UTC
CCP Nullarbor wrote:
Yroc Jannseen wrote:
What role do you see Capitals playing in sieging these structures?


Entosis is supposed to measure who controls the field and capitals should have a role to play in that. How effective that visions works out will depend a lot on the capital rebalance which is gaining some momentum at the moment.


The problem with the grid control idea is that a lot of the "work" will end up happening after the fight is over, if there is one. This is different from the option of a DPS race during Dominion.

So if there is a fight in a full index system, for the attacker that's potentially a lengthy fight followed by another 60 minutes of sov mining.

Capitals should be looked at as somehow being involved in the entosis fight because they could at least add some proxy element to actually shoot.
Kynric
Sky Fighters
Rote Kapelle
#18 - 2015-08-13 16:14:21 UTC
What size hauler is required to transport the M, L and XL deployables respectively. This is significant because it would limit acess to some wormhole locations if a freighter were to be required.
Sabastian Cerabiam
Dromedaworks inc
Test Alliance Please Ignore
#19 - 2015-08-13 16:16:12 UTC
Yeah size and what materials, im assuming P4 same as POS's now, to build. Some of us want to get ready before the bpos drop so we can build these new stations right away.
Scatim Helicon
GoonWaffe
Goonswarm Federation
#20 - 2015-08-13 16:17:28 UTC
I read Alluring Baguette Syndicate and now I'm suddenly really hungry.

Every time you post a WiS thread, Hilmar strangles a kitten.

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