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Skill Discussions

 
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Removing Unwanted Skills

Author
Aerandria Khaleia
Perkone
Caldari State
#1 - 2015-06-06 03:06:04 UTC
When I set long term goals for myself in EVE, one of those is to eventually have every skill I've injected to 5. All my armor skills are at 5, all my spaceship commands are at 5, etc. I'm not OCD or anything, but I think there's a satisfaction to that type of completion.

Unfortunately I have to balance that satisfaction against the horror of actually training Mining, Reprocessing, etc. to 5.

I'd love to see an option to either remove unwanted skills entirely, or perhaps cash them in for a percentage of their SP.

I'm assuming the idea has been tossed around before. What are some of the issues that would arise/technical challenges that would need to be overcome?
RavenPaine
RaVeN Alliance
#2 - 2015-06-06 08:23:08 UTC
It has been tossed around a bit.
Some of the comments that generally pop up are:

"NO !! "

"EVE has consequences, unwanted skills are part of making decisions and living with the results."

"Do a forum search first!"

"Yes I hate mining skills."

"I'd support this 100% "

Cashing them in makes some sense at first glance, but that's where people could abuse the system some. And that's where most people give the loudest NO! (me included)

I'm with you on the one part, I hate training production skills and such that I just never see myself using again.







Rain6637
NulzSec
#3 - 2015-06-06 11:18:54 UTC
Injected Advanced Drone Interfacing not knowing what it was
Maybe I'll train it one day just because
This is the game that doesn't end
It just goes on and on my friends
Some people started playing it not knowing what it was
and they'll continue playing it forever just because
This is the skill train that never ends
March rabbit
Aliastra
Gallente Federation
#4 - 2015-06-06 23:12:01 UTC
Aerandria Khaleia wrote:

Unfortunately I have to balance that satisfaction against the horror of actually training Mining, Reprocessing, etc. to 5.

they are just lvl1 if i'm not mistaken.... spend couple days and get them to V then forget.

The Mittani: "the inappropriate drunked joke"

Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2015-06-07 03:28:41 UTC
Totally ruined this character when I injected Amarr Engineering Systems instead of Amarr Starship Engineering.

Would pay cash / aurum to remove such things.
Webvan
All Kill No Skill
#6 - 2015-06-07 03:40:11 UTC
"BIOMASS and start over!"

ah if only we could What?
I'd prolly dump all those tengu skillz P
I only got it for hacking sites, but that was before the mini-game revamp. My old explorer fleet has just sat there for years collecting dust.

I'm in it for the money

Ctrl+Alt+Shift+F12

Dominique Vasilkovsky
#7 - 2015-06-07 10:57:51 UTC
Tau Cabalander wrote:
Totally ruined this character when I injected Amarr Engineering Systems instead of Amarr Starship Engineering.

Would pay cash / aurum to remove such things.

Have you tried to ask a gm about it.
Cayrenne
State War Academy
Caldari State
#8 - 2015-06-07 12:36:43 UTC  |  Edited by: Cayrenne
I fully understand and agree if a lot of players are against cashing in unwanted skills for SP (even penalized). The arguments are more than sufficient in many previous threads in the past.

However, I have seen a lot of players also rejecting a feature where a player can choose to delete skills, without expecting any SP compensation/cash-in. I can't understand why is this suggestion rejected?

If I want to erase my Mining skill out of my own volition, and not expecting any SP to be returned, why is it a bad thing?
Tiddle Jr
Brutor Tribe
Minmatar Republic
#9 - 2015-06-08 00:11:35 UTC
Dominique Vasilkovsky wrote:
Tau Cabalander wrote:
Totally ruined this character when I injected Amarr Engineering Systems instead of Amarr Starship Engineering.

Would pay cash / aurum to remove such things.

Have you tried to ask a gm about it.


I have similar issue with my alt, more than a month of chains of e-mails with different GM's - and it was pretty much predicted a BIG hell "NO"!

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Dominique Vasilkovsky
#10 - 2015-06-08 11:18:43 UTC
Tiddle Jr wrote:
Dominique Vasilkovsky wrote:
Tau Cabalander wrote:
Totally ruined this character when I injected Amarr Engineering Systems instead of Amarr Starship Engineering.

Would pay cash / aurum to remove such things.

Have you tried to ask a gm about it.


I have similar issue with my alt, more than a month of chains of e-mails with different GM's - and it was pretty much predicted a BIG hell "NO"!

Ah well, was worth a shot.
Mag's
Azn Empire
#11 - 2015-06-08 21:57:55 UTC
I would be fine with the removal of skills, but you do not get any of the SP back.

I have 2 skills that came with this character at birth, industry and mining. I didn't want either, but had no choice in the matter. So I can understand the need that some players have with removal. I just don't agree with keeping any of the SP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Tiddle Jr
Brutor Tribe
Minmatar Republic
#12 - 2015-06-08 22:37:48 UTC
Mag's wrote:
I would be fine with the removal of skills, but you do not get any of the SP back.

I have 2 skills that came with this character at birth, industry and mining. I didn't want either, but had no choice in the matter. So I can understand the need that some players have with removal. I just don't agree with keeping any of the SP.


you so sensitive on skill reimbursment...

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Mag's
Azn Empire
#13 - 2015-06-09 00:09:56 UTC
Tiddle Jr wrote:
Mag's wrote:
I would be fine with the removal of skills, but you do not get any of the SP back.

I have 2 skills that came with this character at birth, industry and mining. I didn't want either, but had no choice in the matter. So I can understand the need that some players have with removal. I just don't agree with keeping any of the SP.


you so sensitive on skill reimbursment...
Only dependant upon why it's happening, not if.

If you wish to make changes to your skill sheet because you want to, then no SP redistribution. I want, is not a reason for change in this regard.

If CCP makes changes and removes a skill as they have in the past, then reimbursement of that SP is fine. That skill no longer has a use, therefore the SP is none functional. I'm sure there will be situations that may not go the way some like, but it's decided on a case by case basis by CCP. Like it or lump it.
Some even want to keep skills that no longer have a use, as it adds to the value or uniqueness of their sheet. So it's not always black and white.

And before you suggest it, no. Ship and module balance is not the same thing. Just because your ship and or module was brought into line with others, doesn't mean you get the SP back because you're not happy with the change. That falls under the I want reasoning. CCP would be remiss if they didn't balance things in game and you in fact agreed to those changes, when you said yes to the EULA.
Plus it's one of the pitfalls of FOTM or OP chasing.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Saberlily Whyteshadow
Perkone
Caldari State
#14 - 2015-06-09 17:03:56 UTC
The way that it currently is:

BUY the skill book vs. NOT buy the skill book
INJECT the skill vs. NOT inject the skill
TRAIN the skill vs. NOT train the skill
KEEP the skill vs. ?????? (NOT keep the skill)

There is currently no choice decision for keeping the skill vs deleting the skill. In which case I see that the player should be allowed to decide if they want to KEEP the skill or DELETE the skill.
stoicfaux
#15 - 2015-06-10 19:11:12 UTC
Cons for deleting skills:
a) It would require dev and testing time to implement.

b) High Risk: If there's any screw up with deleting skills, (akin to the boot.ini fiasco,) it would be a major time sink to fix.

c) Idiots. Someone (and you who you are) will screw up and press delete by mistake despite all safeguards, and CCP will need to implement an undelete feature and/or waste a technical resource on reverting accidental deletes. Remember, EVE has a mature player base, a few of whom don't fly sober.

d) There aren't enough of you OCD, anal retentive, and/or role players to justify a business reason (i.e. money) to implement such a feature. (Meaning, if you really want this feature, CCP needs to make money off of it.)

Big smile

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Velarra
#16 - 2015-06-12 12:31:54 UTC
RavenPaine wrote:
It has been tossed around a bit.
Some of the comments that generally pop up are:

Cashing them in makes some sense at first glance, but that's where people could abuse the system some. And that's where most people give the loudest NO! (me included)



You mean, such as ... say, buying an industry heavy character in the bazaar, deleting all of the industry skills and turning it into 31337 \o/ PVP char of doom? Big smile
RavenPaine
RaVeN Alliance
#17 - 2015-06-12 17:05:58 UTC  |  Edited by: RavenPaine
Velarra wrote:
RavenPaine wrote:
It has been tossed around a bit.
Some of the comments that generally pop up are:

Cashing them in makes some sense at first glance, but that's where people could abuse the system some. And that's where most people give the loudest NO! (me included)



You mean, such as ... say, buying an industry heavy character in the bazaar, deleting all of the industry skills and turning it into 31337 \o/ PVP char of doom? Big smile


Exactly that.
Characters have a value, and well skilled characters have a better value than average ones.
Skill swaps would delete/dilute value across the board.
Mara Pahrdi
The Order of Anoyia
#18 - 2015-06-14 16:55:03 UTC
Since the removal of clone costs there are barely any consequences left. So yes, why not? No SP refunding ofc.

Remove standings and insurance.

Etara Silverblade
Morex Group Inc.
Haven.
#19 - 2015-06-15 12:12:45 UTC
What would be the point of removing skills? You're not getting anything back. It doesn't have any benefits.

And for those who injected the wrong skill, what would happen if you deleted the wrong skill? You'd ***** up a storm. Leaving it in causes no harm.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#20 - 2015-06-15 12:17:44 UTC
Etara Silverblade wrote:
What would be the point of removing skills? You're not getting anything back. It doesn't have any benefits.

And for those who injected the wrong skill, what would happen if you deleted the wrong skill? You'd ***** up a storm. Leaving it in causes no harm.


It should be flexible, if you have injected wrong skill - submit a ticket to remove it, if you have deleted not the wrong but wrongly a skill - submit a ticket to have it back.

Very simple.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

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