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Another ISk/hour thread

Author
269 AT
House of Kai
#1 - 2015-05-18 18:03:40 UTC  |  Edited by: 269 AT
Hello all,

I am looking into getting 2 hulk pilots which I would put into a highsec corp with orca boosts . I am really looking for a laid back relaxed way to make some extra when I have downtime on my main.

My calculations show me that each hulk with boosts should make somewhere in the neighborhood of 30-35 mil and hour. Does this figure seem realistic ?

I am completely new to industry so any advice/ input helps.

Thanks

Edit: figures are for veldspar
Kiddoomer
The Red Sequence
#2 - 2015-05-18 18:16:59 UTC
With only 3 ships you're better using mackinaw if you want to use exhumer, bigger amount of ore mined in a given interval.

Orca are best starting with 3 mining ships I think.

If you're not used to multi-accounts, a good advice would be to use Skiff, you will not lose that much yield for a nearly gank proof mining fleet (big tank + drone damage bonus).

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Selaria Unbertable
Bellator in Capsulam
#3 - 2015-05-18 18:19:23 UTC
269 AT wrote:
Hello all,

I am looking into getting 2 hulk pilots which I would put into a highsec corp with orca boosts . I am really looking for a laid back relaxed way to make some extra when I have downtime on my main.

My calculations show me that each hulk with boosts should make somewhere in the neighborhood of 30-35 mil and hour. Does this figure seem realistic ?

I am completely new to industry so any advice/ input helps.

Thanks

Edit: figures are for veldspar


Yes, that figure is more or less realistic. Though the other highsec ores make slightly more money than veldspar. Problem is, and I speak from experience, mining in Hulks with an Orca boosting is anything but relaxing... You have to empty their ore holds after every cycle (when using T2 crystals) because otherwise it's full after the second and you have to restart the strip miners.
Apart from that, Hulks are also prominent targets for ganks.
Selaria Unbertable
Bellator in Capsulam
#4 - 2015-05-18 18:23:21 UTC  |  Edited by: Selaria Unbertable
Kiddoomer wrote:
With only 3 ships you're better using mackinaw if you want to use exhumer, bigger amount of ore mined in a given interval.

Orca are best starting with 3 mining ships I think.

If you're not used to multi-accounts, a good advice would be to use Skiff, you will not lose that much yield for a nearly gank proof mining fleet (big tank + drone damage bonus).


Not really. Having an Orca in the fleet means the barge's/exhumer's ore hold doesn't matter much anymore, so Hulks are fine. If you anchor and online a small tower with a compression array, you don't even have to dock anymore. Just put all the ore from the Hulks into the Orca's fleet hangar, move it to its cargo/ore hold until the Orca is full, and warp to the compression array and empty all hangars. Works fine, been mining lots of anomalies that way. It's about 2-3 warps per hour with Hulks, depending on the skills.

But I agree on the suggestion of using Skiffs instead. Bigger ore hold, so you don't have to micro manage that much, and a lot tankier. Plus you need less crystals for the strip miners, and can even transport 2 additional Skiffs in case you want to mine ice.
269 AT
House of Kai
#5 - 2015-05-18 18:34:52 UTC
What kind of hit do you take going from a hulk to a skiff??

Thanks for the replys so far
Zifrian
The Frog Pond
Ribbit.
#6 - 2015-05-18 20:05:16 UTC
269 AT wrote:
What kind of hit do you take going from a hulk to a skiff??

Thanks for the replys so far

You might be interested in the mining tab in IPH, which is linked in my signature.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Selaria Unbertable
Bellator in Capsulam
#7 - 2015-05-18 20:17:13 UTC  |  Edited by: Selaria Unbertable
269 AT wrote:
What kind of hit do you take going from a hulk to a skiff??

Thanks for the replys so far


With my current skills (T2 links + implant, Industrial Command Ships 5, Warfare Link Spec 4, Exhumers 4) the difference in yield between Hulk and Skiff is about 600m³/min per exhumer. My miners pull about 2.700m³/min of ore in a hulk and about 2.100m³/min in a skiff. But having lost 2 Hulks in the last two months, and not a single Skiff ever, I am currently in favor for the latter, despite the lower range of the mining lasers and the lower yield.
Imho the Skiff is the better choice for several reasons. It's faster (which is useful, the range of the strip miners is lower than that of a Hulk, but you can fly around and get into better positions), the tank is much stronger (about 80k EHP without a DC II, over 100K with one), and it's ore hold is bigger, so even if you're not in range of the orca's fleet hangar, you can still jet can every few cycles without problem, and pull the cans in with either a tractor beam or a mobile tractor unit.
Amarrchecko
Hedion University
Amarr Empire
#8 - 2015-05-20 12:07:09 UTC  |  Edited by: Amarrchecko
269 AT wrote:
Hello all,

I am looking into getting 2 hulk pilots which I would put into a highsec corp with orca boosts . I am really looking for a laid back relaxed way to make some extra when I have downtime on my main.

My calculations show me that each hulk with boosts should make somewhere in the neighborhood of 30-35 mil and hour. Does this figure seem realistic ?

I am completely new to industry so any advice/ input helps.

Thanks

Edit: figures are for veldspar


I think 30-35 is too high unless you're talking perfect boost, perfect hulk pilots, fully yield fitted, a dynamo at managing your cycles so that you aren't wasting any time on partially depleted roids, etc.

I haven't mined since the ore/mineral changes affected prices, but my crew of 3 hulks (exhumer 4) fitted with t2 strips and crystals but only 1 MLU, boosted by a perfect orca pilot with mindlink, and supported by a dedicated hauler were only ACTAULLY making about 60-70 million per hour total, and I wasn't only mining veldspar. Theoretically they had higher earning potential but sometimes you miss a crystal wearing out for a minute here or you let a hold get overfilled there or you run a whole cycle on a rock that only had 15m3 left in it, etc. But highsec mineral/ore prices have dropped like 10% or more since then too I think?

I found it super annoying to lose links every time my orca went into warp, before I reactivated another account to haul so that my orca and 3 miners could just sit centrally in a belt and be in range of 95% of the asteroids all the time with the hauler warping in to grab ore to take to my pos to drop in the compression array. If you are putting hulks on the belts and tractoring with the orca it's more busywork, but if you can handle that you could also use mining drones for like an extra 10% isk/hr with great skills