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CSM Campaigns

 
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Lyonic for CSM

Author
Lyonic
Caldari Provisions
Caldari State
#1 - 2015-02-23 02:27:33 UTC  |  Edited by: Lyonic
Join 'Lyonic's Bar' ingame i you want a chat

Its great fun listening to the guys who rule the show, but I want to know what the guys who are fighting the good fight in lowsec and nullsec want. Interceptors and Ishtars online is getting stale. Everyone has Capital abilities and old nullsec entrances camped by masive fleets lie barren 10 jumps each way, with those fleets eve history.

Take the money away from the comfort and security of highsec; highsec is the #1 problem with EVE. CCP needs to understand that moon income goes to Alliance and not the individual members.


  • Incursions: You can make more ISK per hour than ANY ratting area in nullsec. Why should someone bother joining a nullsec corp/alliance when he can x up and make great isk per hour with the space police at his back?

  • Ice mining: I really do not understand why anything bar veldspar can be mined in highsec, The flow of income should be High>Low>Null. Period. Anything else is broken.

  • Level 4 missions: Move them to lowsec; pretty simple.


Boosters need a revamp

The whole slot layout, effects, penalties.. everything needs a total overhaul. One idea that came up was that you should be able to use boosters to combat people with links when flying solo: So i could take a booster to give me skrmish links

Cloaky camping removes any point in owning a system for ratting or mining

I used to be in a renting alliance, all our systems were camped and no one could do anything. Some AFK guy not playing, was stopping 20 dudes. Another reason not to go to nullsec.

If people recieve links/heals from an alt or bro. It should show on the Kill Mail

Its only fair if you use an advantage for killing to let people know that you had an edge

Dockable Supers

If you can build a Super in a pos, why cant you build a station big enough in the deepest parts of nullsec?

Why should people be able to unplug implants outside of a station/pos?

Pods NEED to be unable to unplug implants and be able to drop some form of implant component or straight up drop implants.

Howcome killboards and the thought of losing stop people from enjoying eve?

I see it all the time, people don't want to undock solo becaue they are scared to lose a ship or incase their killboard gets messy. The truth is by staying in station and waiting for someone else to make 'content' they wont get any better. It's become about getting on mails rather than having a fight.

Content should not be sitting on titan for 2 hours only to get some tidi fight for 3 hours. Its always been about the little guy... just having enough to kill that small gang who came into his patch.


========================================================

The big one.


Use PLEX to buy Skillpoints (Set amount or %) or Speed up Training Time

By reducing the HUGE disadvantage new players have in EVE. When a new player starts in eve he has 2 things going against him:
1. He can't get in or fit the cool ships that made him want to play in the first place
2. He does not have the experience to fly the ships.

So how do we fix this? the answer is really simple, you take the SP advantage away. Now I have been playing since 2007 and I know how much people think they own their characters and how they think they have achieved something by getting high sp. I tell you now, YOU HAVE NOTHING, ITS AN ILLUSION. Does the thought of easy SP for say PLEX disgust you? Well its already happening right now. Character Bazar. I can buy a 200 million skill pointed character right now for PLEX.

I dont care about these illusions I care about new people coming in and injecting some fun back into eve. Your advantage is number 2 by the way, you have the in-game knowledge of how stuf works so use it. Why do people still play things like DotA or Counter strike? Because you dont start with some crazy disadvantage as a new player. It is peoples knowledge of the maps, the modules, the shiptypes all that good stuff that gives you the edge.. not the perfect skills bro... let it go..


what do we do with highsec?... https://www.youtube.com/watch?v=entkO2ot-3w
Mixu Paatelainen
Eve Refinery
What Could Possibly Go Wr0ng
#2 - 2015-02-24 22:05:36 UTC
Hi Lyonic, nice to see another Tartan Army guy running.

Some Qs:

How would you deal with these proposals being dismissed out of hand by devs if you were elected? Do you see the CSM mostly as an opportunity to pitch your ideas, or as an opportunity to converse with devs about their ideas?

What do you think incursion isk goes into mostly & what troubles you about that?

How do you reconcile seeking to amplify risk for level 4 mission runners by relocating these out of highsec with seeking to subdue risk for nullsec ratters by proposing some action against cloaky AFK players?

If I can already buy SP with isk via the character Bazaar, why do I need to be able to buy SP with isk by another means?

Look forward to your replies.

Mixu
Lyonic
Caldari Provisions
Caldari State
#3 - 2015-02-25 07:05:25 UTC  |  Edited by: Lyonic
I guess I am always open to hear the reasons why CCP would not think to implement some of these ideas and revel in the challenge of someone as stubborn as myself. I see the CSM as an oppertunity to shake things up, when people get accustomed to the bars or limitations its our job to bend and break them.

In regards to incursions. I think they are fantastic! but they are just in the wrong area. People in nullsec, mainly ratters have been telling me they crave some sort team based isk making source. As a 10/10 runner, I can tell you running anything with more than 2 people is a fruitless endevour compared to highsec incursions. I guess my real problem comes down to the security of it all. If my cloaking overhaul would be looked at, it would make space more secure; a trained team could lock down an area long enough to run various things, but with the risk. There is no risk/reward in highsec its all reward.

I feel that running missions is great but my main gripe is that people can section themselves off from the forces which drive everything in this game. The PvP. The problem is that they become so sectioned that they become a seperate part of a community which needs new blood, new targets new opportunities. While mission runners are a community in itself again we must not lose sight of the driving force of eve. By putting level 4's into lowsec I feel it would breath new life into endles dead systems while balancing the risk/reward that drake belt ratting in nullsec for his first time has to face.

Buying SP. Well to be honest I feel that a character is your Identity that you mould over your time in eve. Its true that people pick up and drop characters, alts holding toons with ease but I find myself firmly atttached to the, Iconic Lyonic. Buying a character with raw isk does not put anything into the pockets of plex suppliers, I feel that with increased revenue comes increased development and safeguarding of cashcows. Milk me. There are playing with vast amount of isk who would could finish that training que a little faster or get into that new ship. Remember if you want to get the SP, lets say around 2 million SP per plex, you have to find the isk to buy the plex. Its a whole new area of character development. You can right now grind out your assets but no matter what you do your speed at getting into to new ships and areas of the game is slow, and i want to open up this game for everyone. After all it is our wits that defines the combat not the SP.

I know its hard to open your mind to new ideas but I really feel this would be a good thing and I welcome all comments!
Slevin-Kelevra
brotherhood of desman
Soviet-Union
#4 - 2015-02-25 08:24:58 UTC
Quote:
Take the money away from the comfort and security of highsec; highsec is the #1 problem with EVE


1. Where should new players go?
3. How does high sec even come close to being as big a problem as null sec stagnation?
Lyonic
Caldari Provisions
Caldari State
#5 - 2015-02-25 08:54:30 UTC
New players should stay in highsec until they are ready (or their skills say ''hey cmon time to make some isk to use us''). The way I have always seen the journey from High > Low > Null is that is a progression. You learn the bsics in highsec, then in lowsec you use your knowledge and begin to learn about stuff like, gate mechanics station guns, using dscan etc. Then when you know how to handle danger you move to nullsec and learn about bubbles and player owned stations etc. maybe take part in some big fleets you already know what the zones have to offer. The point is that the SP and the ISK should be in balance in these areas as they progress. The problem is that you can effectivly stay in highsec your entire life and thats cool, but it should be at a cost risk/reward.


The thing with highsec is, it holds alot of players, now sure if lets say my changes about shifting the wealth back to the proper places happened, i know that everyone would not leave highsec. However I believe that people will start to understand the risk/reward + pvp community alot better. Now they dont have to pvp, heck there are miners mission runners etc and they should be aware of pvpers and take evasive manouvers and work for their isk.

Slevin-Kelevra
brotherhood of desman
Soviet-Union
#6 - 2015-02-25 09:43:31 UTC
And yet all current statistic say that null sec is the safest place to make isk and the high sec population is decreasing.

http://gyazo.com/70fb2eca7770cb733485ce816658fe02

Also I am confused, you say high sec is to safe, but you say that is where new players should be? Isn't high security by definition meant to be secure? Do we not already lose enough new players do to the difficulty early one in a pilots career?
Bellak Hark
New Eden Media Organization
#7 - 2015-02-25 11:22:21 UTC
Lyonic
Caldari Provisions
Caldari State
#8 - 2015-02-25 11:51:45 UTC  |  Edited by: Lyonic
Slevin-Kelevra wrote:
And yet all current statistic say that null sec is the safest place to make isk and the high sec population is decreasing.

http://gyazo.com/70fb2eca7770cb733485ce816658fe02

Also I am confused, you say high sec is to safe, but you say that is where new players should be? Isn't high security by definition meant to be secure? Do we not already lose enough new players do to the difficulty early one in a pilots career?



Hey bud, so your statistics are for like a few days so you cant really see any long term pattern, also the graph shows there are a lot more players in highsec.

I am NOT saying highsec is too safe at all. I am saying that you can make too much money in relative safety in highsec. I feel that the whole starting tutorial needs to be totally revamped in every way (it is a difficult game). Its far to complicated at hits people with way to much information at the start. I would like to see a starship trooper style 'would you like to know more' for the different areas of eve. Maybe even a Pre-entering the world a few options like:

I want to shoot people
I want to mine and make stuff
I want to Run quests and explore the lore

The choices could mean a different, more easy to digest tutorial. By having fuller systems in lowsec and nullsec there is more of a chance of someone picking them up for their corp.
Mixu Paatelainen
Eve Refinery
What Could Possibly Go Wr0ng
#9 - 2015-02-25 22:38:05 UTC
Just to touch on this issue again:

What is it that makes you feel null ratters need to not be threatened by AFK cloakers, while also wanting high ratters to be threatened by lowsec piracy?

What makes diminished risk in nullsec justified, but the current level of risk in highsec unjustified?
Lyonic
Caldari Provisions
Caldari State
#10 - 2015-02-25 22:52:55 UTC
Good question Mixu. Before I can answer you I need to let you know where I stand on a few things so you guys can better understand my answer.


What is a Renter IMO?

I think a renter is someone who enjoys living in nullsec but does not necessary want to PvP. He wants to rat some isk, run missions, mine do some PI all the stuff nullsec has to offer without fighting. I think this is awsome because we need more people doing this stuff in Nullsec.

When I was in INK I remember fleets going up to ward of roaming gangs who came through our renter space, after all we are the landlords and its our JOB to keep the space as safe as we can. Keep the space is what makes it yours.

Risk in Nullsec:

I see risk as that ceptor pilot jumping in and warping to anoms, and the gang that follows after to kill the snared target. I see risk as dudes popping out of WH space raiding the space which grows fat with the grinding of ISK.

Why do I want to remove AFK cloaking:

If a blops gang has say 20 people in it and lets say they all have one alt on average. (some people have more, others none). If i put 20 alts into systems where renters frequent for the purpose of dropping on them there is NOTHING the renters can do. They are renters because they dont want to fight remember or fighting is not their priority. Now you could say 'form up a fleet etc' but thats what they are paying for, the protection.


So why is running level 4 missions to be made riskier (by making them in lowsec) and why am i taking risk away from nullsec from afk cloakers?

Simple I feel that balance means there is a counter to something, the level 4 mission runner can scout, fit warp stabs, make safe spots even stick up a pos or mobile depot. The Renter can do nothing but die when the cloak comes off, the scrams are applied and the cyno goes up...along with a local spike.

I don't see AFK cloaking a risk, I see it as an imbalance.
Josh Fehrnah
Viziam
Amarr Empire
#11 - 2015-02-25 22:59:55 UTC
When you remove cloaky camping though isn't that just removing all risk completely? Sure there is a chance a ceptor can catch you but if intel is up to date and you are watching it then there is more or less 0 risk. The same with WH's, you can simply just not rat in a system with a WH and keep an eye on intel.
Lyonic
Caldari Provisions
Caldari State
#12 - 2015-02-25 23:13:42 UTC  |  Edited by: Lyonic
Josh Fehrnah wrote:
When you remove cloaky camping though isn't that just removing all risk completely? Sure there is a chance a ceptor can catch you but if intel is up to date and you are watching it then there is more or less 0 risk. The same with WH's, you can simply just not rat in a system with a WH and keep an eye on intel.



sure if you own 20 systems and have poses, or stations can an move to these systems. What if you own 1 system? WH are the place with constant risk, nullsec is not WH space. There is risk but not as much.

There are enough players in eve to stick a claoked into every system. If they are active thats fine but AFK people affecting a 30 man corp or whatever is wrong in my book. And this mans not for changin'