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T3 Destroyers "Sharpshooter" Mode

First post
Author
Sturmwolke
#1 - 2015-02-14 04:07:49 UTC
It's a ship. A spaceship.

Defense Mode - easy enough to understand.
Propulsion Mode - no issues.
Sharpshooter - does it look human or alien? The Caldari ordance section would like to have a word with you.

What's wrong with using "Attack Mode"?
Pure. Simple. Powerful.
Makes more sense for destroyers. It's a war machine, not a hello kitty teddy bear.
Alavaria Fera
Imperial Shipment
#2 - 2015-02-14 04:15:05 UTC  |  Edited by: Alavaria Fera
You see the "sharpshooter" skill? It gives you more range.

Sharpshooter mode? Gives you more...what exactly? Funnily enough it gives you more tracking... so why not Motion Prediction mode?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sturmwolke
#3 - 2015-02-14 04:22:58 UTC  |  Edited by: Sturmwolke
Mr. Svipul would like a word with the above poster.

Sharpshooter Mode

33.3% bonus to Small Projectile Turret tracking while Sharpshooter Mode is active
100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active

Edit: And no, anything you pull from the skills are from the vantage point of a pod pilot. It's a person.
Applying the same language to ships makes very little sense, even though there might be a few parallels.
Blurring the lines between ships and pod pilots, while some may think it's nothing, erodes the immersion.
Unezka Turigahl
Det Som Engang Var
#4 - 2015-02-14 04:32:05 UTC
They should call it SuperSaiyan mode because the T3 destroyers so far have a bit of an anime vibe to them.
Serene Repose
#5 - 2015-02-14 04:38:53 UTC
Alavaria Fera wrote:
You see the "sharpshooter" skill? It gives you more range.

Sharpshooter mode? Gives you more...what exactly? Funnily enough it gives you more tracking... so why not Motion Prediction mode?

What guns, that fit, have that range?

We must accommodate the idiocracy.

baltec1
Bat Country
Pandemic Horde
#6 - 2015-02-14 04:41:24 UTC
Unezka Turigahl wrote:
They should call it SuperSaiyan mode because the T3 destroyers so far have a bit of an anime vibe to them.


They scream for three episodes then their hair gets bigger.
Alavaria Fera
Imperial Shipment
#7 - 2015-02-14 04:43:40 UTC
baltec1 wrote:
Unezka Turigahl wrote:
They should call it SuperSaiyan mode because the T3 destroyers so far have a bit of an anime vibe to them.


They scream for three episodes then their hair gets bigger.

Let's just go with three ticks to transform.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Remiel Pollard
Shock Treatment Ministries
#8 - 2015-02-14 04:56:47 UTC
Sturmwolke wrote:

Blurring the lines between ships and pod pilots, while some may think it's nothing, erodes the immersion.


How exactly? According to the lore, a ship essentially becomes an extension of the pod pilot when they're connected. For the sake of gameplay, the ship is essentially your gameplay avatar, your character, for the time you are undocked in it.

And what the actual frack is with the semantics here? It's called sharpshooter mode because its bonuses foci are on a variety of factors that enhance the range and ability of the ship's weapons to hit and be useful at longer ranges, like how adding a telescopic sight to a rifle gives a rifleman an easier time aiming his weapon.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
#9 - 2015-02-14 06:08:27 UTC
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