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Tiamat General Feedback Thread

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Author
CCP Goliath
C C P
C C P Alliance
#1 - 2015-01-22 18:12:29 UTC  |  Edited by: CCP Goliath
Hi,

Singularity is now updated to include features for the Tiamat release. This thread is for general feedback, so please use feature-specific threads linked below where applicable.

Mass Tests:
More info to come soon

Features:
Since this is the first build, we are mainly checking that it runs stable overnight so consider this list incomplete until tomorrow (23rd). Also note that features will come in over time and that the list tomorrow will not comprise the entire content of the release.


Known issues:

  • Fleet window is not displaying correctly
  • Show Info window for characters and agents is broken

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Noriko Mai
#2 - 2015-01-22 18:17:41 UTC  |  Edited by: Noriko Mai
\o/ Fire it up already Big smile

"Meh.." - Albert Einstein

Harvey James
The Sengoku Legacy
#3 - 2015-01-22 18:21:57 UTC
whats wrong with the glow? ... would rather have the ships in the background that was the original plan

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

CCP Explorer
C C P
C C P Alliance
#4 - 2015-01-22 19:01:09 UTC  |  Edited by: CCP Explorer
CCP Goliath wrote:
Audio engine version upgrade. We especially appreciate all those who test with sound!
BTW, this explains the patch size since the audio files have been re-encoded.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Noriko Mai
#5 - 2015-01-22 19:26:20 UTC  |  Edited by: Noriko Mai
It's already over one hour down. Did something go wrong?

It's up \o/

"Meh.." - Albert Einstein

CCP Habakuk
C C P
C C P Alliance
#6 - 2015-01-22 20:27:30 UTC
Noriko Mai wrote:
It's already over one hour down. Did something go wrong?

There were some more problems and then I was busy with investigating other issues - but finally: Singularity is updated and online. Cool

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Valterra Craven
#7 - 2015-01-22 20:27:52 UTC
CCP Explorer wrote:
CCP Goliath wrote:
Audio engine version upgrade. We especially appreciate all those who test with sound!
BTW, this explains the patch size since the audio files have been re-encoded.


Likely not the right spot for this, but I'd really love it if you could add audio notifications for new messages in chat channels.

Example, create 4-5 different chimes and then let players assign a chime to a chat channel.
Sir Livingston
Doomheim
#8 - 2015-01-22 20:39:21 UTC
Svipul uh

Well.. at least it will be entertaining to hear all the various pronunciations from players. Saying it like Scarpia is hard. I'll just call it svee-pull and be done with it.

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew

Phoenix Jones
The Scope
Gallente Federation
#9 - 2015-01-22 20:44:58 UTC
Hamster lives again.

Yaay!!!!

Noriko Mai
#10 - 2015-01-22 20:49:43 UTC  |  Edited by: Noriko Mai
RnB
  • Planets will now cast light back on to your ship (indirect lighting)
  • Pics: Gas planet, temperate planet

    TIL: Planets are translucent and their dark side illuminates or casts light back on to your ship just as good as the bright side Big smile

    "Meh.." - Albert Einstein

    Altrue
    Exploration Frontier inc
    Tactical-Retreat
    #11 - 2015-01-22 22:24:30 UTC  |  Edited by: Altrue
    Right clic menu is improved, but now on the Dark Matter theme, it is nearly impossible to distinguish the change of color when your cursor moves over a line. The hovered line becomes slightly less black, but its barely noticeable.

    Warp tunnel casting lights on ship souded cool, but in practice its actually really flashy and not comfortable to watch. Nothing too severe but the hull just blinks by becoming slightly brighter for a few frames every second.

    Also, the resist profile on the Svipul seems wrong. Its the same as the Confessor, which is half T2 amarr resists.

    Signature Tanking Best Tanking

    [Ex-F] CEO - Eve-guides.fr

    Ultimate Citadel Guide - 2016 EVE Career Chart

    bassie12bf1
    Militaris Industries
    Northern Coalition.
    #12 - 2015-01-22 22:32:23 UTC
    http://i.imgur.com/5gswYky.png

    Jove battleship sighted?
    Amak Boma
    Dragon Factory
    #13 - 2015-01-22 23:21:18 UTC
    can confirm , its redesigned jove battleship. taking closer look explains all. only question - when they will invade and who will sleepers or jove or both?
    Funless Saisima
    Hole Punchers
    The Initiative.
    #14 - 2015-01-23 00:12:21 UTC
    Is the svipul going to be seeded tonight?
    Rajeet Achmar
    Brutor Tribe
    Minmatar Republic
    #15 - 2015-01-23 01:50:34 UTC
    Funless Saisima wrote:
    Is the svipul going to be seeded tonight?


    The model isn't even finished so I doubt it. The preview doesn't even work. However the books are on market in k space so start training up!
    Anthar Thebess
    #16 - 2015-01-23 08:29:04 UTC
    But ... but ... what about sov changes Cry
    Altrue
    Exploration Frontier inc
    Tactical-Retreat
    #17 - 2015-01-23 08:31:24 UTC
    Anthar Thebess wrote:
    But ... but ... what about sov changes Cry

    Hopefully the remaining CSM Winter Summit minutes will answer that.

    Signature Tanking Best Tanking

    [Ex-F] CEO - Eve-guides.fr

    Ultimate Citadel Guide - 2016 EVE Career Chart

    CCP Goliath
    C C P
    C C P Alliance
    #18 - 2015-01-23 10:05:22 UTC
    Valterra Craven wrote:
    CCP Explorer wrote:
    CCP Goliath wrote:
    Audio engine version upgrade. We especially appreciate all those who test with sound!
    BTW, this explains the patch size since the audio files have been re-encoded.


    Likely not the right spot for this, but I'd really love it if you could add audio notifications for new messages in chat channels.

    Example, create 4-5 different chimes and then let players assign a chime to a chat channel.


    Your instinct is correct - the best place for this feedback would be the Features and Ideas discussion forum.

    CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

    Akrasjel Lanate
    Lanate Industries
    #19 - 2015-01-23 20:09:32 UTC
    Altrue wrote:
    Anthar Thebess wrote:
    But ... but ... what about sov changes Cry

    Hopefully the remaining CSM Winter Summit minutes will answer that.

    Quote:
    The rest of the double-length meeting was spent in discussion of a work in progress sovereignty design, with the goals including spreading fights over a larger area, and removing the requirement for hitpoint grinding.

    Rest is NDA



    Council Diplomatic Shuttle What?

    CEO of Lanate Industries

    Citizen of Solitude

    Lil' Brudder Too
    Pistols for Pandas
    #20 - 2015-01-24 02:30:02 UTC  |  Edited by: Lil' Brudder Too
    CCP Phantom wrote:
    The first Tiamat features are now available on the test server Singularity including visual improvements, audio improvements with a brand new version of the audio engine, projectile rebalance and the Svipul tactical destroyer.

    So....ummm, about that ship...(me and mine are calling it the "Whatsit", makes just as much sense)...why even have it 'on the test server' if we literally can't do anything with it. It's industry can't be done, and it has no model...otherwise, the ship seems perfectly fine atm...providing you don't want to fly it, or build it...

    CCP Goliath wrote:
    Your instinct is correct - the best place for this feedback would be the Features and Ideas discussion forum.

    Yes, where all threads go to be trolled to death. You could really use some actual moderation of the rampant trolls in that particular sub-forum, since you keep telling everyone to post their legitimate ideas there, and the trolls come in, admit they were only posting to troll and didn't read anything...then the person reporting the troll posts gets a forum ban warning....just sayin...
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