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Mass test on Singularity on Tuesday, 23rd of September, at 17:00 UTC

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2014-09-19 15:22:54 UTC
Hi!
We are planning a mass test on Singularity on Tuesday, September 23rd, at 17:00 UTC (= EVE time).

What exactly is being tested?
  • New cloaking effects
  • Performance of the new way of loading ships (new Space Object Factory)
  • Mac cider update
  • New notification system
  • General stability and performance of client and server for Oceanus


How to connect to Singularity for this test:

Test steps:

  • Meet in FD-MLJ at the gate to X-BV98
  • Enable new notifications
  • Jump to X-BV98
  • Test cloaking (spread out and cloak)
  • Warp to POS beacon
  • Shoot the control tower
  • Align to Poitot gate
  • Fleet W: Jump to Poitot and setup gate camp
  • Fleet X: Jump to Poitot + fight at the gate


What else should I know?
  • We will be moving players to the test system - join the channel massmoveme
  • 2M Skill points will be awarded on Singularity for this mass test
  • Bring as many different ships as possible. Cynos will be provided
  • Fit a cloaking device, if possible

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

atif09
Ltd Angel
#2 - 2014-09-19 18:56:35 UTC
why not 20m free sp? ;p
DEATHS PHOENIX
Zervas Aeronautics
The Bastion
#3 - 2014-09-21 17:33:34 UTC  |  Edited by: Deaths Phoenix
Don't get we wrong, I understand the importance of helping with the mass tests.


But I honestly feel that 2 Mil SP for use on the Singularity server isn't much of a reward at all. If you're going to give a reward for player participation make it a reward we can benefit from and apply it to the player server. Where the 2 Mil SP would actually mean something. As a result I'm sure you'll receive a lot more participation and players will come away feeling that their time actually meant something.


All the best.


Deaths
Hosto Jadara
The Scope
Gallente Federation
#4 - 2014-09-21 20:31:33 UTC  |  Edited by: Hosto Jadara
Hmm, I think the mass-tests would have a much larger turnout if they were performed on the weekends, when most people dont have jobs, school etc. CCP has some people on hand on the weekends, right?
Dixon Cutter
Savvys Corp
#5 - 2014-09-21 21:23:35 UTC
I agree with DEATHS PHOENIX point 100%. Weekend or weekday, the participation will be greatly increased if Prod environment skill rewards were awarded.
Armadios
HC - Metazoa Suidae
#6 - 2014-09-21 21:24:22 UTC
Sorry I'll be working at this hour, I cannot play at that time during the weeks. Otherwise, I already have my Singy setup so I would be more than willing to help with this matter. Good luck anyway.
Noriko Mai
#7 - 2014-09-21 23:55:37 UTC
DEATHS PHOENIX wrote:
Don't get we wrong, I understand the importance of helping with the mass tests.

But I honestly feel that 2 Mil SP for use on the Singularity server isn't much of a reward at all. If you're going to give a reward for player participation make it a reward we can benefit from and apply it to the player server. Where the 2 Mil SP would actually mean something. As a result I'm sure you'll receive a lot more participation and players will come away feeling that their time actually meant something.

All the best.

Deaths


Hosto Jadara wrote:
Hmm, I think the mass-tests would have a much larger turnout if they were performed on the weekends, when most people dont have jobs, school etc. CCP has some people on hand on the weekends, right?


Dixon Cutter wrote:
I agree with DEATHS PHOENIX point 100%. Weekend or weekday, the participation will be greatly increased if Prod environment skill rewards were awarded.


Armadios wrote:
Sorry I'll be working at this hour, I cannot play at that time during the weeks. Otherwise, I already have my Singy setup so I would be more than willing to help with this matter. Good luck anyway.


This was already discussed a million times. The number of players is totaly fine. We had ~400 in the last mass test. Skillpoints on TQ will never happen, because the mass test is just for testing and not to gain some kind of advantage on TQ. If you don't want to participate, because the "reward" is not enough for you, then just don't participate.

"Meh.." - Albert Einstein

DEATHS PHOENIX
Zervas Aeronautics
The Bastion
#8 - 2014-09-22 00:28:11 UTC  |  Edited by: Deaths Phoenix
Quote:
This was already discussed a million times. The number of players is totaly fine. We had ~400 in the last mass test. Skillpoints on TQ will never happen, because the mass test is just for testing and not to gain some kind of advantage on TQ. If you don't want to participate, because the "reward" is not enough for you, then just don't participate.


Well I'm discussing it 1 million and 1. So scamper away you silly Troll. Its not about having an advantage in TQ its about having respect for someone's time. Everyone here pays to play and we invest a heck of a lot of time in game waiting for skill ques to finish which never seems to happen until the next subscription payment is due once you hit the level 5s and in some cases they go longer then that.

If CCP needs help tweaking things so that they can introduce new crap while everything that's broken doesn't get fixed then I think they should give back a little and stop offering crap you'll never be able to use in TQ.
CCP Habakuk
C C P
C C P Alliance
#9 - 2014-09-22 10:00:55 UTC
Regarding rewards/incentives for helping in mass test:

The 2M skill points on Singularity per mass test are working pretty well and are anticipated by quite a few players (but for sure not by all). I am not against changing the rewards, but so far I am not really seeing the need for it.

Possible rewards would be (mostly) restricted to Singularity. Everything from items to skills and skill points are possible there.
The only thing I could imagine for TQ would be some kind of medal "I helped in a mass test", but I am not sure on how this would work for attending multiple mass tests - and I have not heard anybody being interested in this so far. Giving skills or items on TQ is not possible, as nothing on test servers should give you a direct benefit on TQ.

Why 2 million and not 20? In my opinion 2 million skill points are enough to make a difference (at least for most skills) and they are not too much to make the next 2 million worthless (and we want to provide incentives for helping in more than one mass test). 20 million already give you enough skill points, that you might not want another 20 million skill points for your specific testing / play-style on Singularity.
This is for sure something to discuss, if many of you think that 2M is too low.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Spacial Girl
south pole correlation.
#10 - 2014-09-22 12:18:03 UTC
CCP Habakuk wrote:
Regarding rewards/incentives for helping in mass test:

The 2M skill points on Singularity per mass test are working pretty well and are anticipated by quite a few players (but for sure not by all). I am not against changing the rewards, but so far I am not really seeing the need for it.

Possible rewards would be (mostly) restricted to Singularity. Everything from items to skills and skill points are possible there.
The only thing I could imagine for TQ would be some kind of medal "I helped in a mass test", but I am not sure on how this would work for attending multiple mass tests - and I have not heard anybody being interested in this so far. Giving skills or items on TQ is not possible, as nothing on test servers should give you a direct benefit on TQ.

Why 2 million and not 20? In my opinion 2 million skill points are enough to make a difference (at least for most skills) and they are not too much to make the next 2 million worthless (and we want to provide incentives for helping in more than one mass test). 20 million already give you enough skill points, that you might not want another 20 million skill points for your specific testing / play-style on Singularity.
This is for sure something to discuss, if many of you think that 2M is too low.


How about a physical reward?

50 mass-tests in a row gets you a t-shirt with a coffee stain and some autographs on it!
100 gets you a cookie mailed to you give or take a year.



Seriously though, for some players with higher SP, 2 mil sometimes doesn't really feel like a lot.
On the other hand, it adds up after a few tests but might not stretch as far as we'd like it.

I'd be up for an increase, but a reasonable one. Not something that would land every player who attended 1 test flying max skilled marauders or something ridiculous.
Haijuswo Kup
Federal Navy Academy
Gallente Federation
#11 - 2014-09-22 12:22:27 UTC
DEATHS PHOENIX wrote:
Quote:
This was already discussed a million times. The number of players is totaly fine. We had ~400 in the last mass test. Skillpoints on TQ will never happen, because the mass test is just for testing and not to gain some kind of advantage on TQ. If you don't want to participate, because the "reward" is not enough for you, then just don't participate.


Well I'm discussing it 1 million and 1. So scamper away you silly Troll. Its not about having an advantage in TQ its about having respect for someone's time. Everyone here pays to play and we invest a heck of a lot of time in game waiting for skill ques to finish which never seems to happen until the next subscription payment is due once you hit the level 5s and in some cases they go longer then that.

If CCP needs help tweaking things so that they can introduce new crap while everything that's broken doesn't get fixed then I think they should give back a little and stop offering crap you'll never be able to use in TQ.



Roll
Hope Octavia
Lightning Squad
Zero Credibility.
#12 - 2014-09-22 13:24:21 UTC
I feel that if the rewards were changed so that it was dependent on the player themselves, such as 2m sp is the base amount and then add 5% of the player's current SP in, so that if a player has 40m sp they'd get 2m base and 2m from having 40m SP.

And as for a reward in TQ, I feel anything too big would seriously cause disruption for those who want to come to mass tests but can't because of work or school, so I'd suggest something like 5m isk. Yes, it isn't a lot for those who are well established, but this could bring in some newer players and give them a decent boost in EVE.
Merida DunBrogh
Black Screen Of Raging Defeat
#13 - 2014-09-22 15:06:43 UTC
I would love a bit more SP from tests, or more masstests stacking their rewards(Why not both? :P) but the 2m per masstest/10m mirror limit is the incentive for me personally to join these tests, that I get to possibly help CCP in the process is just an added bonus.(Or was, I am taking a break from EVE)
VEnGenCcE
Caldari Provisions
Caldari State
#14 - 2014-09-22 17:27:23 UTC  |  Edited by: VEnGenCcE
I have to agree that the timing of the mass test limits the ability to join.
Myself, I've missed the past two because it is impossible to get a moment away to join.
No matter what time its set to or day, someone will not be able to attend, therefore I think the weekends would be nice.

As far as the rewards go, I'm mixed on the idea. For some that are pushing upwards of 100m, 2m is not really much.

It would be nice to have 5m distributed to each account at the start of the new mirror. Then perhaps as you participate you get 2m Sp and perhaps a token that allows you to buy something off a special shop. Maybe 5 tokens for a dread or something ... or 5 tokens for an implant that reduced time/material to build one by 50% ... I dunno, just throwing out ideas....
Max Dread
The Scope
Gallente Federation
#15 - 2014-09-22 18:27:54 UTC
To Devs,

I take my hat off to the new cloaking effect, its quite amazing effect.
The bubble effect makes it stand out when it goes from the inside to outer of ship and reverse effect when un-cloaking.

Look forward to see this on Tranquility server.

Well done :)

Regards,

Max Dread
Amak Boma
Dragon Factory
#16 - 2014-09-23 08:59:04 UTC
i prefer singularity masstesting rewards as follows

3mill sp - better than 2 mill and you can get to freighter/rorqual in 1 masstest
rare ship as reward - you chose which one i.e imperial armageddon/apocalypse utu etc.
standing boost to test future burner missions updates
Knock-knock HellGate
Titans of Doom
Pandemic Horde
#17 - 2014-09-23 11:12:13 UTC
Ok, 20kk is a lot of, what about 10kk or 5kk? I have learned T2 artillery but it's not good for me beacause beams are better for my main playing.
Sable Moran
Moran Light Industries
#18 - 2014-09-23 12:48:05 UTC
Hope Octavia wrote:
I feel that if the rewards were changed so that it was dependent on the player themselves, such as 2m sp is the base amount and then add 5% of the player's current SP in, so that if a player has 40m sp they'd get 2m base and 2m from having 40m SP.


Malcanis' law says Hi! and then SHOOTS YOU IN THE FACE!!!1!11!!!1!!!

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Dodge Panala
Allahu Bomb Co.
#19 - 2014-09-23 13:34:51 UTC  |  Edited by: Dodge Panala
I think everyone who are saying the 2 million skillpoints aren't enough... are overlooking something. We should be thankful there's any sort of reward at all because CCP doesn't HAVE to give us anything in return for our assistance in testing new features/stability/etc. The opportunity to get a "sneak-peek" at and comment on what the devs are working on at various points along the way before those changes are implemented on TQ is more than enough in my eyes. Yes, absolutely, I'd love to get into and experiment with capital ships and do the various testing with them that I want to do... But patience is a virtue. Everyone always wants more, more and more, but take a step back for a moment and look at all of the benefits you're getting out of it.
GreenSeed
#20 - 2014-09-23 13:57:06 UTC
The in-game calendar is linking to the September 16th mass test thread instead of this one.
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