These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Dev Blog: Tiptoe Through the Tooltips

First post First post
Author
CCP Eterne
C C P
C C P Alliance
#1 - 2014-05-13 15:20:04 UTC  |  Edited by: CCP Phantom
Getting information to players in EVE Online in a concise and useful fashion has become an increasing priority for the game designers over the years. Recently, we have begun improving our tooltip functionality to bring people more data in a simpler way. In the recent release, we put out an update to numerous tooltips which will help bring players what they need to know faster. CCP Delegate Zero talks all about the changes in his latest dev blog.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2014-05-13 15:21:40 UTC  |  Edited by: ChromeStriker
First \o/

Quote:
Predictive Mouse Movement

This release has a significant extra feature courtesy of some UI programming work done on the side: predictive mouse movement in menus.

Say what now? Well, what’s happened is that a method has been added to predict if the mouse cursor is heading into an expanded menu, preventing a mouseover update on other UI elements if this is predicted to be so. This is enabled for the NeoCom menu, context menus and the new interactive tooltips.


You may have just redeemed a bit of hope for humanity

No Worries

Seith Kali
Caldari Provisions
Caldari State
#3 - 2014-05-13 15:23:29 UTC
The prediction method looks fantastic!

Apprentice Goonswarm Economic Warfare Consultant - Drowning in entitlement and privilege. 

Mashie Saldana
Jamgu Initiatives
#4 - 2014-05-13 15:31:03 UTC  |  Edited by: Mashie Saldana
Can we disable the new tooltips?


The mouse prediction is a very nice addition though.
Elena Thiesant
The Scope
Gallente Federation
#5 - 2014-05-13 15:32:12 UTC
Thank you, thank you, thank you, the mouse movement change is excellent.
Align Planet1
Caldari Provisions
Caldari State
#6 - 2014-05-13 15:34:00 UTC
Mouse movement prediction: such a small thing, yet so very welcome.
Highfield
Vanishing Point.
The Initiative.
#7 - 2014-05-13 15:34:14 UTC
Prediction method, absolutely fantastic! Other changes? Pretty darn decent as well :) I have two things tho that I noticed on first glance:

1) The tooltips are a little too "fast" for my taste. Can we get an option where we can set the delay?
2) The tooltip on stuff in space (ie. planet clusters, sun) is a big black block atm. Is it possible to make it a little more sleek (ie. fading borders or a little transparency)?

I ab-so-lutely love the stuff you guys do in terms of functionality and usability, keep it up!
Gilbaron
The Scope
Gallente Federation
#8 - 2014-05-13 15:35:37 UTC
Nice :)
Cristl
#9 - 2014-05-13 15:36:05 UTC
We need options as to what level of tooltips we want to use - many seem to be designed by the department of redundancy department.

Thumbs up on Amazon menu hack.
Jayem See
Perkone
Caldari State
#10 - 2014-05-13 15:40:34 UTC
Cristl wrote:
...department of redundancy department.


If that was on purpose then very nice Big smile

Aaaaaaand relax.

gargars
Willco Inc.
#11 - 2014-05-13 15:41:58 UTC
Predictive Mouse Movement \o/
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#12 - 2014-05-13 15:42:00 UTC
The overview has lost the ability to scroll over a block if it has been reduced in width and see the entire content in the tool tip.
When will this functionality return?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Abrazzar
Vardaugas Family
#13 - 2014-05-13 15:43:42 UTC
CCP Lebowski
C C P
C C P Alliance
#14 - 2014-05-13 15:45:12 UTC
Predictive mouse movement makes me so happy! Go Unicorns!

CCP Lebowski | EVE Quality Assurance | Team Five-0

@CCP_Lebowski

Last Wolf
Umbra Wing
#15 - 2014-05-13 15:47:27 UTC
If the predictable mouse movement for menus and sub-menus works as well as this dev blog advertises... then this is the best patch you have ever launched!

That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money....

Trabadouli
Doomheim
#16 - 2014-05-13 15:55:33 UTC
please, for the love of all that is holy, let me turn of these tooltips!
Longdrinks
Zero Fun Allowed
#17 - 2014-05-13 15:56:04 UTC
Please make a disable option, majority of the tooltips while looking nice are redundant and useless to a vet. If i could choose i probaly would only keep the module tooltip and hide the rest.
SamuraiJack
Caldari Provisions
Caldari State
#18 - 2014-05-13 15:56:06 UTC
lovely for the newbies.

Now how do we turn if off for us old bitter bastard old vets?

SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack

Sipphakta en Gravonere
Aliastra
Gallente Federation
#19 - 2014-05-13 16:00:57 UTC
Predictive mouse movement is great.

The tool-tips when hovering over items however have some troublesome behavior:

If I hover over a station in the overview window it just tells me: "Station". you-dont-say.jpg. It would make indefinitely more sense to show the full station name in the tool-tip because that's what I want to know.
Same when hovering over player ships, I don't want to know what kind of ship or my standing towards the pilot, I want to know the full pilot's name (and corp/alliance if that would be possible).

Then there seems to be a delay in the tool-tip popup, it takes up to a second for the tool-tip to show. I assume this is tied to the server tick, but previously I was able to immediately see the relevant information.

The tool-tips don't auto-update, if I keep hovering over a bracket, the distance displayed doesn't change.

Lair Osen
#20 - 2014-05-13 16:01:52 UTC
[Bug] Not sure if this is related to this change or not, but the white targeting brackets >< when targeting NPCs on the overview seem to now be behind the red cross instead of in front of them, which makes it very hard to tell if you have something targeted or not.
123Next pageLast page