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Skill Discussions

 
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Advice for advanced skilltraining requested

First post
Author
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#1 - 2014-04-12 20:15:18 UTC  |  Edited by: Nerath Naaris
I am currently on a year-long Intelligence/Memory remap which I have nearly finished. Before I remap to Perception/Willpower, I am considering rounding up some skills in my current remap.

I do want to focus mainly on PvP and likewise financially supportive PvE activities like Incursions and - hopefully one day - wormholes, however I also want to keep this Char rather broadly skilled so I donĀ“t mind training skills that are not of immediate use.


So, the question is: Are the following skills worth being trained to Level V?

Armor:

  • All four Armor Compensation skills


Electronic Systems:

I currently have all skills to Level IV and Electronic Warfare to V.
Are any of those skills worth training to Level V? ECM perhaps? What about Propulsion Jamming?

Rigging:

Again, all skills there at Level IV.
Any real advantage of taking one or more of them to Level V? (Any super secret cookie-cutter fit that relies on Level V in some rig skill? Blink)

Scanning:

  • Astrometric Aquisition: Does anyone but the most hardcore wormhole dweller need that one to Level V?


Shields:

  • As with Armor Compensation, are the four Shield Compensation skills worth it at Level V?


Targeting:


  • The four Sensor Compensation skills.

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Mashie Saldana
Jamgu Initiatives
#2 - 2014-04-12 22:47:27 UTC
I have all of those at level 5 on this character and soon on my alt as well.
Malcanis
Vanishing Point.
The Initiative.
#3 - 2014-04-12 23:32:56 UTC
All of those come under the "Nice to have, but..." category except prop jamming V which IIRC you need for dictors/HICs

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2014-04-13 20:31:37 UTC  |  Edited by: Tau Cabalander
So, the question is: Are the following skills worth being trained to Level V?

Armor:

  • All four Armor Compensation skills


If you are an armor tank and use EANM, or are a capital pilot, yes.

I'm primarily a shield tank pilot, but I have all the armor skills to 5. [Well my alts do. I just switched to INT>MEM and they are on the priority short-list.]


Electronic Systems:

I currently have all skills to Level IV and Electronic Warfare to V.
Are any of those skills worth training to Level V? ECM perhaps? What about Propulsion Jamming?


Propulsion Jamming 5. I have 2 days left on it *\o/* [after that, I can pilot all sub-caps]. Required for hics/dics.

The rest at 4, unless you are an ECM pilot, then I'd train all ECM skills to 5.


Rigging:

Again, all skills there at Level IV.
Any real advantage of taking one or more of them to Level V? (Any super secret cookie-cutter fit that relies on Level V in some rig skill? Blink)


Leave at 4 unless you have a fit that needs them.

I have Launcher Rigging 5 because I had a really niche fit that required it, without a cpu implant.

The weapons rigging skills are really fitting skills.


Scanning:

  • Astrometric Aquisition: Does anyone but the most hardcore wormhole dweller need that one to Level V?


Level 4 is fine unless you are a combat prober.


Shields:

  • As with Armor Compensation, are the four Shield Compensation skills worth it at Level V?



As above for armor.


Targeting:

  • The four Sensor Compensation skills.



If you don't train them to 5, you can never complain about being jammed by ECM.
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#5 - 2014-04-14 13:17:38 UTC
Pretty much what Tau said :)
I would put the Armor Compensation skills above Shield however, because they are more likely to actually be used, They used to give a bonus to an inactive Active Shield Hardeners/Invulns, but that was removed, so unless you are specifically using the passive modules for shield they are pretty much useless.
Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2014-04-14 20:38:31 UTC  |  Edited by: Tau Cabalander
Caldari 5 wrote:
Pretty much what Tau said :)
I would put the Armor Compensation skills above Shield however, because they are more likely to actually be used, They used to give a bonus to an inactive Active Shield Hardeners/Invulns, but that was removed, so unless you are specifically using the passive modules for shield they are pretty much useless.

I mostly agree, however EM shield compensation to 5 is the most likely to be used, as it is common to fit an EM amp when a hardener just won't fit.

Shield compensation skills