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Player Features and Ideas Discussion

 
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Eve-Online Oculus Rift

Author
Man Onfire
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#1 - 2014-03-05 15:31:23 UTC
there has been a little talk about how eve online would not work in the oculus rift if read... well i disagree, im not a programmer or anything but there has got to be a way to make a virtual **** pit like in the Valkyrie, however instead of controlling your ship like in that game you would have multiple monitors with all your information even if you were to command 3 accounts.

imagine a spherical space with 10 monitors, im running 2 monitors on 1 account and im pleased because i can see the battle and my read out without clogging up my screen. but if i could divide it up to 3 monitors that would be awesome.

i know the oculus is a ways off but i haven't been this excited for a bit a tech since the NES super mario brothers lol :D

i would love to evolve this idea into something that ccp needs to do! cause i know for a fact i would run 3 accounts in that kind of a set up and by the time the consumer virsion of the rift is released i believe it will have the quality to run a system like this no problem!!! imagine the possibility s!

anyone have anything to add to this?

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Vesan Terakol
Trollgrin Sadface
Dark Taboo
#2 - 2014-03-05 17:38:20 UTC
i guess that could be done,tho i imagine it more like the view from the pod . If the devs don't have the time to develop a specific interface for "pod view" i guess just making it compatible would be good too.
Man Onfire
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#3 - 2014-03-05 17:51:41 UTC
i would def run a few accounts if i could do that
as is there is a development of a virtual desktop that can run several virtural monitors that i can see working well lol
Batelle
Federal Navy Academy
#4 - 2014-03-05 18:24:55 UTC
im sure someone, someday, will play eve using such a device. It will probably suck for actually playing.

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Vesan Terakol
Trollgrin Sadface
Dark Taboo
#5 - 2014-03-05 18:56:27 UTC
Couple it with one of those glove-mice (too ahead of its time devices) and i think it will be both pretty awesome and realy comfortable, especially if you could plug in 2 (for each hand).
Man Onfire
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#6 - 2014-03-06 00:04:36 UTC
wow never even hear of glove mice those sound cool!

im excited to see AR augmented reality where it would pick up hand movement and you could see you keyboard in your virtual cockpit or pod

man you could design the inside the whole thing to look like the inside of your pod and have a pretty awesome experience getting pod killed lol :D
Vesan Terakol
Trollgrin Sadface
Dark Taboo
#7 - 2014-03-06 00:13:37 UTC  |  Edited by: Vesan Terakol
http://en.wikipedia.org/wiki/P5_Glove

Its pretty ancient idea, really - i first heard of those back in 2000 and something, when i notices it in the patchnotes for one of the patches for Black and White. It wasn't accessible back then and applications that could exploit its full potential were really limited. Nowadays tho, such a periphery will blow the top of sales charts if integrated properly.
Bohneik Itohn
10.K
#8 - 2014-03-06 00:30:14 UTC
I'm not exactly an expert on this, but I think if Eve were to implement Oculus support it would certainly have to be with an in-pod setup, which would mean a lot of design work for it to be done correctly, and probably couldn't be done at all from the third person perspective we play Eve in now.

Reason: Eve online's environment is basically a huge 2 dimensional sky-dome with no frame of reference, with small 3 dimensional objects just floating around willy-nilly. It sounds like this would look really neat in a device like the Oculus that allows for 3 dimensional depth perception, but in practice this usually results in really bad motion sickness and vomiting. The Oculus has already had issues with this in it's earlier design concepts and had to be re-worked to alleviate it - in normal perspective games like an FPS. It gets complicated trying to explain how this happens, I'm not sure I could do it correctly, but it has to do with how things are displayed in the edge of your vision 3-dimensionally. In Eve, where we're basically buzzing around in a giant fish-bowl to begin with, I think this problem would magnify intensely.

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Man Onfire
Hi-Sec Huggers
#9 - 2014-03-06 16:30:34 UTC
simple just make Oculus mode a cockpit of sorts or even like a command deck depending on the ship? or if your running multiple accounts a command station.

basically just a pod.. with several screens that you could organize the way you like my ocd kicks in and its hard to put everything where i want it. and still see space...
http://www.youtube.com/watch?v=vzOFSSvKfqU
in the start of the video you get a glimpse of some screens in the cockpit (they already have a start on the programming) imagine a darkened pod interior http://www.gameranx.com/img/12-May/evecapsule.jpg
no windows so you would just have vid screens (in third person ) then a couple windows for chat etc etc

i think this idea has AWESOME potential
Admiral Gray Beard
Hedion University
Amarr Empire
#10 - 2014-03-07 02:57:04 UTC
Vesan Terakol wrote:
http://en.wikipedia.org/wiki/P5_Glove

Its pretty ancient idea, really - i first heard of those back in 2000 and something, when i notices it in the patchnotes for one of the patches for Black and White. It wasn't accessible back then and applications that could exploit its full potential were really limited. Nowadays tho, such a periphery will blow the top of sales charts if integrated properly.



Sorry, but, the p5 sucks. I had one...it wasn't that great. We need a glove that can measure the movement of the hands without having infrared tracking.