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Asayanami Dei for CSM9

First post First post
Author
Richard Masseri
Sigil Solutions
#21 - 2014-03-17 11:58:06 UTC
You have my vote. And just don't forget us role players Big smile
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#22 - 2014-03-17 13:28:57 UTC
Richard Masseri wrote:
You have my vote. And just don't forget us role players Big smile

I love the RP community even tho I'm not a part of it in EVE I always wanted to get into it.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Two step
Aperture Harmonics
#23 - 2014-03-19 22:44:48 UTC  |  Edited by: Two step
I am a little worried by what seems to be the focus of your campaign, having CCP do more to promote things made by the community. Certainly I am not against some effort being spent, but you have 285 words about w-space and 1049 words about promoting eve videos. Do you feel that CCP working to promote player made things is more than 3 times more important than w-space?

What would you do if your suggestions to CCP about video promotion were met with a flat "no, we don't have the resources to do this"?

Are you running to represent the wormhole community or the video production community?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Asuri Kinnes
Perkone
Caldari State
#24 - 2014-03-20 00:07:34 UTC
Two step wrote:
Do you feel that CCP working to promote player made things is more than 3 times more important than w-space?

Strawman? From Two Step?

NAAAAAAAAAAAAAAAAAAAAAAAAAH!
Lol

Corbexx posts 20:38. Two Step posts 22:44.

Coincidence?

Considering where he's lived for the past few years, Worm Hole Fundamentals and the U-Boat Series I would say Asay's focus is pretty sharply on WH's.

Bob is the god of Wormholes.

That's all you need to know.

Two step
Aperture Harmonics
#25 - 2014-03-20 00:44:02 UTC
Asuri Kinnes wrote:
Two step wrote:
Do you feel that CCP working to promote player made things is more than 3 times more important than w-space?

Strawman? From Two Step?

NAAAAAAAAAAAAAAAAAAAAAAAAAH!
Lol

Corbexx posts 20:38. Two Step posts 22:44.

Coincidence?

Considering where he's lived for the past few years, Worm Hole Fundamentals and the U-Boat Series I would say Asay's focus is pretty sharply on WH's.


Really? If I were a person that hadn't seen Asay's videos, how would I know this?

Just because I posted after an alliancemate announced his run doesn't make my questions any less valid.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#26 - 2014-03-20 02:52:30 UTC  |  Edited by: Asayanami Dei
Two step wrote:
I am a little worried by what seems to be the focus of your campaign, having CCP do more to promote things made by the community. Certainly I am not against some effort being spent, but you have 285 words about w-space and 1049 words about promoting eve videos. Do you feel that CCP working to promote player made things is more than 3 times more important than w-space?
What would you do if your suggestions to CCP about video promotion were met with a flat "no, we don't have the resources to do this"?

Are you running to represent the wormhole community or the video production community?



1049 words and it seems I still didn't get the message across. I'm not talking about CCP promoting EVE videos. I don't know why you got so fixated on that. (Btw, have you even seen the so-called twitch integration? )
There are people who care about the game, game mechanics, whether or not they are in perfect balance or not, or how to exploit them to their advantage. There are also people who care about the people they play with, the community they are a part of - and it's not just one community, it is many small communities that are all part of the big sandbox.
I don't see how putting one in front of another does any good to anyone, it's selfish at best.
With me running I would like to represent on CSM not one or two but a whole lot of things I enjoy and love about the game and the people that play the game. I choose to live in W-Space because I think it best suits my personal playstyle. Here I found many people I enjoy interacting with in and out of game, and I would love to see CCP iterate on it as much as possible, making it better, even more entertaining, more unique, bug and issue free. I think I've shown my support for the community of Wormhole Space in more then one way over the years and have plenty of feedback, mails and conversations filled with appreciation to show for it.
Which is why, as you pointed out, I only used 285 words to in my introduction post to present my point of view on W-Space, as I don't think more is needed. I rarely ever leave W-Space on my main character, I know all the advantages and disadvantages, things that should/need to change to make our lives easier, things that are broken and need fixing and things that could use a face-lift.
Now, apart from the Wormhole Community I enjoy a great many things about the EVE Community that I would like to show my support for, and when it comes to my CSM candidacy I chose one that is universal, is a part of every single smaller community in EVE, and one everyone enjoys on a daily basis in and out of game.
I'm not talking about the video creators only, as I stated before and you failed to understand, I am talking about Writers (blogs, short stories, news, role players), Podcast Makers (or radio broadcasters, song creators, music creators), Graphic Designers (too many kinds to even list), streamers, youtubers, you name it. Every single one of those people, these communities, play this game in a different way, but they all have one thing in common - they are very passionate about the game they play and the community they are a part of (as am I) and those are the kind of people I would love to support and represent too.

So to answer your question "Are you running to represent the wormhole community or the video production community?"
I don't see how being passionate about more then one thing is a bad thing. I am running to represent the EVE Community and their views to CCP.

Now, if as you say, CCP would say a flat "no, we don't have the resources to do this", then I would at least put the idea in their heads. I would then gather up some people that share the idea, add their own and iterate on it, and then present our findings and work to CCP again, and see what they think of it then. It doesn't need to happen right now, like ship balancing changes or fixes to Red Giants, It's also not something that would require as much effort. It will happen eventually though, because as eve grows the player community grows, number of people creating things I talked about will grow. Every other major company that runs a game on this (or bigger) scale has a system like that in place. It is simply a community driver that not only knits the current members closer but introduces more people (players) over time, and to put it in simple terms - it's free advertising for the game. If it happens not this or next year, but in 2 or 3 I will still be happy.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Two step
Aperture Harmonics
#27 - 2014-03-20 10:20:54 UTC
My point is that you didn't use those 285 words to say very much at all about w-space. You say that C4s need something, but not what sort of thing. You say that "some quality of life fixes (POS system) would mean a world to people living here" but not what those fixes would be. If you want the support of those living in w-space, maybe you could treat us with a small fraction of the passion and detail you used when talking about content creators?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Khanda Rahl
Adhocracy Incorporated
Adhocracy
#28 - 2014-03-20 11:07:17 UTC
corbexx wrote:
Asayanami Dei wrote:
C4 space drives people away rather then draw them in.


Not wanting to be argumentative but you have facts and numbers on this. just from what i have seen (and some mates who live in a c4 c4) c4 space seems alot more populated now than ever.

I was curious and thought I'd look into this. CCP don't give us the data of how many systems are "occupied" but they do tell us how many ships are killed in each system.

PVP kills per system per month for the last couple of years:
http://i.imgur.com/21TGXp0.jpg

So, based on this measure it would appear that C4s are less active than other classes and have been for some time.


I don't have a chart to demonstrate it, but Asay is usually right about most things in Eve - especially things related to w-space. He's also done more than most to encourage the upward trend in the above chart, with his videos, especially the Wormhole Fundamentals series, helping to bring new faces to w-space. In my opinion he's the best wormhole candidate out there, and the content stuff is all a bonus. It might take more words to explain, but that's simply because it's something different to what the other wormhole candidates are talking about.

Two step
Aperture Harmonics
#29 - 2014-03-20 12:14:29 UTC
Khanda Rahl wrote:

I don't have a chart to demonstrate it, but Asay is usually right about most things in Eve - especially things related to w-space. He's also done more than most to encourage the upward trend in the above chart, with his videos, especially the Wormhole Fundamentals series, helping to bring new faces to w-space. In my opinion he's the best wormhole candidate out there, and the content stuff is all a bonus. It might take more words to explain, but that's simply because it's something different to what the other wormhole candidates are talking about.


I don't actually think Asay would do a bad job as a CSM rep. In fact, if you had told me he was running before I saw this post, I would have thought he would be a great choice. I am very concerned that his *main* focus seems to be on CCP better promoting player created content, and I personally don't think that is a good use of CCP's limited resources. Clearly Asay disagrees.

The problem is, I (and other voters) need to decide what is more important to us, Asay's great wormhole experience, or having him possibly divert resources to something that the wider community can do a much better job of. I would rather have CCP's limited web team working on the long promised 3rd party developer site, Single Sign On, CREST, and even more features for the forums and EVE Gate.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#30 - 2014-03-20 13:53:56 UTC
Two step wrote:
Khanda Rahl wrote:

I don't have a chart to demonstrate it, but Asay is usually right about most things in Eve - especially things related to w-space. He's also done more than most to encourage the upward trend in the above chart, with his videos, especially the Wormhole Fundamentals series, helping to bring new faces to w-space. In my opinion he's the best wormhole candidate out there, and the content stuff is all a bonus. It might take more words to explain, but that's simply because it's something different to what the other wormhole candidates are talking about.


I don't actually think Asay would do a bad job as a CSM rep. In fact, if you had told me he was running before I saw this post, I would have thought he would be a great choice. I am very concerned that his *main* focus seems to be on CCP better promoting player created content, and I personally don't think that is a good use of CCP's limited resources. Clearly Asay disagrees.

The problem is, I (and other voters) need to decide what is more important to us, Asay's great wormhole experience, or having him possibly divert resources to something that the wider community can do a much better job of.

I would rather have CCP's limited web team working on the long promised 3rd party developer site, Single Sign On, CREST, and even more features for the forums and EVE Gate.


Me too! I think expanding on EVE Gate and forums and SSO would be a great start. And I can't really see how that is diverting resources from wormhole space or anything else. The devs are already doing some of the things I'm talking about, all I want is to give it more structure.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#31 - 2014-03-20 14:07:55 UTC
Something that occured to me I may have not been clear about: What I really want is to give certain devs, that are already involved with the community projects, the proper tools that would make their jobs easier by involving the community in the process. Give the whole idea a structure that would make it easier for people to take a part of the work load from the devs. Incorporating EVE Gate and SSO into this would mean a great deal.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Two step
Aperture Harmonics
#32 - 2014-03-20 16:19:42 UTC
Asayanami Dei wrote:
Two step wrote:

I would rather have CCP's limited web team working on the long promised 3rd party developer site, Single Sign On, CREST, and even more features for the forums and EVE Gate.


Me too! I think expanding on EVE Gate and forums and SSO would be a great start. And I can't really see how that is diverting resources from wormhole space or anything else. The devs are already doing some of the things I'm talking about, all I want is to give it more structure.


I'm confused. CCP has a limited number of web devs. They can be working on all the stuff I listed, or they can be working on your proposal, which sounds like a rather involved new site:

Asayanami Dei wrote:

What I would propose is a central hub for community created content, similar to what eveisreal.com and the True Stories websites were. I would like community.eveonline.com to become a place where people go to share, support and discover new player made creations, with the support of CCP community management staff, showcasing the best, most popular and endorsed content. I would like to be able to search for videos, blogs, and stories related to the things I like about the game more easily, comment and show my support for them all in a single, well organized place. I would like to see a place where people could not only promote their content but reach out to the development staff and get help creating it.There are already foundations for a structured hub like this, it simply needs some work and guidance from the community to make it shine. I think, with the help of the community and CCP staff we can make it happen.


It sounds like you would prefer they work on this new version of community.eveonline.com, right? Am I missing something?

Asayanami Dei wrote:
Something that occured to me I may have not been clear about: What I really want is to give certain devs, that are already involved with the community projects, the proper tools that would make their jobs easier by involving the community in the process. Give the whole idea a structure that would make it easier for people to take a part of the work load from the devs. Incorporating EVE Gate and SSO into this would mean a great deal.


Which devs? Who builds and tests these "proper tools"?

Why should CCP spend time doing this? If there was real demand for something like this, wouldn't the community already have built it? Haven't they already built it in the form of all the sites you listed (reddit, themittani.com, etc.)?

I'm also still waiting for some response to my earlier post:

Two step wrote:
My point is that you didn't use those 285 words to say very much at all about w-space. You say that C4s need something, but not what sort of thing. You say that "some quality of life fixes (POS system) would mean a world to people living here" but not what those fixes would be. If you want the support of those living in w-space, maybe you could treat us with a small fraction of the passion and detail you used when talking about content creators?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#33 - 2014-03-20 17:19:49 UTC  |  Edited by: Asayanami Dei
Two step wrote:

I'm confused. CCP has a limited number of web devs. They can be working on all the stuff I listed, or they can be working on your proposal, which sounds like a rather involved new site:

It sounds like you would prefer they work on this new version of community.eveonline.com, right? Am I missing something?

I don't know why are you confused, It's like saying "hey, the devs are working on wheels now, and you want them to build a car instead!" ("or like me blaming owls for how much I suck at analogies"), well, to build a car you first start with the wheels. These projects aren't mutually exclusive and you don't have to pick and choose between them. One comes after the other.
Quote:

Which devs? Who builds and tests these "proper tools"?

The community team with help of the webdev team I would assume. It is something to decide on once the plan has been aproved, not during an election campaign for the sake of an argument. It would be silly to make statements like that at this stage.
Quote:

Why should CCP spend time doing this? If there was real demand for something like this, wouldn't the community already have built it? Haven't they already built it in the form of all the sites you listed (reddit, themittani.com, etc.)?

Your questions seem to contradict themselves.
Quote:

I'm also still waiting for some response to my earlier post:

Two step wrote:
My point is that you didn't use those 285 words to say very much at all about w-space. You say that C4s need something, but not what sort of thing. You say that "some quality of life fixes (POS system) would mean a world to people living here" but not what those fixes would be. If you want the support of those living in w-space, maybe you could treat us with a small fraction of the passion and detail you used when talking about content creators?


There are number of issues that need to be adressed, not limited to and including:
Iterating on Black Hole and Red Giant effects, making the first more appealing, and fixing bugs introduced to the second in recent expansion.
Improving C1-C4 risk to reward ratio as well as making C4 more in demand. Something that I have discussed in the past is intoducing a system similar to what incursions have brought to the game, where upon meeting a certain condition you would trigger additional content (in case of incurstions it's having certain ammount of people to get the maximum payout as well as a progression tree for the kind of sites that become avaliable). We could have sub-capital escalations for lower class systems using this method, making them more appealing by intoducing interesting gameplay, especially for small corporations. Perhaps even making it w-space wide, giving small corporations a room to grow even if occupying higher class systems.
Making sure ship balacing is done with consideration of what it does to w-space specifically, because we are affected by it just as much if not more then any other area of space, being a small gang environment.
This also means making sure any iterations on the game as a whole has an impact on W-Space, because we felt left out from many expansions since Apocrypha already.
As for quality of life improvements - that's something that has to be crowsourced in my opinion and I would like to follow the steps of Trebor when it comes to changes like that. Creating a community aproved list of changes and features (little things list) that the community agrees on and puts weight on, which then the CSM members can present to CCP saying "This is what the players want, this is what they need" because that seems to be the best way to get attention of Devs. It also prevents CSM members from being biased towards certain changes, showing hard numbers of support a change got from the community instead of having one player trying to force his personal or corporation/alliance agenda (and yes, that is also the way I plan to conduct the community creators project implementation, as stated before).

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Constans Macob
Native Freshfood
Minmatar Republic
#34 - 2014-03-21 13:12:12 UTC
The link to the EvE Uni event was broken (it had some extra amp;amp;'s in it). Asay's EVE Uni event
Khanda Rahl
Adhocracy Incorporated
Adhocracy
#35 - 2014-03-23 10:36:13 UTC
Two step wrote:
The problem is, I (and other voters) need to decide what is more important to us, Asay's great wormhole experience, or having him possibly divert resources to something that the wider community can do a much better job of. I would rather have CCP's limited web team working on the long promised 3rd party developer site, Single Sign On, CREST, and even more features for the forums and EVE Gate.

My first thought when looking at CSM candidates is "who will best represent me and my playstyle?" And Asay fits the bill thanks to his wormhole experience, game knowledge and just generally being cool. In fact, when I first read his post, my thoughts were similar to yours. "But what about wormholes... you're good at wormholes!"

I do understand your point about limited development resource. However, as a business, CCP's aims for EVE are basically to attract new subscribers and retain existing ones. They do a pretty good job of this, trying to make the most of things like the B-R battle and with various balance and gameplay changes over the last few years. But having heard Asay's views on providing a centralised place for user-created content, it has made me think that they really could do a better job. And if done right, this could result in a direct increase in their revenue/profit. Having a player with experience and contacts in that area, who wants to work with them on this and is not purely interested in a political advantage for their own area of gameplay, goes beyond the usual stuff about how to improve the game. It helps CCP's business, and it helps provide us all with in-game content, people to shoot (and videos to watch!). So "limited resource" isn't really the issue. It's worth them investing in these ideas. Resource is easily scalable, especially when talking about things which don't need to directly interface with legacy code from 10 years ago.

As a developer myself, I love the idea of CREST, SSO, etc. And I can think of loads of dev-focused things that I'd like to see CCP implement that would help improve the in-game tools I've written. In fact, CCP are actually pretty unusual with the dev options they provide, with the static data dump, api, igb headers, etc. But actually, when I think of the bigger picture, this is something that CCP should be doing. CREST etc are things that they squeeze into spare time left over in between other projects. They're not that difficult, they don't take a huge amount of resource. But they also don't generate much revenue, so don't attract much development resource.

I speak from experience here by the way - Asay's videos helped bring me to ADHC when I was at a loose end in the game, and might have quit. They then brought me back to the game (so paying my subscriptions again) after a long period away from EVE. His videos alone can't do this on a big scale, but I think his ideas can help, working with CCP. And better yet, he's a wormhole dude so can represent my playstyle and those that I play with, too.
Bane Nucleus
Assault and Battery
Transmission Lost
#36 - 2014-03-23 11:14:00 UTC  |  Edited by: Bane Nucleus
Asayanami Dei wrote:
to build a car you first start with the wheels.


Incorrect P

Also, just a little bit of advice. Do what some of the other canidates have done and make a simplified list of your stances on wormhole issues. I am not sure if it's just me but it seems like you are dancing around taking a firm stance on any issues. This would help in that regard.

Good luck!

No trolling please

Two step
Aperture Harmonics
#37 - 2014-03-23 12:53:46 UTC
Khanda Rahl wrote:

I speak from experience here by the way - Asay's videos helped bring me to ADHC when I was at a loose end in the game, and might have quit. They then brought me back to the game (so paying my subscriptions again) after a long period away from EVE. His videos alone can't do this on a big scale, but I think his ideas can help, working with CCP. And better yet, he's a wormhole dude so can represent my playstyle and those that I play with, too.


As Bane points out, how are we to know how he stands on the issues? He appears to be trying to please everyone by not offering firm positions on many issues.

If your only criteria is "he's a wormhole dude", then why Asay instead of Proc or Corbexx (Karen is out, because she is not a dude Big smile)?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#38 - 2014-03-23 15:22:30 UTC
Bane Nucleus wrote:
Asayanami Dei wrote:
to build a car you first start with the wheels.


Incorrect P

Also, just a little bit of advice. Do what some of the other canidates have done and make a simplified list of your stances on wormhole issues. I am not sure if it's just me but it seems like you are dancing around taking a firm stance on any issues. This would help in that regard.

Good luck!


I'm sorry if my statements felt vague, given the current state of wormhole space there is a number of pressing issues that need to be adressed:

In favor of:

  • POS System overhaul, if not a complete re-work then continiuation of the quality of life fixes (PSMA, XLSMA fix, better role management - one that would not have to rely on titles for starters)
  • Corporation Role Management overhaul (tied to POS role management. The UI is outdated, mechanics need improvement)
  • Continuation of ship rebalancing with W-Space in mind (T3's skill loss issue, fixing useless subsystems, balancing in context of equivalent T2 hulls and their roles on the field)
  • Balancing Risk to Reward ratio in C1-C4
  • Fixing issues with system effects (including changing the Black Hole Effect)
  • Reverting the changes to Ore (Gravimentric) sites, making them scannable signatures again instead of annomalies.
  • Fixing the Discovery Scanner (Sensor Overlay); New Signature discovery can't be automated.
  • Revamping the Alliance System (The code was mentioned to be hard to adjust, preventing meaningful changes to the system)
  • Introduction of Alliance wide Bookmarks (heavily favoured by the community; personally I'm not a huge fan)
  • Revamp of the Industry system (making it more streamlined, allowing for multiple jobs to be created simultaneously, UI re-work)


Against:

  • So called Wormhole Stabilizers (mechanics allowing prolonging the life time or mass allowance/limit of wormholes)
  • Changes to local in w-space or introduction of any mechanics that would alert people to presence of 3rd party ships in system. (no free intel)


If there is anything else you would like me to cover, feel free to ask.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Bane Nucleus
Assault and Battery
Transmission Lost
#39 - 2014-03-23 15:29:34 UTC
Thank you! Much appreciated!

No trolling please

Two step
Aperture Harmonics
#40 - 2014-03-23 19:19:18 UTC
Asayanami Dei wrote:


  • Fixing the Discovery Scanner (Sensor Overlay); New Signature discovery can't be automated.
  • Revamping the Alliance System (The code was mentioned to be hard to adjust, preventing meaningful changes to the system)
  • Introduction of Alliance wide Bookmarks (heavily favoured by the community; personally I'm not a huge fan)



I'd like to better understand your views on these three. What sort of fix do you have in mind for the discovery scanner?

What would you like to see revamped in the alliance system?

Why are you personally not a huge fan of alliance bookmarks? Have you ever been in a multiple corporation alliance in w-space?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog