These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
 

Wormhole questions?

Author
Jonathan Storm
The Scope
Gallente Federation
#1 - 2014-01-24 16:53:30 UTC
So got back to the game after a long hiatus and found these wormhole things and started to explore them and to read up on them a bit in the wiki and here and realized I needed a bit more info.

Wormhole collapse after a certain tonnage travels through?

Anyway to judge when that threshold will happen?

I assume it’s possible to fly through with a small fleet and then get some stuck on either side?

I read in the forums you can collapse a wormhole by activating a micro warp drive on an Orca?

When do you turn it on to get it to work?

I assume you do that to block access, but my understanding is there is always a way out or into a given wormhole space?

If that’s the case collapsing wormhole seems like a game of wack a mole that doesn’t end.

Bringing in mining barges, industrials, or freights seems like a very risky maneuver just to drag out more resources? I actually really like to use the venture if I feel like mining a w space. Tiny ship with biggish ore hold, and I hope the developers add modules to expand ore holds.

Do sleepers re spawn at asteroid fields? I think I dinked around one for 40 min or so and didn’t get a respawn.
Serendipity Lost
Repo Industries
#2 - 2014-01-24 17:36:23 UTC
The best way to get up to speed is to join one of the established wh outfits. Contact Bane Nucleus in game. He's one of the recruiters for sky fighters. They are a well established group though I think they prefer makinaws over the venture. They have this massive google doc with all the ore yields, isk/time and stuff like that.
Jackal Willow
Republic Military School
Minmatar Republic
#3 - 2014-01-24 19:28:28 UTC
I would also suggest reading the Sticky guides that are in this WH section of the forums. They might be a little dated but provide more than enough information to get you started (think baseline).

After that I would suggest exactly what Serendipity suggested if you aren't actively playing with other people. Personal interaction and hands on experience is the best way to learn (just start off small and develop).
Noxisia Arkana
Deadspace Knights
#4 - 2014-01-24 20:45:14 UTC
Try googling: Static Mapper | evelopedia - wormholes
Search the forum for: Jack Miton he's got a lot of good stuff on wormhole space.
The stickies on the top of the forum are also useful.

I'm going to answer your questions and it won't be useful until you have a better understanding of the mechanics involved anyway:

Wormhole collapse after a certain tonnage travels through?
Yes. It can also time-out once it's open.

Anyway to judge when that threshold will happen?
Yes. Each wormhole has a specific mass which has been documented (a D276 has X mass), at 50% mass it 'shrinks' the first time. At 10% the wormhole has the second shrink. Obviously at or over 0% mass remaining the hole is gone.

I assume it’s possible to fly through with a small fleet and then get some stuck on either side?
If you spend any time in W-space this is going to happen. It can be mitigated, and basic math will tell you if your fleet is likely to make it through before the hole closes. The first ship through a WH should have a probe launcher, the last ship through should also have a probe launcher.

I read in the forums you can collapse a wormhole by activating a micro warp drive on an Orca?
Activating the MWD or AB (100MN) adds 50K tonnes? of mass to the orca. This can help accelerate or ensure that a wormhole closes when desired (wormholes can fluctuate in mass by 10%).

When do you turn it on to get it to work?
Before you jump, if a propulsion unit is active when you jump the mass is added to the WH.


I assume you do that to block access, but my understanding is there is always a way out or into a given wormhole space?
Kinda true. Random wormholes can spawn connections to your system so you are never truly 'secure,' however if you close your static wormhole connection and no one initiates warp to the new static there is no open 'exit,' and thus no way for people to get in system.

If that’s the case collapsing wormhole seems like a game of wack a mole that doesn’t end.
Yes, whether your looking for PVP or securing your hole (as an industrialist?) you will constantly be rolling wormholes. At least once or twice daily.

Bringing in mining barges, industrials, or freights seems like a very risky maneuver just to drag out more resources? I actually really like to use the venture if I feel like mining a w space. Tiny ship with biggish ore hold, and I hope the developers add modules to expand ore holds.
Mining in a C1 or something with a K-space (HS) static can be alright, as you can easily and reliably transport goods out. Mining in a wormhole in any other situation is, in my opinion, more work than it is worth.

Do sleepers re spawn at asteroid fields? I think I dinked around one for 40 min or so and didn’t get a respawn.
Yes. They 'usually' aren't very strong. Look up Eve-Survival and look at the W-space guide. It can take up to a 1/2 hour and once the site is open they won't spawn again until the site disappears (for an Ore site 4 days from opening).







Svodola Darkfury
Federal Navy Academy
Gallente Federation
#5 - 2014-01-24 21:07:55 UTC  |  Edited by: Svodola Darkfury
Jonathan Storm wrote:
So got back to the game after a long hiatus and found these wormhole things and started to explore them and to read up on them a bit in the wiki and here and realized I needed a bit more info.




Hey I'd suggest reading the FAQ at the top of the forum, and I'm going to actually correct some of the above answers because they were incorrect.

Wormhole collapse after a certain tonnage travels through?
Wormholes collapse from mass or time. The mass is known by the type of wormhole connection (For example B274, c2->HS, is 2 billion mass) PLUS or MINUS 10% of the mass, and anywhere inbetween (so it can be 1.979 billion, or 1.8 billion even).

Anyway to judge when that threshold will happen?
The easiest way is putting mass through the wormhole and watching for the 50% and 90% mass markers. The wormhole will visibly shake and shrink, and if you show info on it will say "has been disrupted by mass and is not yet critical" or "has been disrupted by mass and is on the verge of collapse" for 50% and 90% respectively.

I assume it’s possible to fly through with a small fleet and then get some stuck on either side?
If a wormhole is very low mass, some of your ships can get stuck on one side or the other if you are not careful due to collapse.

I read in the forums you can collapse a wormhole by activating a micro warp drive on an Orca?
Yes; Orca is 250 million mass add 50 million for the MWD, this caps it out at 300 million which is the highest amount of mass you can move through a sub-capital wormhole at any one jump. You still have to reach the mass total though, an orca won't do it by itself.

When do you turn it on to get it to work?
If the mod is activated, it adds to your mass.

I assume you do that to block access, but my understanding is there is always a way out or into a given wormhole space?
Correct; the static, however, to any wormhole will not spawn unless warp has been initiated to it; key word, initiated. Even if you start to warp and cancel, it will spawn the wormhole because the grid loads. You don't warp to it to avoid opening a connection.

If that’s the case collapsing wormhole seems like a game of wack a mole that doesn’t end.
Incorrect, for the above reason.

Do sleepers re spawn at asteroid fields? I think I dinked around one for 40 min or so and didn’t get a respawn.
Sleepers spawn exactly 15 minutes after the first time somebody warps to the ore or gas site. Once they are cleared, they WILL NOT respawn during the lifetime of that site (even after down-time).

Hope that helps,


Svo.

Director of Frozen Corpse Industries.