These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Survey for Science & Industry - Your opinion matters!

First post
Author
CCP Arrow
C C P
C C P Alliance
#1 - 2014-01-16 17:55:51 UTC  |  Edited by: CCP Greyscale
Hey everyone.

Team Game of Drones is doing extensive investigation and discovery work for Science & Industry in EVE (referred to as S&I) as a part of a larger effort of getting insight into the current player preferences and user behavior related to S&I.

Please take the survey and help us improve the game - Your opinion matters!

http://industry.questionpro.com

Fly safe,
@CCP_Arrow

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Ralph King-Griffin
Lords.Of.Midnight
The Devil's Warrior Alliance
#2 - 2014-01-16 17:58:59 UTC
"Oops! Google Chrome could not find industry.questionpro.com+"
Gilbaron
The Scope
Gallente Federation
#3 - 2014-01-16 18:03:50 UTC
reduce the clickfest
reduce the clickfest
reduce the clickfest

could you please also try and reduce the clickfest ?

oh, and less clicks please :)

the amount of essentially free production lines in highsec is too damn high
Querns
GoonWaffe
Goonswarm Federation
#4 - 2014-01-16 18:08:38 UTC
A lot of great questions are being asked in this poll. I really liked to hear the parts about delegation, especially.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Abramul
StarFleet Enterprises
#5 - 2014-01-16 18:11:16 UTC
Better in-game option for build cost calculation. Ideally, should use player-entered price rather than just looking at regional average. "If I mine it, it's free", after all.

Less BPC clutter.
Circumstantial Evidence
#6 - 2014-01-16 19:04:24 UTC
Love EVE surveys! Much less messy for developers, than sorting through a ton of forum responses, that everyone writes in different ways. I liked the text box for the open ended question "How would you improve things?" - left a short novel.
ManWhoSoldTheWorld
For Queen and Country
#7 - 2014-01-16 19:25:20 UTC
Please Please Please let us select the first available line with a single click/enter key press.
Bertrand Prout
Sunday Sessions
#8 - 2014-01-16 19:41:02 UTC
I'd like to see the ME, PE and runs on my BPC icon without clicking show info or going by the blueprint window. That window is way too slow when you have thousands of BPCs.

Edit: did the survey but I forgot to add that one.
Grarr Dexx
Ministry of War
Amarr Empire
#9 - 2014-01-16 19:44:52 UTC
Answered it and also gave my opinion on how reactions and other tower processes could be improved.
Random Woman
Very Professional Corporation
#10 - 2014-01-16 19:52:09 UTC
Just change PI and reactions to something else, honestly I cant think of many things that would make those activities worse (well old PI was). But even if CCP software engineering is at works, and breaks those things completly like its tends to to, it will have improved the overall game, as nobody has to suffer through the process of making a strong booster at a pos again.
mxzf
Shovel Bros
#11 - 2014-01-16 19:52:15 UTC
I filled out the survey.

Personally, I believe that the single most significant S&I change from an effort/benefit standpoint is to make it so that you can batch start production/research/invention jobs that are identical. It would be a MASSIVE QoL improvement for anyone that does medium to large-scale production.
probag Bear
Xiong Offices
#12 - 2014-01-16 19:54:48 UTC  |  Edited by: probag Bear
Edit: No longer relevant.
Tau Cabalander
Retirement Retreat
Working Stiffs
#13 - 2014-01-16 20:01:03 UTC
I learned about this thread through Reddit, since CCP rarely ever posts in the Science & Industry forum, except to moderate Sad
Batolemaeus
Mahlstrom
Northern Associates.
#14 - 2014-01-16 20:01:44 UTC  |  Edited by: Batolemaeus
Gilbaron wrote:
reduce the clickfest
reduce the clickfest
reduce the clickfest

could you please also try and reduce the clickfest ?

oh, and less clicks please :)

the amount of essentially free production lines in highsec is too damn high


Yeah, that.

Also, how about we have a chat about this on coldfront. It's not like there are many people who do S&I, really.
Liner Xiandra
Sparks Inc
#15 - 2014-01-16 20:16:50 UTC  |  Edited by: Liner Xiandra
Please rip out all the tabular presented data, my out of game calculators already are enough to cope with. (my out of game tools are also giving me an advantage over the average player, so please don't dumb it down enough to make me lose my edge Bear)

I think S&I could be well served if it was represented as industrial process diagrams, (work your ISIS magic please) which you could configure to do:
- N runs of Product
- run for N amount of time
- run continuously;

and use your pos modules/station hangers as hoppers that you could top off if needed. (drag & drop material to a hopper and it will 'install the job') Eliminating manual selection of production lines in the process.

And try to sort out the needed corporate roles in the process. Alliance level access, renting out production facilities, proper access management.
I'd like to cooperate my builds with corp members, but setting up restricted access between various corp members is a major headache if not impossible; and it stops me from recruiting new players.
Nicen Jehr
Blue Republic
RvB - BLUE Republic
#16 - 2014-01-16 20:46:03 UTC
In the 'How would you make S&I better if you were in charge?' question I answered:
Quote:
I would add the ability to pipe minerals from my hangar into a production chain... Let me set up a system that produces two rifters per day up to n total if minerals are available in my items hangar. Then let me set up a rush job for a navy vexor that takes precedence so other jobs stop taking minerals, and the navy vexor starts production as soon as the minerals are in the hangar.

This lets me approach production as a side job, like market trading. I can use a courier contract or market order or my own hauler to drop off the minerals, or I can just skip it and nothing gets produced for a while.
probag Bear
Xiong Offices
#17 - 2014-01-16 20:46:04 UTC
Comment about the survey itself: the page asking "Which step of S&I would benefit the most from" does not have the option "No step would benefit". I bring this up only because I feel this to be the case for 2 / 3 things on that page.
Dunk Dinkle
Brave Newbies Inc.
Brave Collective
#18 - 2014-01-16 20:49:41 UTC
The first you should see when choosing Manufacturing off a blueprint should be the materials list showing how many you can build with materials in your hangar. The current process is backwards.

Thanks for looking into this!
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#19 - 2014-01-16 21:01:42 UTC
Jax Revelos
Deep Core Mining Inc.
Caldari State
#20 - 2014-01-16 21:14:08 UTC
Bertrand Prout wrote:
I'd like to see the ME, PE and runs on my BPC icon without clicking show info or going by the blueprint window. That window is way too slow when you have thousands of BPCs.

Edit: did the survey but I forgot to add that one.



This
123Next pageLast page