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3 Char C5 running

Author
Jonnie Concrete
You're Doing It Wrong
#1 - 2013-09-08 19:07:03 UTC
So, can it be done?

char 1 - Rev

char 2 - Archon

char 3 - Loki

Talk to me
Faye Fantastic
Overload This
#2 - 2013-09-08 19:35:44 UTC
Yes
Jonnie Concrete
You're Doing It Wrong
#3 - 2013-09-08 19:48:03 UTC
So warp in Carrier Siege up...

Warp in Loki, lock up with carrier and rep where necessary...

Warp in Dread and blap **** in siege?

And the Dread can tank the 14 Guardians?
Rroff
Antagonistic Tendencies
#4 - 2013-09-08 19:52:03 UTC  |  Edited by: Rroff
I'd probably warp in rev first try and blap some guardians while they are burning, hopefully get a few of them down before your having to deal with transversal too much then bring the other 2 in - keep the archon close to the rev so you can refit it if needed.

It might be a bit harder now as they've increased guardian dps a bit but often the 2 different waves will shoot at different things which makes it a lot easier.
Jonnie Concrete
You're Doing It Wrong
#5 - 2013-09-08 20:43:30 UTC
OK cheers
Setsune Rin
Ministry of War
Amarr Empire
#6 - 2013-09-08 21:09:14 UTC
Rroff wrote:
I'd probably warp in rev first try and blap some guardians while they are burning, hopefully get a few of them down before your having to deal with transversal too much then bring the other 2 in - keep the archon close to the rev so you can refit it if needed.

It might be a bit harder now as they've increased guardian dps a bit but often the 2 different waves will shoot at different things which makes it a lot easier.


you're assuming he's using a warp at 0 on the BS i take it?
Rroff
Antagonistic Tendencies
#7 - 2013-09-08 21:18:16 UTC
Setsune Rin wrote:


you're assuming he's using a warp at 0 on the BS i take it?


Was trying not to be too specific as to the actual approach used but most have a period where the guardians are burning towards or away from the dread.
Jonnie Concrete
You're Doing It Wrong
#8 - 2013-09-09 06:50:54 UTC
Setsune Rin wrote:
you're assuming he's using a warp at 0 on the BS i take it?



Rroff wrote:
Was trying not to be too specific as to the actual approach used


No, please do. I've come for specific advice on how to run these sites with 3 chars (would prefer not to have to learn it the hard way if possible)...
Rroff
Antagonistic Tendencies
#9 - 2013-09-09 15:31:48 UTC
My advice is relevant to most commonly used approaches - getting too much into specifics is a whole subject of its own as theres a lot of factors to it none the least personal preference, system effects, etc. and most people have or come to use some variation of their own.
Angsty Teenager
Broski North
#10 - 2013-09-09 16:12:30 UTC
Better way to do it is just archon + Moros + legion links tbh.

Don't need the Loki.
Jonnie Concrete
You're Doing It Wrong
#11 - 2013-09-09 17:04:15 UTC
So the Dread can't receive RR when in siege, but can tank the 14 Guardians with just 1 local repper?

So what is the carrier even there for? Just to spawn the 6 extra guardians?

And can the dread really hit out without having webbed victims?
Rroff
Antagonistic Tendencies
#12 - 2013-09-09 17:29:06 UTC  |  Edited by: Rroff
Dread won't tank 14 guardians indefinitely but it should tank them long enough to kill them - the carrier is there so the dread can either refit on the fly if things get hairy while its still in siege or exit siege briefly and get capped and repped back up then go back into siege to finish the guardians off - hence why its a good idea to have the carrier within refitting range.
Jonnie Concrete
You're Doing It Wrong
#13 - 2013-09-09 17:31:00 UTC
Gotcha thanks
Angsty Teenager
Broski North
#14 - 2013-09-09 17:55:31 UTC
Jonnie Concrete wrote:
So the Dread can't receive RR when in siege, but can tank the 14 Guardians with just 1 local repper?

So what is the carrier even there for? Just to spawn the 6 extra guardians?

And can the dread really hit out without having webbed victims?



If you warp on the sleepless guardians at 0, yes.
Jonnie Concrete
You're Doing It Wrong
#15 - 2013-09-09 18:18:25 UTC
Angsty Teenager wrote:
Jonnie Concrete wrote:
So the Dread can't receive RR when in siege, but can tank the 14 Guardians with just 1 local repper?

So what is the carrier even there for? Just to spawn the 6 extra guardians?

And can the dread really hit out without having webbed victims?



If you warp on the sleepless guardians at 0, yes.


Don't they spawn when you land on grid?
Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#16 - 2013-09-09 23:08:11 UTC
Jonnie Concrete wrote:
Angsty Teenager wrote:
Jonnie Concrete wrote:
So the Dread can't receive RR when in siege, but can tank the 14 Guardians with just 1 local repper?

So what is the carrier even there for? Just to spawn the 6 extra guardians?

And can the dread really hit out without having webbed victims?



If you warp on the sleepless guardians at 0, yes.


Don't they spawn when you land on grid?

Covert ops.

Anyways, in a best case scenario you would have 4 characters, the fourth running bonused Skirmish and Armour links. With those you would be able to tank at ease as well.
Lloyd Roses
Artificial Memories
#17 - 2013-09-09 23:11:44 UTC  |  Edited by: Lloyd Roses
Get a moros or nag, get sites done significantly faster - though Rev is quite fine in comparison when lazywarpin to the anom at 0. Else, use a rapier if you got only one webbing vessel, 4 navy webs and two bonus'ed TPs make hitting guardians child's play, carrier can keep that rapier alive easily. Only got two escalation waves present anyways, so you don't need the loki's excess tank :>
Gertrude Sei
Viziam
Amarr Empire
#18 - 2013-09-11 19:56:34 UTC  |  Edited by: Gertrude Sei
1) Use a Moros, not a Rev

2) Have a full cap and extra set of armor restance mods to refit full cap, or full tank.

3) The DPS from 14 BS's is not the problem, its the 8 nuets.

4) Whoever said you didn't need a Loki is smoking crack.

5) a 4th toon boosting Armor and Web range would help immensely

6) Warp in the Carrier first and Triage.

7) Warp in Loki and make sure the carrier staggers reps and Cap not armor will be more a concern, as the neuts will drain the loki cap in seconds.

8) The Moros and Archon must be in refit range

9) Know the triggers

10) The "oh ****" moment is about 3 1/2 to 4 minutes into the site when the first "switch" occurs and the DPS and Neuts hit the Dread. Again becoming Capped out and not being able to self rep is way more likely to kill you than the DPS overcoming your reps.
Jonnie Concrete
You're Doing It Wrong
#19 - 2013-09-12 07:18:58 UTC
Brilliant thanks for the info.

I'm still not sure if the BSs spawn when the carrier initiates warp from the POS or when they land on grid?

(To allow a co-ops to get a 0km warp in point for max DPS output from the dread)
insane Lookout
ISKebab
Odin's Call
#20 - 2013-09-12 08:30:24 UTC
When you land the carrier on grid they spawn
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