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! DEPRECATED -- Winter Expansion: Crucible SUMMARY (Updated 11/9)

First post
Author
Iam Widdershins
Victory or Whatever
#1 - 2011-10-22 13:26:28 UTC  |  Edited by: Iam Widdershins
This thread is deprecated! Go see the new one




AttentionOUT OF DATEAttention


EVE: Crucible preliminary specifics
List of skills to train

11/9 update: Refinements to autopilot/jumping, refinements to hybrids, misses that miss, new launcher (#3-4, #17, #28, #35)

Mechanical changes:

  1. New ships: 3rd tier battlecruisers with oversized guns (Preliminary details)

  2. Minmatar: Tornado
    Gallente: Talos
    Amarr: Oracle
    Caldari: Naga
    Ships now on Sisi!

  3. New T2 modules (preliminary info available in top link, now available on Sisi) (Link)

  4. Balancing for hybrid weapons and ships (Link)
  5. Balancing for T2 ammunition (Link)
  6. --Additional changes to these two: Link

  7. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone) (Link)
  8. -- Additional information: Minmatar capital ship balancing, re-thinking the initially proposed Fighter nerf (Link)

  9. Time dialation (Link, Zelda)

  10. Something with Faction Warfare (specifics unannounced!) (Link)

  11. Something with new EWAR drones (specifics unannounced!) (Link)

  12. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion) (New Link & Discussion)

  13. Player-deployed Customs Offices for P.I. (Link)

  14. Loot All Button on wrecks (Link)

  15. Session change timer changed from 30 seconds to 20 seconds (on sisi)

  16. Nullsec: increased value of individual anomalies
  17. Corporation bookmarks (limit 250) and updates to BMs in general; CCP announces intention to make Alliance Bookmarks (Link for 2)

  18. Changes to starbase logistics (fuel pellets and removal of some pos timers) (Link)

  19. No insurance payout for GCC losses in high-sec (on sisi)

  20. Improvements to Jump and Autopilot commands: AP to station, Jump also warps to/approaches gate (on sisi)


  21. Cosmetic & Metagame changes:

  22. Implants on pod killmails (Link)

  23. New font (Link)

  24. Scalable UI (Link)

  25. New Raven model (Link)

  26. New model for the Condor/Crow/Raptor (Link, Zelda)

  27. New nebulae backgrounds (Link)

  28. Stargates will now point towards their actual destination (Link)

  29. New capital cyno effects, now on Sisi (Link)

  30. New captains' quarters, one for each race now (Link)

  31. The glorious return of Engine Trails! (Link, Zelda)

  32. Misses that miss (Link, On sisi)

  33. Some improvements to shadows (Link)

  34. Gun icons are being rectified and made easier to see (basically, reverted to old icons) (Link)

  35. Fitting window now shows DPS output (on sisi)

  36. Show Full Body in character show-info window (on sisi)

  37. Ship textures and shaders are being updated in preparation for decals & logos on ships, etc. (Link)

  38. Some petition changes (Link)

  39. New updater/launcher (Link)



I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion

Lobbying for your right to delete your signature

CCP Spitfire
C C P
C C P Alliance
#2 - 2011-10-22 13:30:14 UTC
Iam Widdershins wrote:


I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


I like your idea of fun. Big smile

In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Embrace My Hate
Caldari Provisions
Caldari State
#3 - 2011-10-22 13:37:39 UTC
CCP Spitfire wrote:
Iam Widdershins wrote:


I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


I like your idea of fun. Big smile

In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.



I keep refreshing hoping to see a new dev blog Shocked
Iam Widdershins
Victory or Whatever
#4 - 2011-10-22 13:37:44 UTC
CCP Spitfire wrote:
Iam Widdershins wrote:


I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


I like your idea of fun. Big smile

In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.

Thanks mate!

I'd like to keep updating this post with links and summaries. This will occur sometime after I reawaken.

Lobbying for your right to delete your signature

Guy Grand
Doomheim
#5 - 2011-10-22 13:40:43 UTC
Iam Widdershins wrote:

I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


Better than looking at a black screen before loading your station environment and getting your insurance mail.
Ann133566
Doomheim
#6 - 2011-10-22 13:45:12 UTC
I remember the eninge trails looking gimp, isn't this why they removed it?
Ishtanchuk Fazmarai
#7 - 2011-10-22 13:46:00 UTC
(Dreaming)

- all NEx items listed on the market now fully accesible, plus all prices down by 75% so you can start your own fashion wardrobe
- devblog: Incarna to be released 2012 better than your wildest dreams: go meet the dust bunnies in style!
- devblog: casual? Soloer? PvE? We got love for you! And features & gameplay & shiny!

(Back to reality)

See my signature.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Breaker77
Reclamation Industries
#8 - 2011-10-22 13:46:16 UTC
Iam Widdershins wrote:

1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)


I guess T3 ships are not combat ships Sad

But yes, I do agree that CCP is making some great changes in the winter expansion. I just hope they take their time and don't release half finished stuff.

David Grogan
NerdHerd
#9 - 2011-10-22 15:21:38 UTC
CCP Spitfire wrote:
Iam Widdershins wrote:


I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


I like your idea of fun. Big smile

In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.



so will miners get any reprieve to help counter the new suicide ganker ship griefers are getting?

not that i really care for afk miners but if they cant mine without being ganked all the time, im sure alot will drop their subs for that account(s) which will only serve to hurt Eve online as a whole due to less revenue and more staff layoffs.

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Evenus Battuta
#10 - 2011-10-22 16:30:03 UTC
Old turret icons back
Dinsdale Pirannha
Pirannha Corp
#11 - 2011-10-22 16:48:48 UTC
David Grogan wrote:
CCP Spitfire wrote:
Iam Widdershins wrote:


I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


I like your idea of fun. Big smile

In all seriousness, we will be publishing more info on the features/fixes/changes/etc. coming out in the winter expansion, so stay tuned.



so will miners get any reprieve to help counter the new suicide ganker ship griefers are getting?

not that i really care for afk miners but if they cant mine without being ganked all the time, im sure alot will drop their subs for that account(s) which will only serve to hurt Eve online as a whole due to less revenue and more staff layoffs.


They should, but they won't.

Goons like ruining games, Goons run CSM, CSM tells CCP that Eve needs more mayhem in it, CCP creates the ultimate suicide gank weapon, game potentially in trouble if this ship class is as effective as suggested.

Really, no correlation there at all.
CCP Navigator
C C P
C C P Alliance
#12 - 2011-10-22 17:06:21 UTC
Iam Widdershins wrote:
Here is a brief topical summary of upcoming changes CCP has announced or mentioned in the past few months:


Mechanical changes:

1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)

2. New T2 modules (specifics unannounced!)

3. Adjustments to Assault Frigate bonuses and hybrid weapons

4. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone)

5. Time dialation: Maybe not so much lag now (lol lag is becoming a feature ♥)

6. Something about starbase logistics management (specifics unannounced!)

7. Something with Faction Warfare (specifics unannounced!)

8. Something with new EWAR drones (specifics unannounced!)

9. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion)

10. Player-deployed Customs Offices for P.I.

11. Possibly more ongoing changes coming to Nullsec and sovereignty dynamics (as discussed in August), possibly related to #6


Cosmetic & Metagame changes:

12. Implants on pod killmails

13. *Ship Spinning(*already out!)

14. New font

15. New nebulae backgrounds

16. New captains' quarters, one for each race now

17. The glorious return of Engine Trails!

18. Some petition changes (categories for Stuck Character, additional details to be announced)



I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


15. New nebulae backgrounds

17. The glorious return of Engine Trails!

As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.

Expect new Community 'In Development' video blogs with more info in the coming weeks Smile

Nyio
Federal Navy Academy
Gallente Federation
#13 - 2011-10-22 17:11:32 UTC
CCP Navigator wrote:
We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.


This won't be a huge issue though, since you forced us to upgrade them. P
JC Anderson
RED ROSE THORN
#14 - 2011-10-22 17:18:06 UTC
Iam Widdershins wrote:


1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)



Actually if I remember correctly, I do believe the 2nd battlecruiser for each race was in the very same patch with the tier 3 battleships. You know, back when the Caldari were stuck with the Ferox as their only bc?

In any sense, it's fitting that we will see yet another BC. Though I have always wished we would see the hurricane hull used for some new class of tech 2 battlecruisers. ;) But I guess that isn't all that likely.
URDEAD2ME
Pandemic Horde Inc.
Pandemic Horde
#15 - 2011-10-22 18:37:00 UTC  |  Edited by: URDEAD2ME
CCP Navigator wrote:
Iam Widdershins wrote:
Here is a brief topical summary of upcoming changes CCP has announced or mentioned in the past few months:


Mechanical changes:

1. New ships: 3rd tier battlecruisers with oversized guns, with the first significant (read: non-supercap) new combat ship hull models added to the game since 3rd tier BATTLESHIPS back in Revelations I in late 2006 (even before overheating!)

2. New T2 modules (specifics unannounced!)

3. Adjustments to Assault Frigate bonuses and hybrid weapons

4. Adjustments and balancing to capitals and super-capitals (exact changes to fighter drones seem not to be set in stone)

5. Time dialation: Maybe not so much lag now (lol lag is becoming a feature ♥)

6. Something about starbase logistics management (specifics unannounced!)

7. Something with Faction Warfare (specifics unannounced!)

8. Something with new EWAR drones (specifics unannounced!)

9. Something about T2 rigs manufacturing (specifics unannounced! possibly t1->t2 salvage conversion)

10. Player-deployed Customs Offices for P.I.

11. Possibly more ongoing changes coming to Nullsec and sovereignty dynamics (as discussed in August), possibly related to #6


Cosmetic & Metagame changes:

12. Implants on pod killmails

13. *Ship Spinning(*already out!)

14. New font

15. New nebulae backgrounds

16. New captains' quarters, one for each race now

17. The glorious return of Engine Trails!

18. Some petition changes (categories for Stuck Character, additional details to be announced)



I don't know about you guys, but I look forward to reading text clearly, while looking at engine trails streaming behind my torpedo-Drake in front of a gorgeous new background, while blowing up pods and customs offices in slow motion.


15. New nebulae backgrounds

17. The glorious return of Engine Trails!

As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.

Expect new Community 'In Development' video blogs with more info in the coming weeks Smile


dont know if its on there but POD KILLMAILS !!!!!!!!!!! wanted them for years!

oh and do we have a date yet for release?????
Zendoren
Aktaeon Industries
#16 - 2011-10-22 19:11:37 UTC
New Capital Cyno effects

❒ Single ❒ Taken ✔ Playing EVE Online

CCP Guard > Where's the shoot button on this thing?

CCP Space Cadet > What's this "offline guns" button do?

Pattern Clarc
Citeregis
#17 - 2011-10-22 19:43:06 UTC
CCP Navigator wrote:

15. New nebulae backgrounds

17. The glorious return of Engine Trails!

As per this post, the above quoted parts are in development. We will conduct extensive perfromance testing to ensure that these two assets do not add extra strain to players computers.

Expect new Community 'In Development' video blogs with more info in the coming weeks Smile


Couldn't you just have the option to turn it off in settings if your GFX was old?

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

Renan Ruivo
Hengetools Consumer Products S.A.
#18 - 2011-10-22 19:47:19 UTC
They are not turning "lag" into a feature. They are featuring a feature that is aimed at dealing with lag.

There's a difference....



i think....

The world is a community of idiots doing a series of things until it explodes and we all die.

Dorian Wylde
Imperial Academy
Amarr Empire
#19 - 2011-10-22 20:14:51 UTC
Renan Ruivo wrote:
They are not turning "lag" into a feature. They are featuring a feature that is aimed at dealing with lag.

There's a difference....



i think....



Equalizing lag for everyone, essentially.

It's a fool who thinks lag can ever be eliminated completely. This makes the playing field fair for all those involved.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#20 - 2011-10-22 20:23:57 UTC
Honestly, all of these changes are great, though i'm sure people will still complain lol

Awesome job on this expansion ccp, its looking very promising

But please, my one goal since i started playing eve was to doomsday an ibis! Dont take that away from me!

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

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