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Remote Insurance Branch Office

Author
Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#1 - 2011-10-13 12:35:46 UTC
The Remote Insurance Branch Office would be a starbase module (anchored within the forcefield, consuming little or no PG and a modest amount of CPU) that would allow the pilots of ships within 2500m of the module to access the services of Pend Insurance without needing to visit a branch office in person.

This would:

  • allow supercapitals to be insured without the need for a GM to tow your supercapital into a station/outpost.
  • make it so wormhole-space pilots do not need to run out to Empire space every time they need a ship insured. (Accessing Empire space on a regular basis may be impractical if you do not have a direct static to Empire.)
  • allow the pilots of "system-locked" ships in wormhole space to insure their ships, which they otherwise would not be able to.


Sound good?
Epiphaniess
Verboten Technologies
#2 - 2011-10-13 20:20:58 UTC
No.

Insurance is a bad game mechanic that causes players to become dependents on in game subsidized ships. Causes problems with the in game economy in various bad ways.

Insurance should be removed from the game, vote no to subsidized ships.
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#3 - 2011-10-14 05:54:27 UTC
so... u want insurance on super caps?
nah.
insurance is dumb anyways. tbh the bare basic of insurance is all that should be given out ever..
Vertisce Soritenshi
The Scope
Gallente Federation
#4 - 2011-10-14 20:19:12 UTC
Ah...so we can insure our ships in WH space!

No...insurance should be removed completely in my opinion. Or at the very least have a serious rework done to make it sensible but ...yeah...

No.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

FloppieTheBanjoClown
Arcana Imperii Ltd.
#5 - 2011-10-14 20:57:16 UTC
I've heard the claim that insurance is one of CCP's way of preventing the market from being flooded with minerals. Basically if minerals get cheap enough, it becomes profitable to buy ships, insure them, and then destroy them and make isk off the insurance payment. That sounds like a very convoluted way of putting an NPC buy order out for minerals.

The question is, how do we balance things so that if we stripped out insurance and bottomed out mineral prices as a result? If mining ceased to be a viable activity, what then?

Founding member of the Belligerent Undesirables movement.