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[Issue] Its time to do something about moongold!!

Author
Big Bad Mofo
Doomheim
#1 - 2011-09-29 10:49:33 UTC
Guys whether you agree or not, the amount of isk people like DRF, PL and yes NC in the past was making from moongood was and is ridiculous. Have pretty much free flowing isk just for maintaing a pos, and billions per month from just one moon is making the game worse.

I mean how much isk must DRF be making just from moons - trillions?, PL, other alliances.....its got to the point that they know every location of every valuable moon in the whole of eve not just nullsec, and have the ablitity to just take them, without any problem at all. Because with their trillions they can build more and more titans/supers etc.

CCP keep putting in some kind of mechanism for alliances to lose ships (jb change for example) but this make absolutley no difference or dent. If an alliance with all this isk, loses 10 supers in 1 day, 500 sub caps in 1 day. So what...they are instantly replaced, with more free flowing isk to build more. Its ridiculous. Other alliances, corps, smaller corps do not have a chance or ever will have the chance to compete or even hold a moon, because this is how eve has become. Is this fair? Eve has become saturated. Something seriously needs to be done, and alliances and corps alike should be made to work for this unlimited pot of gold.

Solution is to randomise moons every month, no more static moons. This stops the instant and constant flow of silly amounts of ISK, and also gives more chance to other alliances (big or small) and corps to find these moons and at least have one month of 'hitting the jackpot'.
Another option is to limit the number of moons one alliance can hold as well, its not right that one alliance can own all of eve..its totally and utterly wrong and this is why eve is messed up.

But i stick with moon randomisation, alliances will have to work for it, relocating poses, more logistics happening, more danger, for all these riches. Merely sticking up a pos, and defending it with a million supers its wrong.

Im sure (as its only those that post here) the big alliances will disagree who hold all these moons, so am i expecting that. But I am more interested in CCP seeing this, because it needs to be sorted now.

Thx
steave435
Perkone
Caldari State
#2 - 2011-09-29 12:32:08 UTC
Quote:
CCP keep putting in some kind of mechanism for alliances to lose ships (jb change for example) but this make absolutley no difference or dent. If an alliance with all this isk, loses 10 supers in 1 day, 500 sub caps in 1 day. So what...they are instantly replaced, with more free flowing isk to build more.

This right here shows how little you know.
10 supers, assuming they're all SCs with no titans, cost at least 220B to replace. A tech moons makes about 220m/day after fuel etc. Replacing all of those in 1 day as you claim would thus require 1000 tech moons....

You don't get that much isk for "just maintaining a POS"...You get that much isk for maintaining and defending a POS like that. Tech moons are one of the most common reasons for a large scale fight to happen, so if anything, add more types of very valuable resources to fight over.

You complain about them making a ton of isk, but that isk is spread out in an entire alliance, so for example 50 tech moons in a 1000 man alliance is only 300m/month and member.
Big Bad Mofo
Doomheim
#3 - 2011-09-29 13:14:05 UTC
steave435 wrote:
Quote:
CCP keep putting in some kind of mechanism for alliances to lose ships (jb change for example) but this make absolutley no difference or dent. If an alliance with all this isk, loses 10 supers in 1 day, 500 sub caps in 1 day. So what...they are instantly replaced, with more free flowing isk to build more.

This right here shows how little you know.
10 supers, assuming they're all SCs with no titans, cost at least 220B to replace. A tech moons makes about 220m/day after fuel etc. Replacing all of those in 1 day as you claim would thus require 1000 tech moons....

You don't get that much isk for "just maintaining a POS"...You get that much isk for maintaining and defending a POS like that. Tech moons are one of the most common reasons for a large scale fight to happen, so if anything, add more types of very valuable resources to fight over.

You complain about them making a ton of isk, but that isk is spread out in an entire alliance, so for example 50 tech moons in a 1000 man alliance is only 300m/month and member.


That is absolute rubbish and you know damn well it is. There are no more large fights, because people wont fight because they get blobbed by 100 supers! Simple fact. Just like yourselves.
Alliances do not spread out the money to members at all, members very rarely recieve anything! Infact most have to buy their own pvp ships..Yes some alliances do have a replacement program. But any losses are easily replaced..EASILY..So please dont tell me any different. I been there, seen it done it... and people like yourselves and drf and NC and others didnt just own one tech moon did you? more like 20,30 even 70! So please....
Tech moons generate what about 6 bill a month after pos fuel? Remember they have just acquired these moons, they have been generating much isk for many months, and its rare to lose 10 SCs in one to be honest. So they have made trillions in the bank, lose 10scs *which is rare - 220b leaves billions left!

Remember you guys had 70 tech moons AT ONCE - making 420 billion PER MONTH approx....thats in JUST ONE MONTH..I assume you still have lots now, in low sec and stuff..Is anyone attacking them? No....Is anyone really attacking DRF moons in earnest...No....Why cos they dont have a trillion supers.....

So dont give me that crap...please...Its a massive issue whether you like to agree or not...
Hudson Mohawk
Kanienkehaka Tribe
#4 - 2011-10-01 07:42:27 UTC
I think the power and influence big alliances have in general is a very very bad thing for Eve. It puts people off playing Eve when they find out how things work in New Eden at the moment. +1
Goose99
#5 - 2011-10-01 15:03:54 UTC
Give another source of moo goo, such as PI, wh, etc. This artificial bottleneck/monopoly CCP created to feed large sov null alliances is ruining Eve. Monopoly is never good for the economy.
Feligast
Brutor Tribe
Minmatar Republic
#6 - 2011-10-01 17:57:53 UTC
Big Bad Mofo wrote:
Have pretty much free flowing isk just for maintaing a pos


Quite obvious you have never tried to maintain a large POS network.

Oh, and I say this without a trace of irony. Why are you SO mad? It can't be all simple jealousy. Show me on the doll where the POS touched you.
Jack Carrigan
Order of the Shadow
#7 - 2011-10-01 18:33:21 UTC
Well, as much as I hate to agree with our less than friendly neighborhood Goon, POS networks retire a LOT of work on the part of the operators/maintainers, so it's not really a "free-flowing" ISK source so much as it is a major investment that takes continual upkeep.

However, I do also support the creation of other sources of products obtained from moon harvesting, or at least bump up the system security a little to make them more accessible to more players, and thus further bridging the gap between high-low-null sec. As more opportunities to create massive profits present themselves in low sec, more of the carebear community might be willing to roam out there to set up shop, which would be beneficial on the following levels:

- It would offer mercenaries more of an option to legitimize the career path, as they could take contracts to provide escort and security for the bears while they set up, or worked out there (it could create a new contract mechanic for these offered services, thus allowing mercenaries the ability to accept contracts much like it allows haulers to take courier contracts, and could reduce scamming on that level)
- It would provide a more target rich environment for pirates dwelling in low sec
- It would bolster the low sec economy, as well as the high sec economy as it would provide more trade routes
- It would benefit null sec alliances as they could have moon harvesting arrays set up in systems closer to high sec trade hubs
- It would allow for more T2 production, which could pave the way for more costly losses in low sec (thus having shinier targets to kill/loot/salvage, as well as giving the bears a nice source of income by marketting these ships)

So it could be beneficial to the entire community.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Feligast
Brutor Tribe
Minmatar Republic
#8 - 2011-10-01 20:47:55 UTC
Jack Carrigan wrote:
Well, as much as I hate to agree with our less than friendly neighborhood Goon, POS networks retire a LOT of work on the part of the operators/maintainers, so it's not really a "free-flowing" ISK source so much as it is a major investment that takes continual upkeep.


I wasn't being intentionally unfriendly. After the OP's second post itt, it's obvious his rage will blind him to just about anything contradictory to his view.. so sometimes it takes a certain amount of ridicule to open someone's eyes.
Hirana Yoshida
Behavioral Affront
#9 - 2011-10-01 20:48:11 UTC
Big Bad Mofo wrote:
....Solution is to randomise moons every month....

Wrong. That would merely serve to tithe from slaves/pets/renters being increased many-fold and effectively eliminate any hope of small independent operations from ever getting a foothold in null. Basically the exact opposite of what we want.

Solution is to move moon activity onto planets;
- Let the materials come from PI system.
- Add processors in space somewhere to transmogrify products (RP: reactions are too volatile so need to be run in zero-G).
- Let the processors be vulnerable to raiding unless 'hardened' (thus slashing efficiency), for maximum profitability you need bodies in space for protection.
- Distribute denser veins of the materials on planets based on the 'conflict over resources' model, but have low-yield option available everywhere.
- Introduce gold-rushes, where once in a while planets in random space give 3-4 months worth of high-yield veins.

Everybody wins;
* Lucrative space will still exist and be fought over, but cannot just be left alone and inject X billions into account every couple of weeks.
* Material bottlenecks are eliminated as CCP can artificially add resources to the pot through gold-rushes.
* Roams will have purpose beyond playing hide'n'seek with bots, ratters and assorted noobs.

There, done and done. Next.
Rico Minali
Federal Navy Academy
Gallente Federation
#10 - 2011-10-02 07:44:05 UTC
While high end moongoo is a bit of a problem, having it move from month to month is definitely not an answer, my corp runs 6 reaction pos's on lower end moons making us a couple billion isk a month out of which fuel etc comes.

With the current pos mechanics, would anyone like to take down and put up 6 pos's a month just to make a small amount of isk like this? No, certainly not.

Trust me, I almost know what I'm doing.

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#11 - 2011-10-02 21:45:35 UTC
all moons should change what kind of thing it mines... moons should deplete and be reseeded with different types of goo
one region of space should be gold for a day/week/month then worthless the next day/week/month
Big Bad Mofo
Doomheim
#12 - 2011-10-02 22:01:06 UTC
Rico Minali wrote:
While high end moongoo is a bit of a problem, having it move from month to month is definitely not an answer, my corp runs 6 reaction pos's on lower end moons making us a couple billion isk a month out of which fuel etc comes.

With the current pos mechanics, would anyone like to take down and put up 6 pos's a month just to make a small amount of isk like this? No, certainly not.


Never said lower end moons mate just the real gold ones like tech, dyspro and prom.
Strange as well that tech being an r32 moon is by far the most profitable....!! these should prob be now classified as r64 and reduced in numbers as well!...
steave435
Perkone
Caldari State
#13 - 2011-10-03 01:18:27 UTC
Big Bad Mofo wrote:
Rico Minali wrote:
While high end moongoo is a bit of a problem, having it move from month to month is definitely not an answer, my corp runs 6 reaction pos's on lower end moons making us a couple billion isk a month out of which fuel etc comes.

With the current pos mechanics, would anyone like to take down and put up 6 pos's a month just to make a small amount of isk like this? No, certainly not.


Never said lower end moons mate just the real gold ones like tech, dyspro and prom.
Strange as well that tech being an r32 moon is by far the most profitable....!! these should prob be now classified as r64 and reduced in numbers as well!...

So tech is super expensive due to being the bottleneck in T2 production, and your solution is to reduce the supply? Yeah, that's not gonna make the price spike.
Joshua Aivoras
Tech IV Industries
#14 - 2011-10-03 06:40:49 UTC  |  Edited by: Joshua Aivoras
Just a question for the PL and goonswarm guys......do you guys actually feel this is a problem and just not agree with the idea presented to fix the problem?


................or are you just trying to protect your assets?

not a troll. Honest inquiry.

/Interested to see where this thread goes

95% of the players are loving EVE, the other 5%? On the forums.

Big Bad Mofo
Doomheim
#15 - 2011-10-03 13:17:45 UTC
steave435 wrote:
Big Bad Mofo wrote:
Rico Minali wrote:
While high end moongoo is a bit of a problem, having it move from month to month is definitely not an answer, my corp runs 6 reaction pos's on lower end moons making us a couple billion isk a month out of which fuel etc comes.

With the current pos mechanics, would anyone like to take down and put up 6 pos's a month just to make a small amount of isk like this? No, certainly not.


Never said lower end moons mate just the real gold ones like tech, dyspro and prom.
Strange as well that tech being an r32 moon is by far the most profitable....!! these should prob be now classified as r64 and reduced in numbers as well!...

So tech is super expensive due to being the bottleneck in T2 production, and your solution is to reduce the supply? Yeah, that's not gonna make the price spike.



Hang on, who said anything about 'reducing' supply? it will still be the same, or there abouts, just people like you and drf and goons and every other supercap heavy alliance cant own the whole of eve..Im sorry but its not right, in fact its totally wrong that only a few groups whole every damn expensive moon in eve..totally wrong...with others smaller groups NEVER EVER having a chance to get one..

The issue is, eve has now had 8 years or so to bed in, without anything changes, as in space and moon locations, therefore the vets and big alliances know the location of every valuable moon in ALL OF EVE. They have the power, the isk, to not only maintain poses, but heavily guard them, without a problem. Infact most people wont even dare touch them because of the known cap blob, or any blob for that matter. Eve has become saturated...
New alliances, corps or even older but not as powerful corps/alliances cannot and will never be able to combat this. 8 years on things have to drastically change. And dont tell me about newer alliances coming on, they are still old vets being recycled into new alliances. Its just wrong totally wrong..

Theres only a bottllenect because ppl like you and drf, have a big demand for supers etc, but the reason you have a demand because you can just waste endless isk, from where? oh yes tech moons...swings and roundabouts m8....
Belloch
lll tempered sea bass
#16 - 2011-10-03 18:16:19 UTC
The power and vast resources that the alliances control is kind of the point of Eve.

Alliances are formed to control territory. What does territory offer? Resources. Are you angry that such and such alliance is making trillions while you can't get a free HAC? Then form up a corp, start an alliance and take their moons. Can't? Why? Because they have too much money and are too entrenched? Just wait a while. Every so often the alliances get shaken up by in-fighting or some other such nonsense and then slip and take what you want.

Complaining about the power of tech moon production is like complaining that General Mills is too big because they get to buy wheat and oats at much cheaper prices than you can so it's unfair. Business isn't fair. Business is war, and war is business. The sooner you come to this realization, the better off you'll be.

If someone has something that you think is too valuable then chances are you're just not working smart enough, or hard enough to get it. Eve is about being the smartest, toughest businessman in the universe. And sometimes.. Business requires blowing **** up.
Big Bad Mofo
Doomheim
#17 - 2011-10-03 22:21:57 UTC
Belloch wrote:
The power and vast resources that the alliances control is kind of the point of Eve.

Alliances are formed to control territory. What does territory offer? Resources. Are you angry that such and such alliance is making trillions while you can't get a free HAC? Then form up a corp, start an alliance and take their moons. Can't? Why? Because they have too much money and are too entrenched? Just wait a while. Every so often the alliances get shaken up by in-fighting or some other such nonsense and then slip and take what you want.

Complaining about the power of tech moon production is like complaining that General Mills is too big because they get to buy wheat and oats at much cheaper prices than you can so it's unfair. Business isn't fair. Business is war, and war is business. The sooner you come to this realization, the better off you'll be.

If someone has something that you think is too valuable then chances are you're just not working smart enough, or hard enough to get it. Eve is about being the smartest, toughest businessman in the universe. And sometimes.. Business requires blowing **** up.


This is a game not real life.
Vertisce Soritenshi
The Scope
Gallente Federation
#18 - 2011-10-04 00:24:29 UTC
Nothing new in terms of new ideas. I have suggested this very same thing before on the old forums but yeah...it needs to be done.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

steave435
Perkone
Caldari State
#19 - 2011-10-04 05:47:16 UTC
Big Bad Mofo wrote:
steave435 wrote:
Big Bad Mofo wrote:
Rico Minali wrote:
While high end moongoo is a bit of a problem, having it move from month to month is definitely not an answer, my corp runs 6 reaction pos's on lower end moons making us a couple billion isk a month out of which fuel etc comes.

With the current pos mechanics, would anyone like to take down and put up 6 pos's a month just to make a small amount of isk like this? No, certainly not.


Never said lower end moons mate just the real gold ones like tech, dyspro and prom.
Strange as well that tech being an r32 moon is by far the most profitable....!! these should prob be now classified as r64 and reduced in numbers as well!...

So tech is super expensive due to being the bottleneck in T2 production, and your solution is to reduce the supply? Yeah, that's not gonna make the price spike.



Hang on, who said anything about 'reducing' supply? it will still be the same, or there abouts, just people like you and drf and goons and every other supercap heavy alliance cant own the whole of eve.

...You did...Bolded the relevant part...

Quote:
Theres only a bottllenect because ppl like you and drf, have a big demand for supers etc, but the reason you have a demand because you can just waste endless isk, from where? oh yes tech moons...swings and roundabouts m8....

/o\
Tech is ONLY used for T2, and it's a bottleneck because the moongoo available:moongoo needed to build the average T2 mod/ship is MUCH higher then for any other ship. Take every moon in EVE and collect the materials, and after processing as much as you can, you'll be out of tech but still have a medium-large stock of all the other materials.
Big Bad Mofo
Doomheim
#20 - 2011-10-04 06:24:48 UTC
What I was trying to say is that large alliances consume the most demand for t2 items, ships, mods etc. Mainly because you fight with 100,200,300+ gangs and potentially lose morein a day than most alliances do in a month, and the reason you can do this, is that you have the endless supply of isk from moons that will instantly replace any losses. So there are no real consequences to your actions.

And yes apologies, I thought you meant something else, well we have to look at how t2 production is done then. Remember its just a game, the make up of whats needed for t2 production can be changed, not to use tech so much, and the price drops. Ironically people complained about the wealth dyspro and prom was giving, ccp nerf it, only to make tech mch more expensive and there are many many more moons What?. and having 70 tech moons in just one region is a bit silly.
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