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Planned lowsec sentry "fix" - you guys serious?

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DRONE WALKERS
#921 - 2012-10-29 20:05:56 UTC
Why not just change the sec status to .5?

CCP wants people to go into low-sec. Wow, this is such incentive....Roll
#922 - 2012-10-29 20:09:47 UTC
Whatever happens with gate guns is completely irrelevant to making lowsec more popular.

Those in highsec who may be pve/industry minded may give lowsec a try once or twice. Yes, the first time they might get ganked at a gate. They'll try it again....and get a skiff into the belts and perhaps a pos setup for moon mining and other industry stuff (mining barge is going to be an epic fail for anyone already trained for exhumers). High sec pve people can be stubborn, especially if good profits look possible.

However, they aren't going to stay and lowsec is going to remain a wasteland because:
a) lowsec is populated by psychopaths just looking for quick ganks and no sane pve/industry person wants to spend 99% of their time surrounded by them. Your average highsec pve/missioner will be back in highsec within 30 days tops.
b) getting anything done other than hauling to/from lowsec or working in a pos means going to belts or anoms and it's impossible to work for more than few minutes w/o pirates jumping in to scan you down...thats assuming that others in the system aren't already in communication with pirates and sending them a heads up whenever your ship shows up in dscan.
c) Building anything worthwhile like a large industry pos just becomes a huge target that sooner or later will be destroyed.

Lowsec is designed for and populated by those who want a game 100% opposite of what those in highsec want. High sec pilots who want more risk and excitement can get a reasonable balance of risk and reward by moving to wormholes or joining a null sec corp. Moving to lowsec would just be torture.
Shadow Cartel
#923 - 2012-10-29 20:11:16 UTC  |  Edited by: Hans Jagerblitzen
Did any of you that posted in the last 24 hours or so read the part where this ISNT happening anymore? There's a reason the thread hasn't been bumped in 2 months.

Just wanted to save you the effort of posting, if you haven't noticed...otherwise feel free to keep sharing your feedback Ugh

CPM0 Chairman / CSM7 Vice Secretary

#924 - 2012-10-29 23:19:23 UTC
Hans Jagerblitzen wrote:
Did any of you that posted in the last 24 hours or so read the part where this ISNT happening anymore? There's a reason the thread hasn't been bumped in 2 months.

Just wanted to save you the effort of posting, if you haven't noticed...otherwise feel free to keep sharing your feedback Ugh


I think it was a scary thread brought back from the dead for Halloween !! Shocked

Issler
Gallente Federation
#925 - 2012-10-30 01:01:14 UTC
I like the gate guns not insta poping small ship idea. Not sure about the rest.
Feign Disorder
#926 - 2012-10-30 01:07:24 UTC
fights are going to be at the planets not the gates. get ready for dust gents.
Caldari State
#927 - 2012-10-30 02:38:06 UTC
Logically speaking, it makes sense for armed responses to escalate from warning shots to levels that are intended to put an end to the situation. That's fairly standard for most armed forces and security responses to hostile entities. Discourage first, and if/when that doesn't work, apply firepower with extreme prejudice.

That taken into account, killing a Carrier in 4-1/2 minutes might be a bit much. Smile
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Caldari State
#928 - 2012-10-30 02:38:31 UTC
Hans Jagerblitzen wrote:
Did any of you that posted in the last 24 hours or so read the part where this ISNT happening anymore? There's a reason the thread hasn't been bumped in 2 months.

Just wanted to save you the effort of posting, if you haven't noticed...otherwise feel free to keep sharing your feedback Ugh


aww.. Sad
zubzubzubzubzubzubzubzub
Best Intentions.
#929 - 2012-10-30 02:51:29 UTC
ISD TYPE40 wrote:
Might I remind people that personal attacks and insults have no place in a discussion. If you cannot pose or answer a question without resorting to such tactics, I suggest you do not post at all. The thread has been cleaned, again, and I hope for the last time.

Also, since it appears many people have missed it, here is a statement from a member of the CSM regarding this subject. Please read it and take careful note before posting here.


Hans Jagerblitzen wrote:
o/ Hello again pod people.

Just wanted to stop by and give you a brief update, after speaking with CCP Greyscale about the gate gun changes in great detail, he's once again assured me and the CSM that this gate gun idea was just an idea he was toying with, and not something that is definitely in the pipeline for development. After the flood of player feedback as well as my own urging for him to reconsider this, its no longer an idea that is being pushed forward anyways. I'll be monitoring his work on GCC, sec status, and crimewatch in general as we move futher into Winter, but as of right now the gate gun idea has stalled.

The minute that status changes - I'll let the community know as soon as possible so we can continue "the resistance". But in the meantime, there's not much to fight against because this doesn't appear to be moving past the idea stage, thanks to all who have spoken up.



Please post respectfully and sensibly in future - ISD type40.



You guys are still yelling at each other about it going live or something, did you even read this?
Karrl Tian
#930 - 2012-10-30 03:17:45 UTC
Atsuko Yamamoto wrote:
ISD TYPE40 wrote:
Might I remind people that personal attacks and insults have no place in a discussion. If you cannot pose or answer a question without resorting to such tactics, I suggest you do not post at all. The thread has been cleaned, again, and I hope for the last time.

Also, since it appears many people have missed it, here is a statement from a member of the CSM regarding this subject. Please read it and take careful note before posting here.


Hans Jagerblitzen wrote:
o/ Hello again pod people.

Just wanted to stop by and give you a brief update, after speaking with CCP Greyscale about the gate gun changes in great detail, he's once again assured me and the CSM that this gate gun idea was just an idea he was toying with, and not something that is definitely in the pipeline for development. After the flood of player feedback as well as my own urging for him to reconsider this, its no longer an idea that is being pushed forward anyways. I'll be monitoring his work on GCC, sec status, and crimewatch in general as we move futher into Winter, but as of right now the gate gun idea has stalled.

The minute that status changes - I'll let the community know as soon as possible so we can continue "the resistance". But in the meantime, there's not much to fight against because this doesn't appear to be moving past the idea stage, thanks to all who have spoken up.



Please post respectfully and sensibly in future - ISD type40.



You guys are still yelling at each other about it going live or something, did you even read this?


Well, it's something to argue about besides exhumers and highsec ganking, so let the kids have their fun.
#931 - 2012-10-30 07:00:54 UTC
Hans Jagerblitzen wrote:
Did any of you that posted in the last 24 hours or so read the part where this ISNT happening anymore? There's a reason the thread hasn't been bumped in 2 months.

Just wanted to save you the effort of posting, if you haven't noticed...otherwise feel free to keep sharing your feedback Ugh



Yes I recall this was the thread where the gate campers were crying like high sec miners.


Bring back DEEEEP Space!

Caldari State
#932 - 2012-10-30 08:19:21 UTC  |  Edited by: Kitty Bear
This will also be affecting Guns located at stations, or just Gates ? apparently not
Is it all Gate Guns, or just Guns located in Losec ? apparently not









Brewlar Kuvakei wrote:
So all pirate chars are now no longer able to fly frigates with out getting insta popped by sentry guns? Sounds like low sec just got a lot more empty.

This isn't mentioned anywhere in either the devblog or original post.
In fact I cant even see how you could misinterpret the message quite that badly.
#933 - 2012-10-30 09:45:00 UTC
I see the disadvantages too, but gatecamping at the entrances is bad for low too. I propose to get the new security for gates only on entrance systems to low sec. But thb. this is a dirty fix.

The low is too expensive for carebears. Expensive means the likelihood getting caught is high and forced pauses because of neutrals are too long. And no one will change that. Low sec is an area for individualists and groups don't want to fight blob wars.

Amarr Empire
#934 - 2012-10-30 09:57:46 UTC
As the entire subject of this thread is now a moot point, and to save from having it degenerate into a troll fest, I am locking this thread - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

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