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A possible solution to AFK cloaking.

Author
Ja'thaal Deathbringer
The Directionally Challenged
#1 - 2012-07-19 08:40:38 UTC
Hey all,
There have been many possible solutions put forward as to the solution for AFK Cloaking, however I have an idea that may just be the solution.

Now, the current state of cloaking devices is that they completely hide your signature from all scanners. This seems a little overpowered as far as I (and many other members of the EVE community) am concerned, so how about we change it slightly.

My concept is that while cloaked you are hidden from normal sensors and core scanner probes, however, the emissions from your ship are still probe-able with combat scanner probes.

In order to balance this I also thought of a new module that will temporarily hide your emissions from all scanners, an Internal Emissions Sink, similar to the I.E.S. fitted to the Normandy from the Mass Effect series. This module would completely mask your signature for 30 minutes(that is a rough number and can be changed later), after that time it would force your ship to uncloak so that the I.E.S. could be purged. For the time required for the sink to be purged (I've still not figured out how long that would take, but if that were animated it would be quite cool) you would be completely visible and easily probed down.

Obviously this is a very rough idea and is something that will definitely need some more thought. As usual, don't troll and constructive comments only. Trolls will be reported.

If a Dev could take a look at this concept it would definitely be appreciated.

JD
Colonel Xaven
Perkone
Caldari State
#2 - 2012-07-19 08:46:49 UTC
Without a problem, a solution is unnecessary... Just sayin'.

www.facebook.com/RazorAlliance

Ja'thaal Deathbringer
The Directionally Challenged
#3 - 2012-07-19 08:48:57 UTC
AFK Cloaking has been a problem for a long time, this would be a simple solution to it.
Xorv
Questionable Acquisitions
#4 - 2012-07-19 08:58:36 UTC
Remove Local Chat Intel!
Jint Hikaru
OffWorld Exploration Inc
#5 - 2012-07-19 09:04:25 UTC
Congratulations, you broke Wormholes.... have a cookie.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Colonel Xaven
Perkone
Caldari State
#6 - 2012-07-19 09:27:26 UTC
Ja'thaal Deathbringer wrote:
AFK Cloaking has been a problem for a long time, this would be a simple solution to it.


So either AFK is a problem or cloaking up? If the combination of both is your issue, Is being docked a problem, too? Please explain.

www.facebook.com/RazorAlliance

Gerrick Palivorn
Caldari Provisions
Caldari State
#7 - 2012-07-19 09:40:12 UTC  |  Edited by: Gerrick Palivorn
Xorv wrote:
Remove Local Chat Intel!


Blunt and to the point, but I'll humor the OP. There is a fallacy built into your assumption that AFK Cloakers need to be stopped, or countered. The reality of the situation is that there is no 'problem' with afk cloaking. Lets take a look at a few case examples;

Quote:
-Case 1: I decide that I don't like the way that you post solutions to problems that don't exhist, knowing who you are and where you live I decide to camp your system for days on end because I felt like it. Because you have local chat and use it as an intel tool you know that I'm there. You form up to kill me and I easily slip through your gate camp and set up 5-6 safes and spend the next few hours cataloging and exploring your alliances home system.

Now I know the location of all your POS's your typical defensive fleet form up in that timezone, and the ship types that people generally like to fly in defensive ops. At this point I leave to go on a date with my girlfriend and you are still petrified that I even exhist, and my now red - name has been a taint on your local chat for a whole day now.

My day off is the next day and I decide to spend the whole time messing around and casually attacking at different timezones and even faking poorly executed attacks and possibly killing a ratter that wasn't paying attention. I hang out near your staging POS or quietly sit 200 KM from your station watching. I have another monitor so I'm watching a few episodes of SG-1. This would be called passive intel gathering.

After a few days or even a week your alliance members are sick of sitting in station. They start ratting and venturing out first in groups and then the odd adventurer goes out solo. I strike and if your lucky you set up a successful trap and you kill me, if not I get the kill and this whole thing starts over.


Not much fun for me, not much fun for you, but a part of the game that is a natural progression due to the fact that local chat gives 100% guarrantied intel.

Quote:
-Case 2: Local chat is delayed, removed...whatever. I want to have some fun, and move a bomber to your home system. You have a cloaky scout up 2 jumps away from your home and see me jump through the gate. I don't know that you know I'm there because I didn't see your scout. I jump into system still thinking that you don't know I'm there and attack a ratter, but you've already got frigates in warp to kill me and successfully drive me off because I didn't know how many people you had in system, or that you even knew I was there.

If I don't find a mark to kill I log off and come back on later (I'm not staying logged in). This time I find a mark and maybe kill him, but now your ready for me and I will have to pull something simular to what I did in case 1, log off, or go home out of boredom.

The difference is that you have a possibility of a counter attack or a successful bait if I, the attacker, cannot easily see your numbers or local count.


The truth of the matter is that local chat gives me the attacker a lot more intel and information than the defender. It is your base, it is your home, you have the advantage of not having to relocate pilots to fight, running defensive gate camps, setting up safety nets and almost instant reshipping; not to mention the capability for a good picket to inform you of incoming numbers and ship types allowing you to form up with the exact counter while the enemy remains clueless.

Local chat is a crutch that the majority of the nullsec community uses and begs ccp to keep in the game. CCP I dare you to take off our training wheels and see how we fly. I want you do make Nullsec hard, let us HTFU and see that we can succeed beyond what we don't even know we are capable of.

You want to see large alliances stop 'owning' so much space and not doing anything with it, take away local. People will have to fly smarter and better to keep what they have. You want to see small alliances with good pilots thrive; take away local. You want to see truely epic fights where movement and strategy are just as important as numbers, take away local.

CCP it is time that WE HTFU! TAKE AWAY LOCAL!!!

MMOs come and go, but Eve remains.  -Garresh-

Lord Zim
Gallente Federation
#8 - 2012-07-19 09:45:48 UTC
Vastly increase the disparity in rewards between high and low/nullsec, and you will have laid the foundation for removing local without completely decimating the day to day nullsec population. Don't do this, and everyone'll just flock in even greater numbers to hisec L4s.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

xxxTRUSTxxx
Galactic Rangers
Already Replaced.
#9 - 2012-07-19 09:51:19 UTC
Lord Zim wrote:
Vastly increase the disparity in rewards between high and low/nullsec, and you will have laid the foundation for removing local without completely decimating the day to day nullsec population. Don't do this, and everyone'll just flock in even greater numbers to hisec L4s.


OMG Zim,,,, lol you're insane.

Insanity is doing the same thing over and over again but expecting different results.

Zims insanity source
Lord Zim
Gallente Federation
#10 - 2012-07-19 09:52:28 UTC
So you've gone from debating to stalking and trolling? Okay then.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

xxxTRUSTxxx
Galactic Rangers
Already Replaced.
#11 - 2012-07-19 09:54:58 UTC
Lord Zim wrote:
So you've gone from debating to stalking and trolling? Okay then.



reading the fourms and responding is not stalkiing,, omg get over yourself. Roll
Gerrick Palivorn
Caldari Provisions
Caldari State
#12 - 2012-07-19 10:11:40 UTC  |  Edited by: Gerrick Palivorn
Lord Zim wrote:
Vastly increase the disparity in rewards between high and low/nullsec, and you will have laid the foundation for removing local without completely decimating the day to day nullsec population. Don't do this, and everyone'll just flock in even greater numbers to hisec L4s.


What are you afraid of that your alliance will collapse under the wieght of uncertainty?

MMOs come and go, but Eve remains.  -Garresh-

Lord Zim
Gallente Federation
#13 - 2012-07-19 10:21:43 UTC
Gerrick Palivorn wrote:
Lord Zim wrote:
Vastly increase the disparity in rewards between high and low/nullsec, and you will have laid the foundation for removing local without completely decimating the day to day nullsec population. Don't do this, and everyone'll just flock in even greater numbers to hisec L4s.


What are you afraid of that your alliance will collapse under the wieght of uncertainty?

We're already collapsing under the weight of our fat and neckbeards.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Colonel Xaven
Perkone
Caldari State
#14 - 2012-07-19 10:23:19 UTC
ok either you guys start flogging that dead horse in this shiny new thread (next to countless others to the same topic)

or

you have a look in here: Commonly Proposed Ideas

www.facebook.com/RazorAlliance

L0rdF1end
Gang Bang You're Dead
Wrecktical Supremacy.
#15 - 2012-07-19 11:25:41 UTC  |  Edited by: L0rdF1end
AFK cloaking is a perfectly acceptable tactic for griefing.

I was apposed to this initially but now I see the value in it.
Wihtout it, it would make targets of interest difficult to catch.

My suggestion to you would be to stop Carebearing so much and start greifing them back. Go find where their carebears are missioning/ratting and do the same to them.

Or, bait them into going for one of you so you can kill the incoming enemy force, that will make them think twice.

Nothing in Eve is handed to you on a plate. You have to fight for what you have.
Put your missioning/ratting boat down and try and PVP your way out of the situation.
Ja'thaal Deathbringer
The Directionally Challenged
#16 - 2012-07-19 12:27:07 UTC
I'm not talking about a nerf as such, though your emissions would be able to be probed down it would take a very well skilled player to get a lock, rather that cloaky ships would change slightly and a new module be added in. Also, the internal emissions sink could be used to reduce your signature for a short period of time on a not cloaked ship.

And please, stop the trolling or you'll be reported for it.
L0rdF1end
Gang Bang You're Dead
Wrecktical Supremacy.
#17 - 2012-07-19 12:29:31 UTC
These people aren't trolling, they are just sick of the same issue coming up again from PVE'ers.
In order to create the safety you desire you'll have to show some teeth, end of.

Good luck.
Ja'thaal Deathbringer
The Directionally Challenged
#18 - 2012-07-19 12:34:57 UTC
I might have a 5.0 sec status but that's because I've been missioning in Empire for the 7 months after Red Alliance screwed over Dust Alliance (which I was a part of and suffered heavy losses due to the fallout).

I'm a PvP'er. I'm also a cloaky pilot who thinks that this would make for an interesting gameplay mechanic, being forced to uncloak, or having emissions from your ship that are able to be probed down. If you don't like it, fine. But don't troll in my thread.
L0rdF1end
Gang Bang You're Dead
Wrecktical Supremacy.
#19 - 2012-07-19 12:55:50 UTC
Actuaully thought I was giving you some sound advice..oh well ..deaf ears.
Mag's
Azn Empire
#20 - 2012-07-19 13:10:56 UTC
Why does AFK cloaking, need a solution? It's working as intended, to try to subverting your 100% risk free, instant local intel channel.

The fact you can AFK without a cloak and gain the same psychological effects, should tell you you're barking up the wrong tree.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

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