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The painful lack of POS security options....

Author
Xen Solarus
Furious Destruction and Salvage
#1 - 2012-03-25 07:26:53 UTC  |  Edited by: Xen Solarus
Well, its clear to me that POS' were never designed to be lived from. Hense why CCP never bothered to put in place clear options to allow the seperation and protection of individual player assets. But with the expansion into wormhole space, it has become a fact that players now do live in POS', and have done so for sometime. So does anyone know a tried and tested way of ensuring individual players things from the hands of eve's many players, that would simply steal as many things as they can get their grubby hands on

From my extensive research, we simply decided to side-step the issue with the creation of a second POS. With our primary assets protected, newer players wouldn't be able to access them. Though this does not solve the issue in anyway, and the problem is still there for newer players

We then thought to buy a bunch of secure containers, but oh wait, they dont work in the corp hanger like stations. Not at all. They need to be used in space, rendering them completely useless. Why wouldn't they be allowed to work in the corp hanger is a mystery! Anchoring them just outside the shield, in range of the POS guns is a soution, but with the maximum of 3900m3 per container, you're screwed if your dealing with large amounts, which we are doing pretty much on a daily basis.

So we're left with the only way (that i can discover) which is to assign every player a specific tab. Great, assuming we only ever planned to have 7 players, which we already have more, and even then, renaming them renames all your tabs for all your structures! So that doesn't work either

And don't even get me started on the ship maintenance array. Probably the most important structure for people that have made a home in wh-space, and it doesn't even have tabs. Just a big container floating in space, that everyone needs to use to store their ships (Sometimes the most expensive possession that players have), which has absolutely no security whatsoever

So... is there any wh-corp expert that has found a solution to these glaring security issues for living from a POS? Should i expect CCP to look into this, and improve it in the future? Should i be making threads arguing for individual corp-hanger tab creations, or better yet, just making secure containers work from within a corp hanger? Or should i put this along the same lines as a fix to the bounty hunter system, and accept that they will ignore it for years?

Here is an example of exactly what im trying to avoid: Stealer Scum

We've yet to have any of our stuff taken, but we sure know there are alot of scum out there willing to try!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Skydell
Bad Girl Posse
#2 - 2012-03-25 07:40:26 UTC
POS is just the tip of the Iceberg.
The entire corp/ alliance system is built on the power to abuse. Band of Brothers is the climax example of it.
Ladie Harlot
Viziam
Amarr Empire
#3 - 2012-03-25 07:49:17 UTC
POS is broken. There was mention of the whole system being reworked during fanfest but it didn't sound like it was happening real soon.

The artist formerly known as Ladie Scarlet.

Alavaria Fera
GoonWaffe
#4 - 2012-03-25 08:49:28 UTC
Skydell wrote:
POS is just the tip of the Iceberg.
The entire corp/ alliance system is built on the power to abuse. Band of Brothers is the climax example of it.

Hey there, you're being too realistic, these are the EVE-O forums, a discussion platform for serious issues that will choke EVE so a horrible death from lack of space oxygen.

Surely goons are the "climax" (heh) of abusing. For example, rifters.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Prince Kobol
#5 - 2012-03-25 08:52:56 UTC
They mentioned during fanfest that pos's are going to get a complete overhaul but I expect it will be sometime in 2013 before we see any real news about this (fingers crossed)
Ordais
DARK ORCHESTRA
#6 - 2012-03-25 08:57:31 UTC
too optimistic.

Corp/Alliance management and POS management (as well as who has access to what/why/how) is a mess and not worthy of a 8 year old game.

BUT...its also extremely difficult to change and thus won't be even touched before 2014/15, i'm sure. This would probably be one of the most intense reworking processes in EvE as it involves every section (art, gamedesing, software) and would touch on most of what you do today in EvE (0.0, WH, lowsec, highsec; research, production, moonmining, hausing, defence...)

So, i'm not waiting for this. I hope it will come someday, but if they ever put that effort into EvE again we have to see. Doing small things like crucible is one thing, but something like that...well.
Endeavour Starfleet
#7 - 2012-03-25 09:01:50 UTC  |  Edited by: Endeavour Starfleet
This is one of the key things that ruins a good chunk of the game outside hisec.

It greatly screws over small corps and alliances. Leads to a large lack of trust of newer players (Full API NAO!) and greatly increases the barrier of entry into things that could be great.

Why it is on the board instead of on Sisi already is a complete mystery to me.
Tobiaz
Spacerats
#8 - 2012-03-25 12:09:06 UTC
It's a bit of a workaround, but there are still plenty of option to work with using secure cans right?

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Xen Solarus
Furious Destruction and Salvage
#9 - 2012-03-25 14:00:39 UTC
Well a simple solution for the short term, at least for small wormhole corps, would be to make it possible to use secure cans from inside the corp hanger much like you can for inside a station. The corp security options currently allow you to prevent the removal of cans without permission, so it would be simple to make them able to be passworded, and individuals stuff to be kept seperate and securely from eachothers.

I'm enclined to agree with Ordais, CCP takes forever to actually do anything beyond the talking stage. Bounty hunter fix anyone? So i'm not holding my breath. But perhaps i should start mailing two-step in regards to this, see if the CSM7 can do something for a quick short-term fix.

Until then, i guess i'll have to be paranoid about everyone that wants to join my corp. Sad

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Mr Kidd
Center for Advanced Studies
Gallente Federation
#10 - 2012-03-25 14:18:53 UTC
Polymer reactions cannot be secured. It requires Starbase config which is essentially giving whomever the keys to the kingdom.

Ship Maint. Arrays can be secured to a degree. Under the management screen you can state who can see/use an SMA. There are 3 useful options. Corporation, Fuel tech. and Starbase configure. The first is for everyone, the second for somewhat trusted folks, the third for trusted friends. Only the SMA can be secured in this fashion. Individual ships within cannot.

You can do the same with just about any structure at a pos. Unfortunately, this is as good as it gets.

Don't ban me, bro!

Darod Zyree
Doomheim
#11 - 2012-03-25 14:26:55 UTC  |  Edited by: Darod Zyree
You seem to be forgetting or at least not accepting that theft is as much a part of this game as shooting sleepers is.
Removing all options to steal ships and items from shared hanger tabs/ship maintenance arrays damages the thieving game play.

There are other (maybe even better) solutions than to ask CCP to remove a game profession.
Ordais
DARK ORCHESTRA
#12 - 2012-03-25 14:56:03 UTC  |  Edited by: Ordais
nah sry. Theft should be possible through other means. Hacking, decoding, gaining leadership trust, finding out the FF-PW and stuff.

As it stands today new players can't gain trust step by step, because there is only the "all or nothing" option. This detracts from playing together, more then ever in WH's where you need a safe haven.

Also, ever been involved in a research corp? 7 guys max / corp because more would just be inviting everyone to steal. Thats just bad gamedesign and has nothing to do with theft as part of the gameplay. Its even getting worse doing research in an alliance as invention/copies can't be done in the same alliance = more small corps to split up the community.

Its not about safety, its about managability. Only because there is a LOCK on your door doesn't mean ppl can't break in and stealing from you, it just takes some effort. The solution is not removing the lock (or not putting it there).
Xen Solarus
Furious Destruction and Salvage
#13 - 2012-03-25 16:54:43 UTC
Darod Zyree wrote:
You seem to be forgetting or at least not accepting that theft is as much a part of this game as shooting sleepers is.
Removing all options to steal ships and items from shared hanger tabs/ship maintenance arrays damages the thieving game play.

There are other (maybe even better) solutions than to ask CCP to remove a game profession.


Can't say i agree with you in any way. Stealing is a viable profession for scum, if thats what your into, and should be able to be done if thats your thing, but only by slowly gaining the trust of the corp/alliance you have targeted. By making it immediately possible upon entering a corp is self-defeating, and pretty poor considering that the whole game is based upon corporations and alliances. Eve always has the risk-to-reward ratio, which is probably why so many people go for the risk-free stealing approach. For the quite franky massive rewards you get from being the sort of player willing to steal other peoples achievements, there should be a big-layer of security involved to bypass first.

Maybe i should setup a corp hanger per 7 players? Shocked

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Darod Zyree
Doomheim
#14 - 2012-03-25 17:36:19 UTC
Xen Solarus wrote:

Stealing is a viable profession for scum, if thats what your into, and should be able to be done if thats your thing, but only by slowly gaining the trust of the corp/alliance you have targeted. By making it immediately possible upon entering a corp is self-defeating, and pretty poor considering that the whole game is based upon corporations and alliances.


lol

Perhaps you should get to know a new person more, "slowly gaining trust" that you write about.

"By making it immediately possible upon entering a corp is self-defeating"
Thats kind of your own doing isn't it? You apparently give new people access to your POS and its hangers right away.

Xen Solarus
Furious Destruction and Salvage
#15 - 2012-03-25 17:42:49 UTC
Darod Zyree wrote:
Xen Solarus wrote:

Stealing is a viable profession for scum, if thats what your into, and should be able to be done if thats your thing, but only by slowly gaining the trust of the corp/alliance you have targeted. By making it immediately possible upon entering a corp is self-defeating, and pretty poor considering that the whole game is based upon corporations and alliances.


lol

Perhaps you should get to know a new person more, "slowly gaining trust" that you write about.

"By making it immediately possible upon entering a corp is self-defeating"
Thats kind of your own doing isn't it? You apparently give new people access to your POS and its hangers right away.



Haha proving you didnt read my origional post! Feel free to go read it, like you should have, before giving your opinion. Good way to make yourself look like an idiot. Lol

LMAO!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Miss Whippy
Native Freshfood
Minmatar Republic
#16 - 2012-03-25 17:56:02 UTC
I agree with OP. I think they said they would be looking at POS overhaul next year, if not sooner. But it's definitely coming, and I for one can't wait.

[URL="https://forums.eveonline.com/default.aspx?g=posts&t=82348"]UI Iteration isn't enough, we need to start from scratch[/URL]

Aqriue
Center for Advanced Studies
Gallente Federation
#17 - 2012-03-25 18:04:54 UTC
So you want more security, but unwilling to use whats currently offered.

Trust issues?

Grats! Working as intended.

Or you could try setting up multiple POS. Everyone wants to protect themselves, might as well form an alliance with everyone in their own corp, everyone sets up own POS, sets password, and you are golden.

Skydell
Bad Girl Posse
#18 - 2012-03-25 19:06:27 UTC
Aqriue wrote:
So you want more security, but unwilling to use whats currently offered.

Trust issues?

Grats! Working as intended.

Or you could try setting up multiple POS. Everyone wants to protect themselves, might as well form an alliance with everyone in their own corp, everyone sets up own POS, sets password, and you are golden.



I will say it again.
Band of Brothers.

They lots an entire region of Sov.
Trillions of ISK in assets.
To a founding director, a once trusted member of Band of Brothers. Thousands and thousands of members all invested in an alliance, Gone in day. Because one guy had a vaginamalfunction day.

Ushra 'Khan
Same thing. Dude went away for the weekend, came back to nothing. Whole alliance, gone. A founding alliance of EVE a very dedicated alliance, a very effective alliance, destroyed by ONE GUY. An alt who was on TS, gave his full API, was a "trusted" Meta account. What are you suggesting? I do background checks on 400,0000 accounts when building my alliance? Working as intended?

Adunh Slavy
#19 - 2012-03-25 19:19:59 UTC
The entire corp security and POS management grew beyond what CCP thought it would be. It is limited by 16 bits, so they have told us. (No one will ever need more than 640KB of memory, right?)

Hopefully one day they overhaul the entire corp security scheme, but it is a big job so understandably a slow one. As much as I'd like to see it fixed yesterday and made into a security schema that more resembles a file system with groups, inheritance and explicit ACLs, I think this is one of those issues we're going to have to be patient about.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Xen Solarus
Furious Destruction and Salvage
#20 - 2012-03-25 19:47:24 UTC  |  Edited by: Xen Solarus
Aqriue wrote:
So you want more security, but unwilling to use whats currently offered.

Trust issues?

Grats! Working as intended

Or you could try setting up multiple POS. Everyone wants to protect themselves, might as well form an alliance with everyone in their own corp, everyone sets up own POS, sets password, and you are golden



Says the guy without a face in an NPC corp. Not brave enough to post on your main? Did you read the thread at all? If you had, you'd see i'm already using the very limited security currently offered by POS options.

Seriously, if people can't contribute to the thread, why bother posting. I'm looking for ways to improve the security.

If your the sort of player that LIKES that lack of POS or alliance security, then you're likely the sorta player that steals everything they can get your hands on. If you fall into this category, then don't bother posting. This isn't the thread for you.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

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