These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Some long term negtive tendenties in PvP.

Author
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#21 - 2012-03-24 21:10:48 UTC  |  Edited by: Potamus Jenkins
Podli wrote:
Feligast wrote:

Very good point, Bhaalgorns would **** that theoretical gang up.

Baals - not a good example.

[Celestis, New Setup 1]
Damage Control II
Signal Amplifier II
Signal Amplifier II

10MN MicroWarpdrive I
Remote Sensor Dampener II, Targeting Range Dampening
Remote Sensor Dampener II, Targeting Range Dampening
Remote Sensor Dampener II, Targeting Range Dampening
Remote Sensor Dampener II, Targeting Range Dampening

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

It's a ship that easily neutralizes two falcons. He cost less than falcon, to use no more difficult than falcons. It is universal - he is working against a large number of shiptypes.
All methods of neutralizing the logistics at the moment are realized much more complicated than pumping logists.

(sorry - english speaking skill not 5 lvl :) )



cant that same ship be used in conjunction with others to defeat logistics?

*edit*

or atleast force them to bring their rr in closer which makes it vunerable to other ship types?
Tanya Powers
Doomheim
#22 - 2012-03-24 21:21:25 UTC
Ladie Harlot wrote:
Serene Repose wrote:
You always say both of those...you haven't a clue where I play.


Sure I do. Based on your response here and your whine threads about gankers you play in high sec.


1+1=2

Simple reasoning, a monkey is capable of making better analogy than your post.

Here let me help you, your alzheimer's making fun of you grandma: high sec, alts, passive stuff, etc.
Podli
Method Synergy
#23 - 2012-03-24 21:26:26 UTC
Potamus Jenkins wrote:

cant that same ship be used in conjunction with others to defeat logistics?
or atleast force them to bring their rr in closer which makes it vunerable to other ship types?

3 guards + damnation = 7 500 DPS active tank of each guardian.
when I say that a neutralizing B I guess the following:
A - requires a minimum of no more pilots than B (no blobs :) )
A - on the complexity of the implementation - at least comparable to B.
A is not equal to B. Falc - not a good neutralizer of another falc.
A usable not only versus B.
Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#24 - 2012-03-24 21:28:21 UTC
guess we will just have to disagree here. to me it seems there are counters to RR in both small and large fleet fights other than more rr.
Podli
Method Synergy
#25 - 2012-03-24 21:44:06 UTC  |  Edited by: Podli
Potamus Jenkins wrote:
guess we will just have to disagree here. to me it seems there are counters to RR in both small and large fleet fights other than more rr.

Simple example.
This gagng switch guards to 3 T3 cruisers.
5x snipe ruptures + ceptor + arazu can kill any ship in gang.
7vs10, gang cost less than one T3.
At this moment you cannot fight versus bigger fleet just because you cannot broken spider tank. And we see 3 roaming fleets - 20, 30 and 40 members. if they meet one of them can not do anything to the enemy. Peace, love, joint game with pink elephants.
Serene Repose
#26 - 2012-03-25 05:24:07 UTC  |  Edited by: Serene Repose
Ladie Harlot wrote:
Serene Repose wrote:
You always say both of those...you haven't a clue where I play.


Sure I do. Based on your response here and your whine threads about gankers you play in high sec.

Did you have a hard time in school as a child, what with your one-dimensional reasoning capabilities and all?
I'm sure it was painful for you. Now, you're here acting all tough and stuff to compensate. Sad, really. QQ

We must accommodate the idiocracy.

Previous page12