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CCP! Please clarify the future plans for WiS!

First post
Author
Arcathra
Technodyne Ltd.
#3841 - 2012-03-24 13:16:49 UTC  |  Edited by: Arcathra
Ladie Harlot wrote:
Blatant Forum Alt wrote:
Would you let this thread die? Every time it gets bumped it gets my hopes up, I expect CCP to have finally come to their senses and decided to scrap WiS. It kills me each time I look and this is not the case.


WiS has been completely ignored at fanfest. That should tell you everything you need to know.

You must seen another EVE Keynote than me Big smile.

Yes, there was nothing new about WiS for this year, which was to be expected. Yes, they said that they are committed to space ships. But they also stated that they are still committed to their future vision which they want to do. They also said that they will work more "on the side" for any content for WiS and don't stop working for space ships for this. They are developing solid core gameplay for WiS and seem to have understood a lot of things that was said by the WiS opposition in this thread.

I would say that is a very good plan and in no way suggests that those things are shelved in any way. WiS is coming, not this year and not as fast as they intended at first, but it will come eventualy.

Be prepared to shoot at your beloved monument again next year, I would suggest Blink.
oldbutfeelingyoung
Perkone
Caldari State
#3842 - 2012-03-24 13:30:19 UTC
I am afraid that WIS is indeed on a big backburner like Mister mittens tool Harlot thinks
I love the fact that Karkur is putting in some extra hours in to other little things,maybe in her own time
But you don,t do that, if you as a team are committed to a goal.
i am afraid that i have to give Ai Shun a +1 to her latest post

R.S.I2014

Doc Severide
Doomheim
#3843 - 2012-03-24 14:34:39 UTC
Crap...

I opened this thread for the first time cause I thought WiS meant Women in Stirrups...

Giddyup....
oldbutfeelingyoung
Perkone
Caldari State
#3844 - 2012-03-24 15:19:03 UTC
Doc Severide wrote:
Crap...

I opened this thread for the first time cause I thought WiS meant Women in Stirrups...

Giddyup....



Everybody has his own idea on how WIS should look like ,So this is yours.
Maybe CCP will like your little idea and implement something

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#3845 - 2012-03-24 15:40:31 UTC
Looking at a WOD fanfest stream .
Wasn,t that the game put on the backburner ,at the same time time WIS was put on the backburner?

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#3846 - 2012-03-24 15:57:50 UTC  |  Edited by: oldbutfeelingyoung
edit:

saw some nerdy goons om the fanfest stream,removed my comment about the poor guys

R.S.I2014

Ladie Harlot
Viziam
Amarr Empire
#3847 - 2012-03-24 16:32:45 UTC
Well now that The Mittani has been reaffirmed as the King of Space hopefully we can put all this WiS nonsense to bed.

The artist formerly known as Ladie Scarlet.

oldbutfeelingyoung
Perkone
Caldari State
#3848 - 2012-03-24 16:46:19 UTC
Ladie Harlot wrote:
Well now that The Mittani has been reaffirmed as the King of Space hopefully we can put all this WiS nonsense to bed.



So the CSM7 isn,t about a voice for the players ,but making one guy king of EVE space ?

R.S.I2014

Ladie Harlot
Viziam
Amarr Empire
#3849 - 2012-03-24 16:49:37 UTC
oldbutfeelingyoung wrote:
Ladie Harlot wrote:
Well now that The Mittani has been reaffirmed as the King of Space hopefully we can put all this WiS nonsense to bed.



So the CSM7 isn,t about a voice for the players ,but making one guy king of EVE space ?


Correct.

The artist formerly known as Ladie Scarlet.

oldbutfeelingyoung
Perkone
Caldari State
#3850 - 2012-03-24 16:54:34 UTC
Ladie Harlot wrote:
oldbutfeelingyoung wrote:
Ladie Harlot wrote:
Well now that The Mittani has been reaffirmed as the King of Space hopefully we can put all this WiS nonsense to bed.



So the CSM7 isn,t about a voice for the players ,but making one guy king of EVE space ?


Correct.




Ah says enough.

R.S.I2014

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#3851 - 2012-03-24 19:47:26 UTC
We won!!

If anyone watched the CSM panel you see Mittens is just the chair, there is no dictator in the CSM. So we won!! A supporter of ambulation will be a voice in the ear of CSM 7 working to get the door open!!!

Thanks to all of you that supported my efforts!

I am not a big fan of emotes but if I was and there was one for it I'd be dancing a victory dance!

Now lets get that door open!

Issler
Ladie Harlot
Viziam
Amarr Empire
#3852 - 2012-03-24 19:53:30 UTC
Issler Dainze wrote:
We won!!



Grats on winning an alternate spot on a CSM filled with people who play Eve and don't care about space pants and dance emotes.

The artist formerly known as Ladie Scarlet.

Indahmawar Fazmarai
#3853 - 2012-03-24 19:58:45 UTC
Issler Dainze wrote:
We won!!

If anyone watched the CSM panel you see Mittens is just the chair, there is no dictator in the CSM. So we won!! A supporter of ambulation will be a voice in the ear of CSM 7 working to get the door open!!!

Thanks to all of you that supported my efforts!

I am not a big fan of emotes but if I was and there was one for it I'd be dancing a victory dance!

Now lets get that door open!

Issler


Congratulations, you just made me update my signature! LOL! Lol
Jett0
Ministry of War
Amarr Empire
#3854 - 2012-03-24 20:27:53 UTC
If you do some rooting around CCP's old videos, there seems to be a general feeling among the devs that their ideal EVE is a "life in space" simulator, with spaceships as the core component.

I imagine WiS has been on their minds since 2000. I have no doubt that in a few years we'll have a game that has great spaceship AND avatar-based gameplay.

Occasionally plays sober

Vertisce Soritenshi
The Scope
Gallente Federation
#3855 - 2012-03-24 20:33:30 UTC
Just stay active on the forums Issler.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#3856 - 2012-03-24 20:34:46 UTC
Vertisce Soritenshi wrote:
Just stay active on the forums Issler.



Count on it!

Issler
Liu Ellens
Sebiestor Tribe
Minmatar Republic
#3857 - 2012-03-24 22:06:32 UTC
...ok, I'm doing the dangerous jump into a nearly 200 pages thread about one of the most heated discussions around lately. But I was one of the about 20 people to sit in the "Avatars and Character Creator" round-table today, so, a few tidbits I can share.

I try to reproduce the things I remember as objective as possible (I'm human, might recite in error):

Team Avatar consists of 5 (?) people, being primarily concentrated on polishing and extending (tatoos, ...) the character creator and recustomization. They are also for prototyping the future of Out-Of-Pod gameplay.

Character Creator / Customization:

  • Big decorations (upper torso decals and what not): They were not created because not easy to animate for movement - remember, the whole was meant to have us walking around seeing others
  • Military uniforms for FW people: They are considered. Brain-Storming Thought: "Would you like them to buy with LP?", which was greeted with "Yes" from several people.
  • Different body heights/extreme dimensions: Like stated last year: In striving for perfection, proper animations (that avoid clipping) were too much to do to include all body types.
  • Layering several scars: Was/Is difficult for their bump-maps (or was it height-maps?) - Difficult to overlay


Out-Of-Pod Gameplay:

  • CCP has taken two steps back and they are now prototyping on gameplay, using quick prototypes that can be created and thrown away in a matter of days or few weeks. Message: "Instead of creating art as early as possible and see what we can do with it, we first iterate on gameplay ideas and add art later".
  • Whatever it will be, it is meant to do or be something 'additional' - not 'instead' of the current experience
  • Prototyping is done with the Unity engine
  • We were shown a 'playable' prototype of gray boxes running around in similar gray corridors
  • Current prominent idea: Be the explorer type, fly to some scanned site, get out of pod and run through corridors of an abandoned station. (Side question: what happens when blown up - Mind transfer? Answer: Think DUST mercenary tech, also available for capsuleers)
  • Kicked off into discussion about boarding POS. Question for thoughts was raised: When you allow a capsuleer to mess with the station someone is in - how can (should be) the one in station be able to mess the capsuleer up? (I am most probably not using the same words to recite, but hopefully the idea)


Things regarding 'old' WiS or CQ:

  • We were shown an unknown movie demonstrating the modular nature of the created room assets for CQ. Character was running through a corridor/room system showcasing the various combinations giving a unique look. The idea was: The motel rooms we know now were meant to be the 'beginner' ones, others to be bigger/better.
  • Upgrading to bigger CQs / personalized CQs (fixed to the station you buy them in) was considered - if still the case, I can't remember.
  • Corp establishments: Were put on hold for missing gameplay.
  • DUST ready-room and CQ? Nothing related (most probably because of two different engines in use)


The above is hopefully the most accurate what I could reproduce from the one hour (there was more discussed, but stuff besides this thread here). Perhaps another attendee can refine.


Now my personal thoughts and opinions:
There will not be anything substantial more than we currently have (creator/CQ) for at least one or even two years - apart from what we've been shown (tatoos, race mixing, ...). Listing my reasons would probably spin the whole back-and-forth once again, so I skip that :) .

I am convinced we will eventually get an out-of-pod experience in what is called by many "the spaceship game". It will take time and it will take small steps to convince the alienated only-ships followers. Because this is still the vision that we were repeatedly shown. It might have been the vision already in 2000, but CCP realized they stomped it out too quickly in recent years and need to gradually steer us all to this.

Well, they oughta know what to do with them hogs out there for shure.

Severian Carnifex
#3858 - 2012-03-24 23:28:06 UTC
Liu Ellens wrote:
...ok, I'm doing the dangerous jump into a nearly 200 pages thread about one of the most heated discussions around lately. But I was one of the about 20 people to sit in the "Avatars and Character Creator" round-table today, so, a few tidbits I can share.

I try to reproduce the things I remember as objective as possible (I'm human, might recite in error):

Team Avatar consists of 5 (?) people, being primarily concentrated on polishing and extending (tatoos, ...) the character creator and recustomization. They are also for prototyping the future of Out-Of-Pod gameplay.

Character Creator / Customization:

  • Big decorations (upper torso decals and what not): They were not created because not easy to animate for movement - remember, the whole was meant to have us walking around seeing others
  • Military uniforms for FW people: They are considered. Brain-Storming Thought: "Would you like them to buy with LP?", which was greeted with "Yes" from several people.
  • Different body heights/extreme dimensions: Like stated last year: In striving for perfection, proper animations (that avoid clipping) were too much to do to include all body types.
  • Layering several scars: Was/Is difficult for their bump-maps (or was it height-maps?) - Difficult to overlay


Out-Of-Pod Gameplay:

  • CCP has taken two steps back and they are now prototyping on gameplay, using quick prototypes that can be created and thrown away in a matter of days or few weeks. Message: "Instead of creating art as early as possible and see what we can do with it, we first iterate on gameplay ideas and add art later".
  • Whatever it will be, it is meant to do or be something 'additional' - not 'instead' of the current experience
  • Prototyping is done with the Unity engine
  • We were shown a 'playable' prototype of gray boxes running around in similar gray corridors
  • Current prominent idea: Be the explorer type, fly to some scanned site, get out of pod and run through corridors of an abandoned station. (Side question: what happens when blown up - Mind transfer? Answer: Think DUST mercenary tech, also available for capsuleers)
  • Kicked off into discussion about boarding POS. Question for thoughts was raised: When you allow a capsuleer to mess with the station someone is in - how can (should be) the one in station be able to mess the capsuleer up? (I am most probably not using the same words to recite, but hopefully the idea)


Things regarding 'old' WiS or CQ:

  • We were shown an unknown movie demonstrating the modular nature of the created room assets for CQ. Character was running through a corridor/room system showcasing the various combinations giving a unique look. The idea was: The motel rooms we know now were meant to be the 'beginner' ones, others to be bigger/better.
  • Upgrading to bigger CQs / personalized CQs (fixed to the station you buy them in) was considered - if still the case, I can't remember.
  • Corp establishments: Were put on hold for missing gameplay.
  • DUST ready-room and CQ? Nothing related (most probably because of two different engines in use)


The above is hopefully the most accurate what I could reproduce from the one hour (there was more discussed, but stuff besides this thread here). Perhaps another attendee can refine.


Now my personal thoughts and opinions:
There will not be anything substantial more than we currently have (creator/CQ) for at least one or even two years - apart from what we've been shown (tatoos, race mixing, ...). Listing my reasons would probably spin the whole back-and-forth once again, so I skip that :) .

I am convinced we will eventually get an out-of-pod experience in what is called by many "the spaceship game". It will take time and it will take small steps to convince the alienated only-ships followers. Because this is still the vision that we were repeatedly shown. It might have been the vision already in 2000, but CCP realized they stomped it out too quickly in recent years and need to gradually steer us all to this.



Thnx a lot for this!

Was that round-table discussion recorded in any way?
oldbutfeelingyoung
Perkone
Caldari State
#3859 - 2012-03-25 01:46:50 UTC
Liu Ellens wrote:
Avatars and Character Creator" round-table



thank you

R.S.I2014

Liu Ellens
Sebiestor Tribe
Minmatar Republic
#3860 - 2012-03-25 04:18:57 UTC  |  Edited by: Liu Ellens
Severian Carnifex wrote:

Was that round-table discussion recorded in any way?

...not that I know of, sorry.

I'm now about to take the bus to the airport :) Yet another year to wait for the next fanfest.

Well, they oughta know what to do with them hogs out there for shure.