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CCP finally plans somthing against moon goo.

Author
Ladie Harlot
Viziam
Amarr Empire
#61 - 2012-03-23 21:19:01 UTC
Liang Nuren wrote:
Ladie Harlot wrote:
Marlona Sky wrote:
Ladie Harlot wrote:
Yet another reason to thank The Mittani and CSM 6.


Bullshit. More like another reason to thank the thousands of players who did what needed to be done to get CCP to wake up from Micro-transaction Dreamland. We unsubbed to hurt the only thing CCP cared about at the time; their wallet. But you keep drinking that Kool-Aid and spreading lies.


Oh wow...you're pretty much wrong about everything.

CCP didn't even realize how broken tech moons are until Mittens explained it to them. If they are finally going to do something to correct the imbalance it's a direct result of CSM 6 and they should be recognized for it.


CSM6 was an alright CSM, but CCP has known about this in detail for ages.

-Liang


I guess that just illustrates how bad CSM 1-5 were.

The artist formerly known as Ladie Scarlet.

Liang Nuren
No Salvation
Divine Damnation
#62 - 2012-03-23 21:25:20 UTC
Ladie Harlot wrote:
Liang Nuren wrote:

CSM6 was an alright CSM, but CCP has known about this in detail for ages.

-Liang


I guess that just illustrates how bad CSM 1-5 were.


Naw, what it illustrates is just how far CCP management had their head up their ass until the players started literally rioting and unsubbing.

-Liang

I'm an idiot, don't mind me.

Ladie Harlot
Viziam
Amarr Empire
#63 - 2012-03-23 21:28:40 UTC
Liang Nuren wrote:
Ladie Harlot wrote:
Liang Nuren wrote:

CSM6 was an alright CSM, but CCP has known about this in detail for ages.

-Liang


I guess that just illustrates how bad CSM 1-5 were.


Naw, what it illustrates is just how far CCP management had their head up their ass until the players started literally rioting and unsubbing.

-Liang


lol nobody rioted or unsubbed over moon goo.

The artist formerly known as Ladie Scarlet.

Petrus Blackshell
Rifterlings
#64 - 2012-03-23 21:29:54 UTC
Liang Nuren wrote:
Ladie Harlot wrote:
Liang Nuren wrote:

CSM6 was an alright CSM, but CCP has known about this in detail for ages.

-Liang


I guess that just illustrates how bad CSM 1-5 were.


Naw, what it illustrates is just how far CCP management had their head up their ass until the players started literally rioting and unsubbing.

-Liang

This. CSM6 did a good job (I'm not going to slight The Mittani, he makes a good space politician) but they also owe their success to the massive player support and action they had backing them.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Marlona Sky
State War Academy
Caldari State
#65 - 2012-03-23 21:49:19 UTC
Ladie Harlot wrote:
Liang Nuren wrote:
Ladie Harlot wrote:
Marlona Sky wrote:
Ladie Harlot wrote:
Yet another reason to thank The Mittani and CSM 6.


Bullshit. More like another reason to thank the thousands of players who did what needed to be done to get CCP to wake up from Micro-transaction Dreamland. We unsubbed to hurt the only thing CCP cared about at the time; their wallet. But you keep drinking that Kool-Aid and spreading lies.


Oh wow...you're pretty much wrong about everything.

CCP didn't even realize how broken tech moons are until Mittens explained it to them. If they are finally going to do something to correct the imbalance it's a direct result of CSM 6 and they should be recognized for it.


CSM6 was an alright CSM, but CCP has known about this in detail for ages.

-Liang


I guess that just illustrates how bad CSM 1-5 were.


It illustrates what the players who participated in the Summer of Rage are capable of.

I don't view the current CSM as a bad one mind you. I think they have done a solid job. Just like the previous CSM. Both did what needed to be done at the time given what the circumstances were.

But I have brought this to your attention before, you just keep plugging your ears screaming and crying like Luke from The Empire Strikes Back "No. That's not true. That's impossible! Noooo..."

http://www.google.com/url?sa=t&source=web&cd=1&ved=0CCgQtwIwAA&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DhbOjS0Ah7_o&ei=c-1sT_LbFsG4sQLKhrX2BQ&usg=AFQjCNGldpZw1q23puvYH4yoDbQJZ60OKw&sig2=Lm5bfaZRduxeOVq8cUXXgA

Yeah. That's you. The idea that the players who hit CCP in the wallet and woke them up blows your mind. For more mind blowing experience, realize that if it was not for things like the open letter from CSM 5, internal newsletter leaks and such by people who gave a ****, the summer of rage would not have happened, thus no CCP waking up asking what they should do to stop the bleeding.

Again, CSM 6 did a decent job, but they would have been handcuffed from the start if it was not for the motivation of those who cared to do what needed to be done.

Now, who's your daddy?
Andski
Science and Trade Institute
Caldari State
#66 - 2012-03-23 21:53:33 UTC  |  Edited by: Andski
Vince Snetterton wrote:
Zircon Dasher wrote:
Vince Snetterton wrote:
The ice interdiction you and your bunch perpetrated (and still are) was for 2 reasons:

1. To mess with the income of high sec players.
2. By removing the high sec competition, thereby increasing ice product prices, your own null sec botters made significantly more ISK.


This kind of behavior should be encouraged across all system securities, and across all the different game content lines.

Competition and conflict are the fuel for player supplied game content.


I have no problem with goons doing this for economic gain.
And I agree, driving your enemies before you, hearing the lamentations of their women, while making a healthy profit off of their misery is what Eve is all about.

But goon lie about their reasons for doing this.
They may actually gain some respect if they said, "Yeah, we do it for the money", instead of "We are the champions of righteousness in Eve, and will destroy the evil-doer botters since CCP can't".

I can't stand hypocrisy, and that hypocrisy is the raison d'etre of goons.


I gained direkkktorate approval to pass this tidbit of information down. Consider it a revelation.

All of the money that was made from the interdiction came from buying up blue ice and oxytopes in empire and selling it off shortly before the interdiction stopped, and while it was insane ISK, the alliance still spent more ISK on bounties. The purpose was, more than anything else, to have fun. Even with high oxygen isotope prices, running anoms is vastly more profitable than ice mining, even in nullsec.

I realize you're probably going to smash your head as you stare at your spreadsheets, but you cannot quantify fun.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

DarthNefarius
Minmatar Heavy Industries
#67 - 2012-03-23 23:47:40 UTC
Zircon Dasher wrote:
DarthNefarius wrote:
Zircon Dasher wrote:
Outside of ignorance/afk there is no real risk from NPC's

In EVE the only real risk is supplied by other players.

So if any activity is risk-free then players can only blame themselves for making it that way.


I've seen ships die throughout the week in Incursions so there is risk. Your definition of real is absurd


I never said that ships do not die.

All risk from NPC can be mitigated by knowledge + being at the keyboard.
If there is a way to mitigate all risk from NPC then risk can only come about via players.



An alpha from lirsautton fighter bombers in a MOM fight on a logi still more often then not results in a dead logistic in a shield fleet. ALL risk cannot be mitigated from these NPC's in a few other situations: logi alpha's in the beginning of a certain assault site & another HQ site. I reject your assertion from first hand experience. I WAS THERE

==================================

bACK TO moon goo. I hope actually that defended moons will stay as they are because the epic fights for them sound fun & I'd like to some day to be in such a fight. That said I don't think they should be a NULL sec monopoly though just like Incursions are not a High Sec monopoly. HI sec incursion interdictions sounded like fun & watching NULL sec trying to do the same to HI SEC moon goo farmers will be interesting too. The worm hole monopoly of nano ribbons too should be broken ( like by the suggestion I made before: sleeper incursions into NULL )
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Rek Seven
University of Caille
Gallente Federation
#68 - 2012-03-23 23:51:46 UTC  |  Edited by: Rek Seven
It would be cool if they gave 100 titans the ability to link up to create a super doom's day that can crack a moon, which would turn the moons into shattered moon/asteroid field that everyone can mine... Never going to happen tho.
Darth Tickles
Doomheim
#69 - 2012-03-23 23:55:10 UTC
Sorry, was this in the first ten minutes of the economy presentation (which I missed) or was this the keynote?

Thanks.
Ladie Harlot
Viziam
Amarr Empire
#70 - 2012-03-24 00:12:03 UTC
Marlona Sky wrote:

It illustrates what the players who participated in the Summer of Rage are capable of.


Remember during the summer of rage when CCP brought the CSM to Iceland for an emergency meeting? If players unsubbing was the only thing responsible for all these great changes that meeting wouldn't have been necessary.

I understand it's hard for some people to give a goon-led CSM credit but in this case it's deserved.

The artist formerly known as Ladie Scarlet.

DarthNefarius
Minmatar Heavy Industries
#71 - 2012-03-24 00:15:04 UTC  |  Edited by: DarthNefarius
Darth Tickles wrote:
Sorry, was this in the first ten minutes of the economy presentation (which I missed) or was this the keynote?

Thanks.


I believe there was a mention at the very end of the keynote about moon goo being in belts. Is that what you are asking about?
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Cailais
The Red Pill Taker Group
#72 - 2012-03-24 00:21:46 UTC
Darth Tickles wrote:
Sorry, was this in the first ten minutes of the economy presentation (which I missed) or was this the keynote?

Thanks.


Keynote - although it came across as a suggested idea combined with some obscure comments about changing or adapting mining to more of a social activity (something about 'incursion like' as in co operative play).

Very much got the impression CCP were dropping ideas out there to see how the crowd responded (whoops/silence) - definitely doesnt looked as a fixed 'will happen'.

C.

Darth Tickles
Doomheim
#73 - 2012-03-24 00:29:22 UTC
Great. Thanks, guys.
Ajita al Tchar
Doomheim
#74 - 2012-03-24 00:30:08 UTC
Ladie Harlot wrote:
Marlona Sky wrote:

It illustrates what the players who participated in the Summer of Rage are capable of.


Remember during the summer of rage when CCP brought the CSM to Iceland for an emergency meeting? If players unsubbing was the only thing responsible for all these great changes that meeting wouldn't have been necessary.

I understand it's hard for some people to give a goon-led CSM credit but in this case it's deserved.


It was the player rage, though, that made CCP work with CSM as much as they did, and listen to their suggestions as much as they did (and implement them). CSM was CCPs recourse in an effort to stem the flow of ****, and this is a purpose for CSM's existence, representing players and their gameplay. A lot of the issues that the CSM members (current and past) bring up are not their original ideas, they are issues from the past, long-standing complaints from the playerbase, etc. Now, obviously it takes an effective politician type to give the ideas you champion weight, perhaps more weight than other CSM members' issues, and it would be stupid to deny that Mittens showed his skill at that. But it would also be stupid to suggest that he singlehandedly brought about all the positive changes with no one else, past and present, having had a hand in bringing these issues to CCPs attention in the first place. Synergy is the idea here.
Endeavour Starfleet
#75 - 2012-03-24 02:00:45 UTC
Ok folks seriously. Stop talking about incursions in this topic. People might want to read and discuss this idea and I rather them not have to wade through a ton of the same old incursion lies from people who cant resist attacking them at every chance.

Zircon Dasher wrote:
So long as CCP makes all the goo dropping roids limited in number and easily found I think it is generally a good thing.

Limited numbers of areas and well marked locations of said roids is necessary to put groups in competition/conflict. CCP would be smart to create a crap ton more ways to compete with eachother inside the PVE content of the game.

Now if players do not want to compete or provide the risk, like in Highsec Incursions, then so be it. They should suffer the negative consequences of such play, whatever those may be.


The design must be made from the get go to screw over botting attempts. That right there removes most chance of it being easy to find or easy to run. Which is fine with me because the last thing we need is alliances replacing their moons with tech bots.
Abyss Azizora
Viziam
Amarr Empire
#76 - 2012-03-24 02:17:53 UTC
[Moronic Goon Mode ON]

Xython wrote:

[Moronic Pubbie Mode ON]

Buh Buh Buh That would mean he am do thing that against him make self make iskies and that am make no sense!!11!! no sense!!!1!!

GOONS BAD MITTANI BAD MAN!!!1

[/Moronic Pubbie Mode OFF]


[Mornic Goon Mode OFF]
DarthNefarius
Minmatar Heavy Industries
#77 - 2012-03-24 02:23:31 UTC
TBH I don't think anything should be done AGAINST MOON GOO it is necessary for T2 stuff!!! instead of a monopoly I think smaller amounts should be available in other areas just like I believe many hi sec minerals should be available in greater quantities in NULL or WH space. Goo's priciple faucet SHOULD be in NULL just like priciple place of nano ribbons (T3 building block) should be in WH space but some crossover to NULL & hig sec would be good for non total monopolies.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Scrapyard Bob
EVE University
Ivy League
#78 - 2012-03-24 04:47:08 UTC
DarthNefarius wrote:
TBH I don't think anything should be done AGAINST MOON GOO it is necessary for T2 stuff!!! instead of a monopoly I think smaller amounts should be available in other areas just like I believe many hi sec minerals should be available in greater quantities in NULL or WH space. Goo's priciple faucet SHOULD be in NULL just like priciple place of nano ribbons (T3 building block) should be in WH space but some crossover to NULL & hig sec would be good for non total monopolies.


This.

Materials (items, drops, whatever) should come from multiple sources in a sandbox universe. Ideally a mix of guaranteed sources (purchase BPC from a LP store, mine a moon or asteroid belt), diffuse random sources (game-wide drops from exploration sites, game-wide random loot drops, etc), and concentrated random sources (stuff is more likely to show up in region X, Y and Z). This lets players find their own balance point within the system as they decide whether obtaining the resource via one method is better then obtaining it via another method.

The supplementary sources also server as a check and balance against a monopoly over the primary source. If the primary source gets too expensive, the supplementary activities which can be used to obtain the material become economically viable for those who don't have access to the primary source.

The trick in game balance is that your diffuse (T1 modules reprocessed into minerals, or drone poo from hi-sec mission rats) and concentrated random drops (the drone regions rats which only drop drone poo) need to be monitored so that they don't overwhelm the primary source (raw ore). Which is what went wrong with the drone regions and why ABC ores took a tumble, the supplementary sources were too good.
Mortis vonShadow
Balanaz Mining and Development Inc.
#79 - 2012-03-24 04:51:57 UTC
Xython wrote:
On an aside, is there a nice synopsis of the presentation, or a recording, or somesuch? I unfortunately had to miss it for class.


You have no class, you're a Goon.

Some days you're the bug, and some days your the windscreen.                   And some days, you're just a man with a gun.

Mohr Cowbell
KarmaFleet University
#80 - 2012-03-24 04:52:16 UTC
Ladie Harlot wrote:
Marlona Sky wrote:

It illustrates what the players who participated in the Summer of Rage are capable of.


Remember during the summer of rage when CCP brought the CSM to Iceland for an emergency meeting? If players unsubbing was the only thing responsible for all these great changes that meeting wouldn't have been necessary.

I understand it's hard for some people to give a goon-led CSM credit but in this case it's deserved.


You're taking this game way too seriously