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How many Players will quit the game due to the complete removal of High-sec PVP

First post
Author
DeMichael Crimson
Republic University
Minmatar Republic
#101 - 2012-03-23 11:45:47 UTC
Shocked

CCP bringing Law & Order to high security?

Lol
Mr R4nd0m
Doomheim
#102 - 2012-03-23 13:01:48 UTC
Lexmana wrote:
Mr R4nd0m wrote:
but how many new players will it retain? if you cant pvp in the proper areas (low sec and null) then dont pvp at all..

The proper area to PvP in is New Eden and that is by design.


not anymore...
Diva Ex Machina
Caldari Provisions
Caldari State
#103 - 2012-03-23 13:12:29 UTC
Mr R4nd0m wrote:
Lexmana wrote:
Mr R4nd0m wrote:
but how many new players will it retain? if you cant pvp in the proper areas (low sec and null) then dont pvp at all..

The proper area to PvP in is New Eden and that is by design.


not anymore...


How do you figure that?
Doc Severide
Doomheim
#104 - 2012-03-23 13:27:51 UTC  |  Edited by: Doc Severide
Destiny Corrupted wrote:
I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change.

If changes are limited in scope to what has been proposed so far, we'd retaliate by significantly upping the amount of infiltration and in-corp griefing activities to ensure that the amount of accounts CCP loses from our activities completely overshadows the amount of accounts CCP loses from our own unsubscriptions. We'd do everything possible, and within allowed game mechanics, to collect carebear and CCP tears.

If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game.

Big deal, whine whine whine....Good Riddance

Terminal Insanity wrote:
The average age of the online gamer dropped from 20-30 to 10-20 and i believe that is the reason theres so many complainers.

The average of gamers has never been 20-30 if you can believe several survey's done by game companies over the years. The average age has always been over 35 years old.
patrick elektros
Department of Defence
Get Off My Lawn
#105 - 2012-03-23 13:41:53 UTC
Destiny Corrupted wrote:
CCP Greyscale wrote:
What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.

But if you do that, what kind of non-unsafe space would I not have to never visit in order to avoid not being unexposed to non-unconsensual pvp?

lol, you just got trolled.. what they're doing is making station games null and void.i'm sure there will be a way around it or other mechanics that griefers will learn to work around, but if Neutral toon 1 tries to remote rep war target 1, then neutral one will get aggression and become a viable target. Hek will empty out, oh noes!
sweikewa
Achozen Dueces TecH
#106 - 2012-03-23 13:44:56 UTC
If you remove "PVP" from high sec this would meen no more:
-Ganking industrials
-Ganking all other sorts of ships...


It's not a "PVP" when you insta pop an industrial in your tornado, or gank some hulk/mackinaws at belts...

If you a true pvp'er don't be a puss..... and fight with someone that can fight back .

If you want to PVP go a little deeper than 1j form higsec..... show your true skill....


Quote:
If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game.


Quit now. Is low sec, null, to ..... challenging for you ?
Muad 'dib
State War Academy
Caldari State
#107 - 2012-03-23 13:45:21 UTC
silly people

Theres no anger is high sec

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Meridith Akesia
Deep Core Mining Inc.
Caldari State
#108 - 2012-03-23 13:47:24 UTC
Oh no, what will we do without our deadly highsec warriors!
Doc Severide
Doomheim
#109 - 2012-03-23 13:48:07 UTC  |  Edited by: Doc Severide
Destiny Corrupted wrote:
Mr Epeen wrote:
Quote:
How many Players will quit the game due to the complete removal of High-sec PVP


The real question is, how many thousands of new subscribers would they get by this hypothetical removal?

Mr Epeen Cool

The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)?

A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go?

Geez your clueless. CCP is about making money. If this move attract more salad eaters the steak lovers are the ones who will have to "go to another game"

Destiny Corrupted wrote:
Sure, TQ's player count will drop, but at least we'll stop bleeding the players who actually count.
This proves you really are ****** in the head... You don't get to decide who counts. **** off....
patrick elektros
Department of Defence
Get Off My Lawn
#110 - 2012-03-23 13:53:08 UTC
Tarryn Nightstorm wrote:
CCP Greyscale wrote:
What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.



There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that,

A) Most of these idiot carebears refuse to learn the most basic aspects of the game.
B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.)

Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it?

It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something.




well after listening to the stream on the subject it seems to me that PVP will become more prevalent, as an example;
NOW- a greifer steals from a can, only that person (noob corp), or fleet members (correct, it's beena while since i been in hisec) or other player owned corp members can shoot the griefer, so weaker corps and noob corp members are pretty much on their own.
PLANNED- if a griefer steals from a can they become suspect and therefore flashy red to everyone, so anyone will be able to shoot them, so i think you'll actually get merc corps prob hired no by weaker corps without having to pay for war decs to protect carebears, carebears in turn will start helping each other and will start gaining experience and that's just a couple possibilities

i think this is actually a good move in the right direction for hisec pvp away from gank to actual pvp, not that ganks wont happen, but it will get more neutrals in hisec to blue eachother because they're helped eachother out when others were in need

good idea CCP Greyscale :)
Solstice Project
Sebiestor Tribe
Minmatar Republic
#111 - 2012-03-23 13:55:54 UTC  |  Edited by: Solstice Project
Hilarious, the crying and whining of so called highsec pvpers.
Of course, there are people with legitimate concerns
and this isn't addressing them.

So far, all the things i've seen showed only that the cowards are getting nerfed.

Oh btw ...

This post is coming from an almost -10 who's living in highsec and cruises around in space every day,
not hindered by anything, but having fun with the locals. People are actively hunting me, every single day
and we all enjoy it. And they even improve. Such as me. Unless i undock in a rupture,
which seems to make people dock up. Maybe - i don't know - because a thrasher seems to be
an easy target, but once they feel i could be a threat, they either dock or warp off.
Not all of them, but many. There were also very brave people who weren't afraid to fight
and there was plenty of fun to be had ... and it'll only get better.

Well, i wonder what's the reason for this ... why people run away when there's a real threat.

Oh i know ... most of you guys are cowards ! Not all of you, but PLENTY !

You cowards, who hide within the undock range and/or have alts repping you.
If you had balls, if you'd really care about PvP, you'd either go to lowsec
or enjoy the fun, like i have, being an resident outlaw in highsec.

But no ... you're just what you are.


Cowards !
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#112 - 2012-03-23 13:58:59 UTC  |  Edited by: Destiny Corrupted
Doc Severide wrote:
Destiny Corrupted wrote:
The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)?

A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go?

Geez your clueless. CCP is about making money. If this move attract more salad eaters the steak lovers are the ones who will have to "go to another game"

No, I'm not clueless. I know this is exactly how things work. However, until there's another game that provides the experience I'm seeking, I will fight to preserve this one's core integrity.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Terminal Insanity
KarmaFleet
Goonswarm Federation
#113 - 2012-03-23 14:00:20 UTC  |  Edited by: Terminal Insanity
http://wiki.eveonline.com/en/wiki/Griefing#Griefer_war_decs
Quote:
War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature.


I guess this has been abandoned?

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Tobiaz
Spacerats
#114 - 2012-03-23 14:05:24 UTC
CCP Greyscale wrote:
What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.


Dev-trolling is best trolling. Lol

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Potrondal Morrison
The Scope
Gallente Federation
#115 - 2012-03-23 14:09:20 UTC
Quick, everybody shoot the jita monument, that will teach them.
Holy One
Privat Party
#116 - 2012-03-23 14:41:09 UTC  |  Edited by: Holy One
couldn't care less. ccp could make high sec candy land and only let people with 5.0 sec enter jita. wouldn't effect me or mine.
its a simple business needs scenario. more subs, more conversions, better retention if non-concensual pvp is nerfed. figures.

:)

Terminal Insanity
KarmaFleet
Goonswarm Federation
#117 - 2012-03-23 14:46:05 UTC
Holy One wrote:
couldn't care less. ccp could make high sec candy land and only let people with 5.0 sec enter jita. wouldn't effect me or mine.
its a simple business needs scenario. more subs, more conversions, better retention if non-concensual pvp is nerfed. figures.

Just wait untill they demand pvp-less access to 0.0 in order to build supers. (its been asked for already btw)

They dont understand what eve is about. They come in from other PvE oriented games and never learn the difference between eve and those games. They act shocked and as CCP caves into them, they still act puzzled why the entire game wasnt originally built from the ground up for PvE.

They need to HTFU or GTFO. This isnt a PvE game

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Doc Severide
Doomheim
#118 - 2012-03-23 16:19:44 UTC  |  Edited by: Doc Severide
Destiny Corrupted wrote:
However, until there's another game that provides the experience I'm seeking, I will fight to preserve this one's core integrity.

Fight to preserve? How, by complaining on the forums? You have no chance of succeeding. CCP will do as they see fit...
Ladie Harlot
Viziam
Amarr Empire
#119 - 2012-03-23 16:25:05 UTC
sweikewa wrote:
It's not a "PVP" when you insta pop an industrial in your tornado, or gank some hulk/mackinaws at belts...


Are you trying to tell us that other players aren't piloting those industrials, hulks and mackinaws? If so the botting problem is much worse than anybody thought.

The artist formerly known as Ladie Scarlet.

Doc Severide
Doomheim
#120 - 2012-03-23 16:35:16 UTC
Ladie Harlot wrote:
sweikewa wrote:
It's not a "PVP" when you insta pop an industrial in your tornado, or gank some hulk/mackinaws at belts...


Are you trying to tell us that other players aren't piloting those industrials, hulks and mackinaws? If so the botting problem is much worse than anybody thought.

Geez your Avatar is Ugly.... Well Done....