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Player Features and Ideas Discussion

 
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Reprocessing ships with rigs fitted yields salvage

Author
Lucjan
Deutzer Freiheit
#1 - 2012-03-23 04:05:20 UTC
Reprocessing ships with rigs fitted, yields salvage along with reprocessing minerals.

Same amount and % as reprocessing rigs by themselves.


OPTIONAL: +10% salvage reprocessing bonus because the ship didn't actually blow up.
Tarn Kugisa
Kugisa Dynamics
#2 - 2012-03-23 04:43:38 UTC
Probably the best sounding idea you've came up with.
Its still horrible though.

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Tidurious
Blatant Alt Corp
#3 - 2012-03-23 05:24:29 UTC
Wow, another TERRIBLE idea from Lucjan! Not the worst of the horrible batch of ideas that have been posted, but still a worthless idea that has no merit. How often are you reprocessing fitted ships? If it's really often enough to make this an issue, then you're doing something wrong. Very wrong.

-1 for another stupid idea. And here I was hoping that you'd biomassed yourself...
Aqriue
Center for Advanced Studies
Gallente Federation
#4 - 2012-03-23 14:50:22 UTC
Best suggestion so far is:

1. Remove reprocessing skill
2. Remove Salvage from wrecks
3. No modules drop.

BAM! All ship to ship combat becomes a total isk sink, nothing is gained while all of it is lost. No reward, all risk Twisted
Kiroma Halandri
Brutor Tribe
Minmatar Republic
#5 - 2012-03-23 17:07:13 UTC
What's wrong with the reprocessing plant reprocessing the fitted rigs as well? There is absolutely nothing wrong with this idea (except the salvage bonus).

Aqriue and Tidurious, both of you eat cyanide.
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